# foodie_server Development Guidelines Auto-generated from all feature plans. Last updated: 2026-04-29 ## Active Technologies - [e.g., Python 3.11, Swift 5.9, Rust 1.75 or NEEDS CLARIFICATION] + [e.g., FastAPI, UIKit, LLVM or NEEDS CLARIFICATION] (master) ## Project Structure ```text 平台管理前端代码路径:E:\QtwCode\foodie\foodie-admin-vue 商家端管理前端代码路径:E:\QtwCode\foodie\foodie-store ``` ## Commands cd src; pytest; ruff check . ## Code Style [e.g., Python 3.11, Swift 5.9, Rust 1.75 or NEEDS CLARIFICATION]: Follow standard conventions ## Recent Changes - master: Added [e.g., Python 3.11, Swift 5.9, Rust 1.75 or NEEDS CLARIFICATION] + [e.g., FastAPI, UIKit, LLVM or NEEDS CLARIFICATION] ## 前端多语言(i18n)添加规范 商家端(foodie-store)使用 vue-i18n,语言文件在 `src/lang/` 下(zh.js、tw.js、en.js、vi.js)。 **添加多语言 key 时必须注意:** 1. **先确认 key 所属的对象层级。** 语言文件中有多层嵌套对象(如 `foots:{}`、`cuxiao:{}`、`fenlei:{}` 等),使用 `$t('foots.XXX')` 的 key 必须添加到 `foots` 对象**内部**,不能加到文件顶部或其它对象里。 2. **找到该对象的最后一个属性**(通过 grep 或阅读文件定位),在其后追加新 key,确保逗号正确(中间属性末尾要有逗号,最后一个属性无逗号)。 3. **四个语言文件(zh.js、tw.js、en.js、vi.js)都要添加**,缺一不可。 **曾经犯的错误:** 把 `AddCategoryFirst` 加到了文件第 141 行的公共区域,而 `$t('foots.AddCategoryFirst')` 是在 `foots` 对象(第 190+ 行)下查找,导致页面显示原始 key 而非翻译文本。 ## 前端文件编辑注意事项 前端项目(foodie-store、foodie-admin-vue)的文件使用 **CRLF 换行符**(Windows 风格 `\r\n`)。使用编辑工具进行字符串替换时,由于换行符不匹配会导致 "String to replace not found" 错误。 **正确做法:** 编辑前端文件时,使用 Python 脚本(`python << 'PYEOF'`)通过 `content.replace()` 或行号操作来修改文件内容,避免换行符匹配问题。 # CLAUDE.md Behavioral guidelines to reduce common LLM coding mistakes. Merge with project-specific instructions as needed. **Tradeoff:** These guidelines bias toward caution over speed. For trivial tasks, use judgment. ## 1. Think Before Coding **Don't assume. Don't hide confusion. Surface tradeoffs.** Before implementing: - State your assumptions explicitly. If uncertain, ask. - If multiple interpretations exist, present them - don't pick silently. - If a simpler approach exists, say so. Push back when warranted. - If something is unclear, stop. Name what's confusing. Ask. ## 2. Simplicity First **Minimum code that solves the problem. Nothing speculative.** - No features beyond what was asked. - No abstractions for single-use code. - No "flexibility" or "configurability" that wasn't requested. - No error handling for impossible scenarios. - If you write 200 lines and it could be 50, rewrite it. Ask yourself: "Would a senior engineer say this is overcomplicated?" If yes, simplify. ## 3. Surgical Changes **Touch only what you must. Clean up only your own mess.** When editing existing code: - Don't "improve" adjacent code, comments, or formatting. - Don't refactor things that aren't broken. - Match existing style, even if you'd do it differently. - If you notice unrelated dead code, mention it - don't delete it. When your changes create orphans: - Remove imports/variables/functions that YOUR changes made unused. - Don't remove pre-existing dead code unless asked. The test: Every changed line should trace directly to the user's request. ## 4. Goal-Driven Execution **Define success criteria. Loop until verified.** Transform tasks into verifiable goals: - "Add validation" → "Write tests for invalid inputs, then make them pass" - "Fix the bug" → "Write a test that reproduces it, then make it pass" - "Refactor X" → "Ensure tests pass before and after" For multi-step tasks, state a brief plan: ``` 1. [Step] → verify: [check] 2. [Step] → verify: [check] 3. [Step] → verify: [check] ``` Strong success criteria let you loop independently. Weak criteria ("make it work") require constant clarification. --- **These guidelines are working if:** fewer unnecessary changes in diffs, fewer rewrites due to overcomplication, and clarifying questions come before implementation rather than after mistakes.