/* * DynamicColor * * Copyright 2015-present Yannick Loriot. * http://yannickloriot.com * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ import SwiftUI @available(iOS 13.0, tvOS 13.0, watchOS 6.0, macOS 10.15, *) public extension Color { // MARK: - Manipulating Hexa-decimal Values and Strings /** Creates a color from an hex string (e.g. "#3498db"). The RGBA string are also supported (e.g. "#3498dbff"). If the given hex string is invalid the initialiser will create a black color. - parameter hexString: A hexa-decimal color string representation. */ init(hexString: String) { let hexString = hexString.trimmingCharacters(in: .whitespacesAndNewlines) let scanner = Scanner(string: hexString) scanner.charactersToBeSkipped = CharacterSet(charactersIn: "#") var color: UInt64 = 0 if scanner.scanHexInt64(&color) { self.init(hex: color, useOpacity: hexString.count > 7) } else { self.init(hex: 0x000000) } } /** Creates a color from an hex integer (e.g. 0x3498db). - parameter hex: A hexa-decimal UInt64 that represents a color. - parameter opacityChannel: If true the given hex-decimal UInt64 includes the opacity channel (e.g. 0xFF0000FF). */ init(hex: UInt64, useOpacity opacityChannel: Bool = false) { let mask = UInt64(0xFF) let cappedHex = !opacityChannel && hex > 0xffffff ? 0xffffff : hex let r = cappedHex >> (opacityChannel ? 24 : 16) & mask let g = cappedHex >> (opacityChannel ? 16 : 8) & mask let b = cappedHex >> (opacityChannel ? 8 : 0) & mask let o = opacityChannel ? cappedHex & mask : 255 let red = Double(r) / 255.0 let green = Double(g) / 255.0 let blue = Double(b) / 255.0 let opacity = Double(o) / 255.0 self.init(red: red, green: green, blue: blue, opacity: opacity) } }