// // PluginCenterView.h // BuguLive // // Created by yy on 16/11/25. // Copyright © 2016年 xfg. All rights reserved. // #import #import "GameModel.h" #import "ToolsView.h" #import "GamelistCollectionViewCell.h" @protocol PluginCenterViewDelegate // 加载游戏 - (void)loadGoldFlowerView:(GameModel *) model withGameID:(NSString *)gameID; // 收起插件中心 - (void)closeGameList; // 获取游戏或功能列表的个数 - (void)getCount:(NSMutableArray *)array; @end @interface PluginCenterView : UIView { NetHttpsManager *_httpManager; GlobalVariables *_BuguLive; GameModel *_gameModel; UICollectionView *_gameCollectionView; MBProgressHUD *_HUD; } @property (nonatomic, weak) id delegate; @property (nonatomic, strong) UIImageView *bgView; // 毛玻璃背景 @property (nonatomic, strong) ToolsView *toolsView; // 基础工具视图 @property (nonatomic, strong) UIButton *closeBtn; @property (nonatomic, strong) NSMutableArray *gameListArray; @property (nonatomic, strong) NSMutableArray *dataSource; @property (nonatomic, strong) UILabel *headLab; @property (nonatomic, copy) NSString *game_id; @property (nonatomic, assign) BOOL isGame; // 是否在游戏中 // 游戏开始初始化 - (void)initGamesForNetWorking; // “关闭”按钮方法 - (void)closeClick; @end