| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278 |
- #import "UIView+Extention.h"
- @implementation UIView (Extention)
- - (void)setX:(CGFloat)x{
- CGRect frame =self.frame;
- frame.origin.x = x;
- self.frame = frame;
- }
- - (CGFloat)x{
- return self.frame.origin.x;
- }
- - (void)setY:(CGFloat)y{
- CGRect frame =self.frame;
- frame.origin.y = y;
- self.frame = frame;
- }
- - (CGFloat)y{
- return self.frame.origin.y;
- }
- - (void)setHeight:(CGFloat)height{
- CGRect frame =self.frame;
- frame.size.height = height;
- self.frame = frame;
- }
- - (CGFloat)height{
- return self.frame.size.height;
- }
- - (void)setWidth:(CGFloat)width{
- CGRect frame =self.frame;
- frame.size.width = width;
- self.frame = frame;
- }
- - (CGFloat)width{
- return self.frame.size.width;
- }
- - (void)setCenterX:(CGFloat)centerX
- {
- CGPoint point =self.center;
- point.x = centerX;
- self.center = point;
- }
- - (CGFloat)centerX
- {
- return self.center.x;
- }
- - (void)setCenterY:(CGFloat)centerY{
- CGPoint point =self.center;
- point.y = centerY;
- self.center = point;
- }
- - (CGFloat)centerY
- {
- return self.center.y;
- }
- - (void)setOrigin:(CGPoint)origin{
- CGRect frame =self.frame;
- frame.origin = origin;
- self.frame = frame;
- }
- - (CGPoint)origin{
- return self.frame.origin;
- }
- - (void)setSize:(CGSize)size{
- CGRect frame =self.frame;
- frame.size = size;
- self.frame = frame;
- }
- - (CGSize)size{
- return self.frame.size;
- }
- - (void)addGradientLayerWithColors:(NSArray<UIColor *> *)colors
- direction:(GradientLayerDirection)direction
- size:(CGSize)size {
- CAGradientLayer *gradientLayer = [CAGradientLayer layer];
- gradientLayer.frame = CGRectMake(0, 0, size.width, size.height);
-
- NSMutableArray *array = [NSMutableArray array];
- for (UIColor *color in colors) {
- [array addObject:(__bridge id)color.CGColor];
- }
- gradientLayer.colors = array;
- switch (direction) {
- case GradientLayerDirection_V:
- {
- gradientLayer.startPoint = CGPointMake(0.5, 0.0); // 顶部中间
- gradientLayer.endPoint = CGPointMake(0.5, 1.0); // 底部中间
- }
- break;
- case GradientLayerDirection_H:
- {
- gradientLayer.startPoint = CGPointMake(0, 0.5); // 顶部中间
- gradientLayer.endPoint = CGPointMake(1, 0.5); // 底部中间
- }
- break;
-
- }
- [self.layer insertSublayer:gradientLayer atIndex:0];
- }
- - (void)setCornerRadius:(CGFloat)cornerRadius {
- self.layer.cornerRadius = cornerRadius;
- self.layer.masksToBounds = YES;
- }
- - (void)addGradientLayerWithColors:(NSArray<UIColor *> *)colors
- direction:(GradientLayerDirection)direction
- frame:(CGRect)frame
- roundingCorners:(UIRectCorner)corners
- cornerRadii:(CGFloat)cornerRadii {
- NSString *name = @"k_gradientLayer";
- for (CALayer *layer in self.layer.sublayers) {
- if ([layer.name isEqualToString:name]) {
- [layer removeFromSuperlayer];
- break;
- }
- }
- CAGradientLayer *gradientLayer = [CAGradientLayer layer];
- gradientLayer.name = name;
- gradientLayer.frame = frame;
-
- NSMutableArray *array = [NSMutableArray array];
- for (UIColor *color in colors) {
- [array addObject:(__bridge id)color.CGColor];
- }
- gradientLayer.colors = array;
- switch (direction) {
- case GradientLayerDirection_V:
- {
- gradientLayer.startPoint = CGPointMake(0.5, 0.0); // 顶部中间
- gradientLayer.endPoint = CGPointMake(0.5, 1.0); // 底部中间
- }
- break;
- case GradientLayerDirection_H:
- {
- gradientLayer.startPoint = CGPointMake(0, 0.5); // 顶部中间
- gradientLayer.endPoint = CGPointMake(1, 0.5); // 底部中间
- }
- break;
-
- }
-
- // 自定义圆角路径(比如只圆左上和右下角)
- UIBezierPath *roundedPath = [UIBezierPath bezierPathWithRoundedRect:gradientLayer.bounds
- byRoundingCorners:corners
- cornerRadii:CGSizeMake(cornerRadii, cornerRadii)];
- // 创建 shape layer 作为 mask
- CAShapeLayer *maskLayer = [CAShapeLayer layer];
- maskLayer.path = roundedPath.CGPath;
- // 设置 mask
- gradientLayer.mask = maskLayer;
- // 添加到 view 上
- [self.layer insertSublayer:gradientLayer atIndex:0];
- }
- - (void)configShadow:(CGFloat)cornerRadius
- shadowColor:(UIColor *)shadowColor
- size:(CGSize)size {
- self.layer.shadowColor = shadowColor.CGColor; // 阴影颜色
- self.layer.shadowOpacity = 0.3; // 阴影透明度(0~1)
- self.layer.shadowOffset = CGSizeMake(0, 2); // 阴影偏移(x, y)
- self.layer.shadowRadius = 3; // 模糊半径
- self.layer.masksToBounds = NO; // 必须为 NO,阴影才能显示在边界外
- self.layer.cornerRadius = cornerRadius;
- CGRect rect = CGRectMake(0, 0, size.width, size.height);
- self.layer.shadowPath = [UIBezierPath bezierPathWithRoundedRect:rect cornerRadius:cornerRadius].CGPath;
- }
- @end
|