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- //
- // PokerStr.m
- // GoldenFlowerDemo
- //
- // Created by 王珂 on 16/11/23.
- // Copyright © 2016年 zcd. All rights reserved.
- //
- #import "PokerStr.h"
- #import "PokerView.h"
- #import "BullPoker.h"
- #import "TexasPokerLeftAndRight.h"
- #import "TexasPokerBetween.h"
- #import "PlayingCardView.h"
- #import "TexasPokerLeftAndRight.h"
- @implementation PokerStr
- +(NSString *)exchangePokerNumberFromSuit:(int)suit andNumber:(int)pokerNumber
- {
- NSString * colorPoker = suit%2 >0 ? @"red" :@"black";//根据牌的花色判断牌的点数的颜色
- if (pokerNumber >10)
- {
- if (pokerNumber == 11)
- {
- return [NSString stringWithFormat:@"gm_img_poker_jack_%@",colorPoker];
- }
- else if (pokerNumber == 12)
- {
- return [NSString stringWithFormat:@"gm_img_poker_queen_%@",colorPoker];
- }
- else if (pokerNumber == 13)
- {
- return [NSString stringWithFormat:@"gm_img_poker_king_%@",colorPoker];
- }
- }
- else if (pokerNumber <= 10)
- {
- if (pokerNumber == 1)
- {
- return [NSString stringWithFormat:@"gm_img_poker_ace_%@",colorPoker];
- }
- else
- {
- return [NSString stringWithFormat:@"gm_img_poker_%d_%@",pokerNumber,colorPoker];
- }
- }
- return @"error";
- }
- +(NSString *)exchangePokerSmallSuit:(int)suit
- {
- if (suit == 0)
- return @"gm_poker_spade";//黑桃
- else if (suit == 1)
- return @"gm_poker_heart";//红桃
- else if (suit == 2)
- return @"gm_poker_club";//梅花
- else if (suit == 3)
- return @"gm_poker_diamond";//方块
- else
- return @"";
- }
- +(NSString *)exchangePokerBigSuitFromSuit:(int)suit andNumber:(int)pokerNumber
- {
- NSString * suitStr ;//花色
- if (suit == 0)
- suitStr = @"gm_poker_spade";//黑桃
- else if (suit == 1)
- suitStr = @"gm_poker_heart";//红桃
- else if (suit == 2)
- suitStr = @"gm_poker_club";//梅花
- else if (suit == 3)
- suitStr = @"gm_poker_diamond";//方块
- // else
- // suitStr = @"";
- if (pokerNumber >10)
- {
- if (pokerNumber == 11)
- {
- return [NSString stringWithFormat:@"%@_j",suitStr];
- }
- else if (pokerNumber ==12)
- {
- return [NSString stringWithFormat:@"%@_k",suitStr];
- }
- else if (pokerNumber ==13)
- {
- return [NSString stringWithFormat:@"%@_q",suitStr];
- }
- }
- else if(pokerNumber <=10)
- {
- return suitStr;
- }
- return @"error";
- }
- +(NSString *)exchanegeGoldFlowerOrBullResultFromResultType:(int)type goldFlowerOrBull:(id)poker
- {
- if ([poker isKindOfClass:[PokerView class]])
- {//判断炸金花牌型
- if (type==0)
- return @"gm_is_bao_zi";
- else if (type==1)
- return @"gm_is_tong_hua_shun";
- else if (type==2)
- return @"gm_is_tong_hua";
- else if (type==3)
- return @"gm_is_shun_zi";
- else if (type==4)
- return @"gm_is_dui_zi";
- else if (type==5)
- return @"gm_is_normal";
- return @"";
- }
- else if ([poker isKindOfClass:[BullPoker class]])
- {//判断斗牛牌型
- if (type==0)
- return @"gm_ico_bull_wxn";
- else if (type==1)
- return @"gm_ico_bull_zd";
- else if (type==2)
- return @"gm_ico_bull_whn";
- else if (type==3)
- return @"gm_ico_bull_shn";
- else if (type==4)
- return @"gm_ico_bull_nn";
- else if (type==5)
- return @"gm_ico_bull_n9";
- else if (type==6)
- return @"gm_ico_bull_n8";
- else if (type==7)
- return @"gm_ico_bull_n7";
- else if (type==8)
- return @"gm_ico_bull_n6";
- else if (type == 9)
- return @"gm_ico_bull_n5";
- else if (type == 10)
- return @"gm_ico_bull_n4";
- else if (type == 11)
- return @"gm_ico_bull_n3";
- else if (type == 12)
- return @"gm_ico_bull_n2";
- else if (type == 13)
- return @"gm_ico_bull_n1";
- else if (type == 14)
- return @"gm_ico_bull_mn";
- return @"";
- }
- else if ([poker isKindOfClass:[TexasPokerLeftAndRight class]])
- {//判断德州扑克的牌型
- if (type==0)
- return @"gm_tonghuasun";
- else if (type == 1)
- return @"gm_tonghua";
- else if (type == 2)
- return @"gm_sitiao";
- else if (type == 3)
- return @"gm_hulu";
- else if (type == 4)
- return @"gm_tonghua";
- else if (type == 5)
- return @"gm_sz";
- else if (type == 6)
- return @"gm_santiao";
- else if (type == 7)
- return @"gm_liangdui";
- else if (type == 8)
- return @"gm_yidui";
- else if (type == 9)
- return @"gm_gaopai";
- }
- return @"";
- }
- + (void)aboutClassOfPokerOrBullPoker:(id)poker dict:(NSDictionary *)dic typeIMG:(NSString *)typeIMG{
- if ([poker isKindOfClass:[PokerView class]])
- {//判断单张炸金花牌的结果
- PokerView *pokerView = (PokerView *)poker;
- pokerView.pokerResultView.hidden = NO;
- pokerView.pokerResultView.image = [UIImage imageNamed:typeIMG];
- NSArray *cardsArr = [dic valueForKey:@"cards"];
- if (cardsArr.count == 3)
- {
- for (int i=0; i<3; ++i)
- {
- NSArray * cardArray = cardsArr[i];
- pokerView.playingCardView = [[NSBundle mainBundle]loadNibNamed:@"PlayingCardView" owner:self options:nil].lastObject;
- pokerView.playingCardView.frame = CGRectMake(0, 0, pokerView.pokWidth, pokerView.pokHeight);
- pokerView.playingCardView.layer.cornerRadius = 5.0;
- pokerView.playingCardView.layer.masksToBounds = YES;
- pokerView.playingCardView.layer.borderWidth = 2.0;
- pokerView.playingCardView.layer.borderColor = kGoldFolwerColor.CGColor;
- NSString * numberStr = [self exchangePokerNumberFromSuit:[cardArray.firstObject intValue] andNumber:[cardArray.lastObject intValue]];
- NSString * suitStr = [self exchangePokerSmallSuit:[cardArray.firstObject intValue]];
- NSString * bigSuitStr = [self exchangePokerBigSuitFromSuit:[cardArray.firstObject intValue] andNumber:[cardArray.lastObject intValue]];
- pokerView.playingCardView.numberOfCard.image = [UIImage imageNamed:numberStr];
- pokerView.playingCardView.smallSuit.image = [UIImage imageNamed:suitStr];
- pokerView.playingCardView.bigSuit.image = [UIImage imageNamed:bigSuitStr];
- if (i== 0)
- {
- [pokerView.pokerOne addSubview:pokerView.playingCardView];
- }
- else if (i==1)
- {
- [pokerView.pokerTwo addSubview:pokerView.playingCardView];
- }
- else if (i==2)
- {
- [pokerView.pokerThree addSubview:pokerView.playingCardView];
- }
- }
- }
- }
- else if ([poker isKindOfClass:[BullPoker class]])
- {//判断单张斗牛牌的结果
- BullPoker *pokerView = (BullPoker *)poker;
- pokerView.pokerResultView.hidden = NO;
- pokerView.pokerResultView.image = [UIImage imageNamed:typeIMG];
- NSArray *cardsArr = [dic valueForKey:@"cards"];
- NSLog(@"cardsArr--------%@",cardsArr);
- if (cardsArr.count == 5)
- {
- for (int i=0; i<5; ++i)
- {
- NSArray * cardArrayBull = cardsArr[i];
- pokerView.playingCardView = [[NSBundle mainBundle]loadNibNamed:@"PlayingCardView" owner:self options:nil].lastObject;
- pokerView.playingCardView.frame = CGRectMake(0, 0, pokerView.pokWidth, pokerView.pokHeight);
- pokerView.playingCardView.layer.cornerRadius = 5.0;
- pokerView.playingCardView.layer.masksToBounds = YES;
- pokerView.playingCardView.layer.borderWidth = 2.0;
- pokerView.playingCardView.layer.borderColor = kBullPokerColor.CGColor;
- NSString * numberStr = [self exchangePokerNumberFromSuit:[cardArrayBull.firstObject intValue] andNumber:[cardArrayBull.lastObject intValue]];
- NSString * suitStr = [self exchangePokerSmallSuit:[cardArrayBull.firstObject intValue]];
- NSString * bigSuitStr = [self exchangePokerBigSuitFromSuit:[cardArrayBull.firstObject intValue] andNumber:[cardArrayBull.lastObject intValue]];
- pokerView.playingCardView.numberOfCard.image = [UIImage imageNamed:numberStr];
- pokerView.playingCardView.smallSuit.image = [UIImage imageNamed:suitStr];
- pokerView.playingCardView.bigSuit.image = [UIImage imageNamed:bigSuitStr];
- if (i== 0)
- {
- [pokerView.BullPokerOne addSubview:pokerView.playingCardView];
- }
- else if (i==1)
- {
- [pokerView.BullPokerTwo addSubview:pokerView.playingCardView];
- }
- else if (i==2)
- {
- [pokerView.BullPokerThree addSubview:pokerView.playingCardView];
- }
- else if (i==3)
- {
- [pokerView.BullPokerFour addSubview:pokerView.playingCardView];
- }
- else if (i==4)
- {
- [pokerView.BullPokerFive addSubview:pokerView.playingCardView];
- }
- }
-
- }
- }
- else if([poker isKindOfClass:[TexasPokerLeftAndRight class]])
- {//德州扑克(左右两张扑克牌)
- TexasPokerLeftAndRight *pokerView = (TexasPokerLeftAndRight *)poker;
- pokerView.pokerResultView.hidden = NO;
- pokerView.pokerResultView.image = [UIImage imageNamed:typeIMG];
- NSArray *cardsArr = [dic valueForKey:@"cards"];
- if (cardsArr.count == 2)
- {
- for (int i=0; i<2; ++i)
- {
- NSArray * cardArray = cardsArr[i];
- pokerView.playingCardView = [[NSBundle mainBundle]loadNibNamed:@"PlayingCardView" owner:self options:nil].lastObject;
- pokerView.playingCardView.frame = CGRectMake(0, 0, pokerView.pokWidth, pokerView.pokHeight);
- pokerView.playingCardView.layer.cornerRadius = 5.0;
- pokerView.playingCardView.layer.masksToBounds = YES;
- pokerView.playingCardView.layer.borderWidth = 2.0;
- pokerView.playingCardView.layer.borderColor = [UIColor grayColor].CGColor;
- NSString * numberStr = [self exchangePokerNumberFromSuit:[cardArray.firstObject intValue] andNumber:[cardArray.lastObject intValue]];
- NSString * suitStr = [self exchangePokerSmallSuit:[cardArray.firstObject intValue]];
- NSString * bigSuitStr = [self exchangePokerBigSuitFromSuit:[cardArray.firstObject intValue] andNumber:[cardArray.lastObject intValue]];
- pokerView.playingCardView.numberOfCard.image = [UIImage imageNamed:numberStr];
- pokerView.playingCardView.smallSuit.image = [UIImage imageNamed:suitStr];
- pokerView.playingCardView.bigSuit.image = [UIImage imageNamed:bigSuitStr];
- if (i== 0)
- {
- [pokerView.texasLeftAndRightOne addSubview:pokerView.playingCardView];
- }
- else if (i==1)
- {
- [pokerView.texasLeftAndRightTwo addSubview:pokerView.playingCardView];
- }
-
- }
-
- }
-
-
- }
- else if ([poker isKindOfClass:[TexasPokerBetween class]]){
- ///德州扑克(中间一副扑克牌)
- TexasPokerBetween *pokerView = (TexasPokerBetween *)poker;
- // pokerView.pokerResultView.hidden = NO;
- // pokerView.pokerResultView.image = [UIImage imageNamed:typeIMG];
- NSArray *cardsArr = [dic valueForKey:@"cards"];
- if (cardsArr.count == 5)
- {
- for (int i=0; i<5; ++i)
- {
- NSArray * cardArray = cardsArr[i];
- pokerView.playingCardView = [[NSBundle mainBundle]loadNibNamed:@"PlayingCardView" owner:self options:nil].lastObject;
- pokerView.playingCardView.frame = CGRectMake(0, 0, pokerView.pokWidth, pokerView.pokHeight);
- pokerView.playingCardView.layer.cornerRadius = 5.0;
- pokerView.playingCardView.layer.masksToBounds = YES;
- pokerView.playingCardView.layer.borderWidth = 2.0;
- pokerView.playingCardView.layer.borderColor = [UIColor grayColor].CGColor;
- NSString * numberStr = [self exchangePokerNumberFromSuit:[cardArray.firstObject intValue] andNumber:[cardArray.lastObject intValue]];
- NSString * suitStr = [self exchangePokerSmallSuit:[cardArray.firstObject intValue]];
- NSString * bigSuitStr = [self exchangePokerBigSuitFromSuit:[cardArray.firstObject intValue] andNumber:[cardArray.lastObject intValue]];
- pokerView.playingCardView.numberOfCard.image = [UIImage imageNamed:numberStr];
- pokerView.playingCardView.smallSuit.image = [UIImage imageNamed:suitStr];
- pokerView.playingCardView.bigSuit.image = [UIImage imageNamed:bigSuitStr];
- if (i == 0)
- {
- [pokerView.texasPokerOne addSubview:pokerView.playingCardView];
- }
- else if (i == 1)
- {
- [pokerView.texasPokerTwo addSubview:pokerView.playingCardView];
- }
- else if (i == 2)
- {
- [pokerView.texasPokerThree addSubview:pokerView.playingCardView];
- }
- else if (i == 3)
- {
- [pokerView.texasPokerFour addSubview:pokerView.playingCardView];
- }
- else if (i == 4)
- {
- [pokerView.texasPokerFive addSubview:pokerView.playingCardView];
- }
- }
-
- }
- }
-
- }
- @end
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