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- #import <UIKit/UIKit.h>
- #import <GPUImage/GPUImage.h>
- /**
- UIView subclass to use as an endpoint for displaying GPUImage outputs
- */
- @interface KSYGPUView : UIView <GPUImageInput> {
- GPUImageRotationMode inputRotation;
- }
- /** 画面填充模式, 默认值为kGPUImageFillModePreserveAspectRatio
- */
- @property(readwrite, nonatomic) GPUImageFillModeType fillMode;
- /** This calculates the current display size, in pixels, taking into account Retina scaling factors
- */
- @property(readonly, nonatomic) CGSize sizeInPixels;
- /** GPUImageInput 启用
- */
- @property(nonatomic) BOOL enabled;
- /** Handling fill mode
-
- @param redComponent Red component for background color
- @param greenComponent Green component for background color
- @param blueComponent Blue component for background color
- @param alphaComponent Alpha component for background color
- */
- - (void)setBackgroundColorRed:(GLfloat)redComponent
- green:(GLfloat)greenComponent
- blue:(GLfloat)blueComponent
- alpha:(GLfloat)alphaComponent;
- /** 是否接收单通道输入
- */
- - (void)setCurrentlyReceivingMonochromeInput:(BOOL)newValue;
- @end
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