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- /**
- Copyright (c) 2014-present, Facebook, Inc.
- All rights reserved.
-
- This source code is licensed under the BSD-style license found in the
- LICENSE file in the root directory of this source tree. An additional grant
- of patent rights can be found in the PATENTS file in the same directory.
- */
- #import <QuartzCore/CAAnimation.h>
- //#import <pop/POPDefines.h>
- //#import <pop/POPSpringAnimation.h>
- #import "POPDefines.h"
- #import "POPSpringAnimation.h"
- /**
- @abstract The current drag coefficient.
- @discussion A value greater than 1.0 indicates Simulator slow-motion animations are enabled. Defaults to 1.0.
- */
- extern CGFloat POPAnimationDragCoefficient();
- @interface CAAnimation (POPAnimationExtras)
- /**
- @abstract Apply the current drag coefficient to animation speed.
- @discussion Convenience utility to respect Simulator slow-motion animation settings.
- */
- - (void)pop_applyDragCoefficient;
- @end
- @interface POPSpringAnimation (POPAnimationExtras)
- /**
- @abstract Converts from spring bounciness and speed to tension, friction and mass dynamics values.
- */
- + (void)convertBounciness:(CGFloat)bounciness speed:(CGFloat)speed toTension:(CGFloat *)outTension friction:(CGFloat *)outFriction mass:(CGFloat *)outMass;
- /**
- @abstract Converts from dynamics tension, friction and mass to spring bounciness and speed values.
- */
- + (void)convertTension:(CGFloat)tension friction:(CGFloat)friction toBounciness:(CGFloat *)outBounciness speed:(CGFloat *)outSpeed;
- @end
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