var SelGame = window.clientName + '_C_G' cc.Class({ extends: cc.BaseClass, properties: { m_ldiamond: cc.Label, }, ctor: function () { this.m_RoomType = 0;// 0普通 1俱乐部 this.m_personIndex = 1; this.m_playMethod = 0; }, onLoad: function () { this._Sub = []; this._Sub.push(this.$('NewNode/Sub1')); // this._Sub.push(this.$('NewNode/Sub2')); // this._Sub.push(this.$('NewNode/Sub3')); this.updateDiamond() }, OnShowView: function () { if (this.m_FirstCtrl == null) { this.m_FirstCtrl = this.$('LeftBG/Layout/T0@Toggle'); this.m_FirstCtrl.isChecked = false; this.m_FirstCtrl.check(); } return }, OnSetRoomType: function (type) { this.m_RoomType = type; this.FilterGame(type); }, FilterGame: function (type) { // this.$('NewNode/Sub2/view/content/63500').active = type>0; }, OnTogClick: function (tag, data) { // console.log('data:'+data); // for(let i =0;i<3;i++){ // this._Sub[i].active = false; // } // this._Sub[data].active = true; }, onClickPlayMethod: function (data, tag) { console.log("点击玩法", tag) this.m_playMethod = tag; }, OnClickButtonPerson: function (data, tag) { console.log("点击Person", tag) this.m_personIndex = tag; }, OnClickButtonMatch: function (data, tag) { console.log("点击data", tag) this.m_Hook.matchRoom(this.m_personIndex, tag,this.m_playMethod) // this.ShowPrefabDLG('CreateRoom2',null,(Js)=>{ // Js.OnSetGameID(tag.currentTarget.name); // Js.OnClubAutoView(this.m_RoomType); // }); }, OnCreateRoom: function (KindID, dwRules, dwServerRules, Name) { this.m_Hook.OnCreateRoom(KindID, dwRules, dwServerRules, Name, 0, 0); this.HideView(); }, updateDiamond: function () { let diamond = g_GlobalUserInfo.GetGlobalUserData().llUserIngot; this.m_ldiamond.string = diamond; }, });