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- /****************************************************************************
- Copyright (c) 2018 Xiamen Yaji Software Co., Ltd.
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #pragma once
- #include <functional>
- #include "../Macro.h"
- #include "../Types.h"
- #include "VertexFormat.h"
- #include "GraphicsHandle.h"
- RENDERER_BEGIN
- /**
- * @addtogroup gfx
- * @{
- */
- class DeviceGraphics;
- /**
- * VertexBuffer manages the GL vertex attributes buffer.
- * It creates, updates and destoies the GL vertex buffer.
- */
- class VertexBuffer final : public GraphicsHandle
- {
- public:
- /**
- * Creates a vertex buffer object
- * @param[in] device DeviceGraphics pointer
- * @param[in] format Specifies the vertex attributes layout
- * @param[in] usage The usage pattern
- * @param[in] data Data pointer, could be nullptr, then nothing is updated to the buffer.
- * @param[in] dataByteLength Data's byte length.
- * @param[in] numVertices Count of vertices.
- */
- RENDERER_DEFINE_CREATE_METHOD_6(VertexBuffer, init, DeviceGraphics*, VertexFormat*, Usage, const void*, size_t, uint32_t)
- VertexBuffer();
- virtual ~VertexBuffer();
- /**
- * Initializes a vertex buffer object
- * @param[in] device DeviceGraphics pointer
- * @param[in] format Specifies the vertex attributes layout
- * @param[in] usage The usage pattern
- * @param[in] data Data pointer, could be nullptr, then nothing is updated to the buffer.
- * @param[in] dataByteLength Data's byte length.
- * @param[in] numVertices Count of vertices.
- */
- bool init(DeviceGraphics* device, VertexFormat* format, Usage usage, const void* data, size_t dataByteLength, uint32_t numVertices);
- /**
- * Update data to the GL vertex buffer
- * @param[in] offset Destination offset for filling buffer data.
- * @param[in] data Data to be updated.
- * @param[in] dataByteLength Data byte length to be updated.
- */
- void update(uint32_t offset, const void* data, size_t dataByteLength);
- /**
- * Gets the count of vertices
- */
- inline uint32_t getCount() const { return _numVertices; }
- /**
- * Sets the count of vertices
- */
- inline void setCount(uint32_t numVertices) { _numVertices = numVertices; }
- /**
- * Gets the attributes layout and format of vertices.
- */
- inline const VertexFormat& getFormat() const { return *_format; }
- // inline void setFormat(VertexFormat&& format) { _format = std::move(format); }
- /**
- * Sets the attributes layout and format of vertices.
- */
- void setFormat(VertexFormat* format);
- /**
- * Gets usage pattern of the vertex buffer
- */
- inline Usage getUsage() const { return _usage; }
- /**
- * Sets usage pattern of the vertex buffer
- */
- inline void setUsage(Usage usage) { _usage = usage; }
- /**
- * Gets byte size of the vertex buffer
- */
- inline uint32_t getBytes() const { return _bytes; }
- /**
- * Sets byte size of the vertex buffer
- */
- inline void setBytes(uint32_t bytes) { _bytes = bytes; }
- using FetchDataCallback = std::function<uint8_t*(size_t*)>;
- void setFetchDataCallback(const FetchDataCallback& cb) { _fetchDataCallback = cb; }
- uint8_t* invokeFetchDataCallback(size_t* bytes) {
- if (_fetchDataCallback == nullptr)
- {
- *bytes = 0;
- return nullptr;
- }
- return _fetchDataCallback(bytes);
- }
- /**
- * Destroies the vertex buffer
- */
- void destroy();
- private:
- DeviceGraphics* _device = nullptr;
- VertexFormat* _format = nullptr;
- Usage _usage;
- uint32_t _numVertices;
- uint32_t _bytes;
- bool _needExpandDataStore = true;
- FetchDataCallback _fetchDataCallback;
- CC_DISALLOW_COPY_ASSIGN_AND_MOVE(VertexBuffer)
- };
- // end of gfx group
- /// @}
- RENDERER_END
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