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- /****************************************************************************
- Copyright (c) 2016 Chukong Technologies Inc.
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "Object.hpp"
- #if SCRIPT_ENGINE_TYPE == SCRIPT_ENGINE_V8
- #include "Utils.hpp"
- #include "Class.hpp"
- #include "ScriptEngine.hpp"
- #include "../MappingUtils.hpp"
- #include <memory>
- #include <unordered_map>
- namespace se {
- std::unique_ptr<std::unordered_map<Object*, void*>> __objectMap; // Currently, the value `void*` is always nullptr
- namespace {
- v8::Isolate* __isolate = nullptr;
- }
- Object::Object()
- : _cls(nullptr)
- , _rootCount(0)
- , _privateData(nullptr)
- , _finalizeCb(nullptr)
- , _internalData(nullptr)
- {
- }
- Object::~Object()
- {
- if (_rootCount > 0)
- {
- _obj.unref();
- }
-
- if(__objectMap){
- __objectMap->erase(this);
- }
- }
- /*static*/
- void Object::nativeObjectFinalizeHook(void* nativeObj)
- {
- if (nativeObj == nullptr)
- return;
- auto iter = NativePtrToObjectMap::find(nativeObj);
- if (iter != NativePtrToObjectMap::end())
- {
- Object* obj = iter->second;
- if (obj->_finalizeCb != nullptr)
- {
- obj->_finalizeCb(nativeObj);
- }
- else
- {
- assert(obj->_getClass() != nullptr);
- if (obj->_getClass()->_finalizeFunc != nullptr)
- obj->_getClass()->_finalizeFunc(nativeObj);
- }
- obj->decRef();
- NativePtrToObjectMap::erase(iter);
- }
- else
- {
- // assert(false);
- }
- }
- /* static */
- void Object::setIsolate(v8::Isolate* isolate)
- {
- __isolate = isolate;
- }
- void Object::setup()
- {
- __objectMap.reset(new std::unordered_map<Object*, void*>());
- }
- /* static */
- void Object::cleanup()
- {
- void* nativeObj = nullptr;
- Object* obj = nullptr;
- Class* cls = nullptr;
- const auto& nativePtrToObjectMap = NativePtrToObjectMap::instance();
- for (const auto& e : nativePtrToObjectMap)
- {
- nativeObj = e.first;
- obj = e.second;
- if (obj->_finalizeCb != nullptr)
- {
- obj->_finalizeCb(nativeObj);
- }
- else
- {
- if (obj->_getClass() != nullptr)
- {
- if (obj->_getClass()->_finalizeFunc != nullptr)
- {
- obj->_getClass()->_finalizeFunc(nativeObj);
- }
- }
- }
- // internal data should only be freed in Object::cleanup, since in other case, it is freed in ScriptEngine::privateDataFinalize
- if (obj->_internalData != nullptr)
- {
- free(obj->_internalData);
- obj->_internalData = nullptr;
- }
- obj->decRef();
- }
- NativePtrToObjectMap::clear();
- NonRefNativePtrCreatedByCtorMap::clear();
- if(__objectMap){
- std::vector<Object*> toReleaseObjects;
- for (const auto& e : *__objectMap)
- {
- obj = e.first;
- cls = obj->_getClass();
- obj->_obj.persistent().Reset();
- obj->_rootCount = 0;
- if (cls != nullptr && cls->_name == "__PrivateData")
- {
- toReleaseObjects.push_back(obj);
- }
- }
- for (auto e : toReleaseObjects)
- {
- e->decRef();
- }
- }
- __objectMap.reset();
- __isolate = nullptr;
- }
- Object* Object::createPlainObject()
- {
- v8::Local<v8::Object> jsobj = v8::Object::New(__isolate);
- Object* obj = _createJSObject(nullptr, jsobj);
- return obj;
- }
- Object* Object::getObjectWithPtr(void* ptr)
- {
- Object* obj = nullptr;
- auto iter = NativePtrToObjectMap::find(ptr);
- if (iter != NativePtrToObjectMap::end())
- {
- obj = iter->second;
- obj->incRef();
- }
- return obj;
- }
- Object* Object::_createJSObject(Class* cls, v8::Local<v8::Object> obj)
- {
- Object* ret = new Object();
- if (!ret->init(cls, obj))
- {
- delete ret;
- ret = nullptr;
- }
- return ret;
- }
- Object* Object::createObjectWithClass(Class* cls)
- {
- v8::Local<v8::Object> jsobj = Class::_createJSObjectWithClass(cls);
- Object* obj = Object::_createJSObject(cls, jsobj);
- return obj;
- }
- Object* Object::createArrayObject(size_t length)
- {
- v8::Local<v8::Array> jsobj = v8::Array::New(__isolate, (int)length);
- Object* obj = Object::_createJSObject(nullptr, jsobj);
- return obj;
- }
- Object* Object::createArrayBufferObject(void* data, size_t byteLength)
- {
- v8::Local<v8::ArrayBuffer> jsobj = v8::ArrayBuffer::New(__isolate, byteLength);
- if (data)
- {
- memcpy(jsobj->GetContents().Data(), data, byteLength);
- }
- else
- {
- memset(jsobj->GetContents().Data(), 0, byteLength);
- }
- Object* obj = Object::_createJSObject(nullptr, jsobj);
- return obj;
- }
-
- Object* Object::createTypedArray(TypedArrayType type, void* data, size_t byteLength)
- {
- if (type == TypedArrayType::NONE)
- {
- SE_LOGE("Don't pass se::Object::TypedArrayType::NONE to createTypedArray API!");
- return nullptr;
- }
- if (type == TypedArrayType::UINT8_CLAMPED)
- {
- SE_LOGE("Doesn't support to create Uint8ClampedArray with Object::createTypedArray API!");
- return nullptr;
- }
- v8::Local<v8::ArrayBuffer> jsobj = v8::ArrayBuffer::New(__isolate, byteLength);
- //If data has content,then will copy data into buffer,or will only clear buffer.
- if (data) {
- memcpy(jsobj->GetContents().Data(), data, byteLength);
- }else{
- memset(jsobj->GetContents().Data(), 0, byteLength);
- }
-
- v8::Local<v8::Object> arr;
- switch (type) {
- case TypedArrayType::INT8:
- arr = v8::Int8Array::New(jsobj, 0, byteLength);
- break;
- case TypedArrayType::INT16:
- arr = v8::Int16Array::New(jsobj, 0, byteLength / 2);
- break;
- case TypedArrayType::INT32:
- arr = v8::Int32Array::New(jsobj, 0, byteLength / 4);
- break;
- case TypedArrayType::UINT8:
- arr = v8::Uint8Array::New(jsobj, 0, byteLength);
- break;
- case TypedArrayType::UINT16:
- arr = v8::Uint16Array::New(jsobj, 0, byteLength / 2);
- break;
- case TypedArrayType::UINT32:
- arr = v8::Uint32Array::New(jsobj, 0, byteLength / 4);
- break;
- case TypedArrayType::FLOAT32:
- arr = v8::Float32Array::New(jsobj, 0, byteLength / 4);
- break;
- case TypedArrayType::FLOAT64:
- arr = v8::Float64Array::New(jsobj, 0, byteLength / 8);
- break;
- default:
- assert(false); // Should never go here.
- break;
- }
- Object* obj = Object::_createJSObject(nullptr, arr);
- return obj;
- }
- Object* Object::createUint8TypedArray(uint8_t* data, size_t dataCount)
- {
- return createTypedArray(TypedArrayType::UINT8, data, dataCount);
- }
- Object* Object::createJSONObject(const std::string& jsonStr)
- {
- v8::Local<v8::Context> context = __isolate->GetCurrentContext();
- Value strVal(jsonStr);
- v8::Local<v8::Value> jsStr;
- internal::seToJsValue(__isolate, strVal, &jsStr);
- v8::Local<v8::String> v8Str = v8::Local<v8::String>::Cast(jsStr);
- v8::MaybeLocal<v8::Value> ret = v8::JSON::Parse(context, v8Str);
- if (ret.IsEmpty())
- return nullptr;
- v8::Local<v8::Object> jsobj = v8::Local<v8::Object>::Cast(ret.ToLocalChecked());
- return Object::_createJSObject(nullptr, jsobj);
- }
- bool Object::init(Class* cls, v8::Local<v8::Object> obj)
- {
- _cls = cls;
- _obj.init(obj);
- _obj.setFinalizeCallback(nativeObjectFinalizeHook);
- if(__objectMap){
- assert(__objectMap->find(this) == __objectMap->end());
- __objectMap->emplace(this, nullptr);
- }
- return true;
- }
- bool Object::getProperty(const char *name, Value *data)
- {
- assert(data != nullptr);
- data->setUndefined();
- v8::HandleScope handle_scope(__isolate);
- if (_obj.persistent().IsEmpty())
- {
- return false;
- }
- v8::MaybeLocal<v8::String> nameValue = v8::String::NewFromUtf8(__isolate, name, v8::NewStringType::kNormal);
- if (nameValue.IsEmpty())
- return false;
- v8::Local<v8::String> nameValToLocal = nameValue.ToLocalChecked();
- v8::Local<v8::Context> context = __isolate->GetCurrentContext();
- v8::Maybe<bool> maybeExist = _obj.handle(__isolate)->Has(context, nameValToLocal);
- if (maybeExist.IsNothing())
- return false;
- if (!maybeExist.FromJust())
- return false;
- v8::MaybeLocal<v8::Value> result = _obj.handle(__isolate)->Get(context, nameValToLocal);
- if (result.IsEmpty())
- return false;
- internal::jsToSeValue(__isolate, result.ToLocalChecked(), data);
- return true;
- }
- bool Object::deleteProperty(const char *name)
- {
- v8::HandleScope handle_scope(__isolate);
- if (_obj.persistent().IsEmpty())
- {
- return false;
- }
- v8::MaybeLocal<v8::String> nameValue = v8::String::NewFromUtf8(__isolate, name, v8::NewStringType::kNormal);
- if (nameValue.IsEmpty())
- return false;
- v8::Local<v8::String> nameValToLocal = nameValue.ToLocalChecked();
- v8::Local<v8::Context> context = __isolate->GetCurrentContext();
- v8::Maybe<bool> maybeExist = _obj.handle(__isolate)->Delete(context, nameValToLocal);
- if (maybeExist.IsNothing())
- return false;
- if (!maybeExist.FromJust())
- return false;
- return true;
- }
- bool Object::setProperty(const char *name, const Value& data)
- {
- v8::MaybeLocal<v8::String> nameValue = v8::String::NewFromUtf8(__isolate, name, v8::NewStringType::kNormal);
- if (nameValue.IsEmpty())
- return false;
- v8::Local<v8::Value> value;
- internal::seToJsValue(__isolate, data, &value);
- v8::Maybe<bool> ret = _obj.handle(__isolate)->Set(__isolate->GetCurrentContext(), nameValue.ToLocalChecked(), value);
- if (ret.IsNothing())
- {
- SE_LOGD("ERROR: %s, Set return nothing ...\n", __FUNCTION__);
- return false;
- }
- return true;
- }
- bool Object::defineProperty(const char *name, v8::AccessorNameGetterCallback getter, v8::AccessorNameSetterCallback setter)
- {
- v8::MaybeLocal<v8::String> nameValue = v8::String::NewFromUtf8(__isolate, name, v8::NewStringType::kNormal);
- if (nameValue.IsEmpty())
- return false;
- v8::Local<v8::String> nameValChecked = nameValue.ToLocalChecked();
- v8::Local<v8::Name> jsName = v8::Local<v8::Name>::Cast(nameValChecked);
- v8::Maybe<bool> ret = _obj.handle(__isolate)->SetAccessor(__isolate->GetCurrentContext(), jsName, getter, setter);
- return ret.IsJust() && ret.FromJust();
- }
- bool Object::isFunction() const
- {
- return const_cast<Object*>(this)->_obj.handle(__isolate)->IsCallable();
- }
- bool Object::_isNativeFunction() const
- {
- if (isFunction())
- {
- std::string info = toString();
- if (info.find("[native code]") != std::string::npos)
- {
- return true;
- }
- }
- return false;
- }
- bool Object::isTypedArray() const
- {
- return const_cast<Object*>(this)->_obj.handle(__isolate)->IsTypedArray();
- }
- Object::TypedArrayType Object::getTypedArrayType() const
- {
- v8::Local<v8::Value> value = const_cast<Object*>(this)->_obj.handle(__isolate);
- TypedArrayType ret = TypedArrayType::NONE;
- if (value->IsInt8Array())
- ret = TypedArrayType::INT8;
- else if (value->IsInt16Array())
- ret = TypedArrayType::INT16;
- else if (value->IsInt32Array())
- ret = TypedArrayType::INT32;
- else if (value->IsUint8Array())
- ret = TypedArrayType::UINT8;
- else if (value->IsUint8ClampedArray())
- ret = TypedArrayType::UINT8_CLAMPED;
- else if (value->IsUint16Array())
- ret = TypedArrayType::UINT16;
- else if (value->IsUint32Array())
- ret = TypedArrayType::UINT32;
- else if (value->IsFloat32Array())
- ret = TypedArrayType::FLOAT32;
- else if (value->IsFloat64Array())
- ret = TypedArrayType::FLOAT64;
- return ret;
- }
- bool Object::getTypedArrayData(uint8_t** ptr, size_t* length) const
- {
- assert(isTypedArray());
- v8::Local<v8::Object> obj = const_cast<Object*>(this)->_obj.handle(__isolate);
- v8::Local<v8::TypedArray> arr = v8::Local<v8::TypedArray>::Cast(obj);
- v8::ArrayBuffer::Contents content = arr->Buffer()->GetContents();
- *ptr = (uint8_t*)content.Data() + arr->ByteOffset();
- *length = arr->ByteLength();
- return true;
- }
- bool Object::isArrayBuffer() const
- {
- v8::Local<v8::Object> obj = const_cast<Object*>(this)->_obj.handle(__isolate);
- return obj->IsArrayBuffer();
- }
- bool Object::getArrayBufferData(uint8_t** ptr, size_t* length) const
- {
- assert(isArrayBuffer());
- v8::Local<v8::Object> obj = const_cast<Object*>(this)->_obj.handle(__isolate);
- v8::Local<v8::ArrayBuffer> arrBuf = v8::Local<v8::ArrayBuffer>::Cast(obj);
- v8::ArrayBuffer::Contents content = arrBuf->GetContents();
- *ptr = (uint8_t*)content.Data();
- *length = content.ByteLength();
- return true;
- }
- void Object::setPrivateData(void* data)
- {
- assert(_privateData == nullptr);
- assert(NativePtrToObjectMap::find(data) == NativePtrToObjectMap::end());
- internal::setPrivate(__isolate, _obj, data, &_internalData);
- NativePtrToObjectMap::emplace(data, this);
- _privateData = data;
- }
- void* Object::getPrivateData() const
- {
- if (_privateData == nullptr)
- {
- const_cast<Object*>(this)->_privateData = internal::getPrivate(__isolate, const_cast<Object*>(this)->_obj.handle(__isolate));
- }
- return _privateData;
- }
- void Object::clearPrivateData(bool clearMapping)
- {
- if (_privateData != nullptr)
- {
- if (clearMapping)
- NativePtrToObjectMap::erase(_privateData);
- internal::clearPrivate(__isolate, _obj);
- _privateData = nullptr;
- }
- }
- v8::Local<v8::Object> Object::_getJSObject() const
- {
- return const_cast<Object*>(this)->_obj.handle(__isolate);
- }
- ObjectWrap& Object::_getWrap()
- {
- return _obj;
- }
- bool Object::call(const ValueArray& args, Object* thisObject, Value* rval/* = nullptr*/)
- {
- if (_obj.persistent().IsEmpty())
- {
- SE_LOGD("Function object is released!\n");
- return false;
- }
- size_t argc = 0;
- std::vector<v8::Local<v8::Value>> argv;
- argv.reserve(10);
- argc = args.size();
- internal::seToJsArgs(__isolate, args, &argv);
- v8::Local<v8::Object> thiz = v8::Local<v8::Object>::Cast(v8::Undefined(__isolate));
- if (thisObject != nullptr)
- {
- if (thisObject->_obj.persistent().IsEmpty())
- {
- SE_LOGD("This object is released!\n");
- return false;
- }
- thiz = thisObject->_obj.handle(__isolate);
- }
- for (size_t i = 0; i < argc; ++i)
- {
- if (argv[i].IsEmpty())
- {
- SE_LOGD("%s argv[%d] is released!\n", __FUNCTION__, (int)i);
- return false;
- }
- }
- v8::Local<v8::Context> context = se::ScriptEngine::getInstance()->_getContext();
- v8::MaybeLocal<v8::Value> result = _obj.handle(__isolate)->CallAsFunction(context, thiz, (int)argc, argv.data());
- if (!result.IsEmpty())
- {
- if (rval != nullptr)
- {
- internal::jsToSeValue(__isolate, result.ToLocalChecked(), rval);
- }
- return true;
- }
- else
- {
- SE_REPORT_ERROR("Invoking function (%p) failed!", this);
- se::ScriptEngine::getInstance()->clearException();
- }
- // assert(false);
- return false;
- }
- bool Object::defineFunction(const char *funcName, void (*func)(const v8::FunctionCallbackInfo<v8::Value> &args))
- {
- v8::MaybeLocal<v8::String> maybeFuncName = v8::String::NewFromUtf8(__isolate, funcName, v8::NewStringType::kNormal);
- if (maybeFuncName.IsEmpty())
- return false;
- v8::Local<v8::Context> context = __isolate->GetCurrentContext();
- v8::MaybeLocal<v8::Function> maybeFunc = v8::FunctionTemplate::New(__isolate, func)->GetFunction(context);
- if (maybeFunc.IsEmpty())
- return false;
- v8::Maybe<bool> ret = _obj.handle(__isolate)->Set(context,
- v8::Local<v8::Name>::Cast(maybeFuncName.ToLocalChecked()),
- maybeFunc.ToLocalChecked());
- return ret.IsJust() && ret.FromJust();
- }
- bool Object::isArray() const
- {
- return const_cast<Object*>(this)->_obj.handle(__isolate)->IsArray();
- }
- bool Object::getArrayLength(uint32_t* length) const
- {
- assert(isArray());
- assert(length != nullptr);
- Object* thiz = const_cast<Object*>(this);
- v8::MaybeLocal<v8::String> lengthStr = v8::String::NewFromUtf8(__isolate, "length", v8::NewStringType::kNormal);
- if (lengthStr.IsEmpty())
- {
- *length = 0;
- return false;
- }
- v8::Local<v8::Context> context = __isolate->GetCurrentContext();
- v8::MaybeLocal<v8::Value> val = thiz->_obj.handle(__isolate)->Get(context, lengthStr.ToLocalChecked());
- if (val.IsEmpty())
- return false;
- v8::MaybeLocal<v8::Object> obj = val.ToLocalChecked()->ToObject(context);
- if (obj.IsEmpty())
- return false;
- v8::Maybe<uint32_t> mbLen= obj.ToLocalChecked()->Uint32Value(context);
- if (mbLen.IsNothing())
- return false;
- *length = mbLen.FromJust();
- return true;
- }
- bool Object::getArrayElement(uint32_t index, Value* data) const
- {
- assert(isArray());
- assert(data != nullptr);
- Object* thiz = const_cast<Object*>(this);
- v8::MaybeLocal<v8::Value> result = thiz->_obj.handle(__isolate)->Get(__isolate->GetCurrentContext(), index);
- if (result.IsEmpty())
- return false;
- internal::jsToSeValue(__isolate, result.ToLocalChecked(), data);
- return true;
- }
- bool Object::setArrayElement(uint32_t index, const Value& data)
- {
- assert(isArray());
- v8::Local<v8::Value> jsval;
- internal::seToJsValue(__isolate, data, &jsval);
- v8::Maybe<bool> ret = _obj.handle(__isolate)->Set(__isolate->GetCurrentContext(), index, jsval);
- return ret.IsJust() && ret.FromJust();
- }
- bool Object::getAllKeys(std::vector<std::string>* allKeys) const
- {
- assert(allKeys != nullptr);
- Object* thiz = const_cast<Object*>(this);
- v8::Local<v8::Context> context = __isolate->GetCurrentContext();
- v8::MaybeLocal<v8::Array> keys = thiz->_obj.handle(__isolate)->GetOwnPropertyNames(context);
- if (keys.IsEmpty())
- return false;
- v8::Local<v8::Array> keysChecked = keys.ToLocalChecked();
- Value keyVal;
- for (uint32_t i = 0, len = keysChecked->Length(); i < len; ++i)
- {
- v8::MaybeLocal<v8::Value> key = keysChecked->Get(context, i);
- if (key.IsEmpty())
- {
- allKeys->clear();
- return false;
- }
- internal::jsToSeValue(__isolate, key.ToLocalChecked(), &keyVal);
- if (keyVal.isString())
- {
- allKeys->push_back(keyVal.toString());
- }
- else if (keyVal.isNumber())
- {
- char buf[50] = {0};
- snprintf(buf, sizeof(buf), "%d", keyVal.toInt32());
- allKeys->push_back(buf);
- }
- else
- {
- assert(false);
- }
- }
- return true;
- }
- Class* Object::_getClass() const
- {
- return _cls;
- }
- void Object::_setFinalizeCallback(V8FinalizeFunc finalizeCb)
- {
- assert(finalizeCb != nullptr);
- _finalizeCb = finalizeCb;
- }
- void Object::root()
- {
- if (_rootCount == 0)
- {
- _obj.ref();
- }
- ++_rootCount;
- }
- void Object::unroot()
- {
- if (_rootCount > 0)
- {
- --_rootCount;
- if (_rootCount == 0)
- {
- _obj.unref();
- }
- }
- }
- bool Object::isRooted() const
- {
- return _rootCount > 0;
- }
- bool Object::strictEquals(Object *o) const
- {
- Object* a = const_cast<Object*>(this);
- return a->_obj.handle(__isolate) == o->_obj.handle(__isolate);
- }
- bool Object::attachObject(Object* obj)
- {
- assert(obj);
- Object* global = ScriptEngine::getInstance()->getGlobalObject();
- Value jsbVal;
- if (!global->getProperty("jsb", &jsbVal))
- return false;
- Object* jsbObj = jsbVal.toObject();
- Value func;
- if (!jsbObj->getProperty("registerNativeRef", &func))
- return false;
- ValueArray args;
- args.push_back(Value(this));
- args.push_back(Value(obj));
- func.toObject()->call(args, global);
- return true;
- }
- bool Object::detachObject(Object* obj)
- {
- assert(obj);
- Object* global = ScriptEngine::getInstance()->getGlobalObject();
- Value jsbVal;
- if (!global->getProperty("jsb", &jsbVal))
- return false;
- Object* jsbObj = jsbVal.toObject();
- Value func;
- if (!jsbObj->getProperty("unregisterNativeRef", &func))
- return false;
- ValueArray args;
- args.push_back(Value(this));
- args.push_back(Value(obj));
- func.toObject()->call(args, global);
- return true;
- }
- std::string Object::toString() const
- {
- std::string ret;
- if (isFunction() || isArray() || isTypedArray())
- {
- v8::String::Utf8Value utf8(__isolate, const_cast<Object*>(this)->_obj.handle(__isolate));
- ret = *utf8;
- }
- else if (isArrayBuffer())
- {
- ret = "[object ArrayBuffer]";
- }
- else
- {
- ret = "[object Object]";
- }
- return ret;
- }
- } // namespace se {
- #endif // #if SCRIPT_ENGINE_TYPE == SCRIPT_ENGINE_V8
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