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- /****************************************************************************
- Copyright (c) 2018 Xiamen Yaji Software Co., Ltd.
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #pragma once
- #include <stdint.h>
- #include "base/ccMacros.h"
- #include "platform/CCGL.h"
- NS_CC_BEGIN
- struct BoundTextureInfo
- {
- GLenum target = GL_TEXTURE_2D;
- GLuint texture = 0;
- };
- void ccInvalidateStateCache();
- void ccActiveTexture(GLenum texture);
- void ccBindTexture(GLenum target, GLuint texture);
- BoundTextureInfo* getBoundTextureInfo(uint32_t textureUnit);
- void ccBindFramebuffer(GLenum target,GLuint buffer);
- void ccActiveOffScreenFramebuffer(GLuint offscreenFbo);
- void ccBindBuffer(GLenum target, GLuint buffer);
- void ccDeleteBuffers(GLsizei, const GLuint * buffers);
- GLint ccGetBoundVertexBuffer();
- GLint ccGetBoundIndexBuffer();
- void ccBindVertexArray(GLuint VAO);
- GLint ccGetBoundVertexArray();
- void ccViewport(GLint x, GLint y, GLsizei width, GLsizei height);
- void ccScissor(GLint x, GLint y, GLsizei width, GLsizei height);
- struct VertexAttributePointerInfo
- {
- VertexAttributePointerInfo(GLuint VBO, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer)
- : VBO(VBO)
- , index(index)
- , size(size)
- , type(type)
- , normalized(normalized)
- , stride(stride)
- , pointer(pointer)
- {}
-
- VertexAttributePointerInfo() {}
-
- GLuint index = 0;
- // The VBO this attribute bind to.
- GLuint VBO = 0;
- GLint size = 0;
- GLenum type = GL_UNSIGNED_BYTE;
- GLboolean normalized = false;
- GLsizei stride = 0;
- const GLvoid* pointer = nullptr;
- };
- void ccEnableVertexAttribArray(GLuint index);
- void ccDisableVertexAttribArray(GLuint index);
- void ccVertexAttribPointer(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid*);
- const VertexAttributePointerInfo* getVertexAttribPointerInfo(GLuint index);
- // Converts pixel if unpackFlipY or premultiplyAlpha is true.
- void ccFlipYOrPremultiptyAlphaIfNeeded(GLenum format, GLsizei width, GLsizei height, uint32_t pixelBytes, GLvoid* pixels);
- bool ccIsUnpackFlipY();
- bool ccIsPremultiplyAlpha();
- void ccPixelStorei(GLenum pname, GLint param);
- GLint ccGetBufferDataSize();
- NS_CC_END
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