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- /****************************************************************************
- Copyright (c) 2018 Xiamen Yaji Software Co., Ltd.
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #pragma once
- #include "MeshBuffer.h"
- #include <map>
- #include <vector>
- #include "base/CCRef.h"
- #include "MiddlewareMacro.h"
- MIDDLEWARE_BEGIN
- /**
- * All middleware must implement IMiddleware interface.
- */
- class IMiddleware {
- public:
- IMiddleware() {}
- virtual ~IMiddleware() {}
- virtual void update(float dt) = 0;
- virtual void render(float dt) = 0;
- virtual uint32_t getRenderOrder() const = 0;
- };
- /**
- * Update all middleware,and fill vertex and index into buffer,
- * and then upload vertex buffer,index buffer to opengl.
- */
- class MiddlewareManager {
- public:
- static MiddlewareManager* getInstance()
- {
- if (_instance == nullptr)
- {
- _instance = new MiddlewareManager;
- }
-
- return _instance;
- }
-
- static void destroyInstance()
- {
- if (_instance)
- {
- delete _instance;
- _instance = nullptr;
- }
- }
-
- static uint8_t generateModuleID()
- {
- static uint8_t uniqueId = 0;
- uniqueId++;
- return uniqueId;
- }
-
- /**
- * @brief update all elements
- * @param[in] dt Delta time.
- */
- void update(float dt);
-
- /**
- * @brief render all elements
- */
- void render(float dt);
-
- /**
- * @brief Third party module add in _updateMap,it will update perframe.
- * @param[in] editor Module must implement IMiddleware interface.
- */
- void addTimer(IMiddleware* editor);
-
- /**
- * @brief Third party module remove from _updateMap,it will stop update.
- * @param[in] editor Module must implement IMiddleware interface.
- */
- void removeTimer(IMiddleware* editor);
-
- MeshBuffer* getMeshBuffer(int format);
-
- MiddlewareManager();
- ~MiddlewareManager();
-
- // If manager is traversing _updateMap, will set the flag untill traverse is finished.
- bool isRendering = false;
- bool isUpdating = false;
- private:
- void _clearRemoveList();
- private:
- std::vector<IMiddleware*> _updateList;
- std::vector<IMiddleware*> _removeList;
- std::map<int, MeshBuffer*> _mbMap;
-
- static MiddlewareManager* _instance;
- };
- MIDDLEWARE_END
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