| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566 |
- /****************************************************************************
- Copyright (c) 2018 Xiamen Yaji Software Co., Ltd.
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "RenderBuffer.h"
- #include "GFXUtils.h"
- RENDERER_BEGIN
- RenderBuffer::RenderBuffer()
- : _device(nullptr)
- , _format(Format::RGBA4)
- , _width(0)
- , _height(0)
- {
- }
- RenderBuffer::~RenderBuffer()
- {
- if (_glID == 0)
- {
- RENDERER_LOGE("The render-buffer (%p) is invalid!", this);
- return;
- }
- GL_CHECK(glDeleteRenderbuffers(1, &_glID));
- }
- bool RenderBuffer::init(DeviceGraphics* device, Format format, uint16_t width, uint16_t height)
- {
- _device = device;
- _format = format;
- _width = width;
- _height = height;
-
- GLint oldRenderBuffer;
- glGetIntegerv(GL_RENDERBUFFER_BINDING, &oldRenderBuffer);
- GL_CHECK(glGenRenderbuffers(1, &_glID));
- GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, _glID));
- GL_CHECK(glRenderbufferStorage(GL_RENDERBUFFER, (GLenum)format, width, height));
- GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, oldRenderBuffer));
- return true;
- }
- RENDERER_END
|