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- /****************************************************************************
- Copyright (c) 2018 Xiamen Yaji Software Co., Ltd.
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "Texture.h"
- #include "platform/CCPlatformConfig.h"
- #include "base/CCGLUtils.h"
- namespace {
- struct GLFilter
- {
- GLuint min;
- GLuint mag;
- GLuint mip;
- };
- GLFilter _filterGL[] = {
- { GL_NEAREST, GL_NEAREST_MIPMAP_NEAREST, GL_NEAREST_MIPMAP_LINEAR },
- { GL_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINEAR_MIPMAP_LINEAR },
- };
- } // namespace {
- RENDERER_BEGIN
- Texture::Texture()
- : _device(nullptr)
- , _anisotropy(1)
- , _target(0)
- , _wrapS(WrapMode::REPEAT)
- , _wrapT(WrapMode::REPEAT)
- , _width(4)
- , _height(4)
- , _minFilter(Filter::LINEAR)
- , _magFilter(Filter::LINEAR)
- , _mipFilter(Filter::LINEAR)
- , _hasMipmap(false)
- , _compressed(false)
- {
- }
- Texture::~Texture()
- {
- if (_glID == 0)
- {
- RENDERER_LOGE("Invalid texture: %p", this);
- return;
- }
- glDeleteTextures(1, &_glID);
- //REFINE: this._device._stats.tex -= this.bytes;
- }
- bool Texture::init(DeviceGraphics* device)
- {
- if (device == nullptr)
- {
- return false;
- }
- _device = device;
- _width = 4;
- _height = 4;
- _hasMipmap = false;
- _compressed = false;
- _anisotropy = 1;
- _minFilter = Filter::LINEAR;
- _magFilter = Filter::LINEAR;
- _mipFilter = Filter::LINEAR;
- _wrapS = WrapMode::REPEAT;
- _wrapT = WrapMode::REPEAT;
- // wrapR available in webgl2
- // _wrapR = WrapMode::REPEAT;
- _target = -1;
- return true;
- }
- GLenum Texture::glFilter(Filter filter, Filter mipFilter/* = TextureFilter::NONE*/)
- {
- if (filter < Filter::NEAREST || filter > Filter::LINEAR)
- {
- RENDERER_LOGW("Unknown filter: %u", (uint32_t)filter);
- return mipFilter == Filter::NONE ? GL_LINEAR : GL_LINEAR_MIPMAP_LINEAR;
- }
- if (mipFilter < Filter::NONE || mipFilter > Filter::LINEAR)
- {
- RENDERER_LOGW("Unknown mipFilter: %u", (uint32_t)filter);
- return mipFilter == Filter::NONE ? GL_LINEAR : GL_LINEAR_MIPMAP_LINEAR;
- }
- const GLFilter& p = _filterGL[(uint8_t)filter];
- GLenum ret = p.min;
- if (mipFilter == Filter::NEAREST)
- ret = p.mag;
- else if (mipFilter == Filter::LINEAR)
- ret = p.mip;
- return ret;
- }
- RENDERER_END
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