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- /****************************************************************************
- Copyright (c) 2018 Xiamen Yaji Software Co., Ltd.
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #pragma once
- #include "../Macro.h"
- #include "../Types.h"
- #include "Texture.h"
- RENDERER_BEGIN
- /**
- * @addtogroup gfx
- * @{
- */
- /**
- * The 2d texture class\n
- * JS API: gfx.Texture2D
- @code
- let texture = new gfx.Texture2D(cc.renderer.device, {
- images: [],
- width: 128,
- height: 128,
- wrapS: renderEngine.gfx.WRAP_REPEAT,
- wrapT: renderEngine.gfx.WRAP_REPEAT,
- format: renderEngine.gfx.TEXTURE_FMT_RGB8,
- mipmap: false,
- });
- @endcode
- */
- class Texture2D : public Texture
- {
- public:
- Texture2D();
- ~Texture2D();
- /*
- * Init the texture with device and options
- * @see Texture::Options
- */
- bool init(DeviceGraphics* device, Options& options);
- /**
- * Update the texture with new options
- * @see Texture::Options
- */
- void update(const Options& options);
- /**
- * Update a sub area of the texture with sub image option
- * @see Texture::SubImageOption
- */
- void updateSubImage(const SubImageOption& option);
- /**
- * Update the image of a given level mipmap specified in image option
- * @see Texture::ImageOption
- */
- void updateImage(const ImageOption& option);
- private:
- void setSubImage(const SubImageOption& options);
- void setImage(const ImageOption& options);
- void setMipmap(const std::vector<Image>& images, bool isFlipY, bool isPremultiplyAlpha);
- void setTexInfo();
- };
- // end of gfx group
- /// @}
- RENDERER_END
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