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- /****************************************************************************
- Copyright (c) 2018 Xiamen Yaji Software Co., Ltd.
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "VertexFormat.h"
- RENDERER_BEGIN
- static uint32_t attrTypeBytes(AttribType attrType)
- {
- if (attrType == AttribType::INT8) {
- return 1;
- } else if (attrType == AttribType::UINT8) {
- return 1;
- } else if (attrType == AttribType::INT16) {
- return 2;
- } else if (attrType == AttribType::UINT16) {
- return 2;
- } else if (attrType == AttribType::INT32) {
- return 4;
- } else if (attrType == AttribType::UINT32) {
- return 4;
- } else if (attrType == AttribType::FLOAT32) {
- return 4;
- }
- RENDERER_LOGW("Unknown ATTR_TYPE: %u", (uint32_t)attrType);
- return 0;
- }
- VertexFormat* VertexFormat::XY_UV_Two_Color = new VertexFormat(std::vector<Info>({
- Info(ATTRIB_NAME_POSITION, AttribType::FLOAT32, 2),
- Info(ATTRIB_NAME_UV0, AttribType::FLOAT32, 2),
- Info(ATTRIB_NAME_COLOR, AttribType::UINT8, 4, true),
- Info(ATTRIB_NAME_COLOR0, AttribType::UINT8, 4, true)
- }));
- VertexFormat* VertexFormat::XY_UV_Color = new VertexFormat(std::vector<Info>({
- Info(ATTRIB_NAME_POSITION, AttribType::FLOAT32, 2),
- Info(ATTRIB_NAME_UV0, AttribType::FLOAT32, 2),
- Info(ATTRIB_NAME_COLOR, AttribType::UINT8, 4, true)
- }));
- VertexFormat* VertexFormat::XY_Color = new VertexFormat(std::vector<Info>({
- Info(ATTRIB_NAME_POSITION, AttribType::FLOAT32, 2),
- Info(ATTRIB_NAME_COLOR, AttribType::UINT8, 4, true)
- }));
- VertexFormat::VertexFormat()
- {
- }
- VertexFormat::VertexFormat(const std::vector<Info>& infos)
- {
- _bytes = 0;
- #if GFX_DEBUG > 0
- std::vector<Element*> _elements;
- std::vector<Element*>& elements = _elements;
- #else
- std::vector<Element*> elements;
- #endif
- uint32_t offset = 0;
- for (size_t i = 0, len = infos.size(); i < len; ++i)
- {
- const auto& info = infos[i];
- Element el;
- el.name = info._name;
- el.offset = offset;
- el.stride = 0;
- el.stream = -1;
- el.type = info._type;
- el.num = info._num;
- el.normalize = info._normalize;
- el.bytes = info._num * attrTypeBytes(info._type);
- _names.push_back(el.name);
- _attr2el[std::hash<std::string>{}(el.name)] = el;
- elements.push_back(&_attr2el[std::hash<std::string>{}(el.name)]);
- _bytes += el.bytes;
- offset += el.bytes;
- }
- for (size_t i = 0, len = elements.size(); i < len; ++i)
- {
- auto& el = elements[i];
- el->stride = _bytes;
- }
- }
- VertexFormat::VertexFormat(const VertexFormat& o)
- {
- if (this != &o)
- *this = o;
- }
- VertexFormat::VertexFormat(VertexFormat&& o)
- {
- if (this != &o)
- *this = std::move(o);
- }
- VertexFormat& VertexFormat::operator=(const VertexFormat& o)
- {
- if (this != &o)
- {
- _names = o._names;
- _attr2el = o._attr2el;
- #if GFX_DEBUG > 0
- _elements = o._elements;
- _bytes = o._bytes;
- #endif
- }
- return *this;
- }
- VertexFormat& VertexFormat::operator=(VertexFormat&& o)
- {
- if (this != &o)
- {
- _names = std::move(o._names);
- _attr2el = std::move(o._attr2el);
- #if GFX_DEBUG > 0
- _elements = std::move(o._elements);
- _bytes = o._bytes;
- o._bytes = 0;
- #endif
- }
- return *this;
- }
- const VertexFormat::Element* VertexFormat::getElement(size_t hashName) const
- {
- static const Element* INVALID_ELEMENT_VALUE = nullptr;
- const auto& iter = _attr2el.find(hashName);
- if (iter != _attr2el.end())
- {
- return &iter->second;
- }
- return INVALID_ELEMENT_VALUE;
- }
- RENDERER_END
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