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- /****************************************************************************
- Copyright (c) 2018 Xiamen Yaji Software Co., Ltd.
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #pragma once
- #include <vector>
- #include <unordered_map>
- #include <functional>
- #include <string>
- namespace cocos2d
- {
-
- // Touch event related
-
- struct TouchInfo
- {
- float x = 0;
- float y = 0;
- int index = 0;
- };
- struct TouchEvent
- {
- enum class Type : uint8_t
- {
- BEGAN,
- MOVED,
- ENDED,
- CANCELLED,
- UNKNOWN
- };
-
- std::vector<TouchInfo> touches;
- Type type = Type::UNKNOWN;
- };
- struct MouseEvent
- {
- enum class Type : uint8_t
- {
- DOWN,
- UP,
- MOVE,
- WHEEL,
- UNKNOWN
- };
- float x = 0.0f;
- float y = 0.0f;
- // The button number that was pressed when the mouse event was fired: Left button=0, middle button=1 (if present), right button=2.
- // For mice configured for left handed use in which the button actions are reversed the values are instead read from right to left.
- unsigned short button = 0;
- Type type = Type::UNKNOWN;
- };
- struct KeyboardEvent
- {
- enum class Action : uint8_t {
- PRESS,
- RELEASE,
- REPEAT,
- UNKNOWN
- };
- int key = -1;
- Action action = Action::UNKNOWN;
- bool altKeyActive = false;
- bool ctrlKeyActive = false;
- bool metaKeyActive = false;
- bool shiftKeyActive = false;
- };
- class CustomEvent
- {
- public:
- std::string name;
- union {
- void* ptrVal;
- long longVal;
- int intVal;
- short shortVal;
- char charVal;
- bool boolVal;
- } args[10];
- CustomEvent(){};
- virtual ~CustomEvent(){};
- };
- class EventDispatcher
- {
- public:
- static void init();
- static void destroy();
- static void dispatchTouchEvent(const struct TouchEvent& touchEvent);
- static void dispatchMouseEvent(const struct MouseEvent& mouseEvent);
- static void dispatchKeyboardEvent(const struct KeyboardEvent& keyboardEvent);
- static void dispatchTickEvent(float dt);
- static void dispatchResizeEvent(int width, int height);
- static void dispatchOrientationChangeEvent(int rotation);
- static void dispatchOnPauseEvent();
- static void dispatchOnResumeEvent();
- using CustomEventListener = std::function<void(const CustomEvent&)>;
- static uint32_t addCustomEventListener(const std::string& eventName, const CustomEventListener& listener);
- static void removeCustomEventListener(const std::string& eventName, uint32_t listenerID);
- static void removeAllCustomEventListeners(const std::string& eventName);
- static void dispatchCustomEvent(const CustomEvent& event);
- private:
- struct Node
- {
- CustomEventListener listener;
- uint32_t listenerID;
- struct Node* next;
- };
- static std::unordered_map<std::string, Node*> _listeners;
- };
-
- } // end of namespace cocos2d
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