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- /****************************************************************************
- Copyright (c) 2016 Chukong Technologies Inc.
- Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "State.hpp"
- #include "Object.hpp"
- namespace se {
- State::State()
- : _nativeThisObject(nullptr)
- , _thisObject(nullptr)
- , _args(nullptr)
- {
-
- }
-
- State::~State()
- {
- SAFE_DEC_REF(_thisObject);
- }
-
- State::State(void* nativeThisObject)
- : _nativeThisObject(nativeThisObject)
- , _thisObject(nullptr)
- , _args(nullptr)
- {
- }
-
- State::State(void* nativeThisObject, const ValueArray& args)
- : _nativeThisObject(nativeThisObject)
- , _thisObject(nullptr)
- , _args(&args)
- {
- }
-
- State::State(Object* thisObject, const ValueArray& args)
- : _nativeThisObject(nullptr)
- , _thisObject(thisObject)
- , _args(&args)
- {
- if (_thisObject != nullptr)
- {
- _thisObject->incRef();
- }
- }
-
- void* State::nativeThisObject() const
- {
- return _nativeThisObject;
- }
- const ValueArray& State::args() const
- {
- if (_args != nullptr)
- {
- return *(_args);
- }
- return EmptyValueArray;
- }
- Object* State::thisObject()
- {
- if (nullptr == _thisObject && nullptr != _nativeThisObject)
- {
- _thisObject = se::Object::getObjectWithPtr(_nativeThisObject);
- }
- // _nativeThisObject in Static method will be nullptr
- // assert(_thisObject != nullptr);
- return _thisObject;
- }
-
- Value& State::rval()
- {
- return _retVal;
- }
- } // namespace se {
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