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- // Copyright 2012 the V8 project authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- /** \mainpage V8 API Reference Guide
- *
- * V8 is Google's open source JavaScript engine.
- *
- * This set of documents provides reference material generated from the
- * V8 header file, include/v8.h.
- *
- * For other documentation see http://code.google.com/apis/v8/
- */
- #ifndef INCLUDE_V8_H_
- #define INCLUDE_V8_H_
- #include <stddef.h>
- #include <stdint.h>
- #include <stdio.h>
- #include <memory>
- #include <string>
- #include <type_traits>
- #include <utility>
- #include <vector>
- #include "v8-internal.h" // NOLINT(build/include)
- #include "v8-version.h" // NOLINT(build/include)
- #include "v8config.h" // NOLINT(build/include)
- // We reserve the V8_* prefix for macros defined in V8 public API and
- // assume there are no name conflicts with the embedder's code.
- /**
- * The v8 JavaScript engine.
- */
- namespace v8 {
- class AccessorSignature;
- class Array;
- class ArrayBuffer;
- class BigInt;
- class BigIntObject;
- class Boolean;
- class BooleanObject;
- class Context;
- class Data;
- class Date;
- class External;
- class Function;
- class FunctionTemplate;
- class HeapProfiler;
- class ImplementationUtilities;
- class Int32;
- class Integer;
- class Isolate;
- template <class T>
- class Maybe;
- class MicrotaskQueue;
- class Name;
- class Number;
- class NumberObject;
- class Object;
- class ObjectOperationDescriptor;
- class ObjectTemplate;
- class Platform;
- class Primitive;
- class Promise;
- class PropertyDescriptor;
- class Proxy;
- class RawOperationDescriptor;
- class Script;
- class SharedArrayBuffer;
- class Signature;
- class StartupData;
- class StackFrame;
- class StackTrace;
- class String;
- class StringObject;
- class Symbol;
- class SymbolObject;
- class PrimitiveArray;
- class Private;
- class Uint32;
- class Utils;
- class Value;
- class WasmModuleObject;
- template <class T> class Local;
- template <class T>
- class MaybeLocal;
- template <class T> class Eternal;
- template<class T> class NonCopyablePersistentTraits;
- template<class T> class PersistentBase;
- template <class T, class M = NonCopyablePersistentTraits<T> >
- class Persistent;
- template <class T>
- class Global;
- template <class T>
- class TracedGlobal;
- template <class T>
- class TracedReference;
- template <class T>
- class TracedReferenceBase;
- template<class K, class V, class T> class PersistentValueMap;
- template <class K, class V, class T>
- class PersistentValueMapBase;
- template <class K, class V, class T>
- class GlobalValueMap;
- template<class V, class T> class PersistentValueVector;
- template<class T, class P> class WeakCallbackObject;
- class FunctionTemplate;
- class ObjectTemplate;
- template<typename T> class FunctionCallbackInfo;
- template<typename T> class PropertyCallbackInfo;
- class StackTrace;
- class StackFrame;
- class Isolate;
- class CallHandlerHelper;
- class EscapableHandleScope;
- template<typename T> class ReturnValue;
- namespace internal {
- class Arguments;
- class DeferredHandles;
- class Heap;
- class HeapObject;
- class ExternalString;
- class Isolate;
- class LocalEmbedderHeapTracer;
- class MicrotaskQueue;
- struct ScriptStreamingData;
- template<typename T> class CustomArguments;
- class PropertyCallbackArguments;
- class FunctionCallbackArguments;
- class GlobalHandles;
- class ScopedExternalStringLock;
- class ThreadLocalTop;
- namespace wasm {
- class NativeModule;
- class StreamingDecoder;
- } // namespace wasm
- } // namespace internal
- namespace debug {
- class ConsoleCallArguments;
- } // namespace debug
- // --- Handles ---
- #define TYPE_CHECK(T, S) \
- while (false) { \
- *(static_cast<T* volatile*>(0)) = static_cast<S*>(0); \
- }
- /**
- * An object reference managed by the v8 garbage collector.
- *
- * All objects returned from v8 have to be tracked by the garbage
- * collector so that it knows that the objects are still alive. Also,
- * because the garbage collector may move objects, it is unsafe to
- * point directly to an object. Instead, all objects are stored in
- * handles which are known by the garbage collector and updated
- * whenever an object moves. Handles should always be passed by value
- * (except in cases like out-parameters) and they should never be
- * allocated on the heap.
- *
- * There are two types of handles: local and persistent handles.
- *
- * Local handles are light-weight and transient and typically used in
- * local operations. They are managed by HandleScopes. That means that a
- * HandleScope must exist on the stack when they are created and that they are
- * only valid inside of the HandleScope active during their creation.
- * For passing a local handle to an outer HandleScope, an EscapableHandleScope
- * and its Escape() method must be used.
- *
- * Persistent handles can be used when storing objects across several
- * independent operations and have to be explicitly deallocated when they're no
- * longer used.
- *
- * It is safe to extract the object stored in the handle by
- * dereferencing the handle (for instance, to extract the Object* from
- * a Local<Object>); the value will still be governed by a handle
- * behind the scenes and the same rules apply to these values as to
- * their handles.
- */
- template <class T>
- class Local {
- public:
- V8_INLINE Local() : val_(nullptr) {}
- template <class S>
- V8_INLINE Local(Local<S> that)
- : val_(reinterpret_cast<T*>(*that)) {
- /**
- * This check fails when trying to convert between incompatible
- * handles. For example, converting from a Local<String> to a
- * Local<Number>.
- */
- TYPE_CHECK(T, S);
- }
- /**
- * Returns true if the handle is empty.
- */
- V8_INLINE bool IsEmpty() const { return val_ == nullptr; }
- /**
- * Sets the handle to be empty. IsEmpty() will then return true.
- */
- V8_INLINE void Clear() { val_ = nullptr; }
- V8_INLINE T* operator->() const { return val_; }
- V8_INLINE T* operator*() const { return val_; }
- /**
- * Checks whether two handles are the same.
- * Returns true if both are empty, or if the objects
- * to which they refer are identical.
- * The handles' references are not checked.
- */
- template <class S>
- V8_INLINE bool operator==(const Local<S>& that) const {
- internal::Address* a = reinterpret_cast<internal::Address*>(this->val_);
- internal::Address* b = reinterpret_cast<internal::Address*>(that.val_);
- if (a == nullptr) return b == nullptr;
- if (b == nullptr) return false;
- return *a == *b;
- }
- template <class S> V8_INLINE bool operator==(
- const PersistentBase<S>& that) const {
- internal::Address* a = reinterpret_cast<internal::Address*>(this->val_);
- internal::Address* b = reinterpret_cast<internal::Address*>(that.val_);
- if (a == nullptr) return b == nullptr;
- if (b == nullptr) return false;
- return *a == *b;
- }
- /**
- * Checks whether two handles are different.
- * Returns true if only one of the handles is empty, or if
- * the objects to which they refer are different.
- * The handles' references are not checked.
- */
- template <class S>
- V8_INLINE bool operator!=(const Local<S>& that) const {
- return !operator==(that);
- }
- template <class S> V8_INLINE bool operator!=(
- const Persistent<S>& that) const {
- return !operator==(that);
- }
- /**
- * Cast a handle to a subclass, e.g. Local<Value> to Local<Object>.
- * This is only valid if the handle actually refers to a value of the
- * target type.
- */
- template <class S> V8_INLINE static Local<T> Cast(Local<S> that) {
- #ifdef V8_ENABLE_CHECKS
- // If we're going to perform the type check then we have to check
- // that the handle isn't empty before doing the checked cast.
- if (that.IsEmpty()) return Local<T>();
- #endif
- return Local<T>(T::Cast(*that));
- }
- /**
- * Calling this is equivalent to Local<S>::Cast().
- * In particular, this is only valid if the handle actually refers to a value
- * of the target type.
- */
- template <class S>
- V8_INLINE Local<S> As() const {
- return Local<S>::Cast(*this);
- }
- /**
- * Create a local handle for the content of another handle.
- * The referee is kept alive by the local handle even when
- * the original handle is destroyed/disposed.
- */
- V8_INLINE static Local<T> New(Isolate* isolate, Local<T> that);
- V8_INLINE static Local<T> New(Isolate* isolate,
- const PersistentBase<T>& that);
- V8_INLINE static Local<T> New(Isolate* isolate,
- const TracedReferenceBase<T>& that);
- private:
- friend class Utils;
- template<class F> friend class Eternal;
- template<class F> friend class PersistentBase;
- template<class F, class M> friend class Persistent;
- template<class F> friend class Local;
- template <class F>
- friend class MaybeLocal;
- template<class F> friend class FunctionCallbackInfo;
- template<class F> friend class PropertyCallbackInfo;
- friend class String;
- friend class Object;
- friend class Context;
- friend class Isolate;
- friend class Private;
- template<class F> friend class internal::CustomArguments;
- friend Local<Primitive> Undefined(Isolate* isolate);
- friend Local<Primitive> Null(Isolate* isolate);
- friend Local<Boolean> True(Isolate* isolate);
- friend Local<Boolean> False(Isolate* isolate);
- friend class HandleScope;
- friend class EscapableHandleScope;
- template <class F1, class F2, class F3>
- friend class PersistentValueMapBase;
- template<class F1, class F2> friend class PersistentValueVector;
- template <class F>
- friend class ReturnValue;
- template <class F>
- friend class Traced;
- template <class F>
- friend class TracedGlobal;
- template <class F>
- friend class TracedReferenceBase;
- template <class F>
- friend class TracedReference;
- explicit V8_INLINE Local(T* that) : val_(that) {}
- V8_INLINE static Local<T> New(Isolate* isolate, T* that);
- T* val_;
- };
- #if !defined(V8_IMMINENT_DEPRECATION_WARNINGS)
- // Handle is an alias for Local for historical reasons.
- template <class T>
- using Handle = Local<T>;
- #endif
- /**
- * A MaybeLocal<> is a wrapper around Local<> that enforces a check whether
- * the Local<> is empty before it can be used.
- *
- * If an API method returns a MaybeLocal<>, the API method can potentially fail
- * either because an exception is thrown, or because an exception is pending,
- * e.g. because a previous API call threw an exception that hasn't been caught
- * yet, or because a TerminateExecution exception was thrown. In that case, an
- * empty MaybeLocal is returned.
- */
- template <class T>
- class MaybeLocal {
- public:
- V8_INLINE MaybeLocal() : val_(nullptr) {}
- template <class S>
- V8_INLINE MaybeLocal(Local<S> that)
- : val_(reinterpret_cast<T*>(*that)) {
- TYPE_CHECK(T, S);
- }
- V8_INLINE bool IsEmpty() const { return val_ == nullptr; }
- /**
- * Converts this MaybeLocal<> to a Local<>. If this MaybeLocal<> is empty,
- * |false| is returned and |out| is left untouched.
- */
- template <class S>
- V8_WARN_UNUSED_RESULT V8_INLINE bool ToLocal(Local<S>* out) const {
- out->val_ = IsEmpty() ? nullptr : this->val_;
- return !IsEmpty();
- }
- /**
- * Converts this MaybeLocal<> to a Local<>. If this MaybeLocal<> is empty,
- * V8 will crash the process.
- */
- V8_INLINE Local<T> ToLocalChecked();
- /**
- * Converts this MaybeLocal<> to a Local<>, using a default value if this
- * MaybeLocal<> is empty.
- */
- template <class S>
- V8_INLINE Local<S> FromMaybe(Local<S> default_value) const {
- return IsEmpty() ? default_value : Local<S>(val_);
- }
- private:
- T* val_;
- };
- /**
- * Eternal handles are set-once handles that live for the lifetime of the
- * isolate.
- */
- template <class T> class Eternal {
- public:
- V8_INLINE Eternal() : val_(nullptr) {}
- template <class S>
- V8_INLINE Eternal(Isolate* isolate, Local<S> handle) : val_(nullptr) {
- Set(isolate, handle);
- }
- // Can only be safely called if already set.
- V8_INLINE Local<T> Get(Isolate* isolate) const;
- V8_INLINE bool IsEmpty() const { return val_ == nullptr; }
- template<class S> V8_INLINE void Set(Isolate* isolate, Local<S> handle);
- private:
- T* val_;
- };
- static const int kInternalFieldsInWeakCallback = 2;
- static const int kEmbedderFieldsInWeakCallback = 2;
- template <typename T>
- class WeakCallbackInfo {
- public:
- typedef void (*Callback)(const WeakCallbackInfo<T>& data);
- WeakCallbackInfo(Isolate* isolate, T* parameter,
- void* embedder_fields[kEmbedderFieldsInWeakCallback],
- Callback* callback)
- : isolate_(isolate), parameter_(parameter), callback_(callback) {
- for (int i = 0; i < kEmbedderFieldsInWeakCallback; ++i) {
- embedder_fields_[i] = embedder_fields[i];
- }
- }
- V8_INLINE Isolate* GetIsolate() const { return isolate_; }
- V8_INLINE T* GetParameter() const { return parameter_; }
- V8_INLINE void* GetInternalField(int index) const;
- // When first called, the embedder MUST Reset() the Global which triggered the
- // callback. The Global itself is unusable for anything else. No v8 other api
- // calls may be called in the first callback. Should additional work be
- // required, the embedder must set a second pass callback, which will be
- // called after all the initial callbacks are processed.
- // Calling SetSecondPassCallback on the second pass will immediately crash.
- void SetSecondPassCallback(Callback callback) const { *callback_ = callback; }
- private:
- Isolate* isolate_;
- T* parameter_;
- Callback* callback_;
- void* embedder_fields_[kEmbedderFieldsInWeakCallback];
- };
- // kParameter will pass a void* parameter back to the callback, kInternalFields
- // will pass the first two internal fields back to the callback, kFinalizer
- // will pass a void* parameter back, but is invoked before the object is
- // actually collected, so it can be resurrected. In the last case, it is not
- // possible to request a second pass callback.
- enum class WeakCallbackType { kParameter, kInternalFields, kFinalizer };
- /**
- * An object reference that is independent of any handle scope. Where
- * a Local handle only lives as long as the HandleScope in which it was
- * allocated, a PersistentBase handle remains valid until it is explicitly
- * disposed using Reset().
- *
- * A persistent handle contains a reference to a storage cell within
- * the V8 engine which holds an object value and which is updated by
- * the garbage collector whenever the object is moved. A new storage
- * cell can be created using the constructor or PersistentBase::Reset and
- * existing handles can be disposed using PersistentBase::Reset.
- *
- */
- template <class T> class PersistentBase {
- public:
- /**
- * If non-empty, destroy the underlying storage cell
- * IsEmpty() will return true after this call.
- */
- V8_INLINE void Reset();
- /**
- * If non-empty, destroy the underlying storage cell
- * and create a new one with the contents of other if other is non empty
- */
- template <class S>
- V8_INLINE void Reset(Isolate* isolate, const Local<S>& other);
- /**
- * If non-empty, destroy the underlying storage cell
- * and create a new one with the contents of other if other is non empty
- */
- template <class S>
- V8_INLINE void Reset(Isolate* isolate, const PersistentBase<S>& other);
- V8_INLINE bool IsEmpty() const { return val_ == nullptr; }
- V8_INLINE void Empty() { val_ = 0; }
- V8_INLINE Local<T> Get(Isolate* isolate) const {
- return Local<T>::New(isolate, *this);
- }
- template <class S>
- V8_INLINE bool operator==(const PersistentBase<S>& that) const {
- internal::Address* a = reinterpret_cast<internal::Address*>(this->val_);
- internal::Address* b = reinterpret_cast<internal::Address*>(that.val_);
- if (a == nullptr) return b == nullptr;
- if (b == nullptr) return false;
- return *a == *b;
- }
- template <class S>
- V8_INLINE bool operator==(const Local<S>& that) const {
- internal::Address* a = reinterpret_cast<internal::Address*>(this->val_);
- internal::Address* b = reinterpret_cast<internal::Address*>(that.val_);
- if (a == nullptr) return b == nullptr;
- if (b == nullptr) return false;
- return *a == *b;
- }
- template <class S>
- V8_INLINE bool operator!=(const PersistentBase<S>& that) const {
- return !operator==(that);
- }
- template <class S>
- V8_INLINE bool operator!=(const Local<S>& that) const {
- return !operator==(that);
- }
- /**
- * Install a finalization callback on this object.
- * NOTE: There is no guarantee as to *when* or even *if* the callback is
- * invoked. The invocation is performed solely on a best effort basis.
- * As always, GC-based finalization should *not* be relied upon for any
- * critical form of resource management!
- */
- template <typename P>
- V8_INLINE void SetWeak(P* parameter,
- typename WeakCallbackInfo<P>::Callback callback,
- WeakCallbackType type);
- /**
- * Turns this handle into a weak phantom handle without finalization callback.
- * The handle will be reset automatically when the garbage collector detects
- * that the object is no longer reachable.
- * A related function Isolate::NumberOfPhantomHandleResetsSinceLastCall
- * returns how many phantom handles were reset by the garbage collector.
- */
- V8_INLINE void SetWeak();
- template<typename P>
- V8_INLINE P* ClearWeak();
- // TODO(dcarney): remove this.
- V8_INLINE void ClearWeak() { ClearWeak<void>(); }
- /**
- * Annotates the strong handle with the given label, which is then used by the
- * heap snapshot generator as a name of the edge from the root to the handle.
- * The function does not take ownership of the label and assumes that the
- * label is valid as long as the handle is valid.
- */
- V8_INLINE void AnnotateStrongRetainer(const char* label);
- /** Returns true if the handle's reference is weak. */
- V8_INLINE bool IsWeak() const;
- /**
- * Assigns a wrapper class ID to the handle.
- */
- V8_INLINE void SetWrapperClassId(uint16_t class_id);
- /**
- * Returns the class ID previously assigned to this handle or 0 if no class ID
- * was previously assigned.
- */
- V8_INLINE uint16_t WrapperClassId() const;
- PersistentBase(const PersistentBase& other) = delete; // NOLINT
- void operator=(const PersistentBase&) = delete;
- private:
- friend class Isolate;
- friend class Utils;
- template<class F> friend class Local;
- template<class F1, class F2> friend class Persistent;
- template <class F>
- friend class Global;
- template<class F> friend class PersistentBase;
- template<class F> friend class ReturnValue;
- template <class F1, class F2, class F3>
- friend class PersistentValueMapBase;
- template<class F1, class F2> friend class PersistentValueVector;
- friend class Object;
- explicit V8_INLINE PersistentBase(T* val) : val_(val) {}
- V8_INLINE static T* New(Isolate* isolate, T* that);
- T* val_;
- };
- /**
- * Default traits for Persistent. This class does not allow
- * use of the copy constructor or assignment operator.
- * At present kResetInDestructor is not set, but that will change in a future
- * version.
- */
- template<class T>
- class NonCopyablePersistentTraits {
- public:
- typedef Persistent<T, NonCopyablePersistentTraits<T> > NonCopyablePersistent;
- static const bool kResetInDestructor = false;
- template<class S, class M>
- V8_INLINE static void Copy(const Persistent<S, M>& source,
- NonCopyablePersistent* dest) {
- Uncompilable<Object>();
- }
- // TODO(dcarney): come up with a good compile error here.
- template<class O> V8_INLINE static void Uncompilable() {
- TYPE_CHECK(O, Primitive);
- }
- };
- /**
- * Helper class traits to allow copying and assignment of Persistent.
- * This will clone the contents of storage cell, but not any of the flags, etc.
- */
- template<class T>
- struct CopyablePersistentTraits {
- typedef Persistent<T, CopyablePersistentTraits<T> > CopyablePersistent;
- static const bool kResetInDestructor = true;
- template<class S, class M>
- static V8_INLINE void Copy(const Persistent<S, M>& source,
- CopyablePersistent* dest) {
- // do nothing, just allow copy
- }
- };
- /**
- * A PersistentBase which allows copy and assignment.
- *
- * Copy, assignment and destructor behavior is controlled by the traits
- * class M.
- *
- * Note: Persistent class hierarchy is subject to future changes.
- */
- template <class T, class M> class Persistent : public PersistentBase<T> {
- public:
- /**
- * A Persistent with no storage cell.
- */
- V8_INLINE Persistent() : PersistentBase<T>(nullptr) {}
- /**
- * Construct a Persistent from a Local.
- * When the Local is non-empty, a new storage cell is created
- * pointing to the same object, and no flags are set.
- */
- template <class S>
- V8_INLINE Persistent(Isolate* isolate, Local<S> that)
- : PersistentBase<T>(PersistentBase<T>::New(isolate, *that)) {
- TYPE_CHECK(T, S);
- }
- /**
- * Construct a Persistent from a Persistent.
- * When the Persistent is non-empty, a new storage cell is created
- * pointing to the same object, and no flags are set.
- */
- template <class S, class M2>
- V8_INLINE Persistent(Isolate* isolate, const Persistent<S, M2>& that)
- : PersistentBase<T>(PersistentBase<T>::New(isolate, *that)) {
- TYPE_CHECK(T, S);
- }
- /**
- * The copy constructors and assignment operator create a Persistent
- * exactly as the Persistent constructor, but the Copy function from the
- * traits class is called, allowing the setting of flags based on the
- * copied Persistent.
- */
- V8_INLINE Persistent(const Persistent& that) : PersistentBase<T>(nullptr) {
- Copy(that);
- }
- template <class S, class M2>
- V8_INLINE Persistent(const Persistent<S, M2>& that) : PersistentBase<T>(0) {
- Copy(that);
- }
- V8_INLINE Persistent& operator=(const Persistent& that) {
- Copy(that);
- return *this;
- }
- template <class S, class M2>
- V8_INLINE Persistent& operator=(const Persistent<S, M2>& that) { // NOLINT
- Copy(that);
- return *this;
- }
- /**
- * The destructor will dispose the Persistent based on the
- * kResetInDestructor flags in the traits class. Since not calling dispose
- * can result in a memory leak, it is recommended to always set this flag.
- */
- V8_INLINE ~Persistent() {
- if (M::kResetInDestructor) this->Reset();
- }
- // TODO(dcarney): this is pretty useless, fix or remove
- template <class S>
- V8_INLINE static Persistent<T>& Cast(const Persistent<S>& that) { // NOLINT
- #ifdef V8_ENABLE_CHECKS
- // If we're going to perform the type check then we have to check
- // that the handle isn't empty before doing the checked cast.
- if (!that.IsEmpty()) T::Cast(*that);
- #endif
- return reinterpret_cast<Persistent<T>&>(const_cast<Persistent<S>&>(that));
- }
- // TODO(dcarney): this is pretty useless, fix or remove
- template <class S>
- V8_INLINE Persistent<S>& As() const { // NOLINT
- return Persistent<S>::Cast(*this);
- }
- private:
- friend class Isolate;
- friend class Utils;
- template<class F> friend class Local;
- template<class F1, class F2> friend class Persistent;
- template<class F> friend class ReturnValue;
- explicit V8_INLINE Persistent(T* that) : PersistentBase<T>(that) {}
- V8_INLINE T* operator*() const { return this->val_; }
- template<class S, class M2>
- V8_INLINE void Copy(const Persistent<S, M2>& that);
- };
- /**
- * A PersistentBase which has move semantics.
- *
- * Note: Persistent class hierarchy is subject to future changes.
- */
- template <class T>
- class Global : public PersistentBase<T> {
- public:
- /**
- * A Global with no storage cell.
- */
- V8_INLINE Global() : PersistentBase<T>(nullptr) {}
- /**
- * Construct a Global from a Local.
- * When the Local is non-empty, a new storage cell is created
- * pointing to the same object, and no flags are set.
- */
- template <class S>
- V8_INLINE Global(Isolate* isolate, Local<S> that)
- : PersistentBase<T>(PersistentBase<T>::New(isolate, *that)) {
- TYPE_CHECK(T, S);
- }
- /**
- * Construct a Global from a PersistentBase.
- * When the Persistent is non-empty, a new storage cell is created
- * pointing to the same object, and no flags are set.
- */
- template <class S>
- V8_INLINE Global(Isolate* isolate, const PersistentBase<S>& that)
- : PersistentBase<T>(PersistentBase<T>::New(isolate, that.val_)) {
- TYPE_CHECK(T, S);
- }
- /**
- * Move constructor.
- */
- V8_INLINE Global(Global&& other);
- V8_INLINE ~Global() { this->Reset(); }
- /**
- * Move via assignment.
- */
- template <class S>
- V8_INLINE Global& operator=(Global<S>&& rhs);
- /**
- * Pass allows returning uniques from functions, etc.
- */
- Global Pass() { return static_cast<Global&&>(*this); } // NOLINT
- /*
- * For compatibility with Chromium's base::Bind (base::Passed).
- */
- typedef void MoveOnlyTypeForCPP03;
- Global(const Global&) = delete;
- void operator=(const Global&) = delete;
- private:
- template <class F>
- friend class ReturnValue;
- V8_INLINE T* operator*() const { return this->val_; }
- };
- // UniquePersistent is an alias for Global for historical reason.
- template <class T>
- using UniquePersistent = Global<T>;
- /**
- * Deprecated. Use |TracedReference<T>| instead.
- */
- template <typename T>
- struct TracedGlobalTrait {};
- /**
- * A traced handle with copy and move semantics. The handle is to be used
- * together with |v8::EmbedderHeapTracer| and specifies edges from the embedder
- * into V8's heap.
- *
- * The exact semantics are:
- * - Tracing garbage collections use |v8::EmbedderHeapTracer|.
- * - Non-tracing garbage collections refer to
- * |v8::EmbedderHeapTracer::IsRootForNonTracingGC()| whether the handle should
- * be treated as root or not.
- *
- * Note that the base class cannot be instantiated itself. Choose from
- * - TracedGlobal
- * - TracedReference
- */
- template <typename T>
- class TracedReferenceBase {
- public:
- /**
- * Returns true if this TracedReferenceBase is empty, i.e., has not been
- * assigned an object.
- */
- bool IsEmpty() const { return val_ == nullptr; }
- /**
- * If non-empty, destroy the underlying storage cell. |IsEmpty| will return
- * true after this call.
- */
- V8_INLINE void Reset();
- /**
- * Construct a Local<T> from this handle.
- */
- Local<T> Get(Isolate* isolate) const { return Local<T>::New(isolate, *this); }
- template <class S>
- V8_INLINE bool operator==(const TracedReferenceBase<S>& that) const {
- internal::Address* a = reinterpret_cast<internal::Address*>(val_);
- internal::Address* b = reinterpret_cast<internal::Address*>(that.val_);
- if (a == nullptr) return b == nullptr;
- if (b == nullptr) return false;
- return *a == *b;
- }
- template <class S>
- V8_INLINE bool operator==(const Local<S>& that) const {
- internal::Address* a = reinterpret_cast<internal::Address*>(val_);
- internal::Address* b = reinterpret_cast<internal::Address*>(that.val_);
- if (a == nullptr) return b == nullptr;
- if (b == nullptr) return false;
- return *a == *b;
- }
- template <class S>
- V8_INLINE bool operator!=(const TracedReferenceBase<S>& that) const {
- return !operator==(that);
- }
- template <class S>
- V8_INLINE bool operator!=(const Local<S>& that) const {
- return !operator==(that);
- }
- /**
- * Assigns a wrapper class ID to the handle.
- */
- V8_INLINE void SetWrapperClassId(uint16_t class_id);
- /**
- * Returns the class ID previously assigned to this handle or 0 if no class ID
- * was previously assigned.
- */
- V8_INLINE uint16_t WrapperClassId() const;
- template <class S>
- V8_INLINE TracedReferenceBase<S>& As() const {
- return reinterpret_cast<TracedReferenceBase<S>&>(
- const_cast<TracedReferenceBase<T>&>(*this));
- }
- private:
- enum DestructionMode { kWithDestructor, kWithoutDestructor };
- /**
- * An empty TracedReferenceBase without storage cell.
- */
- TracedReferenceBase() = default;
- V8_INLINE static T* New(Isolate* isolate, T* that, void* slot,
- DestructionMode destruction_mode);
- T* val_ = nullptr;
- friend class EmbedderHeapTracer;
- template <typename F>
- friend class Local;
- friend class Object;
- template <typename F>
- friend class TracedGlobal;
- template <typename F>
- friend class TracedReference;
- template <typename F>
- friend class ReturnValue;
- };
- /**
- * A traced handle with destructor that clears the handle. For more details see
- * TracedReferenceBase.
- */
- template <typename T>
- class TracedGlobal : public TracedReferenceBase<T> {
- public:
- using TracedReferenceBase<T>::Reset;
- /**
- * Destructor resetting the handle.
- */
- ~TracedGlobal() { this->Reset(); }
- /**
- * An empty TracedGlobal without storage cell.
- */
- TracedGlobal() : TracedReferenceBase<T>() {}
- /**
- * Construct a TracedGlobal from a Local.
- *
- * When the Local is non-empty, a new storage cell is created
- * pointing to the same object.
- */
- template <class S>
- TracedGlobal(Isolate* isolate, Local<S> that) : TracedReferenceBase<T>() {
- this->val_ = this->New(isolate, that.val_, &this->val_,
- TracedReferenceBase<T>::kWithDestructor);
- TYPE_CHECK(T, S);
- }
- /**
- * Move constructor initializing TracedGlobal from an existing one.
- */
- V8_INLINE TracedGlobal(TracedGlobal&& other) {
- // Forward to operator=.
- *this = std::move(other);
- }
- /**
- * Move constructor initializing TracedGlobal from an existing one.
- */
- template <typename S>
- V8_INLINE TracedGlobal(TracedGlobal<S>&& other) {
- // Forward to operator=.
- *this = std::move(other);
- }
- /**
- * Copy constructor initializing TracedGlobal from an existing one.
- */
- V8_INLINE TracedGlobal(const TracedGlobal& other) {
- // Forward to operator=;
- *this = other;
- }
- /**
- * Copy constructor initializing TracedGlobal from an existing one.
- */
- template <typename S>
- V8_INLINE TracedGlobal(const TracedGlobal<S>& other) {
- // Forward to operator=;
- *this = other;
- }
- /**
- * Move assignment operator initializing TracedGlobal from an existing one.
- */
- V8_INLINE TracedGlobal& operator=(TracedGlobal&& rhs);
- /**
- * Move assignment operator initializing TracedGlobal from an existing one.
- */
- template <class S>
- V8_INLINE TracedGlobal& operator=(TracedGlobal<S>&& rhs);
- /**
- * Copy assignment operator initializing TracedGlobal from an existing one.
- *
- * Note: Prohibited when |other| has a finalization callback set through
- * |SetFinalizationCallback|.
- */
- V8_INLINE TracedGlobal& operator=(const TracedGlobal& rhs);
- /**
- * Copy assignment operator initializing TracedGlobal from an existing one.
- *
- * Note: Prohibited when |other| has a finalization callback set through
- * |SetFinalizationCallback|.
- */
- template <class S>
- V8_INLINE TracedGlobal& operator=(const TracedGlobal<S>& rhs);
- /**
- * If non-empty, destroy the underlying storage cell and create a new one with
- * the contents of other if other is non empty
- */
- template <class S>
- V8_INLINE void Reset(Isolate* isolate, const Local<S>& other);
- template <class S>
- V8_INLINE TracedGlobal<S>& As() const {
- return reinterpret_cast<TracedGlobal<S>&>(
- const_cast<TracedGlobal<T>&>(*this));
- }
- /**
- * Adds a finalization callback to the handle. The type of this callback is
- * similar to WeakCallbackType::kInternalFields, i.e., it will pass the
- * parameter and the first two internal fields of the object.
- *
- * The callback is then supposed to reset the handle in the callback. No
- * further V8 API may be called in this callback. In case additional work
- * involving V8 needs to be done, a second callback can be scheduled using
- * WeakCallbackInfo<void>::SetSecondPassCallback.
- */
- V8_INLINE void SetFinalizationCallback(
- void* parameter, WeakCallbackInfo<void>::Callback callback);
- };
- /**
- * A traced handle without destructor that clears the handle. The embedder needs
- * to ensure that the handle is not accessed once the V8 object has been
- * reclaimed. This can happen when the handle is not passed through the
- * EmbedderHeapTracer. For more details see TracedReferenceBase.
- */
- template <typename T>
- class TracedReference : public TracedReferenceBase<T> {
- public:
- using TracedReferenceBase<T>::Reset;
- /**
- * An empty TracedReference without storage cell.
- */
- TracedReference() : TracedReferenceBase<T>() {}
- /**
- * Construct a TracedReference from a Local.
- *
- * When the Local is non-empty, a new storage cell is created
- * pointing to the same object.
- */
- template <class S>
- TracedReference(Isolate* isolate, Local<S> that) : TracedReferenceBase<T>() {
- this->val_ = this->New(isolate, that.val_, &this->val_,
- TracedReferenceBase<T>::kWithoutDestructor);
- TYPE_CHECK(T, S);
- }
- /**
- * Move constructor initializing TracedReference from an
- * existing one.
- */
- V8_INLINE TracedReference(TracedReference&& other) {
- // Forward to operator=.
- *this = std::move(other);
- }
- /**
- * Move constructor initializing TracedReference from an
- * existing one.
- */
- template <typename S>
- V8_INLINE TracedReference(TracedReference<S>&& other) {
- // Forward to operator=.
- *this = std::move(other);
- }
- /**
- * Copy constructor initializing TracedReference from an
- * existing one.
- */
- V8_INLINE TracedReference(const TracedReference& other) {
- // Forward to operator=;
- *this = other;
- }
- /**
- * Copy constructor initializing TracedReference from an
- * existing one.
- */
- template <typename S>
- V8_INLINE TracedReference(const TracedReference<S>& other) {
- // Forward to operator=;
- *this = other;
- }
- /**
- * Move assignment operator initializing TracedGlobal from an existing one.
- */
- V8_INLINE TracedReference& operator=(TracedReference&& rhs);
- /**
- * Move assignment operator initializing TracedGlobal from an existing one.
- */
- template <class S>
- V8_INLINE TracedReference& operator=(TracedReference<S>&& rhs);
- /**
- * Copy assignment operator initializing TracedGlobal from an existing one.
- *
- * Note: Prohibited when |other| has a finalization callback set through
- * |SetFinalizationCallback|.
- */
- V8_INLINE TracedReference& operator=(const TracedReference& rhs);
- /**
- * Copy assignment operator initializing TracedGlobal from an existing one.
- *
- * Note: Prohibited when |other| has a finalization callback set through
- * |SetFinalizationCallback|.
- */
- template <class S>
- V8_INLINE TracedReference& operator=(const TracedReference<S>& rhs);
- /**
- * If non-empty, destroy the underlying storage cell and create a new one with
- * the contents of other if other is non empty
- */
- template <class S>
- V8_INLINE void Reset(Isolate* isolate, const Local<S>& other);
- template <class S>
- V8_INLINE TracedReference<S>& As() const {
- return reinterpret_cast<TracedReference<S>&>(
- const_cast<TracedReference<T>&>(*this));
- }
- /**
- * Adds a finalization callback to the handle. The type of this callback is
- * similar to WeakCallbackType::kInternalFields, i.e., it will pass the
- * parameter and the first two internal fields of the object.
- *
- * The callback is then supposed to reset the handle in the callback. No
- * further V8 API may be called in this callback. In case additional work
- * involving V8 needs to be done, a second callback can be scheduled using
- * WeakCallbackInfo<void>::SetSecondPassCallback.
- */
- V8_DEPRECATE_SOON("Use TracedGlobal<> if callbacks are required.")
- V8_INLINE void SetFinalizationCallback(
- void* parameter, WeakCallbackInfo<void>::Callback callback);
- };
- /**
- * A stack-allocated class that governs a number of local handles.
- * After a handle scope has been created, all local handles will be
- * allocated within that handle scope until either the handle scope is
- * deleted or another handle scope is created. If there is already a
- * handle scope and a new one is created, all allocations will take
- * place in the new handle scope until it is deleted. After that,
- * new handles will again be allocated in the original handle scope.
- *
- * After the handle scope of a local handle has been deleted the
- * garbage collector will no longer track the object stored in the
- * handle and may deallocate it. The behavior of accessing a handle
- * for which the handle scope has been deleted is undefined.
- */
- class V8_EXPORT HandleScope {
- public:
- explicit HandleScope(Isolate* isolate);
- ~HandleScope();
- /**
- * Counts the number of allocated handles.
- */
- static int NumberOfHandles(Isolate* isolate);
- V8_INLINE Isolate* GetIsolate() const {
- return reinterpret_cast<Isolate*>(isolate_);
- }
- HandleScope(const HandleScope&) = delete;
- void operator=(const HandleScope&) = delete;
- protected:
- V8_INLINE HandleScope() = default;
- void Initialize(Isolate* isolate);
- static internal::Address* CreateHandle(internal::Isolate* isolate,
- internal::Address value);
- private:
- // Declaring operator new and delete as deleted is not spec compliant.
- // Therefore declare them private instead to disable dynamic alloc
- void* operator new(size_t size);
- void* operator new[](size_t size);
- void operator delete(void*, size_t);
- void operator delete[](void*, size_t);
- internal::Isolate* isolate_;
- internal::Address* prev_next_;
- internal::Address* prev_limit_;
- // Local::New uses CreateHandle with an Isolate* parameter.
- template<class F> friend class Local;
- // Object::GetInternalField and Context::GetEmbedderData use CreateHandle with
- // a HeapObject in their shortcuts.
- friend class Object;
- friend class Context;
- };
- /**
- * A HandleScope which first allocates a handle in the current scope
- * which will be later filled with the escape value.
- */
- class V8_EXPORT EscapableHandleScope : public HandleScope {
- public:
- explicit EscapableHandleScope(Isolate* isolate);
- V8_INLINE ~EscapableHandleScope() = default;
- /**
- * Pushes the value into the previous scope and returns a handle to it.
- * Cannot be called twice.
- */
- template <class T>
- V8_INLINE Local<T> Escape(Local<T> value) {
- internal::Address* slot =
- Escape(reinterpret_cast<internal::Address*>(*value));
- return Local<T>(reinterpret_cast<T*>(slot));
- }
- template <class T>
- V8_INLINE MaybeLocal<T> EscapeMaybe(MaybeLocal<T> value) {
- return Escape(value.FromMaybe(Local<T>()));
- }
- EscapableHandleScope(const EscapableHandleScope&) = delete;
- void operator=(const EscapableHandleScope&) = delete;
- private:
- // Declaring operator new and delete as deleted is not spec compliant.
- // Therefore declare them private instead to disable dynamic alloc
- void* operator new(size_t size);
- void* operator new[](size_t size);
- void operator delete(void*, size_t);
- void operator delete[](void*, size_t);
- internal::Address* Escape(internal::Address* escape_value);
- internal::Address* escape_slot_;
- };
- /**
- * A SealHandleScope acts like a handle scope in which no handle allocations
- * are allowed. It can be useful for debugging handle leaks.
- * Handles can be allocated within inner normal HandleScopes.
- */
- class V8_EXPORT SealHandleScope {
- public:
- explicit SealHandleScope(Isolate* isolate);
- ~SealHandleScope();
- SealHandleScope(const SealHandleScope&) = delete;
- void operator=(const SealHandleScope&) = delete;
- private:
- // Declaring operator new and delete as deleted is not spec compliant.
- // Therefore declare them private instead to disable dynamic alloc
- void* operator new(size_t size);
- void* operator new[](size_t size);
- void operator delete(void*, size_t);
- void operator delete[](void*, size_t);
- internal::Isolate* const isolate_;
- internal::Address* prev_limit_;
- int prev_sealed_level_;
- };
- // --- Special objects ---
- /**
- * The superclass of objects that can reside on V8's heap.
- */
- class V8_EXPORT Data {
- private:
- Data();
- };
- /**
- * A container type that holds relevant metadata for module loading.
- *
- * This is passed back to the embedder as part of
- * HostImportModuleDynamicallyCallback for module loading.
- */
- class V8_EXPORT ScriptOrModule {
- public:
- /**
- * The name that was passed by the embedder as ResourceName to the
- * ScriptOrigin. This can be either a v8::String or v8::Undefined.
- */
- Local<Value> GetResourceName();
- /**
- * The options that were passed by the embedder as HostDefinedOptions to
- * the ScriptOrigin.
- */
- Local<PrimitiveArray> GetHostDefinedOptions();
- };
- /**
- * An array to hold Primitive values. This is used by the embedder to
- * pass host defined options to the ScriptOptions during compilation.
- *
- * This is passed back to the embedder as part of
- * HostImportModuleDynamicallyCallback for module loading.
- *
- */
- class V8_EXPORT PrimitiveArray {
- public:
- static Local<PrimitiveArray> New(Isolate* isolate, int length);
- int Length() const;
- void Set(Isolate* isolate, int index, Local<Primitive> item);
- Local<Primitive> Get(Isolate* isolate, int index);
- };
- /**
- * The optional attributes of ScriptOrigin.
- */
- class ScriptOriginOptions {
- public:
- V8_INLINE ScriptOriginOptions(bool is_shared_cross_origin = false,
- bool is_opaque = false, bool is_wasm = false,
- bool is_module = false)
- : flags_((is_shared_cross_origin ? kIsSharedCrossOrigin : 0) |
- (is_wasm ? kIsWasm : 0) | (is_opaque ? kIsOpaque : 0) |
- (is_module ? kIsModule : 0)) {}
- V8_INLINE ScriptOriginOptions(int flags)
- : flags_(flags &
- (kIsSharedCrossOrigin | kIsOpaque | kIsWasm | kIsModule)) {}
- bool IsSharedCrossOrigin() const {
- return (flags_ & kIsSharedCrossOrigin) != 0;
- }
- bool IsOpaque() const { return (flags_ & kIsOpaque) != 0; }
- bool IsWasm() const { return (flags_ & kIsWasm) != 0; }
- bool IsModule() const { return (flags_ & kIsModule) != 0; }
- int Flags() const { return flags_; }
- private:
- enum {
- kIsSharedCrossOrigin = 1,
- kIsOpaque = 1 << 1,
- kIsWasm = 1 << 2,
- kIsModule = 1 << 3
- };
- const int flags_;
- };
- /**
- * The origin, within a file, of a script.
- */
- class ScriptOrigin {
- public:
- V8_INLINE ScriptOrigin(
- Local<Value> resource_name,
- Local<Integer> resource_line_offset = Local<Integer>(),
- Local<Integer> resource_column_offset = Local<Integer>(),
- Local<Boolean> resource_is_shared_cross_origin = Local<Boolean>(),
- Local<Integer> script_id = Local<Integer>(),
- Local<Value> source_map_url = Local<Value>(),
- Local<Boolean> resource_is_opaque = Local<Boolean>(),
- Local<Boolean> is_wasm = Local<Boolean>(),
- Local<Boolean> is_module = Local<Boolean>(),
- Local<PrimitiveArray> host_defined_options = Local<PrimitiveArray>());
- V8_INLINE Local<Value> ResourceName() const;
- V8_INLINE Local<Integer> ResourceLineOffset() const;
- V8_INLINE Local<Integer> ResourceColumnOffset() const;
- V8_INLINE Local<Integer> ScriptID() const;
- V8_INLINE Local<Value> SourceMapUrl() const;
- V8_INLINE Local<PrimitiveArray> HostDefinedOptions() const;
- V8_INLINE ScriptOriginOptions Options() const { return options_; }
- private:
- Local<Value> resource_name_;
- Local<Integer> resource_line_offset_;
- Local<Integer> resource_column_offset_;
- ScriptOriginOptions options_;
- Local<Integer> script_id_;
- Local<Value> source_map_url_;
- Local<PrimitiveArray> host_defined_options_;
- };
- /**
- * A compiled JavaScript script, not yet tied to a Context.
- */
- class V8_EXPORT UnboundScript {
- public:
- /**
- * Binds the script to the currently entered context.
- */
- Local<Script> BindToCurrentContext();
- int GetId();
- Local<Value> GetScriptName();
- /**
- * Data read from magic sourceURL comments.
- */
- Local<Value> GetSourceURL();
- /**
- * Data read from magic sourceMappingURL comments.
- */
- Local<Value> GetSourceMappingURL();
- /**
- * Returns zero based line number of the code_pos location in the script.
- * -1 will be returned if no information available.
- */
- int GetLineNumber(int code_pos);
- static const int kNoScriptId = 0;
- };
- /**
- * A compiled JavaScript module, not yet tied to a Context.
- */
- class V8_EXPORT UnboundModuleScript : public Data {
- // Only used as a container for code caching.
- };
- /**
- * A location in JavaScript source.
- */
- class V8_EXPORT Location {
- public:
- int GetLineNumber() { return line_number_; }
- int GetColumnNumber() { return column_number_; }
- Location(int line_number, int column_number)
- : line_number_(line_number), column_number_(column_number) {}
- private:
- int line_number_;
- int column_number_;
- };
- /**
- * A compiled JavaScript module.
- */
- class V8_EXPORT Module : public Data {
- public:
- /**
- * The different states a module can be in.
- *
- * This corresponds to the states used in ECMAScript except that "evaluated"
- * is split into kEvaluated and kErrored, indicating success and failure,
- * respectively.
- */
- enum Status {
- kUninstantiated,
- kInstantiating,
- kInstantiated,
- kEvaluating,
- kEvaluated,
- kErrored
- };
- /**
- * Returns the module's current status.
- */
- Status GetStatus() const;
- /**
- * For a module in kErrored status, this returns the corresponding exception.
- */
- Local<Value> GetException() const;
- /**
- * Returns the number of modules requested by this module.
- */
- int GetModuleRequestsLength() const;
- /**
- * Returns the ith module specifier in this module.
- * i must be < GetModuleRequestsLength() and >= 0.
- */
- Local<String> GetModuleRequest(int i) const;
- /**
- * Returns the source location (line number and column number) of the ith
- * module specifier's first occurrence in this module.
- */
- Location GetModuleRequestLocation(int i) const;
- /**
- * Returns the identity hash for this object.
- */
- int GetIdentityHash() const;
- typedef MaybeLocal<Module> (*ResolveCallback)(Local<Context> context,
- Local<String> specifier,
- Local<Module> referrer);
- /**
- * Instantiates the module and its dependencies.
- *
- * Returns an empty Maybe<bool> if an exception occurred during
- * instantiation. (In the case where the callback throws an exception, that
- * exception is propagated.)
- */
- V8_WARN_UNUSED_RESULT Maybe<bool> InstantiateModule(Local<Context> context,
- ResolveCallback callback);
- /**
- * Evaluates the module and its dependencies.
- *
- * If status is kInstantiated, run the module's code. On success, set status
- * to kEvaluated and return the completion value; on failure, set status to
- * kErrored and propagate the thrown exception (which is then also available
- * via |GetException|).
- */
- V8_WARN_UNUSED_RESULT MaybeLocal<Value> Evaluate(Local<Context> context);
- /**
- * Returns the namespace object of this module.
- *
- * The module's status must be at least kInstantiated.
- */
- Local<Value> GetModuleNamespace();
- /**
- * Returns the corresponding context-unbound module script.
- *
- * The module must be unevaluated, i.e. its status must not be kEvaluating,
- * kEvaluated or kErrored.
- */
- Local<UnboundModuleScript> GetUnboundModuleScript();
- /*
- * Callback defined in the embedder. This is responsible for setting
- * the module's exported values with calls to SetSyntheticModuleExport().
- * The callback must return a Value to indicate success (where no
- * exception was thrown) and return an empy MaybeLocal to indicate falure
- * (where an exception was thrown).
- */
- typedef MaybeLocal<Value> (*SyntheticModuleEvaluationSteps)(
- Local<Context> context, Local<Module> module);
- /**
- * Creates a new SyntheticModule with the specified export names, where
- * evaluation_steps will be executed upon module evaluation.
- * export_names must not contain duplicates.
- * module_name is used solely for logging/debugging and doesn't affect module
- * behavior.
- */
- static Local<Module> CreateSyntheticModule(
- Isolate* isolate, Local<String> module_name,
- const std::vector<Local<String>>& export_names,
- SyntheticModuleEvaluationSteps evaluation_steps);
- /**
- * Set this module's exported value for the name export_name to the specified
- * export_value. This method must be called only on Modules created via
- * CreateSyntheticModule. An error will be thrown if export_name is not one
- * of the export_names that were passed in that CreateSyntheticModule call.
- * Returns Just(true) on success, Nothing<bool>() if an error was thrown.
- */
- V8_WARN_UNUSED_RESULT Maybe<bool> SetSyntheticModuleExport(
- Isolate* isolate, Local<String> export_name, Local<Value> export_value);
- V8_DEPRECATE_SOON(
- "Use the preceding SetSyntheticModuleExport with an Isolate parameter, "
- "instead of the one that follows. The former will throw a runtime "
- "error if called for an export that doesn't exist (as per spec); "
- "the latter will crash with a failed CHECK().")
- void SetSyntheticModuleExport(Local<String> export_name,
- Local<Value> export_value);
- };
- /**
- * A compiled JavaScript script, tied to a Context which was active when the
- * script was compiled.
- */
- class V8_EXPORT Script {
- public:
- /**
- * A shorthand for ScriptCompiler::Compile().
- */
- static V8_WARN_UNUSED_RESULT MaybeLocal<Script> Compile(
- Local<Context> context, Local<String> source,
- ScriptOrigin* origin = nullptr);
- /**
- * Runs the script returning the resulting value. It will be run in the
- * context in which it was created (ScriptCompiler::CompileBound or
- * UnboundScript::BindToCurrentContext()).
- */
- V8_WARN_UNUSED_RESULT MaybeLocal<Value> Run(Local<Context> context);
- /**
- * Returns the corresponding context-unbound script.
- */
- Local<UnboundScript> GetUnboundScript();
- };
- /**
- * For compiling scripts.
- */
- class V8_EXPORT ScriptCompiler {
- public:
- /**
- * Compilation data that the embedder can cache and pass back to speed up
- * future compilations. The data is produced if the CompilerOptions passed to
- * the compilation functions in ScriptCompiler contains produce_data_to_cache
- * = true. The data to cache can then can be retrieved from
- * UnboundScript.
- */
- struct V8_EXPORT CachedData {
- enum BufferPolicy {
- BufferNotOwned,
- BufferOwned
- };
- CachedData()
- : data(nullptr),
- length(0),
- rejected(false),
- buffer_policy(BufferNotOwned) {}
- // If buffer_policy is BufferNotOwned, the caller keeps the ownership of
- // data and guarantees that it stays alive until the CachedData object is
- // destroyed. If the policy is BufferOwned, the given data will be deleted
- // (with delete[]) when the CachedData object is destroyed.
- CachedData(const uint8_t* data, int length,
- BufferPolicy buffer_policy = BufferNotOwned);
- ~CachedData();
- // TODO(marja): Async compilation; add constructors which take a callback
- // which will be called when V8 no longer needs the data.
- const uint8_t* data;
- int length;
- bool rejected;
- BufferPolicy buffer_policy;
- // Prevent copying.
- CachedData(const CachedData&) = delete;
- CachedData& operator=(const CachedData&) = delete;
- };
- /**
- * Source code which can be then compiled to a UnboundScript or Script.
- */
- class Source {
- public:
- // Source takes ownership of CachedData.
- V8_INLINE Source(Local<String> source_string, const ScriptOrigin& origin,
- CachedData* cached_data = nullptr);
- V8_INLINE Source(Local<String> source_string,
- CachedData* cached_data = nullptr);
- V8_INLINE ~Source();
- // Ownership of the CachedData or its buffers is *not* transferred to the
- // caller. The CachedData object is alive as long as the Source object is
- // alive.
- V8_INLINE const CachedData* GetCachedData() const;
- V8_INLINE const ScriptOriginOptions& GetResourceOptions() const;
- // Prevent copying.
- Source(const Source&) = delete;
- Source& operator=(const Source&) = delete;
- private:
- friend class ScriptCompiler;
- Local<String> source_string;
- // Origin information
- Local<Value> resource_name;
- Local<Integer> resource_line_offset;
- Local<Integer> resource_column_offset;
- ScriptOriginOptions resource_options;
- Local<Value> source_map_url;
- Local<PrimitiveArray> host_defined_options;
- // Cached data from previous compilation (if a kConsume*Cache flag is
- // set), or hold newly generated cache data (kProduce*Cache flags) are
- // set when calling a compile method.
- CachedData* cached_data;
- };
- /**
- * For streaming incomplete script data to V8. The embedder should implement a
- * subclass of this class.
- */
- class V8_EXPORT ExternalSourceStream {
- public:
- virtual ~ExternalSourceStream() = default;
- /**
- * V8 calls this to request the next chunk of data from the embedder. This
- * function will be called on a background thread, so it's OK to block and
- * wait for the data, if the embedder doesn't have data yet. Returns the
- * length of the data returned. When the data ends, GetMoreData should
- * return 0. Caller takes ownership of the data.
- *
- * When streaming UTF-8 data, V8 handles multi-byte characters split between
- * two data chunks, but doesn't handle multi-byte characters split between
- * more than two data chunks. The embedder can avoid this problem by always
- * returning at least 2 bytes of data.
- *
- * When streaming UTF-16 data, V8 does not handle characters split between
- * two data chunks. The embedder has to make sure that chunks have an even
- * length.
- *
- * If the embedder wants to cancel the streaming, they should make the next
- * GetMoreData call return 0. V8 will interpret it as end of data (and most
- * probably, parsing will fail). The streaming task will return as soon as
- * V8 has parsed the data it received so far.
- */
- virtual size_t GetMoreData(const uint8_t** src) = 0;
- /**
- * V8 calls this method to set a 'bookmark' at the current position in
- * the source stream, for the purpose of (maybe) later calling
- * ResetToBookmark. If ResetToBookmark is called later, then subsequent
- * calls to GetMoreData should return the same data as they did when
- * SetBookmark was called earlier.
- *
- * The embedder may return 'false' to indicate it cannot provide this
- * functionality.
- */
- virtual bool SetBookmark();
- /**
- * V8 calls this to return to a previously set bookmark.
- */
- virtual void ResetToBookmark();
- };
- /**
- * Source code which can be streamed into V8 in pieces. It will be parsed
- * while streaming and compiled after parsing has completed. StreamedSource
- * must be kept alive while the streaming task is run (see ScriptStreamingTask
- * below).
- */
- class V8_EXPORT StreamedSource {
- public:
- enum Encoding { ONE_BYTE, TWO_BYTE, UTF8 };
- V8_DEPRECATE_SOON(
- "This class takes ownership of source_stream, so use the constructor "
- "taking a unique_ptr to make these semantics clearer")
- StreamedSource(ExternalSourceStream* source_stream, Encoding encoding);
- StreamedSource(std::unique_ptr<ExternalSourceStream> source_stream,
- Encoding encoding);
- ~StreamedSource();
- internal::ScriptStreamingData* impl() const { return impl_.get(); }
- // Prevent copying.
- StreamedSource(const StreamedSource&) = delete;
- StreamedSource& operator=(const StreamedSource&) = delete;
- private:
- std::unique_ptr<internal::ScriptStreamingData> impl_;
- };
- /**
- * A streaming task which the embedder must run on a background thread to
- * stream scripts into V8. Returned by ScriptCompiler::StartStreamingScript.
- */
- class V8_EXPORT ScriptStreamingTask final {
- public:
- void Run();
- private:
- friend class ScriptCompiler;
- explicit ScriptStreamingTask(internal::ScriptStreamingData* data)
- : data_(data) {}
- internal::ScriptStreamingData* data_;
- };
- enum CompileOptions {
- kNoCompileOptions = 0,
- kConsumeCodeCache,
- kEagerCompile
- };
- /**
- * The reason for which we are not requesting or providing a code cache.
- */
- enum NoCacheReason {
- kNoCacheNoReason = 0,
- kNoCacheBecauseCachingDisabled,
- kNoCacheBecauseNoResource,
- kNoCacheBecauseInlineScript,
- kNoCacheBecauseModule,
- kNoCacheBecauseStreamingSource,
- kNoCacheBecauseInspector,
- kNoCacheBecauseScriptTooSmall,
- kNoCacheBecauseCacheTooCold,
- kNoCacheBecauseV8Extension,
- kNoCacheBecauseExtensionModule,
- kNoCacheBecausePacScript,
- kNoCacheBecauseInDocumentWrite,
- kNoCacheBecauseResourceWithNoCacheHandler,
- kNoCacheBecauseDeferredProduceCodeCache
- };
- /**
- * Compiles the specified script (context-independent).
- * Cached data as part of the source object can be optionally produced to be
- * consumed later to speed up compilation of identical source scripts.
- *
- * Note that when producing cached data, the source must point to NULL for
- * cached data. When consuming cached data, the cached data must have been
- * produced by the same version of V8.
- *
- * \param source Script source code.
- * \return Compiled script object (context independent; for running it must be
- * bound to a context).
- */
- static V8_WARN_UNUSED_RESULT MaybeLocal<UnboundScript> CompileUnboundScript(
- Isolate* isolate, Source* source,
- CompileOptions options = kNoCompileOptions,
- NoCacheReason no_cache_reason = kNoCacheNoReason);
- /**
- * Compiles the specified script (bound to current context).
- *
- * \param source Script source code.
- * \param pre_data Pre-parsing data, as obtained by ScriptData::PreCompile()
- * using pre_data speeds compilation if it's done multiple times.
- * Owned by caller, no references are kept when this function returns.
- * \return Compiled script object, bound to the context that was active
- * when this function was called. When run it will always use this
- * context.
- */
- static V8_WARN_UNUSED_RESULT MaybeLocal<Script> Compile(
- Local<Context> context, Source* source,
- CompileOptions options = kNoCompileOptions,
- NoCacheReason no_cache_reason = kNoCacheNoReason);
- /**
- * Returns a task which streams script data into V8, or NULL if the script
- * cannot be streamed. The user is responsible for running the task on a
- * background thread and deleting it. When ran, the task starts parsing the
- * script, and it will request data from the StreamedSource as needed. When
- * ScriptStreamingTask::Run exits, all data has been streamed and the script
- * can be compiled (see Compile below).
- *
- * This API allows to start the streaming with as little data as possible, and
- * the remaining data (for example, the ScriptOrigin) is passed to Compile.
- */
- static ScriptStreamingTask* StartStreamingScript(
- Isolate* isolate, StreamedSource* source,
- CompileOptions options = kNoCompileOptions);
- /**
- * Compiles a streamed script (bound to current context).
- *
- * This can only be called after the streaming has finished
- * (ScriptStreamingTask has been run). V8 doesn't construct the source string
- * during streaming, so the embedder needs to pass the full source here.
- */
- static V8_WARN_UNUSED_RESULT MaybeLocal<Script> Compile(
- Local<Context> context, StreamedSource* source,
- Local<String> full_source_string, const ScriptOrigin& origin);
- /**
- * Return a version tag for CachedData for the current V8 version & flags.
- *
- * This value is meant only for determining whether a previously generated
- * CachedData instance is still valid; the tag has no other meaing.
- *
- * Background: The data carried by CachedData may depend on the exact
- * V8 version number or current compiler flags. This means that when
- * persisting CachedData, the embedder must take care to not pass in
- * data from another V8 version, or the same version with different
- * features enabled.
- *
- * The easiest way to do so is to clear the embedder's cache on any
- * such change.
- *
- * Alternatively, this tag can be stored alongside the cached data and
- * compared when it is being used.
- */
- static uint32_t CachedDataVersionTag();
- /**
- * Compile an ES module, returning a Module that encapsulates
- * the compiled code.
- *
- * Corresponds to the ParseModule abstract operation in the
- * ECMAScript specification.
- */
- static V8_WARN_UNUSED_RESULT MaybeLocal<Module> CompileModule(
- Isolate* isolate, Source* source,
- CompileOptions options = kNoCompileOptions,
- NoCacheReason no_cache_reason = kNoCacheNoReason);
- /**
- * Compile a function for a given context. This is equivalent to running
- *
- * with (obj) {
- * return function(args) { ... }
- * }
- *
- * It is possible to specify multiple context extensions (obj in the above
- * example).
- */
- static V8_WARN_UNUSED_RESULT MaybeLocal<Function> CompileFunctionInContext(
- Local<Context> context, Source* source, size_t arguments_count,
- Local<String> arguments[], size_t context_extension_count,
- Local<Object> context_extensions[],
- CompileOptions options = kNoCompileOptions,
- NoCacheReason no_cache_reason = kNoCacheNoReason,
- Local<ScriptOrModule>* script_or_module_out = nullptr);
- /**
- * Creates and returns code cache for the specified unbound_script.
- * This will return nullptr if the script cannot be serialized. The
- * CachedData returned by this function should be owned by the caller.
- */
- static CachedData* CreateCodeCache(Local<UnboundScript> unbound_script);
- /**
- * Creates and returns code cache for the specified unbound_module_script.
- * This will return nullptr if the script cannot be serialized. The
- * CachedData returned by this function should be owned by the caller.
- */
- static CachedData* CreateCodeCache(
- Local<UnboundModuleScript> unbound_module_script);
- /**
- * Creates and returns code cache for the specified function that was
- * previously produced by CompileFunctionInContext.
- * This will return nullptr if the script cannot be serialized. The
- * CachedData returned by this function should be owned by the caller.
- */
- static CachedData* CreateCodeCacheForFunction(Local<Function> function);
- private:
- static V8_WARN_UNUSED_RESULT MaybeLocal<UnboundScript> CompileUnboundInternal(
- Isolate* isolate, Source* source, CompileOptions options,
- NoCacheReason no_cache_reason);
- };
- /**
- * An error message.
- */
- class V8_EXPORT Message {
- public:
- Local<String> Get() const;
- /**
- * Return the isolate to which the Message belongs.
- */
- Isolate* GetIsolate() const;
- V8_WARN_UNUSED_RESULT MaybeLocal<String> GetSourceLine(
- Local<Context> context) const;
- /**
- * Returns the origin for the script from where the function causing the
- * error originates.
- */
- ScriptOrigin GetScriptOrigin() const;
- /**
- * Returns the resource name for the script from where the function causing
- * the error originates.
- */
- Local<Value> GetScriptResourceName() const;
- /**
- * Exception stack trace. By default stack traces are not captured for
- * uncaught exceptions. SetCaptureStackTraceForUncaughtExceptions allows
- * to change this option.
- */
- Local<StackTrace> GetStackTrace() const;
- /**
- * Returns the number, 1-based, of the line where the error occurred.
- */
- V8_WARN_UNUSED_RESULT Maybe<int> GetLineNumber(Local<Context> context) const;
- /**
- * Returns the index within the script of the first character where
- * the error occurred.
- */
- int GetStartPosition() const;
- /**
- * Returns the index within the script of the last character where
- * the error occurred.
- */
- int GetEndPosition() const;
- /**
- * Returns the Wasm function index where the error occurred. Returns -1 if
- * message is not from a Wasm script.
- */
- int GetWasmFunctionIndex() const;
- /**
- * Returns the error level of the message.
- */
- int ErrorLevel() const;
- /**
- * Returns the index within the line of the first character where
- * the error occurred.
- */
- int GetStartColumn() const;
- V8_WARN_UNUSED_RESULT Maybe<int> GetStartColumn(Local<Context> context) const;
- /**
- * Returns the index within the line of the last character where
- * the error occurred.
- */
- int GetEndColumn() const;
- V8_WARN_UNUSED_RESULT Maybe<int> GetEndColumn(Local<Context> context) const;
- /**
- * Passes on the value set by the embedder when it fed the script from which
- * this Message was generated to V8.
- */
- bool IsSharedCrossOrigin() const;
- bool IsOpaque() const;
- // TODO(1245381): Print to a string instead of on a FILE.
- static void PrintCurrentStackTrace(Isolate* isolate, FILE* out);
- static const int kNoLineNumberInfo = 0;
- static const int kNoColumnInfo = 0;
- static const int kNoScriptIdInfo = 0;
- static const int kNoWasmFunctionIndexInfo = -1;
- };
- /**
- * Representation of a JavaScript stack trace. The information collected is a
- * snapshot of the execution stack and the information remains valid after
- * execution continues.
- */
- class V8_EXPORT StackTrace {
- public:
- /**
- * Flags that determine what information is placed captured for each
- * StackFrame when grabbing the current stack trace.
- * Note: these options are deprecated and we always collect all available
- * information (kDetailed).
- */
- enum StackTraceOptions {
- kLineNumber = 1,
- kColumnOffset = 1 << 1 | kLineNumber,
- kScriptName = 1 << 2,
- kFunctionName = 1 << 3,
- kIsEval = 1 << 4,
- kIsConstructor = 1 << 5,
- kScriptNameOrSourceURL = 1 << 6,
- kScriptId = 1 << 7,
- kExposeFramesAcrossSecurityOrigins = 1 << 8,
- kOverview = kLineNumber | kColumnOffset | kScriptName | kFunctionName,
- kDetailed = kOverview | kIsEval | kIsConstructor | kScriptNameOrSourceURL
- };
- /**
- * Returns a StackFrame at a particular index.
- */
- Local<StackFrame> GetFrame(Isolate* isolate, uint32_t index) const;
- /**
- * Returns the number of StackFrames.
- */
- int GetFrameCount() const;
- /**
- * Grab a snapshot of the current JavaScript execution stack.
- *
- * \param frame_limit The maximum number of stack frames we want to capture.
- * \param options Enumerates the set of things we will capture for each
- * StackFrame.
- */
- static Local<StackTrace> CurrentStackTrace(
- Isolate* isolate, int frame_limit, StackTraceOptions options = kDetailed);
- };
- /**
- * A single JavaScript stack frame.
- */
- class V8_EXPORT StackFrame {
- public:
- /**
- * Returns the number, 1-based, of the line for the associate function call.
- * This method will return Message::kNoLineNumberInfo if it is unable to
- * retrieve the line number, or if kLineNumber was not passed as an option
- * when capturing the StackTrace.
- */
- int GetLineNumber() const;
- /**
- * Returns the 1-based column offset on the line for the associated function
- * call.
- * This method will return Message::kNoColumnInfo if it is unable to retrieve
- * the column number, or if kColumnOffset was not passed as an option when
- * capturing the StackTrace.
- */
- int GetColumn() const;
- /**
- * Returns the id of the script for the function for this StackFrame.
- * This method will return Message::kNoScriptIdInfo if it is unable to
- * retrieve the script id, or if kScriptId was not passed as an option when
- * capturing the StackTrace.
- */
- int GetScriptId() const;
- /**
- * Returns the name of the resource that contains the script for the
- * function for this StackFrame.
- */
- Local<String> GetScriptName() const;
- /**
- * Returns the name of the resource that contains the script for the
- * function for this StackFrame or sourceURL value if the script name
- * is undefined and its source ends with //# sourceURL=... string or
- * deprecated //@ sourceURL=... string.
- */
- Local<String> GetScriptNameOrSourceURL() const;
- /**
- * Returns the name of the function associated with this stack frame.
- */
- Local<String> GetFunctionName() const;
- /**
- * Returns whether or not the associated function is compiled via a call to
- * eval().
- */
- bool IsEval() const;
- /**
- * Returns whether or not the associated function is called as a
- * constructor via "new".
- */
- bool IsConstructor() const;
- /**
- * Returns whether or not the associated functions is defined in wasm.
- */
- bool IsWasm() const;
- /**
- * Returns whether or not the associated function is defined by the user.
- */
- bool IsUserJavaScript() const;
- };
- // A StateTag represents a possible state of the VM.
- enum StateTag {
- JS,
- GC,
- PARSER,
- BYTECODE_COMPILER,
- COMPILER,
- OTHER,
- EXTERNAL,
- IDLE
- };
- // A RegisterState represents the current state of registers used
- // by the sampling profiler API.
- struct RegisterState {
- RegisterState() : pc(nullptr), sp(nullptr), fp(nullptr), lr(nullptr) {}
- void* pc; // Instruction pointer.
- void* sp; // Stack pointer.
- void* fp; // Frame pointer.
- void* lr; // Link register (or nullptr on platforms without a link register).
- };
- // The output structure filled up by GetStackSample API function.
- struct SampleInfo {
- size_t frames_count; // Number of frames collected.
- StateTag vm_state; // Current VM state.
- void* external_callback_entry; // External callback address if VM is
- // executing an external callback.
- void* top_context; // Incumbent native context address.
- };
- struct MemoryRange {
- const void* start = nullptr;
- size_t length_in_bytes = 0;
- };
- struct JSEntryStub {
- MemoryRange code;
- };
- struct UnwindState {
- MemoryRange code_range;
- MemoryRange embedded_code_range;
- JSEntryStub js_entry_stub;
- JSEntryStub js_construct_entry_stub;
- JSEntryStub js_run_microtasks_entry_stub;
- };
- /**
- * A JSON Parser and Stringifier.
- */
- class V8_EXPORT JSON {
- public:
- /**
- * Tries to parse the string |json_string| and returns it as value if
- * successful.
- *
- * \param the context in which to parse and create the value.
- * \param json_string The string to parse.
- * \return The corresponding value if successfully parsed.
- */
- static V8_WARN_UNUSED_RESULT MaybeLocal<Value> Parse(
- Local<Context> context, Local<String> json_string);
- /**
- * Tries to stringify the JSON-serializable object |json_object| and returns
- * it as string if successful.
- *
- * \param json_object The JSON-serializable object to stringify.
- * \return The corresponding string if successfully stringified.
- */
- static V8_WARN_UNUSED_RESULT MaybeLocal<String> Stringify(
- Local<Context> context, Local<Value> json_object,
- Local<String> gap = Local<String>());
- };
- /**
- * Value serialization compatible with the HTML structured clone algorithm.
- * The format is backward-compatible (i.e. safe to store to disk).
- */
- class V8_EXPORT ValueSerializer {
- public:
- class V8_EXPORT Delegate {
- public:
- virtual ~Delegate() = default;
- /**
- * Handles the case where a DataCloneError would be thrown in the structured
- * clone spec. Other V8 embedders may throw some other appropriate exception
- * type.
- */
- virtual void ThrowDataCloneError(Local<String> message) = 0;
- /**
- * The embedder overrides this method to write some kind of host object, if
- * possible. If not, a suitable exception should be thrown and
- * Nothing<bool>() returned.
- */
- virtual Maybe<bool> WriteHostObject(Isolate* isolate, Local<Object> object);
- /**
- * Called when the ValueSerializer is going to serialize a
- * SharedArrayBuffer object. The embedder must return an ID for the
- * object, using the same ID if this SharedArrayBuffer has already been
- * serialized in this buffer. When deserializing, this ID will be passed to
- * ValueDeserializer::GetSharedArrayBufferFromId as |clone_id|.
- *
- * If the object cannot be serialized, an
- * exception should be thrown and Nothing<uint32_t>() returned.
- */
- virtual Maybe<uint32_t> GetSharedArrayBufferId(
- Isolate* isolate, Local<SharedArrayBuffer> shared_array_buffer);
- virtual Maybe<uint32_t> GetWasmModuleTransferId(
- Isolate* isolate, Local<WasmModuleObject> module);
- /**
- * Allocates memory for the buffer of at least the size provided. The actual
- * size (which may be greater or equal) is written to |actual_size|. If no
- * buffer has been allocated yet, nullptr will be provided.
- *
- * If the memory cannot be allocated, nullptr should be returned.
- * |actual_size| will be ignored. It is assumed that |old_buffer| is still
- * valid in this case and has not been modified.
- *
- * The default implementation uses the stdlib's `realloc()` function.
- */
- virtual void* ReallocateBufferMemory(void* old_buffer, size_t size,
- size_t* actual_size);
- /**
- * Frees a buffer allocated with |ReallocateBufferMemory|.
- *
- * The default implementation uses the stdlib's `free()` function.
- */
- virtual void FreeBufferMemory(void* buffer);
- };
- explicit ValueSerializer(Isolate* isolate);
- ValueSerializer(Isolate* isolate, Delegate* delegate);
- ~ValueSerializer();
- /**
- * Writes out a header, which includes the format version.
- */
- void WriteHeader();
- /**
- * Serializes a JavaScript value into the buffer.
- */
- V8_WARN_UNUSED_RESULT Maybe<bool> WriteValue(Local<Context> context,
- Local<Value> value);
- /**
- * Returns the stored data (allocated using the delegate's
- * ReallocateBufferMemory) and its size. This serializer should not be used
- * once the buffer is released. The contents are undefined if a previous write
- * has failed. Ownership of the buffer is transferred to the caller.
- */
- V8_WARN_UNUSED_RESULT std::pair<uint8_t*, size_t> Release();
- /**
- * Marks an ArrayBuffer as havings its contents transferred out of band.
- * Pass the corresponding ArrayBuffer in the deserializing context to
- * ValueDeserializer::TransferArrayBuffer.
- */
- void TransferArrayBuffer(uint32_t transfer_id,
- Local<ArrayBuffer> array_buffer);
- /**
- * Indicate whether to treat ArrayBufferView objects as host objects,
- * i.e. pass them to Delegate::WriteHostObject. This should not be
- * called when no Delegate was passed.
- *
- * The default is not to treat ArrayBufferViews as host objects.
- */
- void SetTreatArrayBufferViewsAsHostObjects(bool mode);
- /**
- * Write raw data in various common formats to the buffer.
- * Note that integer types are written in base-128 varint format, not with a
- * binary copy. For use during an override of Delegate::WriteHostObject.
- */
- void WriteUint32(uint32_t value);
- void WriteUint64(uint64_t value);
- void WriteDouble(double value);
- void WriteRawBytes(const void* source, size_t length);
- ValueSerializer(const ValueSerializer&) = delete;
- void operator=(const ValueSerializer&) = delete;
- private:
- struct PrivateData;
- PrivateData* private_;
- };
- /**
- * Deserializes values from data written with ValueSerializer, or a compatible
- * implementation.
- */
- class V8_EXPORT ValueDeserializer {
- public:
- class V8_EXPORT Delegate {
- public:
- virtual ~Delegate() = default;
- /**
- * The embedder overrides this method to read some kind of host object, if
- * possible. If not, a suitable exception should be thrown and
- * MaybeLocal<Object>() returned.
- */
- virtual MaybeLocal<Object> ReadHostObject(Isolate* isolate);
- /**
- * Get a WasmModuleObject given a transfer_id previously provided
- * by ValueSerializer::GetWasmModuleTransferId
- */
- virtual MaybeLocal<WasmModuleObject> GetWasmModuleFromId(
- Isolate* isolate, uint32_t transfer_id);
- /**
- * Get a SharedArrayBuffer given a clone_id previously provided
- * by ValueSerializer::GetSharedArrayBufferId
- */
- virtual MaybeLocal<SharedArrayBuffer> GetSharedArrayBufferFromId(
- Isolate* isolate, uint32_t clone_id);
- };
- ValueDeserializer(Isolate* isolate, const uint8_t* data, size_t size);
- ValueDeserializer(Isolate* isolate, const uint8_t* data, size_t size,
- Delegate* delegate);
- ~ValueDeserializer();
- /**
- * Reads and validates a header (including the format version).
- * May, for example, reject an invalid or unsupported wire format.
- */
- V8_WARN_UNUSED_RESULT Maybe<bool> ReadHeader(Local<Context> context);
- /**
- * Deserializes a JavaScript value from the buffer.
- */
- V8_WARN_UNUSED_RESULT MaybeLocal<Value> ReadValue(Local<Context> context);
- /**
- * Accepts the array buffer corresponding to the one passed previously to
- * ValueSerializer::TransferArrayBuffer.
- */
- void TransferArrayBuffer(uint32_t transfer_id,
- Local<ArrayBuffer> array_buffer);
- /**
- * Similar to TransferArrayBuffer, but for SharedArrayBuffer.
- * The id is not necessarily in the same namespace as unshared ArrayBuffer
- * objects.
- */
- void TransferSharedArrayBuffer(uint32_t id,
- Local<SharedArrayBuffer> shared_array_buffer);
- /**
- * Must be called before ReadHeader to enable support for reading the legacy
- * wire format (i.e., which predates this being shipped).
- *
- * Don't use this unless you need to read data written by previous versions of
- * blink::ScriptValueSerializer.
- */
- void SetSupportsLegacyWireFormat(bool supports_legacy_wire_format);
- /**
- * Expect inline wasm in the data stream (rather than in-memory transfer)
- */
- void SetExpectInlineWasm(bool allow_inline_wasm);
- /**
- * Reads the underlying wire format version. Likely mostly to be useful to
- * legacy code reading old wire format versions. Must be called after
- * ReadHeader.
- */
- uint32_t GetWireFormatVersion() const;
- /**
- * Reads raw data in various common formats to the buffer.
- * Note that integer types are read in base-128 varint format, not with a
- * binary copy. For use during an override of Delegate::ReadHostObject.
- */
- V8_WARN_UNUSED_RESULT bool ReadUint32(uint32_t* value);
- V8_WARN_UNUSED_RESULT bool ReadUint64(uint64_t* value);
- V8_WARN_UNUSED_RESULT bool ReadDouble(double* value);
- V8_WARN_UNUSED_RESULT bool ReadRawBytes(size_t length, const void** data);
- ValueDeserializer(const ValueDeserializer&) = delete;
- void operator=(const ValueDeserializer&) = delete;
- private:
- struct PrivateData;
- PrivateData* private_;
- };
- // --- Value ---
- /**
- * The superclass of all JavaScript values and objects.
- */
- class V8_EXPORT Value : public Data {
- public:
- /**
- * Returns true if this value is the undefined value. See ECMA-262
- * 4.3.10.
- */
- V8_INLINE bool IsUndefined() const;
- /**
- * Returns true if this value is the null value. See ECMA-262
- * 4.3.11.
- */
- V8_INLINE bool IsNull() const;
- /**
- * Returns true if this value is either the null or the undefined value.
- * See ECMA-262
- * 4.3.11. and 4.3.12
- */
- V8_INLINE bool IsNullOrUndefined() const;
- /**
- * Returns true if this value is true.
- */
- bool IsTrue() const;
- /**
- * Returns true if this value is false.
- */
- bool IsFalse() const;
- /**
- * Returns true if this value is a symbol or a string.
- */
- bool IsName() const;
- /**
- * Returns true if this value is an instance of the String type.
- * See ECMA-262 8.4.
- */
- V8_INLINE bool IsString() const;
- /**
- * Returns true if this value is a symbol.
- */
- bool IsSymbol() const;
- /**
- * Returns true if this value is a function.
- */
- bool IsFunction() const;
- /**
- * Returns true if this value is an array. Note that it will return false for
- * an Proxy for an array.
- */
- bool IsArray() const;
- /**
- * Returns true if this value is an object.
- */
- bool IsObject() const;
- /**
- * Returns true if this value is a bigint.
- */
- bool IsBigInt() const;
- /**
- * Returns true if this value is boolean.
- */
- bool IsBoolean() const;
- /**
- * Returns true if this value is a number.
- */
- bool IsNumber() const;
- /**
- * Returns true if this value is external.
- */
- bool IsExternal() const;
- /**
- * Returns true if this value is a 32-bit signed integer.
- */
- bool IsInt32() const;
- /**
- * Returns true if this value is a 32-bit unsigned integer.
- */
- bool IsUint32() const;
- /**
- * Returns true if this value is a Date.
- */
- bool IsDate() const;
- /**
- * Returns true if this value is an Arguments object.
- */
- bool IsArgumentsObject() const;
- /**
- * Returns true if this value is a BigInt object.
- */
- bool IsBigIntObject() const;
- /**
- * Returns true if this value is a Boolean object.
- */
- bool IsBooleanObject() const;
- /**
- * Returns true if this value is a Number object.
- */
- bool IsNumberObject() const;
- /**
- * Returns true if this value is a String object.
- */
- bool IsStringObject() const;
- /**
- * Returns true if this value is a Symbol object.
- */
- bool IsSymbolObject() const;
- /**
- * Returns true if this value is a NativeError.
- */
- bool IsNativeError() const;
- /**
- * Returns true if this value is a RegExp.
- */
- bool IsRegExp() const;
- /**
- * Returns true if this value is an async function.
- */
- bool IsAsyncFunction() const;
- /**
- * Returns true if this value is a Generator function.
- */
- bool IsGeneratorFunction() const;
- /**
- * Returns true if this value is a Generator object (iterator).
- */
- bool IsGeneratorObject() const;
- /**
- * Returns true if this value is a Promise.
- */
- bool IsPromise() const;
- /**
- * Returns true if this value is a Map.
- */
- bool IsMap() const;
- /**
- * Returns true if this value is a Set.
- */
- bool IsSet() const;
- /**
- * Returns true if this value is a Map Iterator.
- */
- bool IsMapIterator() const;
- /**
- * Returns true if this value is a Set Iterator.
- */
- bool IsSetIterator() const;
- /**
- * Returns true if this value is a WeakMap.
- */
- bool IsWeakMap() const;
- /**
- * Returns true if this value is a WeakSet.
- */
- bool IsWeakSet() const;
- /**
- * Returns true if this value is an ArrayBuffer.
- */
- bool IsArrayBuffer() const;
- /**
- * Returns true if this value is an ArrayBufferView.
- */
- bool IsArrayBufferView() const;
- /**
- * Returns true if this value is one of TypedArrays.
- */
- bool IsTypedArray() const;
- /**
- * Returns true if this value is an Uint8Array.
- */
- bool IsUint8Array() const;
- /**
- * Returns true if this value is an Uint8ClampedArray.
- */
- bool IsUint8ClampedArray() const;
- /**
- * Returns true if this value is an Int8Array.
- */
- bool IsInt8Array() const;
- /**
- * Returns true if this value is an Uint16Array.
- */
- bool IsUint16Array() const;
- /**
- * Returns true if this value is an Int16Array.
- */
- bool IsInt16Array() const;
- /**
- * Returns true if this value is an Uint32Array.
- */
- bool IsUint32Array() const;
- /**
- * Returns true if this value is an Int32Array.
- */
- bool IsInt32Array() const;
- /**
- * Returns true if this value is a Float32Array.
- */
- bool IsFloat32Array() const;
- /**
- * Returns true if this value is a Float64Array.
- */
- bool IsFloat64Array() const;
- /**
- * Returns true if this value is a BigInt64Array.
- */
- bool IsBigInt64Array() const;
- /**
- * Returns true if this value is a BigUint64Array.
- */
- bool IsBigUint64Array() const;
- /**
- * Returns true if this value is a DataView.
- */
- bool IsDataView() const;
- /**
- * Returns true if this value is a SharedArrayBuffer.
- * This is an experimental feature.
- */
- bool IsSharedArrayBuffer() const;
- /**
- * Returns true if this value is a JavaScript Proxy.
- */
- bool IsProxy() const;
- bool IsWebAssemblyCompiledModule() const;
- /**
- * Returns true if the value is a Module Namespace Object.
- */
- bool IsModuleNamespaceObject() const;
- V8_WARN_UNUSED_RESULT MaybeLocal<BigInt> ToBigInt(
- Local<Context> context) const;
- V8_WARN_UNUSED_RESULT MaybeLocal<Number> ToNumber(
- Local<Context> context) const;
- V8_WARN_UNUSED_RESULT MaybeLocal<String> ToString(
- Local<Context> context) const;
- V8_WARN_UNUSED_RESULT MaybeLocal<String> ToDetailString(
- Local<Context> context) const;
- V8_WARN_UNUSED_RESULT MaybeLocal<Object> ToObject(
- Local<Context> context) const;
- V8_WARN_UNUSED_RESULT MaybeLocal<Integer> ToInteger(
- Local<Context> context) const;
- V8_WARN_UNUSED_RESULT MaybeLocal<Uint32> ToUint32(
- Local<Context> context) const;
- V8_WARN_UNUSED_RESULT MaybeLocal<Int32> ToInt32(Local<Context> context) const;
- Local<Boolean> ToBoolean(Isolate* isolate) const;
- /**
- * Attempts to convert a string to an array index.
- * Returns an empty handle if the conversion fails.
- */
- V8_WARN_UNUSED_RESULT MaybeLocal<Uint32> ToArrayIndex(
- Local<Context> context) const;
- bool BooleanValue(Isolate* isolate) const;
- V8_WARN_UNUSED_RESULT Maybe<double> NumberValue(Local<Context> context) const;
- V8_WARN_UNUSED_RESULT Maybe<int64_t> IntegerValue(
- Local<Context> context) const;
- V8_WARN_UNUSED_RESULT Maybe<uint32_t> Uint32Value(
- Local<Context> context) const;
- V8_WARN_UNUSED_RESULT Maybe<int32_t> Int32Value(Local<Context> context) const;
- /** JS == */
- V8_WARN_UNUSED_RESULT Maybe<bool> Equals(Local<Context> context,
- Local<Value> that) const;
- bool StrictEquals(Local<Value> that) const;
- bool SameValue(Local<Value> that) const;
- template <class T> V8_INLINE static Value* Cast(T* value);
- Local<String> TypeOf(Isolate*);
- Maybe<bool> InstanceOf(Local<Context> context, Local<Object> object);
- private:
- V8_INLINE bool QuickIsUndefined() const;
- V8_INLINE bool QuickIsNull() const;
- V8_INLINE bool QuickIsNullOrUndefined() const;
- V8_INLINE bool QuickIsString() const;
- bool FullIsUndefined() const;
- bool FullIsNull() const;
- bool FullIsString() const;
- };
- /**
- * The superclass of primitive values. See ECMA-262 4.3.2.
- */
- class V8_EXPORT Primitive : public Value { };
- /**
- * A primitive boolean value (ECMA-262, 4.3.14). Either the true
- * or false value.
- */
- class V8_EXPORT Boolean : public Primitive {
- public:
- bool Value() const;
- V8_INLINE static Boolean* Cast(v8::Value* obj);
- V8_INLINE static Local<Boolean> New(Isolate* isolate, bool value);
- private:
- static void CheckCast(v8::Value* obj);
- };
- /**
- * A superclass for symbols and strings.
- */
- class V8_EXPORT Name : public Primitive {
- public:
- /**
- * Returns the identity hash for this object. The current implementation
- * uses an inline property on the object to store the identity hash.
- *
- * The return value will never be 0. Also, it is not guaranteed to be
- * unique.
- */
- int GetIdentityHash();
- V8_INLINE static Name* Cast(Value* obj);
- private:
- static void CheckCast(Value* obj);
- };
- /**
- * A flag describing different modes of string creation.
- *
- * Aside from performance implications there are no differences between the two
- * creation modes.
- */
- enum class NewStringType {
- /**
- * Create a new string, always allocating new storage memory.
- */
- kNormal,
- /**
- * Acts as a hint that the string should be created in the
- * old generation heap space and be deduplicated if an identical string
- * already exists.
- */
- kInternalized
- };
- /**
- * A JavaScript string value (ECMA-262, 4.3.17).
- */
- class V8_EXPORT String : public Name {
- public:
- static constexpr int kMaxLength = internal::kApiTaggedSize == 4
- ? (1 << 28) - 16
- : internal::kSmiMaxValue / 2 - 24;
- enum Encoding {
- UNKNOWN_ENCODING = 0x1,
- TWO_BYTE_ENCODING = 0x0,
- ONE_BYTE_ENCODING = 0x8
- };
- /**
- * Returns the number of characters (UTF-16 code units) in this string.
- */
- int Length() const;
- /**
- * Returns the number of bytes in the UTF-8 encoded
- * representation of this string.
- */
- int Utf8Length(Isolate* isolate) const;
- /**
- * Returns whether this string is known to contain only one byte data,
- * i.e. ISO-8859-1 code points.
- * Does not read the string.
- * False negatives are possible.
- */
- bool IsOneByte() const;
- /**
- * Returns whether this string contain only one byte data,
- * i.e. ISO-8859-1 code points.
- * Will read the entire string in some cases.
- */
- bool ContainsOnlyOneByte() const;
- /**
- * Write the contents of the string to an external buffer.
- * If no arguments are given, expects the buffer to be large
- * enough to hold the entire string and NULL terminator. Copies
- * the contents of the string and the NULL terminator into the
- * buffer.
- *
- * WriteUtf8 will not write partial UTF-8 sequences, preferring to stop
- * before the end of the buffer.
- *
- * Copies up to length characters into the output buffer.
- * Only null-terminates if there is enough space in the buffer.
- *
- * \param buffer The buffer into which the string will be copied.
- * \param start The starting position within the string at which
- * copying begins.
- * \param length The number of characters to copy from the string. For
- * WriteUtf8 the number of bytes in the buffer.
- * \param nchars_ref The number of characters written, can be NULL.
- * \param options Various options that might affect performance of this or
- * subsequent operations.
- * \return The number of characters copied to the buffer excluding the null
- * terminator. For WriteUtf8: The number of bytes copied to the buffer
- * including the null terminator (if written).
- */
- enum WriteOptions {
- NO_OPTIONS = 0,
- HINT_MANY_WRITES_EXPECTED = 1,
- NO_NULL_TERMINATION = 2,
- PRESERVE_ONE_BYTE_NULL = 4,
- // Used by WriteUtf8 to replace orphan surrogate code units with the
- // unicode replacement character. Needs to be set to guarantee valid UTF-8
- // output.
- REPLACE_INVALID_UTF8 = 8
- };
- // 16-bit character codes.
- int Write(Isolate* isolate, uint16_t* buffer, int start = 0, int length = -1,
- int options = NO_OPTIONS) const;
- // One byte characters.
- int WriteOneByte(Isolate* isolate, uint8_t* buffer, int start = 0,
- int length = -1, int options = NO_OPTIONS) const;
- // UTF-8 encoded characters.
- int WriteUtf8(Isolate* isolate, char* buffer, int length = -1,
- int* nchars_ref = nullptr, int options = NO_OPTIONS) const;
- /**
- * A zero length string.
- */
- V8_INLINE static Local<String> Empty(Isolate* isolate);
- /**
- * Returns true if the string is external
- */
- bool IsExternal() const;
- /**
- * Returns true if the string is both external and one-byte.
- */
- bool IsExternalOneByte() const;
- class V8_EXPORT ExternalStringResourceBase { // NOLINT
- public:
- virtual ~ExternalStringResourceBase() = default;
- /**
- * If a string is cacheable, the value returned by
- * ExternalStringResource::data() may be cached, otherwise it is not
- * expected to be stable beyond the current top-level task.
- */
- virtual bool IsCacheable() const { return true; }
- // Disallow copying and assigning.
- ExternalStringResourceBase(const ExternalStringResourceBase&) = delete;
- void operator=(const ExternalStringResourceBase&) = delete;
- protected:
- ExternalStringResourceBase() = default;
- /**
- * Internally V8 will call this Dispose method when the external string
- * resource is no longer needed. The default implementation will use the
- * delete operator. This method can be overridden in subclasses to
- * control how allocated external string resources are disposed.
- */
- virtual void Dispose() { delete this; }
- /**
- * For a non-cacheable string, the value returned by
- * |ExternalStringResource::data()| has to be stable between |Lock()| and
- * |Unlock()|, that is the string must behave as is |IsCacheable()| returned
- * true.
- *
- * These two functions must be thread-safe, and can be called from anywhere.
- * They also must handle lock depth, in the sense that each can be called
- * several times, from different threads, and unlocking should only happen
- * when the balance of Lock() and Unlock() calls is 0.
- */
- virtual void Lock() const {}
- /**
- * Unlocks the string.
- */
- virtual void Unlock() const {}
- private:
- friend class internal::ExternalString;
- friend class v8::String;
- friend class internal::ScopedExternalStringLock;
- };
- /**
- * An ExternalStringResource is a wrapper around a two-byte string
- * buffer that resides outside V8's heap. Implement an
- * ExternalStringResource to manage the life cycle of the underlying
- * buffer. Note that the string data must be immutable.
- */
- class V8_EXPORT ExternalStringResource
- : public ExternalStringResourceBase {
- public:
- /**
- * Override the destructor to manage the life cycle of the underlying
- * buffer.
- */
- ~ExternalStringResource() override = default;
- /**
- * The string data from the underlying buffer.
- */
- virtual const uint16_t* data() const = 0;
- /**
- * The length of the string. That is, the number of two-byte characters.
- */
- virtual size_t length() const = 0;
- protected:
- ExternalStringResource() = default;
- };
- /**
- * An ExternalOneByteStringResource is a wrapper around an one-byte
- * string buffer that resides outside V8's heap. Implement an
- * ExternalOneByteStringResource to manage the life cycle of the
- * underlying buffer. Note that the string data must be immutable
- * and that the data must be Latin-1 and not UTF-8, which would require
- * special treatment internally in the engine and do not allow efficient
- * indexing. Use String::New or convert to 16 bit data for non-Latin1.
- */
- class V8_EXPORT ExternalOneByteStringResource
- : public ExternalStringResourceBase {
- public:
- /**
- * Override the destructor to manage the life cycle of the underlying
- * buffer.
- */
- ~ExternalOneByteStringResource() override = default;
- /** The string data from the underlying buffer.*/
- virtual const char* data() const = 0;
- /** The number of Latin-1 characters in the string.*/
- virtual size_t length() const = 0;
- protected:
- ExternalOneByteStringResource() = default;
- };
- /**
- * If the string is an external string, return the ExternalStringResourceBase
- * regardless of the encoding, otherwise return NULL. The encoding of the
- * string is returned in encoding_out.
- */
- V8_INLINE ExternalStringResourceBase* GetExternalStringResourceBase(
- Encoding* encoding_out) const;
- /**
- * Get the ExternalStringResource for an external string. Returns
- * NULL if IsExternal() doesn't return true.
- */
- V8_INLINE ExternalStringResource* GetExternalStringResource() const;
- /**
- * Get the ExternalOneByteStringResource for an external one-byte string.
- * Returns NULL if IsExternalOneByte() doesn't return true.
- */
- const ExternalOneByteStringResource* GetExternalOneByteStringResource() const;
- V8_INLINE static String* Cast(v8::Value* obj);
- /** Allocates a new string from UTF-8 data. Only returns an empty value when
- * length > kMaxLength. **/
- static V8_WARN_UNUSED_RESULT MaybeLocal<String> NewFromUtf8(
- Isolate* isolate, const char* data,
- NewStringType type = NewStringType::kNormal, int length = -1);
- /** Allocates a new string from Latin-1 data. Only returns an empty value
- * when length > kMaxLength. **/
- static V8_WARN_UNUSED_RESULT MaybeLocal<String> NewFromOneByte(
- Isolate* isolate, const uint8_t* data,
- NewStringType type = NewStringType::kNormal, int length = -1);
- /** Allocates a new string from UTF-16 data. Only returns an empty value when
- * length > kMaxLength. **/
- static V8_WARN_UNUSED_RESULT MaybeLocal<String> NewFromTwoByte(
- Isolate* isolate, const uint16_t* data,
- NewStringType type = NewStringType::kNormal, int length = -1);
- /**
- * Creates a new string by concatenating the left and the right strings
- * passed in as parameters.
- */
- static Local<String> Concat(Isolate* isolate, Local<String> left,
- Local<String> right);
- /**
- * Creates a new external string using the data defined in the given
- * resource. When the external string is no longer live on V8's heap the
- * resource will be disposed by calling its Dispose method. The caller of
- * this function should not otherwise delete or modify the resource. Neither
- * should the underlying buffer be deallocated or modified except through the
- * destructor of the external string resource.
- */
- static V8_WARN_UNUSED_RESULT MaybeLocal<String> NewExternalTwoByte(
- Isolate* isolate, ExternalStringResource* resource);
- /**
- * Associate an external string resource with this string by transforming it
- * in place so that existing references to this string in the JavaScript heap
- * will use the external string resource. The external string resource's
- * character contents need to be equivalent to this string.
- * Returns true if the string has been changed to be an external string.
- * The string is not modified if the operation fails. See NewExternal for
- * information on the lifetime of the resource.
- */
- bool MakeExternal(ExternalStringResource* resource);
- /**
- * Creates a new external string using the one-byte data defined in the given
- * resource. When the external string is no longer live on V8's heap the
- * resource will be disposed by calling its Dispose method. The caller of
- * this function should not otherwise delete or modify the resource. Neither
- * should the underlying buffer be deallocated or modified except through the
- * destructor of the external string resource.
- */
- static V8_WARN_UNUSED_RESULT MaybeLocal<String> NewExternalOneByte(
- Isolate* isolate, ExternalOneByteStringResource* resource);
- /**
- * Associate an external string resource with this string by transforming it
- * in place so that existing references to this string in the JavaScript heap
- * will use the external string resource. The external string resource's
- * character contents need to be equivalent to this string.
- * Returns true if the string has been changed to be an external string.
- * The string is not modified if the operation fails. See NewExternal for
- * information on the lifetime of the resource.
- */
- bool MakeExternal(ExternalOneByteStringResource* resource);
- /**
- * Returns true if this string can be made external.
- */
- bool CanMakeExternal();
- /**
- * Returns true if the strings values are equal. Same as JS ==/===.
- */
- bool StringEquals(Local<String> str);
- /**
- * Converts an object to a UTF-8-encoded character array. Useful if
- * you want to print the object. If conversion to a string fails
- * (e.g. due to an exception in the toString() method of the object)
- * then the length() method returns 0 and the * operator returns
- * NULL.
- */
- class V8_EXPORT Utf8Value {
- public:
- Utf8Value(Isolate* isolate, Local<v8::Value> obj);
- ~Utf8Value();
- char* operator*() { return str_; }
- const char* operator*() const { return str_; }
- int length() const { return length_; }
- // Disallow copying and assigning.
- Utf8Value(const Utf8Value&) = delete;
- void operator=(const Utf8Value&) = delete;
- private:
- char* str_;
- int length_;
- };
- /**
- * Converts an object to a two-byte (UTF-16-encoded) string.
- * If conversion to a string fails (eg. due to an exception in the toString()
- * method of the object) then the length() method returns 0 and the * operator
- * returns NULL.
- */
- class V8_EXPORT Value {
- public:
- Value(Isolate* isolate, Local<v8::Value> obj);
- ~Value();
- uint16_t* operator*() { return str_; }
- const uint16_t* operator*() const { return str_; }
- int length() const { return length_; }
- // Disallow copying and assigning.
- Value(const Value&) = delete;
- void operator=(const Value&) = delete;
- private:
- uint16_t* str_;
- int length_;
- };
- private:
- void VerifyExternalStringResourceBase(ExternalStringResourceBase* v,
- Encoding encoding) const;
- void VerifyExternalStringResource(ExternalStringResource* val) const;
- ExternalStringResource* GetExternalStringResourceSlow() const;
- ExternalStringResourceBase* GetExternalStringResourceBaseSlow(
- String::Encoding* encoding_out) const;
- static void CheckCast(v8::Value* obj);
- };
- /**
- * A JavaScript symbol (ECMA-262 edition 6)
- */
- class V8_EXPORT Symbol : public Name {
- public:
- /**
- * Returns the description string of the symbol, or undefined if none.
- */
- Local<Value> Description() const;
- V8_DEPRECATE_SOON("Use Symbol::Description()")
- Local<Value> Name() const { return Description(); }
- /**
- * Create a symbol. If description is not empty, it will be used as the
- * description.
- */
- static Local<Symbol> New(Isolate* isolate,
- Local<String> description = Local<String>());
- /**
- * Access global symbol registry.
- * Note that symbols created this way are never collected, so
- * they should only be used for statically fixed properties.
- * Also, there is only one global name space for the descriptions used as
- * keys.
- * To minimize the potential for clashes, use qualified names as keys.
- */
- static Local<Symbol> For(Isolate* isolate, Local<String> description);
- /**
- * Retrieve a global symbol. Similar to |For|, but using a separate
- * registry that is not accessible by (and cannot clash with) JavaScript code.
- */
- static Local<Symbol> ForApi(Isolate* isolate, Local<String> description);
- // Well-known symbols
- static Local<Symbol> GetAsyncIterator(Isolate* isolate);
- static Local<Symbol> GetHasInstance(Isolate* isolate);
- static Local<Symbol> GetIsConcatSpreadable(Isolate* isolate);
- static Local<Symbol> GetIterator(Isolate* isolate);
- static Local<Symbol> GetMatch(Isolate* isolate);
- static Local<Symbol> GetReplace(Isolate* isolate);
- static Local<Symbol> GetSearch(Isolate* isolate);
- static Local<Symbol> GetSplit(Isolate* isolate);
- static Local<Symbol> GetToPrimitive(Isolate* isolate);
- static Local<Symbol> GetToStringTag(Isolate* isolate);
- static Local<Symbol> GetUnscopables(Isolate* isolate);
- V8_INLINE static Symbol* Cast(Value* obj);
- private:
- Symbol();
- static void CheckCast(Value* obj);
- };
- /**
- * A private symbol
- *
- * This is an experimental feature. Use at your own risk.
- */
- class V8_EXPORT Private : public Data {
- public:
- /**
- * Returns the print name string of the private symbol, or undefined if none.
- */
- Local<Value> Name() const;
- /**
- * Create a private symbol. If name is not empty, it will be the description.
- */
- static Local<Private> New(Isolate* isolate,
- Local<String> name = Local<String>());
- /**
- * Retrieve a global private symbol. If a symbol with this name has not
- * been retrieved in the same isolate before, it is created.
- * Note that private symbols created this way are never collected, so
- * they should only be used for statically fixed properties.
- * Also, there is only one global name space for the names used as keys.
- * To minimize the potential for clashes, use qualified names as keys,
- * e.g., "Class#property".
- */
- static Local<Private> ForApi(Isolate* isolate, Local<String> name);
- V8_INLINE static Private* Cast(Data* data);
- private:
- Private();
- static void CheckCast(Data* that);
- };
- /**
- * A JavaScript number value (ECMA-262, 4.3.20)
- */
- class V8_EXPORT Number : public Primitive {
- public:
- double Value() const;
- static Local<Number> New(Isolate* isolate, double value);
- V8_INLINE static Number* Cast(v8::Value* obj);
- private:
- Number();
- static void CheckCast(v8::Value* obj);
- };
- /**
- * A JavaScript value representing a signed integer.
- */
- class V8_EXPORT Integer : public Number {
- public:
- static Local<Integer> New(Isolate* isolate, int32_t value);
- static Local<Integer> NewFromUnsigned(Isolate* isolate, uint32_t value);
- int64_t Value() const;
- V8_INLINE static Integer* Cast(v8::Value* obj);
- private:
- Integer();
- static void CheckCast(v8::Value* obj);
- };
- /**
- * A JavaScript value representing a 32-bit signed integer.
- */
- class V8_EXPORT Int32 : public Integer {
- public:
- int32_t Value() const;
- V8_INLINE static Int32* Cast(v8::Value* obj);
- private:
- Int32();
- static void CheckCast(v8::Value* obj);
- };
- /**
- * A JavaScript value representing a 32-bit unsigned integer.
- */
- class V8_EXPORT Uint32 : public Integer {
- public:
- uint32_t Value() const;
- V8_INLINE static Uint32* Cast(v8::Value* obj);
- private:
- Uint32();
- static void CheckCast(v8::Value* obj);
- };
- /**
- * A JavaScript BigInt value (https://tc39.github.io/proposal-bigint)
- */
- class V8_EXPORT BigInt : public Primitive {
- public:
- static Local<BigInt> New(Isolate* isolate, int64_t value);
- static Local<BigInt> NewFromUnsigned(Isolate* isolate, uint64_t value);
- /**
- * Creates a new BigInt object using a specified sign bit and a
- * specified list of digits/words.
- * The resulting number is calculated as:
- *
- * (-1)^sign_bit * (words[0] * (2^64)^0 + words[1] * (2^64)^1 + ...)
- */
- static MaybeLocal<BigInt> NewFromWords(Local<Context> context, int sign_bit,
- int word_count, const uint64_t* words);
- /**
- * Returns the value of this BigInt as an unsigned 64-bit integer.
- * If `lossless` is provided, it will reflect whether the return value was
- * truncated or wrapped around. In particular, it is set to `false` if this
- * BigInt is negative.
- */
- uint64_t Uint64Value(bool* lossless = nullptr) const;
- /**
- * Returns the value of this BigInt as a signed 64-bit integer.
- * If `lossless` is provided, it will reflect whether this BigInt was
- * truncated or not.
- */
- int64_t Int64Value(bool* lossless = nullptr) const;
- /**
- * Returns the number of 64-bit words needed to store the result of
- * ToWordsArray().
- */
- int WordCount() const;
- /**
- * Writes the contents of this BigInt to a specified memory location.
- * `sign_bit` must be provided and will be set to 1 if this BigInt is
- * negative.
- * `*word_count` has to be initialized to the length of the `words` array.
- * Upon return, it will be set to the actual number of words that would
- * be needed to store this BigInt (i.e. the return value of `WordCount()`).
- */
- void ToWordsArray(int* sign_bit, int* word_count, uint64_t* words) const;
- V8_INLINE static BigInt* Cast(v8::Value* obj);
- private:
- BigInt();
- static void CheckCast(v8::Value* obj);
- };
- /**
- * PropertyAttribute.
- */
- enum PropertyAttribute {
- /** None. **/
- None = 0,
- /** ReadOnly, i.e., not writable. **/
- ReadOnly = 1 << 0,
- /** DontEnum, i.e., not enumerable. **/
- DontEnum = 1 << 1,
- /** DontDelete, i.e., not configurable. **/
- DontDelete = 1 << 2
- };
- /**
- * Accessor[Getter|Setter] are used as callback functions when
- * setting|getting a particular property. See Object and ObjectTemplate's
- * method SetAccessor.
- */
- typedef void (*AccessorGetterCallback)(
- Local<String> property,
- const PropertyCallbackInfo<Value>& info);
- typedef void (*AccessorNameGetterCallback)(
- Local<Name> property,
- const PropertyCallbackInfo<Value>& info);
- typedef void (*AccessorSetterCallback)(
- Local<String> property,
- Local<Value> value,
- const PropertyCallbackInfo<void>& info);
- typedef void (*AccessorNameSetterCallback)(
- Local<Name> property,
- Local<Value> value,
- const PropertyCallbackInfo<void>& info);
- /**
- * Access control specifications.
- *
- * Some accessors should be accessible across contexts. These
- * accessors have an explicit access control parameter which specifies
- * the kind of cross-context access that should be allowed.
- *
- * TODO(dcarney): Remove PROHIBITS_OVERWRITING as it is now unused.
- */
- enum AccessControl {
- DEFAULT = 0,
- ALL_CAN_READ = 1,
- ALL_CAN_WRITE = 1 << 1,
- PROHIBITS_OVERWRITING = 1 << 2
- };
- /**
- * Property filter bits. They can be or'ed to build a composite filter.
- */
- enum PropertyFilter {
- ALL_PROPERTIES = 0,
- ONLY_WRITABLE = 1,
- ONLY_ENUMERABLE = 2,
- ONLY_CONFIGURABLE = 4,
- SKIP_STRINGS = 8,
- SKIP_SYMBOLS = 16
- };
- /**
- * Options for marking whether callbacks may trigger JS-observable side effects.
- * Side-effect-free callbacks are whitelisted during debug evaluation with
- * throwOnSideEffect. It applies when calling a Function, FunctionTemplate,
- * or an Accessor callback. For Interceptors, please see
- * PropertyHandlerFlags's kHasNoSideEffect.
- * Callbacks that only cause side effects to the receiver are whitelisted if
- * invoked on receiver objects that are created within the same debug-evaluate
- * call, as these objects are temporary and the side effect does not escape.
- */
- enum class SideEffectType {
- kHasSideEffect,
- kHasNoSideEffect,
- kHasSideEffectToReceiver
- };
- /**
- * Keys/Properties filter enums:
- *
- * KeyCollectionMode limits the range of collected properties. kOwnOnly limits
- * the collected properties to the given Object only. kIncludesPrototypes will
- * include all keys of the objects's prototype chain as well.
- */
- enum class KeyCollectionMode { kOwnOnly, kIncludePrototypes };
- /**
- * kIncludesIndices allows for integer indices to be collected, while
- * kSkipIndices will exclude integer indices from being collected.
- */
- enum class IndexFilter { kIncludeIndices, kSkipIndices };
- /**
- * kConvertToString will convert integer indices to strings.
- * kKeepNumbers will return numbers for integer indices.
- */
- enum class KeyConversionMode { kConvertToString, kKeepNumbers, kNoNumbers };
- /**
- * Integrity level for objects.
- */
- enum class IntegrityLevel { kFrozen, kSealed };
- /**
- * A JavaScript object (ECMA-262, 4.3.3)
- */
- class V8_EXPORT Object : public Value {
- public:
- /**
- * Set only return Just(true) or Empty(), so if it should never fail, use
- * result.Check().
- */
- V8_WARN_UNUSED_RESULT Maybe<bool> Set(Local<Context> context,
- Local<Value> key, Local<Value> value);
- V8_WARN_UNUSED_RESULT Maybe<bool> Set(Local<Context> context, uint32_t index,
- Local<Value> value);
- // Implements CreateDataProperty (ECMA-262, 7.3.4).
- //
- // Defines a configurable, writable, enumerable property with the given value
- // on the object unless the property already exists and is not configurable
- // or the object is not extensible.
- //
- // Returns true on success.
- V8_WARN_UNUSED_RESULT Maybe<bool> CreateDataProperty(Local<Context> context,
- Local<Name> key,
- Local<Value> value);
- V8_WARN_UNUSED_RESULT Maybe<bool> CreateDataProperty(Local<Context> context,
- uint32_t index,
- Local<Value> value);
- // Implements DefineOwnProperty.
- //
- // In general, CreateDataProperty will be faster, however, does not allow
- // for specifying attributes.
- //
- // Returns true on success.
- V8_WARN_UNUSED_RESULT Maybe<bool> DefineOwnProperty(
- Local<Context> context, Local<Name> key, Local<Value> value,
- PropertyAttribute attributes = None);
- // Implements Object.DefineProperty(O, P, Attributes), see Ecma-262 19.1.2.4.
- //
- // The defineProperty function is used to add an own property or
- // update the attributes of an existing own property of an object.
- //
- // Both data and accessor descriptors can be used.
- //
- // In general, CreateDataProperty is faster, however, does not allow
- // for specifying attributes or an accessor descriptor.
- //
- // The PropertyDescriptor can change when redefining a property.
- //
- // Returns true on success.
- V8_WARN_UNUSED_RESULT Maybe<bool> DefineProperty(
- Local<Context> context, Local<Name> key,
- PropertyDescriptor& descriptor); // NOLINT(runtime/references)
- V8_WARN_UNUSED_RESULT MaybeLocal<Value> Get(Local<Context> context,
- Local<Value> key);
- V8_WARN_UNUSED_RESULT MaybeLocal<Value> Get(Local<Context> context,
- uint32_t index);
- /**
- * Gets the property attributes of a property which can be None or
- * any combination of ReadOnly, DontEnum and DontDelete. Returns
- * None when the property doesn't exist.
- */
- V8_WARN_UNUSED_RESULT Maybe<PropertyAttribute> GetPropertyAttributes(
- Local<Context> context, Local<Value> key);
- /**
- * Returns Object.getOwnPropertyDescriptor as per ES2016 section 19.1.2.6.
- */
- V8_WARN_UNUSED_RESULT MaybeLocal<Value> GetOwnPropertyDescriptor(
- Local<Context> context, Local<Name> key);
- /**
- * Object::Has() calls the abstract operation HasProperty(O, P) described
- * in ECMA-262, 7.3.10. Has() returns
- * true, if the object has the property, either own or on the prototype chain.
- * Interceptors, i.e., PropertyQueryCallbacks, are called if present.
- *
- * Has() has the same side effects as JavaScript's `variable in object`.
- * For example, calling Has() on a revoked proxy will throw an exception.
- *
- * \note Has() converts the key to a name, which possibly calls back into
- * JavaScript.
- *
- * See also v8::Object::HasOwnProperty() and
- * v8::Object::HasRealNamedProperty().
- */
- V8_WARN_UNUSED_RESULT Maybe<bool> Has(Local<Context> context,
- Local<Value> key);
- V8_WARN_UNUSED_RESULT Maybe<bool> Delete(Local<Context> context,
- Local<Value> key);
- V8_WARN_UNUSED_RESULT Maybe<bool> Has(Local<Context> context, uint32_t index);
- V8_WARN_UNUSED_RESULT Maybe<bool> Delete(Local<Context> context,
- uint32_t index);
- /**
- * Note: SideEffectType affects the getter only, not the setter.
- */
- V8_WARN_UNUSED_RESULT Maybe<bool> SetAccessor(
- Local<Context> context, Local<Name> name,
- AccessorNameGetterCallback getter,
- AccessorNameSetterCallback setter = nullptr,
- MaybeLocal<Value> data = MaybeLocal<Value>(),
- AccessControl settings = DEFAULT, PropertyAttribute attribute = None,
- SideEffectType getter_side_effect_type = SideEffectType::kHasSideEffect,
- SideEffectType setter_side_effect_type = SideEffectType::kHasSideEffect);
- void SetAccessorProperty(Local<Name> name, Local<Function> getter,
- Local<Function> setter = Local<Function>(),
- PropertyAttribute attribute = None,
- AccessControl settings = DEFAULT);
- /**
- * Sets a native data property like Template::SetNativeDataProperty, but
- * this method sets on this object directly.
- */
- V8_WARN_UNUSED_RESULT Maybe<bool> SetNativeDataProperty(
- Local<Context> context, Local<Name> name,
- AccessorNameGetterCallback getter,
- AccessorNameSetterCallback setter = nullptr,
- Local<Value> data = Local<Value>(), PropertyAttribute attributes = None,
- SideEffectType getter_side_effect_type = SideEffectType::kHasSideEffect,
- SideEffectType setter_side_effect_type = SideEffectType::kHasSideEffect);
- /**
- * Attempts to create a property with the given name which behaves like a data
- * property, except that the provided getter is invoked (and provided with the
- * data value) to supply its value the first time it is read. After the
- * property is accessed once, it is replaced with an ordinary data property.
- *
- * Analogous to Template::SetLazyDataProperty.
- */
- V8_WARN_UNUSED_RESULT Maybe<bool> SetLazyDataProperty(
- Local<Context> context, Local<Name> name,
- AccessorNameGetterCallback getter, Local<Value> data = Local<Value>(),
- PropertyAttribute attributes = None,
- SideEffectType getter_side_effect_type = SideEffectType::kHasSideEffect,
- SideEffectType setter_side_effect_type = SideEffectType::kHasSideEffect);
- /**
- * Functionality for private properties.
- * This is an experimental feature, use at your own risk.
- * Note: Private properties are not inherited. Do not rely on this, since it
- * may change.
- */
- Maybe<bool> HasPrivate(Local<Context> context, Local<Private> key);
- Maybe<bool> SetPrivate(Local<Context> context, Local<Private> key,
- Local<Value> value);
- Maybe<bool> DeletePrivate(Local<Context> context, Local<Private> key);
- MaybeLocal<Value> GetPrivate(Local<Context> context, Local<Private> key);
- /**
- * Returns an array containing the names of the enumerable properties
- * of this object, including properties from prototype objects. The
- * array returned by this method contains the same values as would
- * be enumerated by a for-in statement over this object.
- */
- V8_WARN_UNUSED_RESULT MaybeLocal<Array> GetPropertyNames(
- Local<Context> context);
- V8_WARN_UNUSED_RESULT MaybeLocal<Array> GetPropertyNames(
- Local<Context> context, KeyCollectionMode mode,
- PropertyFilter property_filter, IndexFilter index_filter,
- KeyConversionMode key_conversion = KeyConversionMode::kKeepNumbers);
- /**
- * This function has the same functionality as GetPropertyNames but
- * the returned array doesn't contain the names of properties from
- * prototype objects.
- */
- V8_WARN_UNUSED_RESULT MaybeLocal<Array> GetOwnPropertyNames(
- Local<Context> context);
- /**
- * Returns an array containing the names of the filtered properties
- * of this object, including properties from prototype objects. The
- * array returned by this method contains the same values as would
- * be enumerated by a for-in statement over this object.
- */
- V8_WARN_UNUSED_RESULT MaybeLocal<Array> GetOwnPropertyNames(
- Local<Context> context, PropertyFilter filter,
- KeyConversionMode key_conversion = KeyConversionMode::kKeepNumbers);
- /**
- * Get the prototype object. This does not skip objects marked to
- * be skipped by __proto__ and it does not consult the security
- * handler.
- */
- Local<Value> GetPrototype();
- /**
- * Set the prototype object. This does not skip objects marked to
- * be skipped by __proto__ and it does not consult the security
- * handler.
- */
- V8_WARN_UNUSED_RESULT Maybe<bool> SetPrototype(Local<Context> context,
- Local<Value> prototype);
- /**
- * Finds an instance of the given function template in the prototype
- * chain.
- */
- Local<Object> FindInstanceInPrototypeChain(Local<FunctionTemplate> tmpl);
- /**
- * Call builtin Object.prototype.toString on this object.
- * This is different from Value::ToString() that may call
- * user-defined toString function. This one does not.
- */
- V8_WARN_UNUSED_RESULT MaybeLocal<String> ObjectProtoToString(
- Local<Context> context);
- /**
- * Returns the name of the function invoked as a constructor for this object.
- */
- Local<String> GetConstructorName();
- /**
- * Sets the integrity level of the object.
- */
- Maybe<bool> SetIntegrityLevel(Local<Context> context, IntegrityLevel level);
- /** Gets the number of internal fields for this Object. */
- int InternalFieldCount();
- /** Same as above, but works for PersistentBase. */
- V8_INLINE static int InternalFieldCount(
- const PersistentBase<Object>& object) {
- return object.val_->InternalFieldCount();
- }
- /** Same as above, but works for TracedReferenceBase. */
- V8_INLINE static int InternalFieldCount(
- const TracedReferenceBase<Object>& object) {
- return object.val_->InternalFieldCount();
- }
- /** Gets the value from an internal field. */
- V8_INLINE Local<Value> GetInternalField(int index);
- /** Sets the value in an internal field. */
- void SetInternalField(int index, Local<Value> value);
- /**
- * Gets a 2-byte-aligned native pointer from an internal field. This field
- * must have been set by SetAlignedPointerInInternalField, everything else
- * leads to undefined behavior.
- */
- V8_INLINE void* GetAlignedPointerFromInternalField(int index);
- /** Same as above, but works for PersistentBase. */
- V8_INLINE static void* GetAlignedPointerFromInternalField(
- const PersistentBase<Object>& object, int index) {
- return object.val_->GetAlignedPointerFromInternalField(index);
- }
- /** Same as above, but works for TracedGlobal. */
- V8_INLINE static void* GetAlignedPointerFromInternalField(
- const TracedReferenceBase<Object>& object, int index) {
- return object.val_->GetAlignedPointerFromInternalField(index);
- }
- /**
- * Sets a 2-byte-aligned native pointer in an internal field. To retrieve such
- * a field, GetAlignedPointerFromInternalField must be used, everything else
- * leads to undefined behavior.
- */
- void SetAlignedPointerInInternalField(int index, void* value);
- void SetAlignedPointerInInternalFields(int argc, int indices[],
- void* values[]);
- /**
- * HasOwnProperty() is like JavaScript's Object.prototype.hasOwnProperty().
- *
- * See also v8::Object::Has() and v8::Object::HasRealNamedProperty().
- */
- V8_WARN_UNUSED_RESULT Maybe<bool> HasOwnProperty(Local<Context> context,
- Local<Name> key);
- V8_WARN_UNUSED_RESULT Maybe<bool> HasOwnProperty(Local<Context> context,
- uint32_t index);
- /**
- * Use HasRealNamedProperty() if you want to check if an object has an own
- * property without causing side effects, i.e., without calling interceptors.
- *
- * This function is similar to v8::Object::HasOwnProperty(), but it does not
- * call interceptors.
- *
- * \note Consider using non-masking interceptors, i.e., the interceptors are
- * not called if the receiver has the real named property. See
- * `v8::PropertyHandlerFlags::kNonMasking`.
- *
- * See also v8::Object::Has().
- */
- V8_WARN_UNUSED_RESULT Maybe<bool> HasRealNamedProperty(Local<Context> context,
- Local<Name> key);
- V8_WARN_UNUSED_RESULT Maybe<bool> HasRealIndexedProperty(
- Local<Context> context, uint32_t index);
- V8_WARN_UNUSED_RESULT Maybe<bool> HasRealNamedCallbackProperty(
- Local<Context> context, Local<Name> key);
- /**
- * If result.IsEmpty() no real property was located in the prototype chain.
- * This means interceptors in the prototype chain are not called.
- */
- V8_WARN_UNUSED_RESULT MaybeLocal<Value> GetRealNamedPropertyInPrototypeChain(
- Local<Context> context, Local<Name> key);
- /**
- * Gets the property attributes of a real property in the prototype chain,
- * which can be None or any combination of ReadOnly, DontEnum and DontDelete.
- * Interceptors in the prototype chain are not called.
- */
- V8_WARN_UNUSED_RESULT Maybe<PropertyAttribute>
- GetRealNamedPropertyAttributesInPrototypeChain(Local<Context> context,
- Local<Name> key);
- /**
- * If result.IsEmpty() no real property was located on the object or
- * in the prototype chain.
- * This means interceptors in the prototype chain are not called.
- */
- V8_WARN_UNUSED_RESULT MaybeLocal<Value> GetRealNamedProperty(
- Local<Context> context, Local<Name> key);
- /**
- * Gets the property attributes of a real property which can be
- * None or any combination of ReadOnly, DontEnum and DontDelete.
- * Interceptors in the prototype chain are not called.
- */
- V8_WARN_UNUSED_RESULT Maybe<PropertyAttribute> GetRealNamedPropertyAttributes(
- Local<Context> context, Local<Name> key);
- /** Tests for a named lookup interceptor.*/
- bool HasNamedLookupInterceptor();
- /** Tests for an index lookup interceptor.*/
- bool HasIndexedLookupInterceptor();
- /**
- * Returns the identity hash for this object. The current implementation
- * uses a hidden property on the object to store the identity hash.
- *
- * The return value will never be 0. Also, it is not guaranteed to be
- * unique.
- */
- int GetIdentityHash();
- /**
- * Clone this object with a fast but shallow copy. Values will point
- * to the same values as the original object.
- */
- // TODO(dcarney): take an isolate and optionally bail out?
- Local<Object> Clone();
- /**
- * Returns the context in which the object was created.
- */
- Local<Context> CreationContext();
- /** Same as above, but works for Persistents */
- V8_INLINE static Local<Context> CreationContext(
- const PersistentBase<Object>& object) {
- return object.val_->CreationContext();
- }
- /**
- * Checks whether a callback is set by the
- * ObjectTemplate::SetCallAsFunctionHandler method.
- * When an Object is callable this method returns true.
- */
- bool IsCallable();
- /**
- * True if this object is a constructor.
- */
- bool IsConstructor();
- /**
- * True if this object can carry information relevant to the embedder in its
- * embedder fields, false otherwise. This is generally true for objects
- * constructed through function templates but also holds for other types where
- * V8 automatically adds internal fields at compile time, such as e.g.
- * v8::ArrayBuffer.
- */
- bool IsApiWrapper();
- /**
- * Call an Object as a function if a callback is set by the
- * ObjectTemplate::SetCallAsFunctionHandler method.
- */
- V8_WARN_UNUSED_RESULT MaybeLocal<Value> CallAsFunction(Local<Context> context,
- Local<Value> recv,
- int argc,
- Local<Value> argv[]);
- /**
- * Call an Object as a constructor if a callback is set by the
- * ObjectTemplate::SetCallAsFunctionHandler method.
- * Note: This method behaves like the Function::NewInstance method.
- */
- V8_WARN_UNUSED_RESULT MaybeLocal<Value> CallAsConstructor(
- Local<Context> context, int argc, Local<Value> argv[]);
- /**
- * Return the isolate to which the Object belongs to.
- */
- Isolate* GetIsolate();
- /**
- * If this object is a Set, Map, WeakSet or WeakMap, this returns a
- * representation of the elements of this object as an array.
- * If this object is a SetIterator or MapIterator, this returns all
- * elements of the underlying collection, starting at the iterator's current
- * position.
- * For other types, this will return an empty MaybeLocal<Array> (without
- * scheduling an exception).
- */
- MaybeLocal<Array> PreviewEntries(bool* is_key_value);
- static Local<Object> New(Isolate* isolate);
- /**
- * Creates a JavaScript object with the given properties, and
- * a the given prototype_or_null (which can be any JavaScript
- * value, and if it's null, the newly created object won't have
- * a prototype at all). This is similar to Object.create().
- * All properties will be created as enumerable, configurable
- * and writable properties.
- */
- static Local<Object> New(Isolate* isolate, Local<Value> prototype_or_null,
- Local<Name>* names, Local<Value>* values,
- size_t length);
- V8_INLINE static Object* Cast(Value* obj);
- private:
- Object();
- static void CheckCast(Value* obj);
- Local<Value> SlowGetInternalField(int index);
- void* SlowGetAlignedPointerFromInternalField(int index);
- };
- /**
- * An instance of the built-in array constructor (ECMA-262, 15.4.2).
- */
- class V8_EXPORT Array : public Object {
- public:
- uint32_t Length() const;
- /**
- * Creates a JavaScript array with the given length. If the length
- * is negative the returned array will have length 0.
- */
- static Local<Array> New(Isolate* isolate, int length = 0);
- /**
- * Creates a JavaScript array out of a Local<Value> array in C++
- * with a known length.
- */
- static Local<Array> New(Isolate* isolate, Local<Value>* elements,
- size_t length);
- V8_INLINE static Array* Cast(Value* obj);
- private:
- Array();
- static void CheckCast(Value* obj);
- };
- /**
- * An instance of the built-in Map constructor (ECMA-262, 6th Edition, 23.1.1).
- */
- class V8_EXPORT Map : public Object {
- public:
- size_t Size() const;
- void Clear();
- V8_WARN_UNUSED_RESULT MaybeLocal<Value> Get(Local<Context> context,
- Local<Value> key);
- V8_WARN_UNUSED_RESULT MaybeLocal<Map> Set(Local<Context> context,
- Local<Value> key,
- Local<Value> value);
- V8_WARN_UNUSED_RESULT Maybe<bool> Has(Local<Context> context,
- Local<Value> key);
- V8_WARN_UNUSED_RESULT Maybe<bool> Delete(Local<Context> context,
- Local<Value> key);
- /**
- * Returns an array of length Size() * 2, where index N is the Nth key and
- * index N + 1 is the Nth value.
- */
- Local<Array> AsArray() const;
- /**
- * Creates a new empty Map.
- */
- static Local<Map> New(Isolate* isolate);
- V8_INLINE static Map* Cast(Value* obj);
- private:
- Map();
- static void CheckCast(Value* obj);
- };
- /**
- * An instance of the built-in Set constructor (ECMA-262, 6th Edition, 23.2.1).
- */
- class V8_EXPORT Set : public Object {
- public:
- size_t Size() const;
- void Clear();
- V8_WARN_UNUSED_RESULT MaybeLocal<Set> Add(Local<Context> context,
- Local<Value> key);
- V8_WARN_UNUSED_RESULT Maybe<bool> Has(Local<Context> context,
- Local<Value> key);
- V8_WARN_UNUSED_RESULT Maybe<bool> Delete(Local<Context> context,
- Local<Value> key);
- /**
- * Returns an array of the keys in this Set.
- */
- Local<Array> AsArray() const;
- /**
- * Creates a new empty Set.
- */
- static Local<Set> New(Isolate* isolate);
- V8_INLINE static Set* Cast(Value* obj);
- private:
- Set();
- static void CheckCast(Value* obj);
- };
- template<typename T>
- class ReturnValue {
- public:
- template <class S> V8_INLINE ReturnValue(const ReturnValue<S>& that)
- : value_(that.value_) {
- TYPE_CHECK(T, S);
- }
- // Local setters
- template <typename S>
- V8_INLINE void Set(const Global<S>& handle);
- template <typename S>
- V8_INLINE void Set(const TracedReferenceBase<S>& handle);
- template <typename S>
- V8_INLINE void Set(const Local<S> handle);
- // Fast primitive setters
- V8_INLINE void Set(bool value);
- V8_INLINE void Set(double i);
- V8_INLINE void Set(int32_t i);
- V8_INLINE void Set(uint32_t i);
- // Fast JS primitive setters
- V8_INLINE void SetNull();
- V8_INLINE void SetUndefined();
- V8_INLINE void SetEmptyString();
- // Convenience getter for Isolate
- V8_INLINE Isolate* GetIsolate() const;
- // Pointer setter: Uncompilable to prevent inadvertent misuse.
- template <typename S>
- V8_INLINE void Set(S* whatever);
- // Getter. Creates a new Local<> so it comes with a certain performance
- // hit. If the ReturnValue was not yet set, this will return the undefined
- // value.
- V8_INLINE Local<Value> Get() const;
- private:
- template<class F> friend class ReturnValue;
- template<class F> friend class FunctionCallbackInfo;
- template<class F> friend class PropertyCallbackInfo;
- template <class F, class G, class H>
- friend class PersistentValueMapBase;
- V8_INLINE void SetInternal(internal::Address value) { *value_ = value; }
- V8_INLINE internal::Address GetDefaultValue();
- V8_INLINE explicit ReturnValue(internal::Address* slot);
- internal::Address* value_;
- };
- /**
- * The argument information given to function call callbacks. This
- * class provides access to information about the context of the call,
- * including the receiver, the number and values of arguments, and
- * the holder of the function.
- */
- template<typename T>
- class FunctionCallbackInfo {
- public:
- /** The number of available arguments. */
- V8_INLINE int Length() const;
- /** Accessor for the available arguments. */
- V8_INLINE Local<Value> operator[](int i) const;
- /** Returns the receiver. This corresponds to the "this" value. */
- V8_INLINE Local<Object> This() const;
- /**
- * If the callback was created without a Signature, this is the same
- * value as This(). If there is a signature, and the signature didn't match
- * This() but one of its hidden prototypes, this will be the respective
- * hidden prototype.
- *
- * Note that this is not the prototype of This() on which the accessor
- * referencing this callback was found (which in V8 internally is often
- * referred to as holder [sic]).
- */
- V8_INLINE Local<Object> Holder() const;
- /** For construct calls, this returns the "new.target" value. */
- V8_INLINE Local<Value> NewTarget() const;
- /** Indicates whether this is a regular call or a construct call. */
- V8_INLINE bool IsConstructCall() const;
- /** The data argument specified when creating the callback. */
- V8_INLINE Local<Value> Data() const;
- /** The current Isolate. */
- V8_INLINE Isolate* GetIsolate() const;
- /** The ReturnValue for the call. */
- V8_INLINE ReturnValue<T> GetReturnValue() const;
- // This shouldn't be public, but the arm compiler needs it.
- static const int kArgsLength = 6;
- protected:
- friend class internal::FunctionCallbackArguments;
- friend class internal::CustomArguments<FunctionCallbackInfo>;
- friend class debug::ConsoleCallArguments;
- static const int kHolderIndex = 0;
- static const int kIsolateIndex = 1;
- static const int kReturnValueDefaultValueIndex = 2;
- static const int kReturnValueIndex = 3;
- static const int kDataIndex = 4;
- static const int kNewTargetIndex = 5;
- V8_INLINE FunctionCallbackInfo(internal::Address* implicit_args,
- internal::Address* values, int length);
- internal::Address* implicit_args_;
- internal::Address* values_;
- int length_;
- };
- /**
- * The information passed to a property callback about the context
- * of the property access.
- */
- template<typename T>
- class PropertyCallbackInfo {
- public:
- /**
- * \return The isolate of the property access.
- */
- V8_INLINE Isolate* GetIsolate() const;
- /**
- * \return The data set in the configuration, i.e., in
- * `NamedPropertyHandlerConfiguration` or
- * `IndexedPropertyHandlerConfiguration.`
- */
- V8_INLINE Local<Value> Data() const;
- /**
- * \return The receiver. In many cases, this is the object on which the
- * property access was intercepted. When using
- * `Reflect.get`, `Function.prototype.call`, or similar functions, it is the
- * object passed in as receiver or thisArg.
- *
- * \code
- * void GetterCallback(Local<Name> name,
- * const v8::PropertyCallbackInfo<v8::Value>& info) {
- * auto context = info.GetIsolate()->GetCurrentContext();
- *
- * v8::Local<v8::Value> a_this =
- * info.This()
- * ->GetRealNamedProperty(context, v8_str("a"))
- * .ToLocalChecked();
- * v8::Local<v8::Value> a_holder =
- * info.Holder()
- * ->GetRealNamedProperty(context, v8_str("a"))
- * .ToLocalChecked();
- *
- * CHECK(v8_str("r")->Equals(context, a_this).FromJust());
- * CHECK(v8_str("obj")->Equals(context, a_holder).FromJust());
- *
- * info.GetReturnValue().Set(name);
- * }
- *
- * v8::Local<v8::FunctionTemplate> templ =
- * v8::FunctionTemplate::New(isolate);
- * templ->InstanceTemplate()->SetHandler(
- * v8::NamedPropertyHandlerConfiguration(GetterCallback));
- * LocalContext env;
- * env->Global()
- * ->Set(env.local(), v8_str("obj"), templ->GetFunction(env.local())
- * .ToLocalChecked()
- * ->NewInstance(env.local())
- * .ToLocalChecked())
- * .FromJust();
- *
- * CompileRun("obj.a = 'obj'; var r = {a: 'r'}; Reflect.get(obj, 'x', r)");
- * \endcode
- */
- V8_INLINE Local<Object> This() const;
- /**
- * \return The object in the prototype chain of the receiver that has the
- * interceptor. Suppose you have `x` and its prototype is `y`, and `y`
- * has an interceptor. Then `info.This()` is `x` and `info.Holder()` is `y`.
- * The Holder() could be a hidden object (the global object, rather
- * than the global proxy).
- *
- * \note For security reasons, do not pass the object back into the runtime.
- */
- V8_INLINE Local<Object> Holder() const;
- /**
- * \return The return value of the callback.
- * Can be changed by calling Set().
- * \code
- * info.GetReturnValue().Set(...)
- * \endcode
- *
- */
- V8_INLINE ReturnValue<T> GetReturnValue() const;
- /**
- * \return True if the intercepted function should throw if an error occurs.
- * Usually, `true` corresponds to `'use strict'`.
- *
- * \note Always `false` when intercepting `Reflect.set()`
- * independent of the language mode.
- */
- V8_INLINE bool ShouldThrowOnError() const;
- // This shouldn't be public, but the arm compiler needs it.
- static const int kArgsLength = 7;
- protected:
- friend class MacroAssembler;
- friend class internal::PropertyCallbackArguments;
- friend class internal::CustomArguments<PropertyCallbackInfo>;
- static const int kShouldThrowOnErrorIndex = 0;
- static const int kHolderIndex = 1;
- static const int kIsolateIndex = 2;
- static const int kReturnValueDefaultValueIndex = 3;
- static const int kReturnValueIndex = 4;
- static const int kDataIndex = 5;
- static const int kThisIndex = 6;
- V8_INLINE PropertyCallbackInfo(internal::Address* args) : args_(args) {}
- internal::Address* args_;
- };
- typedef void (*FunctionCallback)(const FunctionCallbackInfo<Value>& info);
- enum class ConstructorBehavior { kThrow, kAllow };
- /**
- * A JavaScript function object (ECMA-262, 15.3).
- */
- class V8_EXPORT Function : public Object {
- public:
- /**
- * Create a function in the current execution context
- * for a given FunctionCallback.
- */
- static MaybeLocal<Function> New(
- Local<Context> context, FunctionCallback callback,
- Local<Value> data = Local<Value>(), int length = 0,
- ConstructorBehavior behavior = ConstructorBehavior::kAllow,
- SideEffectType side_effect_type = SideEffectType::kHasSideEffect);
- V8_WARN_UNUSED_RESULT MaybeLocal<Object> NewInstance(
- Local<Context> context, int argc, Local<Value> argv[]) const;
- V8_WARN_UNUSED_RESULT MaybeLocal<Object> NewInstance(
- Local<Context> context) const {
- return NewInstance(context, 0, nullptr);
- }
- /**
- * When side effect checks are enabled, passing kHasNoSideEffect allows the
- * constructor to be invoked without throwing. Calls made within the
- * constructor are still checked.
- */
- V8_WARN_UNUSED_RESULT MaybeLocal<Object> NewInstanceWithSideEffectType(
- Local<Context> context, int argc, Local<Value> argv[],
- SideEffectType side_effect_type = SideEffectType::kHasSideEffect) const;
- V8_WARN_UNUSED_RESULT MaybeLocal<Value> Call(Local<Context> context,
- Local<Value> recv, int argc,
- Local<Value> argv[]);
- void SetName(Local<String> name);
- Local<Value> GetName() const;
- /**
- * Name inferred from variable or property assignment of this function.
- * Used to facilitate debugging and profiling of JavaScript code written
- * in an OO style, where many functions are anonymous but are assigned
- * to object properties.
- */
- Local<Value> GetInferredName() const;
- /**
- * displayName if it is set, otherwise name if it is configured, otherwise
- * function name, otherwise inferred name.
- */
- Local<Value> GetDebugName() const;
- /**
- * User-defined name assigned to the "displayName" property of this function.
- * Used to facilitate debugging and profiling of JavaScript code.
- */
- Local<Value> GetDisplayName() const;
- /**
- * Returns zero based line number of function body and
- * kLineOffsetNotFound if no information available.
- */
- int GetScriptLineNumber() const;
- /**
- * Returns zero based column number of function body and
- * kLineOffsetNotFound if no information available.
- */
- int GetScriptColumnNumber() const;
- /**
- * Returns scriptId.
- */
- int ScriptId() const;
- /**
- * Returns the original function if this function is bound, else returns
- * v8::Undefined.
- */
- Local<Value> GetBoundFunction() const;
- ScriptOrigin GetScriptOrigin() const;
- V8_INLINE static Function* Cast(Value* obj);
- static const int kLineOffsetNotFound;
- private:
- Function();
- static void CheckCast(Value* obj);
- };
- #ifndef V8_PROMISE_INTERNAL_FIELD_COUNT
- // The number of required internal fields can be defined by embedder.
- #define V8_PROMISE_INTERNAL_FIELD_COUNT 0
- #endif
- /**
- * An instance of the built-in Promise constructor (ES6 draft).
- */
- class V8_EXPORT Promise : public Object {
- public:
- /**
- * State of the promise. Each value corresponds to one of the possible values
- * of the [[PromiseState]] field.
- */
- enum PromiseState { kPending, kFulfilled, kRejected };
- class V8_EXPORT Resolver : public Object {
- public:
- /**
- * Create a new resolver, along with an associated promise in pending state.
- */
- static V8_WARN_UNUSED_RESULT MaybeLocal<Resolver> New(
- Local<Context> context);
- /**
- * Extract the associated promise.
- */
- Local<Promise> GetPromise();
- /**
- * Resolve/reject the associated promise with a given value.
- * Ignored if the promise is no longer pending.
- */
- V8_WARN_UNUSED_RESULT Maybe<bool> Resolve(Local<Context> context,
- Local<Value> value);
- V8_WARN_UNUSED_RESULT Maybe<bool> Reject(Local<Context> context,
- Local<Value> value);
- V8_INLINE static Resolver* Cast(Value* obj);
- private:
- Resolver();
- static void CheckCast(Value* obj);
- };
- /**
- * Register a resolution/rejection handler with a promise.
- * The handler is given the respective resolution/rejection value as
- * an argument. If the promise is already resolved/rejected, the handler is
- * invoked at the end of turn.
- */
- V8_WARN_UNUSED_RESULT MaybeLocal<Promise> Catch(Local<Context> context,
- Local<Function> handler);
- V8_WARN_UNUSED_RESULT MaybeLocal<Promise> Then(Local<Context> context,
- Local<Function> handler);
- V8_WARN_UNUSED_RESULT MaybeLocal<Promise> Then(Local<Context> context,
- Local<Function> on_fulfilled,
- Local<Function> on_rejected);
- /**
- * Returns true if the promise has at least one derived promise, and
- * therefore resolve/reject handlers (including default handler).
- */
- bool HasHandler();
- /**
- * Returns the content of the [[PromiseResult]] field. The Promise must not
- * be pending.
- */
- Local<Value> Result();
- /**
- * Returns the value of the [[PromiseState]] field.
- */
- PromiseState State();
- /**
- * Marks this promise as handled to avoid reporting unhandled rejections.
- */
- void MarkAsHandled();
- V8_INLINE static Promise* Cast(Value* obj);
- static const int kEmbedderFieldCount = V8_PROMISE_INTERNAL_FIELD_COUNT;
- private:
- Promise();
- static void CheckCast(Value* obj);
- };
- /**
- * An instance of a Property Descriptor, see Ecma-262 6.2.4.
- *
- * Properties in a descriptor are present or absent. If you do not set
- * `enumerable`, `configurable`, and `writable`, they are absent. If `value`,
- * `get`, or `set` are absent, but you must specify them in the constructor, use
- * empty handles.
- *
- * Accessors `get` and `set` must be callable or undefined if they are present.
- *
- * \note Only query properties if they are present, i.e., call `x()` only if
- * `has_x()` returns true.
- *
- * \code
- * // var desc = {writable: false}
- * v8::PropertyDescriptor d(Local<Value>()), false);
- * d.value(); // error, value not set
- * if (d.has_writable()) {
- * d.writable(); // false
- * }
- *
- * // var desc = {value: undefined}
- * v8::PropertyDescriptor d(v8::Undefined(isolate));
- *
- * // var desc = {get: undefined}
- * v8::PropertyDescriptor d(v8::Undefined(isolate), Local<Value>()));
- * \endcode
- */
- class V8_EXPORT PropertyDescriptor {
- public:
- // GenericDescriptor
- PropertyDescriptor();
- // DataDescriptor
- explicit PropertyDescriptor(Local<Value> value);
- // DataDescriptor with writable property
- PropertyDescriptor(Local<Value> value, bool writable);
- // AccessorDescriptor
- PropertyDescriptor(Local<Value> get, Local<Value> set);
- ~PropertyDescriptor();
- Local<Value> value() const;
- bool has_value() const;
- Local<Value> get() const;
- bool has_get() const;
- Local<Value> set() const;
- bool has_set() const;
- void set_enumerable(bool enumerable);
- bool enumerable() const;
- bool has_enumerable() const;
- void set_configurable(bool configurable);
- bool configurable() const;
- bool has_configurable() const;
- bool writable() const;
- bool has_writable() const;
- struct PrivateData;
- PrivateData* get_private() const { return private_; }
- PropertyDescriptor(const PropertyDescriptor&) = delete;
- void operator=(const PropertyDescriptor&) = delete;
- private:
- PrivateData* private_;
- };
- /**
- * An instance of the built-in Proxy constructor (ECMA-262, 6th Edition,
- * 26.2.1).
- */
- class V8_EXPORT Proxy : public Object {
- public:
- Local<Value> GetTarget();
- Local<Value> GetHandler();
- bool IsRevoked();
- void Revoke();
- /**
- * Creates a new Proxy for the target object.
- */
- static MaybeLocal<Proxy> New(Local<Context> context,
- Local<Object> local_target,
- Local<Object> local_handler);
- V8_INLINE static Proxy* Cast(Value* obj);
- private:
- Proxy();
- static void CheckCast(Value* obj);
- };
- /**
- * Points to an unowned continous buffer holding a known number of elements.
- *
- * This is similar to std::span (under consideration for C++20), but does not
- * require advanced C++ support. In the (far) future, this may be replaced with
- * or aliased to std::span.
- *
- * To facilitate future migration, this class exposes a subset of the interface
- * implemented by std::span.
- */
- template <typename T>
- class V8_EXPORT MemorySpan {
- public:
- /** The default constructor creates an empty span. */
- constexpr MemorySpan() = default;
- constexpr MemorySpan(T* data, size_t size) : data_(data), size_(size) {}
- /** Returns a pointer to the beginning of the buffer. */
- constexpr T* data() const { return data_; }
- /** Returns the number of elements that the buffer holds. */
- constexpr size_t size() const { return size_; }
- private:
- T* data_ = nullptr;
- size_t size_ = 0;
- };
- /**
- * An owned byte buffer with associated size.
- */
- struct OwnedBuffer {
- std::unique_ptr<const uint8_t[]> buffer;
- size_t size = 0;
- OwnedBuffer(std::unique_ptr<const uint8_t[]> buffer, size_t size)
- : buffer(std::move(buffer)), size(size) {}
- OwnedBuffer() = default;
- };
- // Wrapper around a compiled WebAssembly module, which is potentially shared by
- // different WasmModuleObjects.
- class V8_EXPORT CompiledWasmModule {
- public:
- /**
- * Serialize the compiled module. The serialized data does not include the
- * wire bytes.
- */
- OwnedBuffer Serialize();
- /**
- * Get the (wasm-encoded) wire bytes that were used to compile this module.
- */
- MemorySpan<const uint8_t> GetWireBytesRef();
- private:
- explicit CompiledWasmModule(std::shared_ptr<internal::wasm::NativeModule>);
- friend class Utils;
- const std::shared_ptr<internal::wasm::NativeModule> native_module_;
- };
- // An instance of WebAssembly.Module.
- class V8_EXPORT WasmModuleObject : public Object {
- public:
- WasmModuleObject() = delete;
- /**
- * Efficiently re-create a WasmModuleObject, without recompiling, from
- * a CompiledWasmModule.
- */
- static MaybeLocal<WasmModuleObject> FromCompiledModule(
- Isolate* isolate, const CompiledWasmModule&);
- /**
- * Get the compiled module for this module object. The compiled module can be
- * shared by several module objects.
- */
- CompiledWasmModule GetCompiledModule();
- /**
- * If possible, deserialize the module, otherwise compile it from the provided
- * uncompiled bytes.
- */
- static MaybeLocal<WasmModuleObject> DeserializeOrCompile(
- Isolate* isolate, MemorySpan<const uint8_t> serialized_module,
- MemorySpan<const uint8_t> wire_bytes);
- V8_INLINE static WasmModuleObject* Cast(Value* obj);
- private:
- static MaybeLocal<WasmModuleObject> Deserialize(
- Isolate* isolate, MemorySpan<const uint8_t> serialized_module,
- MemorySpan<const uint8_t> wire_bytes);
- static MaybeLocal<WasmModuleObject> Compile(Isolate* isolate,
- const uint8_t* start,
- size_t length);
- static void CheckCast(Value* obj);
- };
- /**
- * The V8 interface for WebAssembly streaming compilation. When streaming
- * compilation is initiated, V8 passes a {WasmStreaming} object to the embedder
- * such that the embedder can pass the input bytes for streaming compilation to
- * V8.
- */
- class V8_EXPORT WasmStreaming final {
- public:
- class WasmStreamingImpl;
- /**
- * Client to receive streaming event notifications.
- */
- class Client {
- public:
- virtual ~Client() = default;
- /**
- * Passes the fully compiled module to the client. This can be used to
- * implement code caching.
- */
- virtual void OnModuleCompiled(CompiledWasmModule compiled_module) = 0;
- };
- explicit WasmStreaming(std::unique_ptr<WasmStreamingImpl> impl);
- ~WasmStreaming();
- /**
- * Pass a new chunk of bytes to WebAssembly streaming compilation.
- * The buffer passed into {OnBytesReceived} is owned by the caller.
- */
- void OnBytesReceived(const uint8_t* bytes, size_t size);
- /**
- * {Finish} should be called after all received bytes where passed to
- * {OnBytesReceived} to tell V8 that there will be no more bytes. {Finish}
- * does not have to be called after {Abort} has been called already.
- */
- void Finish();
- /**
- * Abort streaming compilation. If {exception} has a value, then the promise
- * associated with streaming compilation is rejected with that value. If
- * {exception} does not have value, the promise does not get rejected.
- */
- void Abort(MaybeLocal<Value> exception);
- /**
- * Passes previously compiled module bytes. This must be called before
- * {OnBytesReceived}, {Finish}, or {Abort}. Returns true if the module bytes
- * can be used, false otherwise. The buffer passed via {bytes} and {size}
- * is owned by the caller. If {SetCompiledModuleBytes} returns true, the
- * buffer must remain valid until either {Finish} or {Abort} completes.
- */
- bool SetCompiledModuleBytes(const uint8_t* bytes, size_t size);
- /**
- * Sets the client object that will receive streaming event notifications.
- * This must be called before {OnBytesReceived}, {Finish}, or {Abort}.
- */
- void SetClient(std::shared_ptr<Client> client);
- /**
- * Unpacks a {WasmStreaming} object wrapped in a {Managed} for the embedder.
- * Since the embedder is on the other side of the API, it cannot unpack the
- * {Managed} itself.
- */
- static std::shared_ptr<WasmStreaming> Unpack(Isolate* isolate,
- Local<Value> value);
- private:
- std::unique_ptr<WasmStreamingImpl> impl_;
- };
- // TODO(mtrofin): when streaming compilation is done, we can rename this
- // to simply WasmModuleObjectBuilder
- class V8_EXPORT WasmModuleObjectBuilderStreaming final {
- public:
- explicit WasmModuleObjectBuilderStreaming(Isolate* isolate);
- /**
- * The buffer passed into OnBytesReceived is owned by the caller.
- */
- void OnBytesReceived(const uint8_t*, size_t size);
- void Finish();
- /**
- * Abort streaming compilation. If {exception} has a value, then the promise
- * associated with streaming compilation is rejected with that value. If
- * {exception} does not have value, the promise does not get rejected.
- */
- void Abort(MaybeLocal<Value> exception);
- Local<Promise> GetPromise();
- ~WasmModuleObjectBuilderStreaming() = default;
- private:
- WasmModuleObjectBuilderStreaming(const WasmModuleObjectBuilderStreaming&) =
- delete;
- WasmModuleObjectBuilderStreaming(WasmModuleObjectBuilderStreaming&&) =
- default;
- WasmModuleObjectBuilderStreaming& operator=(
- const WasmModuleObjectBuilderStreaming&) = delete;
- WasmModuleObjectBuilderStreaming& operator=(
- WasmModuleObjectBuilderStreaming&&) = default;
- Isolate* isolate_ = nullptr;
- #if V8_CC_MSVC
- /**
- * We don't need the static Copy API, so the default
- * NonCopyablePersistentTraits would be sufficient, however,
- * MSVC eagerly instantiates the Copy.
- * We ensure we don't use Copy, however, by compiling with the
- * defaults everywhere else.
- */
- Persistent<Promise, CopyablePersistentTraits<Promise>> promise_;
- #else
- Persistent<Promise> promise_;
- #endif
- std::shared_ptr<internal::wasm::StreamingDecoder> streaming_decoder_;
- };
- #ifndef V8_ARRAY_BUFFER_INTERNAL_FIELD_COUNT
- // The number of required internal fields can be defined by embedder.
- #define V8_ARRAY_BUFFER_INTERNAL_FIELD_COUNT 2
- #endif
- enum class ArrayBufferCreationMode { kInternalized, kExternalized };
- /**
- * A wrapper around the backing store (i.e. the raw memory) of an array buffer.
- * See a document linked in http://crbug.com/v8/9908 for more information.
- *
- * The allocation and destruction of backing stores is generally managed by
- * V8. Clients should always use standard C++ memory ownership types (i.e.
- * std::unique_ptr and std::shared_ptr) to manage lifetimes of backing stores
- * properly, since V8 internal objects may alias backing stores.
- *
- * This object does not keep the underlying |ArrayBuffer::Allocator| alive by
- * default. Use Isolate::CreateParams::array_buffer_allocator_shared when
- * creating the Isolate to make it hold a reference to the allocator itself.
- */
- class V8_EXPORT BackingStore : public v8::internal::BackingStoreBase {
- public:
- ~BackingStore();
- /**
- * Return a pointer to the beginning of the memory block for this backing
- * store. The pointer is only valid as long as this backing store object
- * lives.
- */
- void* Data() const;
- /**
- * The length (in bytes) of this backing store.
- */
- size_t ByteLength() const;
- /**
- * Indicates whether the backing store was created for an ArrayBuffer or
- * a SharedArrayBuffer.
- */
- bool IsShared() const;
- private:
- /**
- * See [Shared]ArrayBuffer::GetBackingStore and
- * [Shared]ArrayBuffer::NewBackingStore.
- */
- BackingStore();
- };
- /**
- * This callback is used only if the memory block for this backing store cannot
- * be allocated with an ArrayBuffer::Allocator. In such cases the destructor
- * of this backing store object invokes the callback to free the memory block.
- */
- using BackingStoreDeleterCallback = void (*)(void* data, size_t length,
- void* deleter_data);
- /**
- * An instance of the built-in ArrayBuffer constructor (ES6 draft 15.13.5).
- */
- class V8_EXPORT ArrayBuffer : public Object {
- public:
- /**
- * A thread-safe allocator that V8 uses to allocate |ArrayBuffer|'s memory.
- * The allocator is a global V8 setting. It has to be set via
- * Isolate::CreateParams.
- *
- * Memory allocated through this allocator by V8 is accounted for as external
- * memory by V8. Note that V8 keeps track of the memory for all internalized
- * |ArrayBuffer|s. Responsibility for tracking external memory (using
- * Isolate::AdjustAmountOfExternalAllocatedMemory) is handed over to the
- * embedder upon externalization and taken over upon internalization (creating
- * an internalized buffer from an existing buffer).
- *
- * Note that it is unsafe to call back into V8 from any of the allocator
- * functions.
- */
- class V8_EXPORT Allocator { // NOLINT
- public:
- virtual ~Allocator() = default;
- /**
- * Allocate |length| bytes. Return NULL if allocation is not successful.
- * Memory should be initialized to zeroes.
- */
- virtual void* Allocate(size_t length) = 0;
- /**
- * Allocate |length| bytes. Return NULL if allocation is not successful.
- * Memory does not have to be initialized.
- */
- virtual void* AllocateUninitialized(size_t length) = 0;
- /**
- * Free the memory block of size |length|, pointed to by |data|.
- * That memory is guaranteed to be previously allocated by |Allocate|.
- */
- virtual void Free(void* data, size_t length) = 0;
- /**
- * ArrayBuffer allocation mode. kNormal is a malloc/free style allocation,
- * while kReservation is for larger allocations with the ability to set
- * access permissions.
- */
- enum class AllocationMode { kNormal, kReservation };
- /**
- * malloc/free based convenience allocator.
- *
- * Caller takes ownership, i.e. the returned object needs to be freed using
- * |delete allocator| once it is no longer in use.
- */
- static Allocator* NewDefaultAllocator();
- };
- /**
- * The contents of an |ArrayBuffer|. Externalization of |ArrayBuffer|
- * returns an instance of this class, populated, with a pointer to data
- * and byte length.
- *
- * The Data pointer of ArrayBuffer::Contents must be freed using the provided
- * deleter, which will call ArrayBuffer::Allocator::Free if the buffer
- * was allocated with ArraryBuffer::Allocator::Allocate.
- */
- class V8_EXPORT Contents { // NOLINT
- public:
- using DeleterCallback = void (*)(void* buffer, size_t length, void* info);
- Contents()
- : data_(nullptr),
- byte_length_(0),
- allocation_base_(nullptr),
- allocation_length_(0),
- allocation_mode_(Allocator::AllocationMode::kNormal),
- deleter_(nullptr),
- deleter_data_(nullptr) {}
- void* AllocationBase() const { return allocation_base_; }
- size_t AllocationLength() const { return allocation_length_; }
- Allocator::AllocationMode AllocationMode() const {
- return allocation_mode_;
- }
- void* Data() const { return data_; }
- size_t ByteLength() const { return byte_length_; }
- DeleterCallback Deleter() const { return deleter_; }
- void* DeleterData() const { return deleter_data_; }
- private:
- Contents(void* data, size_t byte_length, void* allocation_base,
- size_t allocation_length,
- Allocator::AllocationMode allocation_mode, DeleterCallback deleter,
- void* deleter_data);
- void* data_;
- size_t byte_length_;
- void* allocation_base_;
- size_t allocation_length_;
- Allocator::AllocationMode allocation_mode_;
- DeleterCallback deleter_;
- void* deleter_data_;
- friend class ArrayBuffer;
- };
- /**
- * Data length in bytes.
- */
- size_t ByteLength() const;
- /**
- * Create a new ArrayBuffer. Allocate |byte_length| bytes.
- * Allocated memory will be owned by a created ArrayBuffer and
- * will be deallocated when it is garbage-collected,
- * unless the object is externalized.
- */
- static Local<ArrayBuffer> New(Isolate* isolate, size_t byte_length);
- /**
- * Create a new ArrayBuffer over an existing memory block.
- * The created array buffer is by default immediately in externalized state.
- * In externalized state, the memory block will not be reclaimed when a
- * created ArrayBuffer is garbage-collected.
- * In internalized state, the memory block will be released using
- * |Allocator::Free| once all ArrayBuffers referencing it are collected by
- * the garbage collector.
- */
- V8_DEPRECATE_SOON(
- "Use the version that takes a BackingStore. "
- "See http://crbug.com/v8/9908.")
- static Local<ArrayBuffer> New(
- Isolate* isolate, void* data, size_t byte_length,
- ArrayBufferCreationMode mode = ArrayBufferCreationMode::kExternalized);
- /**
- * Create a new ArrayBuffer with an existing backing store.
- * The created array keeps a reference to the backing store until the array
- * is garbage collected. Note that the IsExternal bit does not affect this
- * reference from the array to the backing store.
- *
- * In future IsExternal bit will be removed. Until then the bit is set as
- * follows. If the backing store does not own the underlying buffer, then
- * the array is created in externalized state. Otherwise, the array is created
- * in internalized state. In the latter case the array can be transitioned
- * to the externalized state using Externalize(backing_store).
- */
- static Local<ArrayBuffer> New(Isolate* isolate,
- std::shared_ptr<BackingStore> backing_store);
- /**
- * Returns a new standalone BackingStore that is allocated using the array
- * buffer allocator of the isolate. The result can be later passed to
- * ArrayBuffer::New.
- *
- * If the allocator returns nullptr, then the function may cause GCs in the
- * given isolate and re-try the allocation. If GCs do not help, then the
- * function will crash with an out-of-memory error.
- */
- static std::unique_ptr<BackingStore> NewBackingStore(Isolate* isolate,
- size_t byte_length);
- /**
- * Returns a new standalone BackingStore that takes over the ownership of
- * the given buffer. The destructor of the BackingStore invokes the given
- * deleter callback.
- *
- * The result can be later passed to ArrayBuffer::New. The raw pointer
- * to the buffer must not be passed again to any V8 API function.
- */
- static std::unique_ptr<BackingStore> NewBackingStore(
- void* data, size_t byte_length, BackingStoreDeleterCallback deleter,
- void* deleter_data);
- /**
- * Returns true if ArrayBuffer is externalized, that is, does not
- * own its memory block.
- */
- V8_DEPRECATE_SOON(
- "With v8::BackingStore externalized ArrayBuffers are "
- "the same as ordinary ArrayBuffers. See http://crbug.com/v8/9908.")
- bool IsExternal() const;
- /**
- * Returns true if this ArrayBuffer may be detached.
- */
- bool IsDetachable() const;
- /**
- * Detaches this ArrayBuffer and all its views (typed arrays).
- * Detaching sets the byte length of the buffer and all typed arrays to zero,
- * preventing JavaScript from ever accessing underlying backing store.
- * ArrayBuffer should have been externalized and must be detachable.
- */
- void Detach();
- /**
- * Make this ArrayBuffer external. The pointer to underlying memory block
- * and byte length are returned as |Contents| structure. After ArrayBuffer
- * had been externalized, it does no longer own the memory block. The caller
- * should take steps to free memory when it is no longer needed.
- *
- * The Data pointer of ArrayBuffer::Contents must be freed using the provided
- * deleter, which will call ArrayBuffer::Allocator::Free if the buffer
- * was allocated with ArrayBuffer::Allocator::Allocate.
- */
- V8_DEPRECATE_SOON(
- "Use GetBackingStore or Detach. See http://crbug.com/v8/9908.")
- Contents Externalize();
- /**
- * Marks this ArrayBuffer external given a witness that the embedder
- * has fetched the backing store using the new GetBackingStore() function.
- *
- * With the new lifetime management of backing stores there is no need for
- * externalizing, so this function exists only to make the transition easier.
- */
- V8_DEPRECATE_SOON("This will be removed together with IsExternal.")
- void Externalize(const std::shared_ptr<BackingStore>& backing_store);
- /**
- * Get a pointer to the ArrayBuffer's underlying memory block without
- * externalizing it. If the ArrayBuffer is not externalized, this pointer
- * will become invalid as soon as the ArrayBuffer gets garbage collected.
- *
- * The embedder should make sure to hold a strong reference to the
- * ArrayBuffer while accessing this pointer.
- */
- V8_DEPRECATE_SOON("Use GetBackingStore. See http://crbug.com/v8/9908.")
- Contents GetContents();
- /**
- * Get a shared pointer to the backing store of this array buffer. This
- * pointer coordinates the lifetime management of the internal storage
- * with any live ArrayBuffers on the heap, even across isolates. The embedder
- * should not attempt to manage lifetime of the storage through other means.
- *
- * This function replaces both Externalize() and GetContents().
- */
- std::shared_ptr<BackingStore> GetBackingStore();
- V8_INLINE static ArrayBuffer* Cast(Value* obj);
- static const int kInternalFieldCount = V8_ARRAY_BUFFER_INTERNAL_FIELD_COUNT;
- static const int kEmbedderFieldCount = V8_ARRAY_BUFFER_INTERNAL_FIELD_COUNT;
- private:
- ArrayBuffer();
- static void CheckCast(Value* obj);
- Contents GetContents(bool externalize);
- };
- #ifndef V8_ARRAY_BUFFER_VIEW_INTERNAL_FIELD_COUNT
- // The number of required internal fields can be defined by embedder.
- #define V8_ARRAY_BUFFER_VIEW_INTERNAL_FIELD_COUNT 2
- #endif
- /**
- * A base class for an instance of one of "views" over ArrayBuffer,
- * including TypedArrays and DataView (ES6 draft 15.13).
- */
- class V8_EXPORT ArrayBufferView : public Object {
- public:
- /**
- * Returns underlying ArrayBuffer.
- */
- Local<ArrayBuffer> Buffer();
- /**
- * Byte offset in |Buffer|.
- */
- size_t ByteOffset();
- /**
- * Size of a view in bytes.
- */
- size_t ByteLength();
- /**
- * Copy the contents of the ArrayBufferView's buffer to an embedder defined
- * memory without additional overhead that calling ArrayBufferView::Buffer
- * might incur.
- *
- * Will write at most min(|byte_length|, ByteLength) bytes starting at
- * ByteOffset of the underlying buffer to the memory starting at |dest|.
- * Returns the number of bytes actually written.
- */
- size_t CopyContents(void* dest, size_t byte_length);
- /**
- * Returns true if ArrayBufferView's backing ArrayBuffer has already been
- * allocated.
- */
- bool HasBuffer() const;
- V8_INLINE static ArrayBufferView* Cast(Value* obj);
- static const int kInternalFieldCount =
- V8_ARRAY_BUFFER_VIEW_INTERNAL_FIELD_COUNT;
- static const int kEmbedderFieldCount =
- V8_ARRAY_BUFFER_VIEW_INTERNAL_FIELD_COUNT;
- private:
- ArrayBufferView();
- static void CheckCast(Value* obj);
- };
- /**
- * A base class for an instance of TypedArray series of constructors
- * (ES6 draft 15.13.6).
- */
- class V8_EXPORT TypedArray : public ArrayBufferView {
- public:
- /*
- * The largest typed array size that can be constructed using New.
- */
- static constexpr size_t kMaxLength = internal::kApiSystemPointerSize == 4
- ? internal::kSmiMaxValue
- : 0x7FFFFFFF; // kMaxInt32
- /**
- * Number of elements in this typed array
- * (e.g. for Int16Array, |ByteLength|/2).
- */
- size_t Length();
- V8_INLINE static TypedArray* Cast(Value* obj);
- private:
- TypedArray();
- static void CheckCast(Value* obj);
- };
- /**
- * An instance of Uint8Array constructor (ES6 draft 15.13.6).
- */
- class V8_EXPORT Uint8Array : public TypedArray {
- public:
- static Local<Uint8Array> New(Local<ArrayBuffer> array_buffer,
- size_t byte_offset, size_t length);
- static Local<Uint8Array> New(Local<SharedArrayBuffer> shared_array_buffer,
- size_t byte_offset, size_t length);
- V8_INLINE static Uint8Array* Cast(Value* obj);
- private:
- Uint8Array();
- static void CheckCast(Value* obj);
- };
- /**
- * An instance of Uint8ClampedArray constructor (ES6 draft 15.13.6).
- */
- class V8_EXPORT Uint8ClampedArray : public TypedArray {
- public:
- static Local<Uint8ClampedArray> New(Local<ArrayBuffer> array_buffer,
- size_t byte_offset, size_t length);
- static Local<Uint8ClampedArray> New(
- Local<SharedArrayBuffer> shared_array_buffer, size_t byte_offset,
- size_t length);
- V8_INLINE static Uint8ClampedArray* Cast(Value* obj);
- private:
- Uint8ClampedArray();
- static void CheckCast(Value* obj);
- };
- /**
- * An instance of Int8Array constructor (ES6 draft 15.13.6).
- */
- class V8_EXPORT Int8Array : public TypedArray {
- public:
- static Local<Int8Array> New(Local<ArrayBuffer> array_buffer,
- size_t byte_offset, size_t length);
- static Local<Int8Array> New(Local<SharedArrayBuffer> shared_array_buffer,
- size_t byte_offset, size_t length);
- V8_INLINE static Int8Array* Cast(Value* obj);
- private:
- Int8Array();
- static void CheckCast(Value* obj);
- };
- /**
- * An instance of Uint16Array constructor (ES6 draft 15.13.6).
- */
- class V8_EXPORT Uint16Array : public TypedArray {
- public:
- static Local<Uint16Array> New(Local<ArrayBuffer> array_buffer,
- size_t byte_offset, size_t length);
- static Local<Uint16Array> New(Local<SharedArrayBuffer> shared_array_buffer,
- size_t byte_offset, size_t length);
- V8_INLINE static Uint16Array* Cast(Value* obj);
- private:
- Uint16Array();
- static void CheckCast(Value* obj);
- };
- /**
- * An instance of Int16Array constructor (ES6 draft 15.13.6).
- */
- class V8_EXPORT Int16Array : public TypedArray {
- public:
- static Local<Int16Array> New(Local<ArrayBuffer> array_buffer,
- size_t byte_offset, size_t length);
- static Local<Int16Array> New(Local<SharedArrayBuffer> shared_array_buffer,
- size_t byte_offset, size_t length);
- V8_INLINE static Int16Array* Cast(Value* obj);
- private:
- Int16Array();
- static void CheckCast(Value* obj);
- };
- /**
- * An instance of Uint32Array constructor (ES6 draft 15.13.6).
- */
- class V8_EXPORT Uint32Array : public TypedArray {
- public:
- static Local<Uint32Array> New(Local<ArrayBuffer> array_buffer,
- size_t byte_offset, size_t length);
- static Local<Uint32Array> New(Local<SharedArrayBuffer> shared_array_buffer,
- size_t byte_offset, size_t length);
- V8_INLINE static Uint32Array* Cast(Value* obj);
- private:
- Uint32Array();
- static void CheckCast(Value* obj);
- };
- /**
- * An instance of Int32Array constructor (ES6 draft 15.13.6).
- */
- class V8_EXPORT Int32Array : public TypedArray {
- public:
- static Local<Int32Array> New(Local<ArrayBuffer> array_buffer,
- size_t byte_offset, size_t length);
- static Local<Int32Array> New(Local<SharedArrayBuffer> shared_array_buffer,
- size_t byte_offset, size_t length);
- V8_INLINE static Int32Array* Cast(Value* obj);
- private:
- Int32Array();
- static void CheckCast(Value* obj);
- };
- /**
- * An instance of Float32Array constructor (ES6 draft 15.13.6).
- */
- class V8_EXPORT Float32Array : public TypedArray {
- public:
- static Local<Float32Array> New(Local<ArrayBuffer> array_buffer,
- size_t byte_offset, size_t length);
- static Local<Float32Array> New(Local<SharedArrayBuffer> shared_array_buffer,
- size_t byte_offset, size_t length);
- V8_INLINE static Float32Array* Cast(Value* obj);
- private:
- Float32Array();
- static void CheckCast(Value* obj);
- };
- /**
- * An instance of Float64Array constructor (ES6 draft 15.13.6).
- */
- class V8_EXPORT Float64Array : public TypedArray {
- public:
- static Local<Float64Array> New(Local<ArrayBuffer> array_buffer,
- size_t byte_offset, size_t length);
- static Local<Float64Array> New(Local<SharedArrayBuffer> shared_array_buffer,
- size_t byte_offset, size_t length);
- V8_INLINE static Float64Array* Cast(Value* obj);
- private:
- Float64Array();
- static void CheckCast(Value* obj);
- };
- /**
- * An instance of BigInt64Array constructor.
- */
- class V8_EXPORT BigInt64Array : public TypedArray {
- public:
- static Local<BigInt64Array> New(Local<ArrayBuffer> array_buffer,
- size_t byte_offset, size_t length);
- static Local<BigInt64Array> New(Local<SharedArrayBuffer> shared_array_buffer,
- size_t byte_offset, size_t length);
- V8_INLINE static BigInt64Array* Cast(Value* obj);
- private:
- BigInt64Array();
- static void CheckCast(Value* obj);
- };
- /**
- * An instance of BigUint64Array constructor.
- */
- class V8_EXPORT BigUint64Array : public TypedArray {
- public:
- static Local<BigUint64Array> New(Local<ArrayBuffer> array_buffer,
- size_t byte_offset, size_t length);
- static Local<BigUint64Array> New(Local<SharedArrayBuffer> shared_array_buffer,
- size_t byte_offset, size_t length);
- V8_INLINE static BigUint64Array* Cast(Value* obj);
- private:
- BigUint64Array();
- static void CheckCast(Value* obj);
- };
- /**
- * An instance of DataView constructor (ES6 draft 15.13.7).
- */
- class V8_EXPORT DataView : public ArrayBufferView {
- public:
- static Local<DataView> New(Local<ArrayBuffer> array_buffer,
- size_t byte_offset, size_t length);
- static Local<DataView> New(Local<SharedArrayBuffer> shared_array_buffer,
- size_t byte_offset, size_t length);
- V8_INLINE static DataView* Cast(Value* obj);
- private:
- DataView();
- static void CheckCast(Value* obj);
- };
- /**
- * An instance of the built-in SharedArrayBuffer constructor.
- * This API is experimental and may change significantly.
- */
- class V8_EXPORT SharedArrayBuffer : public Object {
- public:
- /**
- * The contents of an |SharedArrayBuffer|. Externalization of
- * |SharedArrayBuffer| returns an instance of this class, populated, with a
- * pointer to data and byte length.
- *
- * The Data pointer of ArrayBuffer::Contents must be freed using the provided
- * deleter, which will call ArrayBuffer::Allocator::Free if the buffer
- * was allocated with ArraryBuffer::Allocator::Allocate.
- *
- * This API is experimental and may change significantly.
- */
- class V8_EXPORT Contents { // NOLINT
- public:
- using Allocator = v8::ArrayBuffer::Allocator;
- using DeleterCallback = void (*)(void* buffer, size_t length, void* info);
- Contents()
- : data_(nullptr),
- byte_length_(0),
- allocation_base_(nullptr),
- allocation_length_(0),
- allocation_mode_(Allocator::AllocationMode::kNormal),
- deleter_(nullptr),
- deleter_data_(nullptr) {}
- void* AllocationBase() const { return allocation_base_; }
- size_t AllocationLength() const { return allocation_length_; }
- Allocator::AllocationMode AllocationMode() const {
- return allocation_mode_;
- }
- void* Data() const { return data_; }
- size_t ByteLength() const { return byte_length_; }
- DeleterCallback Deleter() const { return deleter_; }
- void* DeleterData() const { return deleter_data_; }
- private:
- Contents(void* data, size_t byte_length, void* allocation_base,
- size_t allocation_length,
- Allocator::AllocationMode allocation_mode, DeleterCallback deleter,
- void* deleter_data);
- void* data_;
- size_t byte_length_;
- void* allocation_base_;
- size_t allocation_length_;
- Allocator::AllocationMode allocation_mode_;
- DeleterCallback deleter_;
- void* deleter_data_;
- friend class SharedArrayBuffer;
- };
- /**
- * Data length in bytes.
- */
- size_t ByteLength() const;
- /**
- * Create a new SharedArrayBuffer. Allocate |byte_length| bytes.
- * Allocated memory will be owned by a created SharedArrayBuffer and
- * will be deallocated when it is garbage-collected,
- * unless the object is externalized.
- */
- static Local<SharedArrayBuffer> New(Isolate* isolate, size_t byte_length);
- /**
- * Create a new SharedArrayBuffer over an existing memory block. The created
- * array buffer is immediately in externalized state unless otherwise
- * specified. The memory block will not be reclaimed when a created
- * SharedArrayBuffer is garbage-collected.
- */
- V8_DEPRECATE_SOON(
- "Use the version that takes a BackingStore. "
- "See http://crbug.com/v8/9908.")
- static Local<SharedArrayBuffer> New(
- Isolate* isolate, void* data, size_t byte_length,
- ArrayBufferCreationMode mode = ArrayBufferCreationMode::kExternalized);
- /**
- * Create a new SharedArrayBuffer with an existing backing store.
- * The created array keeps a reference to the backing store until the array
- * is garbage collected. Note that the IsExternal bit does not affect this
- * reference from the array to the backing store.
- *
- * In future IsExternal bit will be removed. Until then the bit is set as
- * follows. If the backing store does not own the underlying buffer, then
- * the array is created in externalized state. Otherwise, the array is created
- * in internalized state. In the latter case the array can be transitioned
- * to the externalized state using Externalize(backing_store).
- */
- static Local<SharedArrayBuffer> New(
- Isolate* isolate, std::shared_ptr<BackingStore> backing_store);
- /**
- * Returns a new standalone BackingStore that is allocated using the array
- * buffer allocator of the isolate. The result can be later passed to
- * SharedArrayBuffer::New.
- *
- * If the allocator returns nullptr, then the function may cause GCs in the
- * given isolate and re-try the allocation. If GCs do not help, then the
- * function will crash with an out-of-memory error.
- */
- static std::unique_ptr<BackingStore> NewBackingStore(Isolate* isolate,
- size_t byte_length);
- /**
- * Returns a new standalone BackingStore that takes over the ownership of
- * the given buffer. The destructor of the BackingStore invokes the given
- * deleter callback.
- *
- * The result can be later passed to SharedArrayBuffer::New. The raw pointer
- * to the buffer must not be passed again to any V8 functions.
- */
- static std::unique_ptr<BackingStore> NewBackingStore(
- void* data, size_t byte_length, BackingStoreDeleterCallback deleter,
- void* deleter_data);
- /**
- * Create a new SharedArrayBuffer over an existing memory block. Propagate
- * flags to indicate whether the underlying buffer can be grown.
- */
- V8_DEPRECATED(
- "Use the version that takes a BackingStore. "
- "See http://crbug.com/v8/9908.")
- static Local<SharedArrayBuffer> New(
- Isolate* isolate, const SharedArrayBuffer::Contents&,
- ArrayBufferCreationMode mode = ArrayBufferCreationMode::kExternalized);
- /**
- * Returns true if SharedArrayBuffer is externalized, that is, does not
- * own its memory block.
- */
- V8_DEPRECATE_SOON(
- "With v8::BackingStore externalized SharedArrayBuffers are the same "
- "as ordinary SharedArrayBuffers. See http://crbug.com/v8/9908.")
- bool IsExternal() const;
- /**
- * Make this SharedArrayBuffer external. The pointer to underlying memory
- * block and byte length are returned as |Contents| structure. After
- * SharedArrayBuffer had been externalized, it does no longer own the memory
- * block. The caller should take steps to free memory when it is no longer
- * needed.
- *
- * The memory block is guaranteed to be allocated with |Allocator::Allocate|
- * by the allocator specified in
- * v8::Isolate::CreateParams::array_buffer_allocator.
- *
- */
- V8_DEPRECATE_SOON(
- "Use GetBackingStore or Detach. See http://crbug.com/v8/9908.")
- Contents Externalize();
- /**
- * Marks this SharedArrayBuffer external given a witness that the embedder
- * has fetched the backing store using the new GetBackingStore() function.
- *
- * With the new lifetime management of backing stores there is no need for
- * externalizing, so this function exists only to make the transition easier.
- */
- V8_DEPRECATE_SOON("This will be removed together with IsExternal.")
- void Externalize(const std::shared_ptr<BackingStore>& backing_store);
- /**
- * Get a pointer to the ArrayBuffer's underlying memory block without
- * externalizing it. If the ArrayBuffer is not externalized, this pointer
- * will become invalid as soon as the ArrayBuffer became garbage collected.
- *
- * The embedder should make sure to hold a strong reference to the
- * ArrayBuffer while accessing this pointer.
- *
- * The memory block is guaranteed to be allocated with |Allocator::Allocate|
- * by the allocator specified in
- * v8::Isolate::CreateParams::array_buffer_allocator.
- */
- V8_DEPRECATE_SOON("Use GetBackingStore. See http://crbug.com/v8/9908.")
- Contents GetContents();
- /**
- * Get a shared pointer to the backing store of this array buffer. This
- * pointer coordinates the lifetime management of the internal storage
- * with any live ArrayBuffers on the heap, even across isolates. The embedder
- * should not attempt to manage lifetime of the storage through other means.
- *
- * This function replaces both Externalize() and GetContents().
- */
- std::shared_ptr<BackingStore> GetBackingStore();
- V8_INLINE static SharedArrayBuffer* Cast(Value* obj);
- static const int kInternalFieldCount = V8_ARRAY_BUFFER_INTERNAL_FIELD_COUNT;
- private:
- SharedArrayBuffer();
- static void CheckCast(Value* obj);
- Contents GetContents(bool externalize);
- };
- /**
- * An instance of the built-in Date constructor (ECMA-262, 15.9).
- */
- class V8_EXPORT Date : public Object {
- public:
- static V8_WARN_UNUSED_RESULT MaybeLocal<Value> New(Local<Context> context,
- double time);
- /**
- * A specialization of Value::NumberValue that is more efficient
- * because we know the structure of this object.
- */
- double ValueOf() const;
- V8_INLINE static Date* Cast(Value* obj);
- private:
- static void CheckCast(Value* obj);
- };
- /**
- * A Number object (ECMA-262, 4.3.21).
- */
- class V8_EXPORT NumberObject : public Object {
- public:
- static Local<Value> New(Isolate* isolate, double value);
- double ValueOf() const;
- V8_INLINE static NumberObject* Cast(Value* obj);
- private:
- static void CheckCast(Value* obj);
- };
- /**
- * A BigInt object (https://tc39.github.io/proposal-bigint)
- */
- class V8_EXPORT BigIntObject : public Object {
- public:
- static Local<Value> New(Isolate* isolate, int64_t value);
- Local<BigInt> ValueOf() const;
- V8_INLINE static BigIntObject* Cast(Value* obj);
- private:
- static void CheckCast(Value* obj);
- };
- /**
- * A Boolean object (ECMA-262, 4.3.15).
- */
- class V8_EXPORT BooleanObject : public Object {
- public:
- static Local<Value> New(Isolate* isolate, bool value);
- bool ValueOf() const;
- V8_INLINE static BooleanObject* Cast(Value* obj);
- private:
- static void CheckCast(Value* obj);
- };
- /**
- * A String object (ECMA-262, 4.3.18).
- */
- class V8_EXPORT StringObject : public Object {
- public:
- static Local<Value> New(Isolate* isolate, Local<String> value);
- Local<String> ValueOf() const;
- V8_INLINE static StringObject* Cast(Value* obj);
- private:
- static void CheckCast(Value* obj);
- };
- /**
- * A Symbol object (ECMA-262 edition 6).
- */
- class V8_EXPORT SymbolObject : public Object {
- public:
- static Local<Value> New(Isolate* isolate, Local<Symbol> value);
- Local<Symbol> ValueOf() const;
- V8_INLINE static SymbolObject* Cast(Value* obj);
- private:
- static void CheckCast(Value* obj);
- };
- /**
- * An instance of the built-in RegExp constructor (ECMA-262, 15.10).
- */
- class V8_EXPORT RegExp : public Object {
- public:
- /**
- * Regular expression flag bits. They can be or'ed to enable a set
- * of flags.
- */
- enum Flags {
- kNone = 0,
- kGlobal = 1 << 0,
- kIgnoreCase = 1 << 1,
- kMultiline = 1 << 2,
- kSticky = 1 << 3,
- kUnicode = 1 << 4,
- kDotAll = 1 << 5,
- };
- static constexpr int kFlagCount = 6;
- /**
- * Creates a regular expression from the given pattern string and
- * the flags bit field. May throw a JavaScript exception as
- * described in ECMA-262, 15.10.4.1.
- *
- * For example,
- * RegExp::New(v8::String::New("foo"),
- * static_cast<RegExp::Flags>(kGlobal | kMultiline))
- * is equivalent to evaluating "/foo/gm".
- */
- static V8_WARN_UNUSED_RESULT MaybeLocal<RegExp> New(Local<Context> context,
- Local<String> pattern,
- Flags flags);
- /**
- * Like New, but additionally specifies a backtrack limit. If the number of
- * backtracks done in one Exec call hits the limit, a match failure is
- * immediately returned.
- */
- static V8_WARN_UNUSED_RESULT MaybeLocal<RegExp> NewWithBacktrackLimit(
- Local<Context> context, Local<String> pattern, Flags flags,
- uint32_t backtrack_limit);
- /**
- * Executes the current RegExp instance on the given subject string.
- * Equivalent to RegExp.prototype.exec as described in
- *
- * https://tc39.es/ecma262/#sec-regexp.prototype.exec
- *
- * On success, an Array containing the matched strings is returned. On
- * failure, returns Null.
- *
- * Note: modifies global context state, accessible e.g. through RegExp.input.
- */
- V8_WARN_UNUSED_RESULT MaybeLocal<Object> Exec(Local<Context> context,
- Local<String> subject);
- /**
- * Returns the value of the source property: a string representing
- * the regular expression.
- */
- Local<String> GetSource() const;
- /**
- * Returns the flags bit field.
- */
- Flags GetFlags() const;
- V8_INLINE static RegExp* Cast(Value* obj);
- private:
- static void CheckCast(Value* obj);
- };
- /**
- * An instance of the built-in FinalizationGroup constructor.
- *
- * This API is experimental and may change significantly.
- */
- class V8_EXPORT FinalizationGroup : public Object {
- public:
- /**
- * Runs the cleanup callback of the given FinalizationGroup.
- *
- * V8 will inform the embedder that there are finalizer callbacks be
- * called through HostCleanupFinalizationGroupCallback.
- *
- * HostCleanupFinalizationGroupCallback should schedule a task to
- * call FinalizationGroup::Cleanup() at some point in the
- * future. It's the embedders responsiblity to make this call at a
- * time which does not interrupt synchronous ECMAScript code
- * execution.
- *
- * If the result is Nothing<bool> then an exception has
- * occurred. Otherwise the result is |true| if the cleanup callback
- * was called successfully. The result is never |false|.
- */
- static V8_WARN_UNUSED_RESULT Maybe<bool> Cleanup(
- Local<FinalizationGroup> finalization_group);
- };
- /**
- * A JavaScript value that wraps a C++ void*. This type of value is mainly used
- * to associate C++ data structures with JavaScript objects.
- */
- class V8_EXPORT External : public Value {
- public:
- static Local<External> New(Isolate* isolate, void* value);
- V8_INLINE static External* Cast(Value* obj);
- void* Value() const;
- private:
- static void CheckCast(v8::Value* obj);
- };
- #define V8_INTRINSICS_LIST(F) \
- F(ArrayProto_entries, array_entries_iterator) \
- F(ArrayProto_forEach, array_for_each_iterator) \
- F(ArrayProto_keys, array_keys_iterator) \
- F(ArrayProto_values, array_values_iterator) \
- F(ErrorPrototype, initial_error_prototype) \
- F(IteratorPrototype, initial_iterator_prototype)
- enum Intrinsic {
- #define V8_DECL_INTRINSIC(name, iname) k##name,
- V8_INTRINSICS_LIST(V8_DECL_INTRINSIC)
- #undef V8_DECL_INTRINSIC
- };
- // --- Templates ---
- /**
- * The superclass of object and function templates.
- */
- class V8_EXPORT Template : public Data {
- public:
- /**
- * Adds a property to each instance created by this template.
- *
- * The property must be defined either as a primitive value, or a template.
- */
- void Set(Local<Name> name, Local<Data> value,
- PropertyAttribute attributes = None);
- void SetPrivate(Local<Private> name, Local<Data> value,
- PropertyAttribute attributes = None);
- V8_INLINE void Set(Isolate* isolate, const char* name, Local<Data> value);
- void SetAccessorProperty(
- Local<Name> name,
- Local<FunctionTemplate> getter = Local<FunctionTemplate>(),
- Local<FunctionTemplate> setter = Local<FunctionTemplate>(),
- PropertyAttribute attribute = None,
- AccessControl settings = DEFAULT);
- /**
- * Whenever the property with the given name is accessed on objects
- * created from this Template the getter and setter callbacks
- * are called instead of getting and setting the property directly
- * on the JavaScript object.
- *
- * \param name The name of the property for which an accessor is added.
- * \param getter The callback to invoke when getting the property.
- * \param setter The callback to invoke when setting the property.
- * \param data A piece of data that will be passed to the getter and setter
- * callbacks whenever they are invoked.
- * \param settings Access control settings for the accessor. This is a bit
- * field consisting of one of more of
- * DEFAULT = 0, ALL_CAN_READ = 1, or ALL_CAN_WRITE = 2.
- * The default is to not allow cross-context access.
- * ALL_CAN_READ means that all cross-context reads are allowed.
- * ALL_CAN_WRITE means that all cross-context writes are allowed.
- * The combination ALL_CAN_READ | ALL_CAN_WRITE can be used to allow all
- * cross-context access.
- * \param attribute The attributes of the property for which an accessor
- * is added.
- * \param signature The signature describes valid receivers for the accessor
- * and is used to perform implicit instance checks against them. If the
- * receiver is incompatible (i.e. is not an instance of the constructor as
- * defined by FunctionTemplate::HasInstance()), an implicit TypeError is
- * thrown and no callback is invoked.
- */
- void SetNativeDataProperty(
- Local<String> name, AccessorGetterCallback getter,
- AccessorSetterCallback setter = nullptr,
- // TODO(dcarney): gcc can't handle Local below
- Local<Value> data = Local<Value>(), PropertyAttribute attribute = None,
- Local<AccessorSignature> signature = Local<AccessorSignature>(),
- AccessControl settings = DEFAULT,
- SideEffectType getter_side_effect_type = SideEffectType::kHasSideEffect,
- SideEffectType setter_side_effect_type = SideEffectType::kHasSideEffect);
- void SetNativeDataProperty(
- Local<Name> name, AccessorNameGetterCallback getter,
- AccessorNameSetterCallback setter = nullptr,
- // TODO(dcarney): gcc can't handle Local below
- Local<Value> data = Local<Value>(), PropertyAttribute attribute = None,
- Local<AccessorSignature> signature = Local<AccessorSignature>(),
- AccessControl settings = DEFAULT,
- SideEffectType getter_side_effect_type = SideEffectType::kHasSideEffect,
- SideEffectType setter_side_effect_type = SideEffectType::kHasSideEffect);
- /**
- * Like SetNativeDataProperty, but V8 will replace the native data property
- * with a real data property on first access.
- */
- void SetLazyDataProperty(
- Local<Name> name, AccessorNameGetterCallback getter,
- Local<Value> data = Local<Value>(), PropertyAttribute attribute = None,
- SideEffectType getter_side_effect_type = SideEffectType::kHasSideEffect,
- SideEffectType setter_side_effect_type = SideEffectType::kHasSideEffect);
- /**
- * During template instantiation, sets the value with the intrinsic property
- * from the correct context.
- */
- void SetIntrinsicDataProperty(Local<Name> name, Intrinsic intrinsic,
- PropertyAttribute attribute = None);
- private:
- Template();
- friend class ObjectTemplate;
- friend class FunctionTemplate;
- };
- // TODO(dcarney): Replace GenericNamedPropertyFooCallback with just
- // NamedPropertyFooCallback.
- /**
- * Interceptor for get requests on an object.
- *
- * Use `info.GetReturnValue().Set()` to set the return value of the
- * intercepted get request.
- *
- * \param property The name of the property for which the request was
- * intercepted.
- * \param info Information about the intercepted request, such as
- * isolate, receiver, return value, or whether running in `'use strict`' mode.
- * See `PropertyCallbackInfo`.
- *
- * \code
- * void GetterCallback(
- * Local<Name> name,
- * const v8::PropertyCallbackInfo<v8::Value>& info) {
- * info.GetReturnValue().Set(v8_num(42));
- * }
- *
- * v8::Local<v8::FunctionTemplate> templ =
- * v8::FunctionTemplate::New(isolate);
- * templ->InstanceTemplate()->SetHandler(
- * v8::NamedPropertyHandlerConfiguration(GetterCallback));
- * LocalContext env;
- * env->Global()
- * ->Set(env.local(), v8_str("obj"), templ->GetFunction(env.local())
- * .ToLocalChecked()
- * ->NewInstance(env.local())
- * .ToLocalChecked())
- * .FromJust();
- * v8::Local<v8::Value> result = CompileRun("obj.a = 17; obj.a");
- * CHECK(v8_num(42)->Equals(env.local(), result).FromJust());
- * \endcode
- *
- * See also `ObjectTemplate::SetHandler`.
- */
- typedef void (*GenericNamedPropertyGetterCallback)(
- Local<Name> property, const PropertyCallbackInfo<Value>& info);
- /**
- * Interceptor for set requests on an object.
- *
- * Use `info.GetReturnValue()` to indicate whether the request was intercepted
- * or not. If the setter successfully intercepts the request, i.e., if the
- * request should not be further executed, call
- * `info.GetReturnValue().Set(value)`. If the setter
- * did not intercept the request, i.e., if the request should be handled as
- * if no interceptor is present, do not not call `Set()`.
- *
- * \param property The name of the property for which the request was
- * intercepted.
- * \param value The value which the property will have if the request
- * is not intercepted.
- * \param info Information about the intercepted request, such as
- * isolate, receiver, return value, or whether running in `'use strict'` mode.
- * See `PropertyCallbackInfo`.
- *
- * See also
- * `ObjectTemplate::SetHandler.`
- */
- typedef void (*GenericNamedPropertySetterCallback)(
- Local<Name> property, Local<Value> value,
- const PropertyCallbackInfo<Value>& info);
- /**
- * Intercepts all requests that query the attributes of the
- * property, e.g., getOwnPropertyDescriptor(), propertyIsEnumerable(), and
- * defineProperty().
- *
- * Use `info.GetReturnValue().Set(value)` to set the property attributes. The
- * value is an integer encoding a `v8::PropertyAttribute`.
- *
- * \param property The name of the property for which the request was
- * intercepted.
- * \param info Information about the intercepted request, such as
- * isolate, receiver, return value, or whether running in `'use strict'` mode.
- * See `PropertyCallbackInfo`.
- *
- * \note Some functions query the property attributes internally, even though
- * they do not return the attributes. For example, `hasOwnProperty()` can
- * trigger this interceptor depending on the state of the object.
- *
- * See also
- * `ObjectTemplate::SetHandler.`
- */
- typedef void (*GenericNamedPropertyQueryCallback)(
- Local<Name> property, const PropertyCallbackInfo<Integer>& info);
- /**
- * Interceptor for delete requests on an object.
- *
- * Use `info.GetReturnValue()` to indicate whether the request was intercepted
- * or not. If the deleter successfully intercepts the request, i.e., if the
- * request should not be further executed, call
- * `info.GetReturnValue().Set(value)` with a boolean `value`. The `value` is
- * used as the return value of `delete`.
- *
- * \param property The name of the property for which the request was
- * intercepted.
- * \param info Information about the intercepted request, such as
- * isolate, receiver, return value, or whether running in `'use strict'` mode.
- * See `PropertyCallbackInfo`.
- *
- * \note If you need to mimic the behavior of `delete`, i.e., throw in strict
- * mode instead of returning false, use `info.ShouldThrowOnError()` to determine
- * if you are in strict mode.
- *
- * See also `ObjectTemplate::SetHandler.`
- */
- typedef void (*GenericNamedPropertyDeleterCallback)(
- Local<Name> property, const PropertyCallbackInfo<Boolean>& info);
- /**
- * Returns an array containing the names of the properties the named
- * property getter intercepts.
- *
- * Note: The values in the array must be of type v8::Name.
- */
- typedef void (*GenericNamedPropertyEnumeratorCallback)(
- const PropertyCallbackInfo<Array>& info);
- /**
- * Interceptor for defineProperty requests on an object.
- *
- * Use `info.GetReturnValue()` to indicate whether the request was intercepted
- * or not. If the definer successfully intercepts the request, i.e., if the
- * request should not be further executed, call
- * `info.GetReturnValue().Set(value)`. If the definer
- * did not intercept the request, i.e., if the request should be handled as
- * if no interceptor is present, do not not call `Set()`.
- *
- * \param property The name of the property for which the request was
- * intercepted.
- * \param desc The property descriptor which is used to define the
- * property if the request is not intercepted.
- * \param info Information about the intercepted request, such as
- * isolate, receiver, return value, or whether running in `'use strict'` mode.
- * See `PropertyCallbackInfo`.
- *
- * See also `ObjectTemplate::SetHandler`.
- */
- typedef void (*GenericNamedPropertyDefinerCallback)(
- Local<Name> property, const PropertyDescriptor& desc,
- const PropertyCallbackInfo<Value>& info);
- /**
- * Interceptor for getOwnPropertyDescriptor requests on an object.
- *
- * Use `info.GetReturnValue().Set()` to set the return value of the
- * intercepted request. The return value must be an object that
- * can be converted to a PropertyDescriptor, e.g., a `v8::value` returned from
- * `v8::Object::getOwnPropertyDescriptor`.
- *
- * \param property The name of the property for which the request was
- * intercepted.
- * \info Information about the intercepted request, such as
- * isolate, receiver, return value, or whether running in `'use strict'` mode.
- * See `PropertyCallbackInfo`.
- *
- * \note If GetOwnPropertyDescriptor is intercepted, it will
- * always return true, i.e., indicate that the property was found.
- *
- * See also `ObjectTemplate::SetHandler`.
- */
- typedef void (*GenericNamedPropertyDescriptorCallback)(
- Local<Name> property, const PropertyCallbackInfo<Value>& info);
- /**
- * See `v8::GenericNamedPropertyGetterCallback`.
- */
- typedef void (*IndexedPropertyGetterCallback)(
- uint32_t index,
- const PropertyCallbackInfo<Value>& info);
- /**
- * See `v8::GenericNamedPropertySetterCallback`.
- */
- typedef void (*IndexedPropertySetterCallback)(
- uint32_t index,
- Local<Value> value,
- const PropertyCallbackInfo<Value>& info);
- /**
- * See `v8::GenericNamedPropertyQueryCallback`.
- */
- typedef void (*IndexedPropertyQueryCallback)(
- uint32_t index,
- const PropertyCallbackInfo<Integer>& info);
- /**
- * See `v8::GenericNamedPropertyDeleterCallback`.
- */
- typedef void (*IndexedPropertyDeleterCallback)(
- uint32_t index,
- const PropertyCallbackInfo<Boolean>& info);
- /**
- * Returns an array containing the indices of the properties the indexed
- * property getter intercepts.
- *
- * Note: The values in the array must be uint32_t.
- */
- typedef void (*IndexedPropertyEnumeratorCallback)(
- const PropertyCallbackInfo<Array>& info);
- /**
- * See `v8::GenericNamedPropertyDefinerCallback`.
- */
- typedef void (*IndexedPropertyDefinerCallback)(
- uint32_t index, const PropertyDescriptor& desc,
- const PropertyCallbackInfo<Value>& info);
- /**
- * See `v8::GenericNamedPropertyDescriptorCallback`.
- */
- typedef void (*IndexedPropertyDescriptorCallback)(
- uint32_t index, const PropertyCallbackInfo<Value>& info);
- /**
- * Access type specification.
- */
- enum AccessType {
- ACCESS_GET,
- ACCESS_SET,
- ACCESS_HAS,
- ACCESS_DELETE,
- ACCESS_KEYS
- };
- /**
- * Returns true if the given context should be allowed to access the given
- * object.
- */
- typedef bool (*AccessCheckCallback)(Local<Context> accessing_context,
- Local<Object> accessed_object,
- Local<Value> data);
- /**
- * A FunctionTemplate is used to create functions at runtime. There
- * can only be one function created from a FunctionTemplate in a
- * context. The lifetime of the created function is equal to the
- * lifetime of the context. So in case the embedder needs to create
- * temporary functions that can be collected using Scripts is
- * preferred.
- *
- * Any modification of a FunctionTemplate after first instantiation will trigger
- * a crash.
- *
- * A FunctionTemplate can have properties, these properties are added to the
- * function object when it is created.
- *
- * A FunctionTemplate has a corresponding instance template which is
- * used to create object instances when the function is used as a
- * constructor. Properties added to the instance template are added to
- * each object instance.
- *
- * A FunctionTemplate can have a prototype template. The prototype template
- * is used to create the prototype object of the function.
- *
- * The following example shows how to use a FunctionTemplate:
- *
- * \code
- * v8::Local<v8::FunctionTemplate> t = v8::FunctionTemplate::New(isolate);
- * t->Set(isolate, "func_property", v8::Number::New(isolate, 1));
- *
- * v8::Local<v8::Template> proto_t = t->PrototypeTemplate();
- * proto_t->Set(isolate,
- * "proto_method",
- * v8::FunctionTemplate::New(isolate, InvokeCallback));
- * proto_t->Set(isolate, "proto_const", v8::Number::New(isolate, 2));
- *
- * v8::Local<v8::ObjectTemplate> instance_t = t->InstanceTemplate();
- * instance_t->SetAccessor(String::NewFromUtf8(isolate, "instance_accessor"),
- * InstanceAccessorCallback);
- * instance_t->SetHandler(
- * NamedPropertyHandlerConfiguration(PropertyHandlerCallback));
- * instance_t->Set(String::NewFromUtf8(isolate, "instance_property"),
- * Number::New(isolate, 3));
- *
- * v8::Local<v8::Function> function = t->GetFunction();
- * v8::Local<v8::Object> instance = function->NewInstance();
- * \endcode
- *
- * Let's use "function" as the JS variable name of the function object
- * and "instance" for the instance object created above. The function
- * and the instance will have the following properties:
- *
- * \code
- * func_property in function == true;
- * function.func_property == 1;
- *
- * function.prototype.proto_method() invokes 'InvokeCallback'
- * function.prototype.proto_const == 2;
- *
- * instance instanceof function == true;
- * instance.instance_accessor calls 'InstanceAccessorCallback'
- * instance.instance_property == 3;
- * \endcode
- *
- * A FunctionTemplate can inherit from another one by calling the
- * FunctionTemplate::Inherit method. The following graph illustrates
- * the semantics of inheritance:
- *
- * \code
- * FunctionTemplate Parent -> Parent() . prototype -> { }
- * ^ ^
- * | Inherit(Parent) | .__proto__
- * | |
- * FunctionTemplate Child -> Child() . prototype -> { }
- * \endcode
- *
- * A FunctionTemplate 'Child' inherits from 'Parent', the prototype
- * object of the Child() function has __proto__ pointing to the
- * Parent() function's prototype object. An instance of the Child
- * function has all properties on Parent's instance templates.
- *
- * Let Parent be the FunctionTemplate initialized in the previous
- * section and create a Child FunctionTemplate by:
- *
- * \code
- * Local<FunctionTemplate> parent = t;
- * Local<FunctionTemplate> child = FunctionTemplate::New();
- * child->Inherit(parent);
- *
- * Local<Function> child_function = child->GetFunction();
- * Local<Object> child_instance = child_function->NewInstance();
- * \endcode
- *
- * The Child function and Child instance will have the following
- * properties:
- *
- * \code
- * child_func.prototype.__proto__ == function.prototype;
- * child_instance.instance_accessor calls 'InstanceAccessorCallback'
- * child_instance.instance_property == 3;
- * \endcode
- */
- class V8_EXPORT FunctionTemplate : public Template {
- public:
- /** Creates a function template.*/
- static Local<FunctionTemplate> New(
- Isolate* isolate, FunctionCallback callback = nullptr,
- Local<Value> data = Local<Value>(),
- Local<Signature> signature = Local<Signature>(), int length = 0,
- ConstructorBehavior behavior = ConstructorBehavior::kAllow,
- SideEffectType side_effect_type = SideEffectType::kHasSideEffect);
- /** Get a template included in the snapshot by index. */
- V8_DEPRECATED("Use v8::Isolate::GetDataFromSnapshotOnce instead")
- static MaybeLocal<FunctionTemplate> FromSnapshot(Isolate* isolate,
- size_t index);
- /**
- * Creates a function template backed/cached by a private property.
- */
- static Local<FunctionTemplate> NewWithCache(
- Isolate* isolate, FunctionCallback callback,
- Local<Private> cache_property, Local<Value> data = Local<Value>(),
- Local<Signature> signature = Local<Signature>(), int length = 0,
- SideEffectType side_effect_type = SideEffectType::kHasSideEffect);
- /** Returns the unique function instance in the current execution context.*/
- V8_WARN_UNUSED_RESULT MaybeLocal<Function> GetFunction(
- Local<Context> context);
- /**
- * Similar to Context::NewRemoteContext, this creates an instance that
- * isn't backed by an actual object.
- *
- * The InstanceTemplate of this FunctionTemplate must have access checks with
- * handlers installed.
- */
- V8_WARN_UNUSED_RESULT MaybeLocal<Object> NewRemoteInstance();
- /**
- * Set the call-handler callback for a FunctionTemplate. This
- * callback is called whenever the function created from this
- * FunctionTemplate is called.
- */
- void SetCallHandler(
- FunctionCallback callback, Local<Value> data = Local<Value>(),
- SideEffectType side_effect_type = SideEffectType::kHasSideEffect);
- /** Set the predefined length property for the FunctionTemplate. */
- void SetLength(int length);
- /** Get the InstanceTemplate. */
- Local<ObjectTemplate> InstanceTemplate();
- /**
- * Causes the function template to inherit from a parent function template.
- * This means the function's prototype.__proto__ is set to the parent
- * function's prototype.
- **/
- void Inherit(Local<FunctionTemplate> parent);
- /**
- * A PrototypeTemplate is the template used to create the prototype object
- * of the function created by this template.
- */
- Local<ObjectTemplate> PrototypeTemplate();
- /**
- * A PrototypeProviderTemplate is another function template whose prototype
- * property is used for this template. This is mutually exclusive with setting
- * a prototype template indirectly by calling PrototypeTemplate() or using
- * Inherit().
- **/
- void SetPrototypeProviderTemplate(Local<FunctionTemplate> prototype_provider);
- /**
- * Set the class name of the FunctionTemplate. This is used for
- * printing objects created with the function created from the
- * FunctionTemplate as its constructor.
- */
- void SetClassName(Local<String> name);
- /**
- * When set to true, no access check will be performed on the receiver of a
- * function call. Currently defaults to true, but this is subject to change.
- */
- void SetAcceptAnyReceiver(bool value);
- /**
- * Sets the ReadOnly flag in the attributes of the 'prototype' property
- * of functions created from this FunctionTemplate to true.
- */
- void ReadOnlyPrototype();
- /**
- * Removes the prototype property from functions created from this
- * FunctionTemplate.
- */
- void RemovePrototype();
- /**
- * Returns true if the given object is an instance of this function
- * template.
- */
- bool HasInstance(Local<Value> object);
- V8_INLINE static FunctionTemplate* Cast(Data* data);
- private:
- FunctionTemplate();
- static void CheckCast(Data* that);
- friend class Context;
- friend class ObjectTemplate;
- };
- /**
- * Configuration flags for v8::NamedPropertyHandlerConfiguration or
- * v8::IndexedPropertyHandlerConfiguration.
- */
- enum class PropertyHandlerFlags {
- /**
- * None.
- */
- kNone = 0,
- /**
- * See ALL_CAN_READ above.
- */
- kAllCanRead = 1,
- /** Will not call into interceptor for properties on the receiver or prototype
- * chain, i.e., only call into interceptor for properties that do not exist.
- * Currently only valid for named interceptors.
- */
- kNonMasking = 1 << 1,
- /**
- * Will not call into interceptor for symbol lookup. Only meaningful for
- * named interceptors.
- */
- kOnlyInterceptStrings = 1 << 2,
- /**
- * The getter, query, enumerator callbacks do not produce side effects.
- */
- kHasNoSideEffect = 1 << 3,
- };
- struct NamedPropertyHandlerConfiguration {
- NamedPropertyHandlerConfiguration(
- GenericNamedPropertyGetterCallback getter,
- GenericNamedPropertySetterCallback setter,
- GenericNamedPropertyQueryCallback query,
- GenericNamedPropertyDeleterCallback deleter,
- GenericNamedPropertyEnumeratorCallback enumerator,
- GenericNamedPropertyDefinerCallback definer,
- GenericNamedPropertyDescriptorCallback descriptor,
- Local<Value> data = Local<Value>(),
- PropertyHandlerFlags flags = PropertyHandlerFlags::kNone)
- : getter(getter),
- setter(setter),
- query(query),
- deleter(deleter),
- enumerator(enumerator),
- definer(definer),
- descriptor(descriptor),
- data(data),
- flags(flags) {}
- NamedPropertyHandlerConfiguration(
- /** Note: getter is required */
- GenericNamedPropertyGetterCallback getter = nullptr,
- GenericNamedPropertySetterCallback setter = nullptr,
- GenericNamedPropertyQueryCallback query = nullptr,
- GenericNamedPropertyDeleterCallback deleter = nullptr,
- GenericNamedPropertyEnumeratorCallback enumerator = nullptr,
- Local<Value> data = Local<Value>(),
- PropertyHandlerFlags flags = PropertyHandlerFlags::kNone)
- : getter(getter),
- setter(setter),
- query(query),
- deleter(deleter),
- enumerator(enumerator),
- definer(nullptr),
- descriptor(nullptr),
- data(data),
- flags(flags) {}
- NamedPropertyHandlerConfiguration(
- GenericNamedPropertyGetterCallback getter,
- GenericNamedPropertySetterCallback setter,
- GenericNamedPropertyDescriptorCallback descriptor,
- GenericNamedPropertyDeleterCallback deleter,
- GenericNamedPropertyEnumeratorCallback enumerator,
- GenericNamedPropertyDefinerCallback definer,
- Local<Value> data = Local<Value>(),
- PropertyHandlerFlags flags = PropertyHandlerFlags::kNone)
- : getter(getter),
- setter(setter),
- query(nullptr),
- deleter(deleter),
- enumerator(enumerator),
- definer(definer),
- descriptor(descriptor),
- data(data),
- flags(flags) {}
- GenericNamedPropertyGetterCallback getter;
- GenericNamedPropertySetterCallback setter;
- GenericNamedPropertyQueryCallback query;
- GenericNamedPropertyDeleterCallback deleter;
- GenericNamedPropertyEnumeratorCallback enumerator;
- GenericNamedPropertyDefinerCallback definer;
- GenericNamedPropertyDescriptorCallback descriptor;
- Local<Value> data;
- PropertyHandlerFlags flags;
- };
- struct IndexedPropertyHandlerConfiguration {
- IndexedPropertyHandlerConfiguration(
- IndexedPropertyGetterCallback getter,
- IndexedPropertySetterCallback setter, IndexedPropertyQueryCallback query,
- IndexedPropertyDeleterCallback deleter,
- IndexedPropertyEnumeratorCallback enumerator,
- IndexedPropertyDefinerCallback definer,
- IndexedPropertyDescriptorCallback descriptor,
- Local<Value> data = Local<Value>(),
- PropertyHandlerFlags flags = PropertyHandlerFlags::kNone)
- : getter(getter),
- setter(setter),
- query(query),
- deleter(deleter),
- enumerator(enumerator),
- definer(definer),
- descriptor(descriptor),
- data(data),
- flags(flags) {}
- IndexedPropertyHandlerConfiguration(
- /** Note: getter is required */
- IndexedPropertyGetterCallback getter = nullptr,
- IndexedPropertySetterCallback setter = nullptr,
- IndexedPropertyQueryCallback query = nullptr,
- IndexedPropertyDeleterCallback deleter = nullptr,
- IndexedPropertyEnumeratorCallback enumerator = nullptr,
- Local<Value> data = Local<Value>(),
- PropertyHandlerFlags flags = PropertyHandlerFlags::kNone)
- : getter(getter),
- setter(setter),
- query(query),
- deleter(deleter),
- enumerator(enumerator),
- definer(nullptr),
- descriptor(nullptr),
- data(data),
- flags(flags) {}
- IndexedPropertyHandlerConfiguration(
- IndexedPropertyGetterCallback getter,
- IndexedPropertySetterCallback setter,
- IndexedPropertyDescriptorCallback descriptor,
- IndexedPropertyDeleterCallback deleter,
- IndexedPropertyEnumeratorCallback enumerator,
- IndexedPropertyDefinerCallback definer,
- Local<Value> data = Local<Value>(),
- PropertyHandlerFlags flags = PropertyHandlerFlags::kNone)
- : getter(getter),
- setter(setter),
- query(nullptr),
- deleter(deleter),
- enumerator(enumerator),
- definer(definer),
- descriptor(descriptor),
- data(data),
- flags(flags) {}
- IndexedPropertyGetterCallback getter;
- IndexedPropertySetterCallback setter;
- IndexedPropertyQueryCallback query;
- IndexedPropertyDeleterCallback deleter;
- IndexedPropertyEnumeratorCallback enumerator;
- IndexedPropertyDefinerCallback definer;
- IndexedPropertyDescriptorCallback descriptor;
- Local<Value> data;
- PropertyHandlerFlags flags;
- };
- /**
- * An ObjectTemplate is used to create objects at runtime.
- *
- * Properties added to an ObjectTemplate are added to each object
- * created from the ObjectTemplate.
- */
- class V8_EXPORT ObjectTemplate : public Template {
- public:
- /** Creates an ObjectTemplate. */
- static Local<ObjectTemplate> New(
- Isolate* isolate,
- Local<FunctionTemplate> constructor = Local<FunctionTemplate>());
- /** Get a template included in the snapshot by index. */
- V8_DEPRECATED("Use v8::Isolate::GetDataFromSnapshotOnce instead")
- static MaybeLocal<ObjectTemplate> FromSnapshot(Isolate* isolate,
- size_t index);
- /** Creates a new instance of this template.*/
- V8_WARN_UNUSED_RESULT MaybeLocal<Object> NewInstance(Local<Context> context);
- /**
- * Sets an accessor on the object template.
- *
- * Whenever the property with the given name is accessed on objects
- * created from this ObjectTemplate the getter and setter callbacks
- * are called instead of getting and setting the property directly
- * on the JavaScript object.
- *
- * \param name The name of the property for which an accessor is added.
- * \param getter The callback to invoke when getting the property.
- * \param setter The callback to invoke when setting the property.
- * \param data A piece of data that will be passed to the getter and setter
- * callbacks whenever they are invoked.
- * \param settings Access control settings for the accessor. This is a bit
- * field consisting of one of more of
- * DEFAULT = 0, ALL_CAN_READ = 1, or ALL_CAN_WRITE = 2.
- * The default is to not allow cross-context access.
- * ALL_CAN_READ means that all cross-context reads are allowed.
- * ALL_CAN_WRITE means that all cross-context writes are allowed.
- * The combination ALL_CAN_READ | ALL_CAN_WRITE can be used to allow all
- * cross-context access.
- * \param attribute The attributes of the property for which an accessor
- * is added.
- * \param signature The signature describes valid receivers for the accessor
- * and is used to perform implicit instance checks against them. If the
- * receiver is incompatible (i.e. is not an instance of the constructor as
- * defined by FunctionTemplate::HasInstance()), an implicit TypeError is
- * thrown and no callback is invoked.
- */
- void SetAccessor(
- Local<String> name, AccessorGetterCallback getter,
- AccessorSetterCallback setter = nullptr,
- Local<Value> data = Local<Value>(), AccessControl settings = DEFAULT,
- PropertyAttribute attribute = None,
- Local<AccessorSignature> signature = Local<AccessorSignature>(),
- SideEffectType getter_side_effect_type = SideEffectType::kHasSideEffect,
- SideEffectType setter_side_effect_type = SideEffectType::kHasSideEffect);
- void SetAccessor(
- Local<Name> name, AccessorNameGetterCallback getter,
- AccessorNameSetterCallback setter = nullptr,
- Local<Value> data = Local<Value>(), AccessControl settings = DEFAULT,
- PropertyAttribute attribute = None,
- Local<AccessorSignature> signature = Local<AccessorSignature>(),
- SideEffectType getter_side_effect_type = SideEffectType::kHasSideEffect,
- SideEffectType setter_side_effect_type = SideEffectType::kHasSideEffect);
- /**
- * Sets a named property handler on the object template.
- *
- * Whenever a property whose name is a string or a symbol is accessed on
- * objects created from this object template, the provided callback is
- * invoked instead of accessing the property directly on the JavaScript
- * object.
- *
- * @param configuration The NamedPropertyHandlerConfiguration that defines the
- * callbacks to invoke when accessing a property.
- */
- void SetHandler(const NamedPropertyHandlerConfiguration& configuration);
- /**
- * Sets an indexed property handler on the object template.
- *
- * Whenever an indexed property is accessed on objects created from
- * this object template, the provided callback is invoked instead of
- * accessing the property directly on the JavaScript object.
- *
- * \param getter The callback to invoke when getting a property.
- * \param setter The callback to invoke when setting a property.
- * \param query The callback to invoke to check if an object has a property.
- * \param deleter The callback to invoke when deleting a property.
- * \param enumerator The callback to invoke to enumerate all the indexed
- * properties of an object.
- * \param data A piece of data that will be passed to the callbacks
- * whenever they are invoked.
- */
- // TODO(dcarney): deprecate
- void SetIndexedPropertyHandler(
- IndexedPropertyGetterCallback getter,
- IndexedPropertySetterCallback setter = nullptr,
- IndexedPropertyQueryCallback query = nullptr,
- IndexedPropertyDeleterCallback deleter = nullptr,
- IndexedPropertyEnumeratorCallback enumerator = nullptr,
- Local<Value> data = Local<Value>()) {
- SetHandler(IndexedPropertyHandlerConfiguration(getter, setter, query,
- deleter, enumerator, data));
- }
- /**
- * Sets an indexed property handler on the object template.
- *
- * Whenever an indexed property is accessed on objects created from
- * this object template, the provided callback is invoked instead of
- * accessing the property directly on the JavaScript object.
- *
- * @param configuration The IndexedPropertyHandlerConfiguration that defines
- * the callbacks to invoke when accessing a property.
- */
- void SetHandler(const IndexedPropertyHandlerConfiguration& configuration);
- /**
- * Sets the callback to be used when calling instances created from
- * this template as a function. If no callback is set, instances
- * behave like normal JavaScript objects that cannot be called as a
- * function.
- */
- void SetCallAsFunctionHandler(FunctionCallback callback,
- Local<Value> data = Local<Value>());
- /**
- * Mark object instances of the template as undetectable.
- *
- * In many ways, undetectable objects behave as though they are not
- * there. They behave like 'undefined' in conditionals and when
- * printed. However, properties can be accessed and called as on
- * normal objects.
- */
- void MarkAsUndetectable();
- /**
- * Sets access check callback on the object template and enables access
- * checks.
- *
- * When accessing properties on instances of this object template,
- * the access check callback will be called to determine whether or
- * not to allow cross-context access to the properties.
- */
- void SetAccessCheckCallback(AccessCheckCallback callback,
- Local<Value> data = Local<Value>());
- /**
- * Like SetAccessCheckCallback but invokes an interceptor on failed access
- * checks instead of looking up all-can-read properties. You can only use
- * either this method or SetAccessCheckCallback, but not both at the same
- * time.
- */
- void SetAccessCheckCallbackAndHandler(
- AccessCheckCallback callback,
- const NamedPropertyHandlerConfiguration& named_handler,
- const IndexedPropertyHandlerConfiguration& indexed_handler,
- Local<Value> data = Local<Value>());
- /**
- * Gets the number of internal fields for objects generated from
- * this template.
- */
- int InternalFieldCount();
- /**
- * Sets the number of internal fields for objects generated from
- * this template.
- */
- void SetInternalFieldCount(int value);
- /**
- * Returns true if the object will be an immutable prototype exotic object.
- */
- bool IsImmutableProto();
- /**
- * Makes the ObjectTemplate for an immutable prototype exotic object, with an
- * immutable __proto__.
- */
- void SetImmutableProto();
- V8_INLINE static ObjectTemplate* Cast(Data* data);
- private:
- ObjectTemplate();
- static Local<ObjectTemplate> New(internal::Isolate* isolate,
- Local<FunctionTemplate> constructor);
- static void CheckCast(Data* that);
- friend class FunctionTemplate;
- };
- /**
- * A Signature specifies which receiver is valid for a function.
- *
- * A receiver matches a given signature if the receiver (or any of its
- * hidden prototypes) was created from the signature's FunctionTemplate, or
- * from a FunctionTemplate that inherits directly or indirectly from the
- * signature's FunctionTemplate.
- */
- class V8_EXPORT Signature : public Data {
- public:
- static Local<Signature> New(
- Isolate* isolate,
- Local<FunctionTemplate> receiver = Local<FunctionTemplate>());
- V8_INLINE static Signature* Cast(Data* data);
- private:
- Signature();
- static void CheckCast(Data* that);
- };
- /**
- * An AccessorSignature specifies which receivers are valid parameters
- * to an accessor callback.
- */
- class V8_EXPORT AccessorSignature : public Data {
- public:
- static Local<AccessorSignature> New(
- Isolate* isolate,
- Local<FunctionTemplate> receiver = Local<FunctionTemplate>());
- V8_INLINE static AccessorSignature* Cast(Data* data);
- private:
- AccessorSignature();
- static void CheckCast(Data* that);
- };
- // --- Extensions ---
- /**
- * Ignore
- */
- class V8_EXPORT Extension { // NOLINT
- public:
- // Note that the strings passed into this constructor must live as long
- // as the Extension itself.
- Extension(const char* name, const char* source = nullptr, int dep_count = 0,
- const char** deps = nullptr, int source_length = -1);
- virtual ~Extension() { delete source_; }
- virtual Local<FunctionTemplate> GetNativeFunctionTemplate(
- Isolate* isolate, Local<String> name) {
- return Local<FunctionTemplate>();
- }
- const char* name() const { return name_; }
- size_t source_length() const { return source_length_; }
- const String::ExternalOneByteStringResource* source() const {
- return source_;
- }
- int dependency_count() const { return dep_count_; }
- const char** dependencies() const { return deps_; }
- void set_auto_enable(bool value) { auto_enable_ = value; }
- bool auto_enable() { return auto_enable_; }
- // Disallow copying and assigning.
- Extension(const Extension&) = delete;
- void operator=(const Extension&) = delete;
- private:
- const char* name_;
- size_t source_length_; // expected to initialize before source_
- String::ExternalOneByteStringResource* source_;
- int dep_count_;
- const char** deps_;
- bool auto_enable_;
- };
- void V8_EXPORT RegisterExtension(std::unique_ptr<Extension>);
- // --- Statics ---
- V8_INLINE Local<Primitive> Undefined(Isolate* isolate);
- V8_INLINE Local<Primitive> Null(Isolate* isolate);
- V8_INLINE Local<Boolean> True(Isolate* isolate);
- V8_INLINE Local<Boolean> False(Isolate* isolate);
- /**
- * A set of constraints that specifies the limits of the runtime's memory use.
- * You must set the heap size before initializing the VM - the size cannot be
- * adjusted after the VM is initialized.
- *
- * If you are using threads then you should hold the V8::Locker lock while
- * setting the stack limit and you must set a non-default stack limit separately
- * for each thread.
- *
- * The arguments for set_max_semi_space_size, set_max_old_space_size,
- * set_max_executable_size, set_code_range_size specify limits in MB.
- *
- * The argument for set_max_semi_space_size_in_kb is in KB.
- */
- class V8_EXPORT ResourceConstraints {
- public:
- /**
- * Configures the constraints with reasonable default values based on the
- * provided heap size limit. The heap size includes both the young and
- * the old generation.
- *
- * \param initial_heap_size_in_bytes The initial heap size or zero.
- * By default V8 starts with a small heap and dynamically grows it to
- * match the set of live objects. This may lead to ineffective
- * garbage collections at startup if the live set is large.
- * Setting the initial heap size avoids such garbage collections.
- * Note that this does not affect young generation garbage collections.
- *
- * \param maximum_heap_size_in_bytes The hard limit for the heap size.
- * When the heap size approaches this limit, V8 will perform series of
- * garbage collections and invoke the NearHeapLimitCallback. If the garbage
- * collections do not help and the callback does not increase the limit,
- * then V8 will crash with V8::FatalProcessOutOfMemory.
- */
- void ConfigureDefaultsFromHeapSize(size_t initial_heap_size_in_bytes,
- size_t maximum_heap_size_in_bytes);
- /**
- * Configures the constraints with reasonable default values based on the
- * capabilities of the current device the VM is running on.
- *
- * \param physical_memory The total amount of physical memory on the current
- * device, in bytes.
- * \param virtual_memory_limit The amount of virtual memory on the current
- * device, in bytes, or zero, if there is no limit.
- */
- void ConfigureDefaults(uint64_t physical_memory,
- uint64_t virtual_memory_limit);
- /**
- * The address beyond which the VM's stack may not grow.
- */
- uint32_t* stack_limit() const { return stack_limit_; }
- void set_stack_limit(uint32_t* value) { stack_limit_ = value; }
- /**
- * The amount of virtual memory reserved for generated code. This is relevant
- * for 64-bit architectures that rely on code range for calls in code.
- */
- size_t code_range_size_in_bytes() const { return code_range_size_; }
- void set_code_range_size_in_bytes(size_t limit) { code_range_size_ = limit; }
- /**
- * The maximum size of the old generation.
- * When the old generation approaches this limit, V8 will perform series of
- * garbage collections and invoke the NearHeapLimitCallback.
- * If the garbage collections do not help and the callback does not
- * increase the limit, then V8 will crash with V8::FatalProcessOutOfMemory.
- */
- size_t max_old_generation_size_in_bytes() const {
- return max_old_generation_size_;
- }
- void set_max_old_generation_size_in_bytes(size_t limit) {
- max_old_generation_size_ = limit;
- }
- /**
- * The maximum size of the young generation, which consists of two semi-spaces
- * and a large object space. This affects frequency of Scavenge garbage
- * collections and should be typically much smaller that the old generation.
- */
- size_t max_young_generation_size_in_bytes() const {
- return max_young_generation_size_;
- }
- void set_max_young_generation_size_in_bytes(size_t limit) {
- max_young_generation_size_ = limit;
- }
- size_t initial_old_generation_size_in_bytes() const {
- return initial_old_generation_size_;
- }
- void set_initial_old_generation_size_in_bytes(size_t initial_size) {
- initial_old_generation_size_ = initial_size;
- }
- size_t initial_young_generation_size_in_bytes() const {
- return initial_young_generation_size_;
- }
- void set_initial_young_generation_size_in_bytes(size_t initial_size) {
- initial_young_generation_size_ = initial_size;
- }
- /**
- * Deprecated functions. Do not use in new code.
- */
- V8_DEPRECATE_SOON("Use code_range_size_in_bytes.")
- size_t code_range_size() const { return code_range_size_ / kMB; }
- V8_DEPRECATE_SOON("Use set_code_range_size_in_bytes.")
- void set_code_range_size(size_t limit_in_mb) {
- code_range_size_ = limit_in_mb * kMB;
- }
- V8_DEPRECATE_SOON("Use max_young_generation_size_in_bytes.")
- size_t max_semi_space_size_in_kb() const;
- V8_DEPRECATE_SOON("Use set_max_young_generation_size_in_bytes.")
- void set_max_semi_space_size_in_kb(size_t limit_in_kb);
- V8_DEPRECATE_SOON("Use max_old_generation_size_in_bytes.")
- size_t max_old_space_size() const { return max_old_generation_size_ / kMB; }
- V8_DEPRECATE_SOON("Use set_max_old_generation_size_in_bytes.")
- void set_max_old_space_size(size_t limit_in_mb) {
- max_old_generation_size_ = limit_in_mb * kMB;
- }
- V8_DEPRECATE_SOON("Zone does not pool memory any more.")
- size_t max_zone_pool_size() const { return max_zone_pool_size_; }
- V8_DEPRECATE_SOON("Zone does not pool memory any more.")
- void set_max_zone_pool_size(size_t bytes) { max_zone_pool_size_ = bytes; }
- private:
- static constexpr size_t kMB = 1048576u;
- size_t code_range_size_ = 0;
- size_t max_old_generation_size_ = 0;
- size_t max_young_generation_size_ = 0;
- size_t max_zone_pool_size_ = 0;
- size_t initial_old_generation_size_ = 0;
- size_t initial_young_generation_size_ = 0;
- uint32_t* stack_limit_ = nullptr;
- };
- // --- Exceptions ---
- typedef void (*FatalErrorCallback)(const char* location, const char* message);
- typedef void (*OOMErrorCallback)(const char* location, bool is_heap_oom);
- typedef void (*DcheckErrorCallback)(const char* file, int line,
- const char* message);
- typedef void (*MessageCallback)(Local<Message> message, Local<Value> data);
- // --- Tracing ---
- typedef void (*LogEventCallback)(const char* name, int event);
- /**
- * Create new error objects by calling the corresponding error object
- * constructor with the message.
- */
- class V8_EXPORT Exception {
- public:
- static Local<Value> RangeError(Local<String> message);
- static Local<Value> ReferenceError(Local<String> message);
- static Local<Value> SyntaxError(Local<String> message);
- static Local<Value> TypeError(Local<String> message);
- static Local<Value> Error(Local<String> message);
- /**
- * Creates an error message for the given exception.
- * Will try to reconstruct the original stack trace from the exception value,
- * or capture the current stack trace if not available.
- */
- static Local<Message> CreateMessage(Isolate* isolate, Local<Value> exception);
- /**
- * Returns the original stack trace that was captured at the creation time
- * of a given exception, or an empty handle if not available.
- */
- static Local<StackTrace> GetStackTrace(Local<Value> exception);
- };
- // --- Counters Callbacks ---
- typedef int* (*CounterLookupCallback)(const char* name);
- typedef void* (*CreateHistogramCallback)(const char* name,
- int min,
- int max,
- size_t buckets);
- typedef void (*AddHistogramSampleCallback)(void* histogram, int sample);
- // --- Crashkeys Callback ---
- enum class CrashKeyId {
- kIsolateAddress,
- kReadonlySpaceFirstPageAddress,
- kMapSpaceFirstPageAddress,
- kCodeSpaceFirstPageAddress,
- kDumpType,
- };
- typedef void (*AddCrashKeyCallback)(CrashKeyId id, const std::string& value);
- // --- Enter/Leave Script Callback ---
- typedef void (*BeforeCallEnteredCallback)(Isolate*);
- typedef void (*CallCompletedCallback)(Isolate*);
- /**
- * HostCleanupFinalizationGroupCallback is called when we require the
- * embedder to enqueue a task that would call
- * FinalizationGroup::Cleanup().
- *
- * The FinalizationGroup is the one for which the embedder needs to
- * call FinalizationGroup::Cleanup() on.
- *
- * The context provided is the one in which the FinalizationGroup was
- * created in.
- */
- typedef void (*HostCleanupFinalizationGroupCallback)(
- Local<Context> context, Local<FinalizationGroup> fg);
- /**
- * HostImportModuleDynamicallyCallback is called when we require the
- * embedder to load a module. This is used as part of the dynamic
- * import syntax.
- *
- * The referrer contains metadata about the script/module that calls
- * import.
- *
- * The specifier is the name of the module that should be imported.
- *
- * The embedder must compile, instantiate, evaluate the Module, and
- * obtain it's namespace object.
- *
- * The Promise returned from this function is forwarded to userland
- * JavaScript. The embedder must resolve this promise with the module
- * namespace object. In case of an exception, the embedder must reject
- * this promise with the exception. If the promise creation itself
- * fails (e.g. due to stack overflow), the embedder must propagate
- * that exception by returning an empty MaybeLocal.
- */
- typedef MaybeLocal<Promise> (*HostImportModuleDynamicallyCallback)(
- Local<Context> context, Local<ScriptOrModule> referrer,
- Local<String> specifier);
- /**
- * HostInitializeImportMetaObjectCallback is called the first time import.meta
- * is accessed for a module. Subsequent access will reuse the same value.
- *
- * The method combines two implementation-defined abstract operations into one:
- * HostGetImportMetaProperties and HostFinalizeImportMeta.
- *
- * The embedder should use v8::Object::CreateDataProperty to add properties on
- * the meta object.
- */
- typedef void (*HostInitializeImportMetaObjectCallback)(Local<Context> context,
- Local<Module> module,
- Local<Object> meta);
- /**
- * PrepareStackTraceCallback is called when the stack property of an error is
- * first accessed. The return value will be used as the stack value. If this
- * callback is registed, the |Error.prepareStackTrace| API will be disabled.
- * |sites| is an array of call sites, specified in
- * https://v8.dev/docs/stack-trace-api
- */
- typedef MaybeLocal<Value> (*PrepareStackTraceCallback)(Local<Context> context,
- Local<Value> error,
- Local<Array> sites);
- /**
- * PromiseHook with type kInit is called when a new promise is
- * created. When a new promise is created as part of the chain in the
- * case of Promise.then or in the intermediate promises created by
- * Promise.{race, all}/AsyncFunctionAwait, we pass the parent promise
- * otherwise we pass undefined.
- *
- * PromiseHook with type kResolve is called at the beginning of
- * resolve or reject function defined by CreateResolvingFunctions.
- *
- * PromiseHook with type kBefore is called at the beginning of the
- * PromiseReactionJob.
- *
- * PromiseHook with type kAfter is called right at the end of the
- * PromiseReactionJob.
- */
- enum class PromiseHookType { kInit, kResolve, kBefore, kAfter };
- typedef void (*PromiseHook)(PromiseHookType type, Local<Promise> promise,
- Local<Value> parent);
- // --- Promise Reject Callback ---
- enum PromiseRejectEvent {
- kPromiseRejectWithNoHandler = 0,
- kPromiseHandlerAddedAfterReject = 1,
- kPromiseRejectAfterResolved = 2,
- kPromiseResolveAfterResolved = 3,
- };
- class PromiseRejectMessage {
- public:
- PromiseRejectMessage(Local<Promise> promise, PromiseRejectEvent event,
- Local<Value> value)
- : promise_(promise), event_(event), value_(value) {}
- V8_INLINE Local<Promise> GetPromise() const { return promise_; }
- V8_INLINE PromiseRejectEvent GetEvent() const { return event_; }
- V8_INLINE Local<Value> GetValue() const { return value_; }
- private:
- Local<Promise> promise_;
- PromiseRejectEvent event_;
- Local<Value> value_;
- };
- typedef void (*PromiseRejectCallback)(PromiseRejectMessage message);
- // --- Microtasks Callbacks ---
- V8_DEPRECATE_SOON("Use *WithData version.")
- typedef void (*MicrotasksCompletedCallback)(Isolate*);
- typedef void (*MicrotasksCompletedCallbackWithData)(Isolate*, void*);
- typedef void (*MicrotaskCallback)(void* data);
- /**
- * Policy for running microtasks:
- * - explicit: microtasks are invoked with Isolate::RunMicrotasks() method;
- * - scoped: microtasks invocation is controlled by MicrotasksScope objects;
- * - auto: microtasks are invoked when the script call depth decrements
- * to zero.
- */
- enum class MicrotasksPolicy { kExplicit, kScoped, kAuto };
- /**
- * Represents the microtask queue, where microtasks are stored and processed.
- * https://html.spec.whatwg.org/multipage/webappapis.html#microtask-queue
- * https://html.spec.whatwg.org/multipage/webappapis.html#enqueuejob(queuename,-job,-arguments)
- * https://html.spec.whatwg.org/multipage/webappapis.html#perform-a-microtask-checkpoint
- *
- * A MicrotaskQueue instance may be associated to multiple Contexts by passing
- * it to Context::New(), and they can be detached by Context::DetachGlobal().
- * The embedder must keep the MicrotaskQueue instance alive until all associated
- * Contexts are gone or detached.
- *
- * Use the same instance of MicrotaskQueue for all Contexts that may access each
- * other synchronously. E.g. for Web embedding, use the same instance for all
- * origins that share the same URL scheme and eTLD+1.
- */
- class V8_EXPORT MicrotaskQueue {
- public:
- /**
- * Creates an empty MicrotaskQueue instance.
- */
- static std::unique_ptr<MicrotaskQueue> New(
- Isolate* isolate, MicrotasksPolicy policy = MicrotasksPolicy::kAuto);
- virtual ~MicrotaskQueue() = default;
- /**
- * Enqueues the callback to the queue.
- */
- virtual void EnqueueMicrotask(Isolate* isolate,
- Local<Function> microtask) = 0;
- /**
- * Enqueues the callback to the queue.
- */
- virtual void EnqueueMicrotask(v8::Isolate* isolate,
- MicrotaskCallback callback,
- void* data = nullptr) = 0;
- /**
- * Adds a callback to notify the embedder after microtasks were run. The
- * callback is triggered by explicit RunMicrotasks call or automatic
- * microtasks execution (see Isolate::SetMicrotasksPolicy).
- *
- * Callback will trigger even if microtasks were attempted to run,
- * but the microtasks queue was empty and no single microtask was actually
- * executed.
- *
- * Executing scripts inside the callback will not re-trigger microtasks and
- * the callback.
- */
- virtual void AddMicrotasksCompletedCallback(
- MicrotasksCompletedCallbackWithData callback, void* data = nullptr) = 0;
- /**
- * Removes callback that was installed by AddMicrotasksCompletedCallback.
- */
- virtual void RemoveMicrotasksCompletedCallback(
- MicrotasksCompletedCallbackWithData callback, void* data = nullptr) = 0;
- /**
- * Runs microtasks if no microtask is running on this MicrotaskQueue instance.
- */
- virtual void PerformCheckpoint(Isolate* isolate) = 0;
- /**
- * Returns true if a microtask is running on this MicrotaskQueue instance.
- */
- virtual bool IsRunningMicrotasks() const = 0;
- /**
- * Returns the current depth of nested MicrotasksScope that has
- * kRunMicrotasks.
- */
- virtual int GetMicrotasksScopeDepth() const = 0;
- MicrotaskQueue(const MicrotaskQueue&) = delete;
- MicrotaskQueue& operator=(const MicrotaskQueue&) = delete;
- private:
- friend class internal::MicrotaskQueue;
- MicrotaskQueue() = default;
- };
- /**
- * This scope is used to control microtasks when kScopeMicrotasksInvocation
- * is used on Isolate. In this mode every non-primitive call to V8 should be
- * done inside some MicrotasksScope.
- * Microtasks are executed when topmost MicrotasksScope marked as kRunMicrotasks
- * exits.
- * kDoNotRunMicrotasks should be used to annotate calls not intended to trigger
- * microtasks.
- */
- class V8_EXPORT MicrotasksScope {
- public:
- enum Type { kRunMicrotasks, kDoNotRunMicrotasks };
- MicrotasksScope(Isolate* isolate, Type type);
- MicrotasksScope(Isolate* isolate, MicrotaskQueue* microtask_queue, Type type);
- ~MicrotasksScope();
- /**
- * Runs microtasks if no kRunMicrotasks scope is currently active.
- */
- static void PerformCheckpoint(Isolate* isolate);
- /**
- * Returns current depth of nested kRunMicrotasks scopes.
- */
- static int GetCurrentDepth(Isolate* isolate);
- /**
- * Returns true while microtasks are being executed.
- */
- static bool IsRunningMicrotasks(Isolate* isolate);
- // Prevent copying.
- MicrotasksScope(const MicrotasksScope&) = delete;
- MicrotasksScope& operator=(const MicrotasksScope&) = delete;
- private:
- internal::Isolate* const isolate_;
- internal::MicrotaskQueue* const microtask_queue_;
- bool run_;
- };
- // --- Failed Access Check Callback ---
- typedef void (*FailedAccessCheckCallback)(Local<Object> target,
- AccessType type,
- Local<Value> data);
- // --- AllowCodeGenerationFromStrings callbacks ---
- /**
- * Callback to check if code generation from strings is allowed. See
- * Context::AllowCodeGenerationFromStrings.
- */
- typedef bool (*AllowCodeGenerationFromStringsCallback)(Local<Context> context,
- Local<String> source);
- struct ModifyCodeGenerationFromStringsResult {
- // If true, proceed with the codegen algorithm. Otherwise, block it.
- bool codegen_allowed = false;
- // Overwrite the original source with this string, if present.
- // Use the original source if empty.
- // This field is considered only if codegen_allowed is true.
- MaybeLocal<String> modified_source;
- };
- /**
- * Callback to check if codegen is allowed from a source object, and convert
- * the source to string if necessary.See ModifyCodeGenerationFromStrings.
- */
- typedef ModifyCodeGenerationFromStringsResult (
- *ModifyCodeGenerationFromStringsCallback)(Local<Context> context,
- Local<Value> source);
- // --- WebAssembly compilation callbacks ---
- typedef bool (*ExtensionCallback)(const FunctionCallbackInfo<Value>&);
- typedef bool (*AllowWasmCodeGenerationCallback)(Local<Context> context,
- Local<String> source);
- // --- Callback for APIs defined on v8-supported objects, but implemented
- // by the embedder. Example: WebAssembly.{compile|instantiate}Streaming ---
- typedef void (*ApiImplementationCallback)(const FunctionCallbackInfo<Value>&);
- // --- Callback for WebAssembly.compileStreaming ---
- typedef void (*WasmStreamingCallback)(const FunctionCallbackInfo<Value>&);
- // --- Callback for checking if WebAssembly threads are enabled ---
- typedef bool (*WasmThreadsEnabledCallback)(Local<Context> context);
- // --- Callback for loading source map file for WASM profiling support
- typedef Local<String> (*WasmLoadSourceMapCallback)(Isolate* isolate,
- const char* name);
- // --- Garbage Collection Callbacks ---
- /**
- * Applications can register callback functions which will be called before and
- * after certain garbage collection operations. Allocations are not allowed in
- * the callback functions, you therefore cannot manipulate objects (set or
- * delete properties for example) since it is possible such operations will
- * result in the allocation of objects.
- */
- enum GCType {
- kGCTypeScavenge = 1 << 0,
- kGCTypeMarkSweepCompact = 1 << 1,
- kGCTypeIncrementalMarking = 1 << 2,
- kGCTypeProcessWeakCallbacks = 1 << 3,
- kGCTypeAll = kGCTypeScavenge | kGCTypeMarkSweepCompact |
- kGCTypeIncrementalMarking | kGCTypeProcessWeakCallbacks
- };
- /**
- * GCCallbackFlags is used to notify additional information about the GC
- * callback.
- * - kGCCallbackFlagConstructRetainedObjectInfos: The GC callback is for
- * constructing retained object infos.
- * - kGCCallbackFlagForced: The GC callback is for a forced GC for testing.
- * - kGCCallbackFlagSynchronousPhantomCallbackProcessing: The GC callback
- * is called synchronously without getting posted to an idle task.
- * - kGCCallbackFlagCollectAllAvailableGarbage: The GC callback is called
- * in a phase where V8 is trying to collect all available garbage
- * (e.g., handling a low memory notification).
- * - kGCCallbackScheduleIdleGarbageCollection: The GC callback is called to
- * trigger an idle garbage collection.
- */
- enum GCCallbackFlags {
- kNoGCCallbackFlags = 0,
- kGCCallbackFlagConstructRetainedObjectInfos = 1 << 1,
- kGCCallbackFlagForced = 1 << 2,
- kGCCallbackFlagSynchronousPhantomCallbackProcessing = 1 << 3,
- kGCCallbackFlagCollectAllAvailableGarbage = 1 << 4,
- kGCCallbackFlagCollectAllExternalMemory = 1 << 5,
- kGCCallbackScheduleIdleGarbageCollection = 1 << 6,
- };
- typedef void (*GCCallback)(GCType type, GCCallbackFlags flags);
- typedef void (*InterruptCallback)(Isolate* isolate, void* data);
- /**
- * This callback is invoked when the heap size is close to the heap limit and
- * V8 is likely to abort with out-of-memory error.
- * The callback can extend the heap limit by returning a value that is greater
- * than the current_heap_limit. The initial heap limit is the limit that was
- * set after heap setup.
- */
- typedef size_t (*NearHeapLimitCallback)(void* data, size_t current_heap_limit,
- size_t initial_heap_limit);
- /**
- * Collection of shared per-process V8 memory information.
- *
- * Instances of this class can be passed to
- * v8::V8::GetSharedMemoryStatistics to get shared memory statistics from V8.
- */
- class V8_EXPORT SharedMemoryStatistics {
- public:
- SharedMemoryStatistics();
- size_t read_only_space_size() { return read_only_space_size_; }
- size_t read_only_space_used_size() { return read_only_space_used_size_; }
- size_t read_only_space_physical_size() {
- return read_only_space_physical_size_;
- }
- private:
- size_t read_only_space_size_;
- size_t read_only_space_used_size_;
- size_t read_only_space_physical_size_;
- friend class V8;
- };
- /**
- * Collection of V8 heap information.
- *
- * Instances of this class can be passed to v8::Isolate::GetHeapStatistics to
- * get heap statistics from V8.
- */
- class V8_EXPORT HeapStatistics {
- public:
- HeapStatistics();
- size_t total_heap_size() { return total_heap_size_; }
- size_t total_heap_size_executable() { return total_heap_size_executable_; }
- size_t total_physical_size() { return total_physical_size_; }
- size_t total_available_size() { return total_available_size_; }
- size_t used_heap_size() { return used_heap_size_; }
- size_t heap_size_limit() { return heap_size_limit_; }
- size_t malloced_memory() { return malloced_memory_; }
- size_t external_memory() { return external_memory_; }
- size_t peak_malloced_memory() { return peak_malloced_memory_; }
- size_t number_of_native_contexts() { return number_of_native_contexts_; }
- size_t number_of_detached_contexts() { return number_of_detached_contexts_; }
- /**
- * Returns a 0/1 boolean, which signifies whether the V8 overwrite heap
- * garbage with a bit pattern.
- */
- size_t does_zap_garbage() { return does_zap_garbage_; }
- private:
- size_t total_heap_size_;
- size_t total_heap_size_executable_;
- size_t total_physical_size_;
- size_t total_available_size_;
- size_t used_heap_size_;
- size_t heap_size_limit_;
- size_t malloced_memory_;
- size_t external_memory_;
- size_t peak_malloced_memory_;
- bool does_zap_garbage_;
- size_t number_of_native_contexts_;
- size_t number_of_detached_contexts_;
- friend class V8;
- friend class Isolate;
- };
- class V8_EXPORT HeapSpaceStatistics {
- public:
- HeapSpaceStatistics();
- const char* space_name() { return space_name_; }
- size_t space_size() { return space_size_; }
- size_t space_used_size() { return space_used_size_; }
- size_t space_available_size() { return space_available_size_; }
- size_t physical_space_size() { return physical_space_size_; }
- private:
- const char* space_name_;
- size_t space_size_;
- size_t space_used_size_;
- size_t space_available_size_;
- size_t physical_space_size_;
- friend class Isolate;
- };
- class V8_EXPORT HeapObjectStatistics {
- public:
- HeapObjectStatistics();
- const char* object_type() { return object_type_; }
- const char* object_sub_type() { return object_sub_type_; }
- size_t object_count() { return object_count_; }
- size_t object_size() { return object_size_; }
- private:
- const char* object_type_;
- const char* object_sub_type_;
- size_t object_count_;
- size_t object_size_;
- friend class Isolate;
- };
- class V8_EXPORT HeapCodeStatistics {
- public:
- HeapCodeStatistics();
- size_t code_and_metadata_size() { return code_and_metadata_size_; }
- size_t bytecode_and_metadata_size() { return bytecode_and_metadata_size_; }
- size_t external_script_source_size() { return external_script_source_size_; }
- private:
- size_t code_and_metadata_size_;
- size_t bytecode_and_metadata_size_;
- size_t external_script_source_size_;
- friend class Isolate;
- };
- /**
- * A JIT code event is issued each time code is added, moved or removed.
- *
- * \note removal events are not currently issued.
- */
- struct JitCodeEvent {
- enum EventType {
- CODE_ADDED,
- CODE_MOVED,
- CODE_REMOVED,
- CODE_ADD_LINE_POS_INFO,
- CODE_START_LINE_INFO_RECORDING,
- CODE_END_LINE_INFO_RECORDING
- };
- // Definition of the code position type. The "POSITION" type means the place
- // in the source code which are of interest when making stack traces to
- // pin-point the source location of a stack frame as close as possible.
- // The "STATEMENT_POSITION" means the place at the beginning of each
- // statement, and is used to indicate possible break locations.
- enum PositionType { POSITION, STATEMENT_POSITION };
- // There are two different kinds of JitCodeEvents, one for JIT code generated
- // by the optimizing compiler, and one for byte code generated for the
- // interpreter. For JIT_CODE events, the |code_start| member of the event
- // points to the beginning of jitted assembly code, while for BYTE_CODE
- // events, |code_start| points to the first bytecode of the interpreted
- // function.
- enum CodeType { BYTE_CODE, JIT_CODE };
- // Type of event.
- EventType type;
- CodeType code_type;
- // Start of the instructions.
- void* code_start;
- // Size of the instructions.
- size_t code_len;
- // Script info for CODE_ADDED event.
- Local<UnboundScript> script;
- // User-defined data for *_LINE_INFO_* event. It's used to hold the source
- // code line information which is returned from the
- // CODE_START_LINE_INFO_RECORDING event. And it's passed to subsequent
- // CODE_ADD_LINE_POS_INFO and CODE_END_LINE_INFO_RECORDING events.
- void* user_data;
- struct name_t {
- // Name of the object associated with the code, note that the string is not
- // zero-terminated.
- const char* str;
- // Number of chars in str.
- size_t len;
- };
- struct line_info_t {
- // PC offset
- size_t offset;
- // Code position
- size_t pos;
- // The position type.
- PositionType position_type;
- };
- struct wasm_source_info_t {
- // Source file name.
- const char* filename;
- // Length of filename.
- size_t filename_size;
- // Line number table, which maps offsets of JITted code to line numbers of
- // source file.
- const line_info_t* line_number_table;
- // Number of entries in the line number table.
- size_t line_number_table_size;
- };
- wasm_source_info_t* wasm_source_info;
- union {
- // Only valid for CODE_ADDED.
- struct name_t name;
- // Only valid for CODE_ADD_LINE_POS_INFO
- struct line_info_t line_info;
- // New location of instructions. Only valid for CODE_MOVED.
- void* new_code_start;
- };
- Isolate* isolate;
- };
- /**
- * Option flags passed to the SetRAILMode function.
- * See documentation https://developers.google.com/web/tools/chrome-devtools/
- * profile/evaluate-performance/rail
- */
- enum RAILMode : unsigned {
- // Response performance mode: In this mode very low virtual machine latency
- // is provided. V8 will try to avoid JavaScript execution interruptions.
- // Throughput may be throttled.
- PERFORMANCE_RESPONSE,
- // Animation performance mode: In this mode low virtual machine latency is
- // provided. V8 will try to avoid as many JavaScript execution interruptions
- // as possible. Throughput may be throttled. This is the default mode.
- PERFORMANCE_ANIMATION,
- // Idle performance mode: The embedder is idle. V8 can complete deferred work
- // in this mode.
- PERFORMANCE_IDLE,
- // Load performance mode: In this mode high throughput is provided. V8 may
- // turn off latency optimizations.
- PERFORMANCE_LOAD
- };
- /**
- * Option flags passed to the SetJitCodeEventHandler function.
- */
- enum JitCodeEventOptions {
- kJitCodeEventDefault = 0,
- // Generate callbacks for already existent code.
- kJitCodeEventEnumExisting = 1
- };
- /**
- * Callback function passed to SetJitCodeEventHandler.
- *
- * \param event code add, move or removal event.
- */
- typedef void (*JitCodeEventHandler)(const JitCodeEvent* event);
- /**
- * Callback function passed to SetUnhandledExceptionCallback.
- */
- #if defined(V8_OS_WIN)
- typedef int (*UnhandledExceptionCallback)(
- _EXCEPTION_POINTERS* exception_pointers);
- #endif
- /**
- * Interface for iterating through all external resources in the heap.
- */
- class V8_EXPORT ExternalResourceVisitor { // NOLINT
- public:
- virtual ~ExternalResourceVisitor() = default;
- virtual void VisitExternalString(Local<String> string) {}
- };
- /**
- * Interface for iterating through all the persistent handles in the heap.
- */
- class V8_EXPORT PersistentHandleVisitor { // NOLINT
- public:
- virtual ~PersistentHandleVisitor() = default;
- virtual void VisitPersistentHandle(Persistent<Value>* value,
- uint16_t class_id) {}
- };
- /**
- * Memory pressure level for the MemoryPressureNotification.
- * kNone hints V8 that there is no memory pressure.
- * kModerate hints V8 to speed up incremental garbage collection at the cost of
- * of higher latency due to garbage collection pauses.
- * kCritical hints V8 to free memory as soon as possible. Garbage collection
- * pauses at this level will be large.
- */
- enum class MemoryPressureLevel { kNone, kModerate, kCritical };
- /**
- * Interface for tracing through the embedder heap. During a V8 garbage
- * collection, V8 collects hidden fields of all potential wrappers, and at the
- * end of its marking phase iterates the collection and asks the embedder to
- * trace through its heap and use reporter to report each JavaScript object
- * reachable from any of the given wrappers.
- */
- class V8_EXPORT EmbedderHeapTracer {
- public:
- enum TraceFlags : uint64_t {
- kNoFlags = 0,
- kReduceMemory = 1 << 0,
- };
- // Indicator for the stack state of the embedder.
- enum EmbedderStackState {
- kUnknown,
- kNonEmpty,
- kEmpty,
- };
- /**
- * Interface for iterating through TracedGlobal handles.
- */
- class V8_EXPORT TracedGlobalHandleVisitor {
- public:
- virtual ~TracedGlobalHandleVisitor() = default;
- virtual void VisitTracedGlobalHandle(const TracedGlobal<Value>& handle) {}
- virtual void VisitTracedReference(const TracedReference<Value>& handle) {}
- };
- /**
- * Summary of a garbage collection cycle. See |TraceEpilogue| on how the
- * summary is reported.
- */
- struct TraceSummary {
- /**
- * Time spent managing the retained memory in milliseconds. This can e.g.
- * include the time tracing through objects in the embedder.
- */
- double time = 0.0;
- /**
- * Memory retained by the embedder through the |EmbedderHeapTracer|
- * mechanism in bytes.
- */
- size_t allocated_size = 0;
- };
- virtual ~EmbedderHeapTracer() = default;
- /**
- * Iterates all TracedGlobal handles created for the v8::Isolate the tracer is
- * attached to.
- */
- void IterateTracedGlobalHandles(TracedGlobalHandleVisitor* visitor);
- /**
- * Called by v8 to register internal fields of found wrappers.
- *
- * The embedder is expected to store them somewhere and trace reachable
- * wrappers from them when called through |AdvanceTracing|.
- */
- virtual void RegisterV8References(
- const std::vector<std::pair<void*, void*> >& embedder_fields) = 0;
- V8_DEPRECATED("Use version taking TracedReferenceBase<v8::Data> argument")
- void RegisterEmbedderReference(const TracedReferenceBase<v8::Value>& ref);
- void RegisterEmbedderReference(const TracedReferenceBase<v8::Data>& ref);
- /**
- * Called at the beginning of a GC cycle.
- */
- virtual void TracePrologue(TraceFlags flags) {}
- /**
- * Called to advance tracing in the embedder.
- *
- * The embedder is expected to trace its heap starting from wrappers reported
- * by RegisterV8References method, and report back all reachable wrappers.
- * Furthermore, the embedder is expected to stop tracing by the given
- * deadline. A deadline of infinity means that tracing should be finished.
- *
- * Returns |true| if tracing is done, and false otherwise.
- */
- virtual bool AdvanceTracing(double deadline_in_ms) = 0;
- /*
- * Returns true if there no more tracing work to be done (see AdvanceTracing)
- * and false otherwise.
- */
- virtual bool IsTracingDone() = 0;
- /**
- * Called at the end of a GC cycle.
- *
- * Note that allocation is *not* allowed within |TraceEpilogue|. Can be
- * overriden to fill a |TraceSummary| that is used by V8 to schedule future
- * garbage collections.
- */
- virtual void TraceEpilogue(TraceSummary* trace_summary) {}
- /**
- * Called upon entering the final marking pause. No more incremental marking
- * steps will follow this call.
- */
- virtual void EnterFinalPause(EmbedderStackState stack_state) = 0;
- /*
- * Called by the embedder to request immediate finalization of the currently
- * running tracing phase that has been started with TracePrologue and not
- * yet finished with TraceEpilogue.
- *
- * Will be a noop when currently not in tracing.
- *
- * This is an experimental feature.
- */
- void FinalizeTracing();
- /**
- * Returns true if the TracedGlobal handle should be considered as root for
- * the currently running non-tracing garbage collection and false otherwise.
- * The default implementation will keep all TracedGlobal references as roots.
- *
- * If this returns false, then V8 may decide that the object referred to by
- * such a handle is reclaimed. In that case:
- * - No action is required if handles are used with destructors, i.e., by just
- * using |TracedGlobal|.
- * - When run without destructors, i.e., by using
- * |TracedReference|, V8 calls |ResetHandleInNonTracingGC|.
- *
- * Note that the |handle| is different from the handle that the embedder holds
- * for retaining the object. The embedder may use |WrapperClassId()| to
- * distinguish cases where it wants handles to be treated as roots from not
- * being treated as roots.
- */
- virtual bool IsRootForNonTracingGC(
- const v8::TracedReference<v8::Value>& handle);
- virtual bool IsRootForNonTracingGC(const v8::TracedGlobal<v8::Value>& handle);
- /**
- * Used in combination with |IsRootForNonTracingGC|. Called by V8 when an
- * object that is backed by a handle is reclaimed by a non-tracing garbage
- * collection. It is up to the embedder to reset the original handle.
- *
- * Note that the |handle| is different from the handle that the embedder holds
- * for retaining the object. It is up to the embedder to find the original
- * handle via the object or class id.
- */
- virtual void ResetHandleInNonTracingGC(
- const v8::TracedReference<v8::Value>& handle);
- V8_DEPRECATED("Use TracedReference version when not requiring destructors.")
- virtual void ResetHandleInNonTracingGC(
- const v8::TracedGlobal<v8::Value>& handle);
- /*
- * Called by the embedder to immediately perform a full garbage collection.
- *
- * Should only be used in testing code.
- */
- void GarbageCollectionForTesting(EmbedderStackState stack_state);
- /*
- * Called by the embedder to signal newly allocated or freed memory. Not bound
- * to tracing phases. Embedders should trade off when increments are reported
- * as V8 may consult global heuristics on whether to trigger garbage
- * collection on this change.
- */
- void IncreaseAllocatedSize(size_t bytes);
- void DecreaseAllocatedSize(size_t bytes);
- /*
- * Returns the v8::Isolate this tracer is attached too and |nullptr| if it
- * is not attached to any v8::Isolate.
- */
- v8::Isolate* isolate() const { return isolate_; }
- protected:
- v8::Isolate* isolate_ = nullptr;
- friend class internal::LocalEmbedderHeapTracer;
- };
- /**
- * Callback and supporting data used in SnapshotCreator to implement embedder
- * logic to serialize internal fields.
- * Internal fields that directly reference V8 objects are serialized without
- * calling this callback. Internal fields that contain aligned pointers are
- * serialized by this callback if it returns non-zero result. Otherwise it is
- * serialized verbatim.
- */
- struct SerializeInternalFieldsCallback {
- typedef StartupData (*CallbackFunction)(Local<Object> holder, int index,
- void* data);
- SerializeInternalFieldsCallback(CallbackFunction function = nullptr,
- void* data_arg = nullptr)
- : callback(function), data(data_arg) {}
- CallbackFunction callback;
- void* data;
- };
- // Note that these fields are called "internal fields" in the API and called
- // "embedder fields" within V8.
- typedef SerializeInternalFieldsCallback SerializeEmbedderFieldsCallback;
- /**
- * Callback and supporting data used to implement embedder logic to deserialize
- * internal fields.
- */
- struct DeserializeInternalFieldsCallback {
- typedef void (*CallbackFunction)(Local<Object> holder, int index,
- StartupData payload, void* data);
- DeserializeInternalFieldsCallback(CallbackFunction function = nullptr,
- void* data_arg = nullptr)
- : callback(function), data(data_arg) {}
- void (*callback)(Local<Object> holder, int index, StartupData payload,
- void* data);
- void* data;
- };
- typedef DeserializeInternalFieldsCallback DeserializeEmbedderFieldsCallback;
- enum class MeasureMemoryMode { kSummary, kDetailed };
- /**
- * Isolate represents an isolated instance of the V8 engine. V8 isolates have
- * completely separate states. Objects from one isolate must not be used in
- * other isolates. The embedder can create multiple isolates and use them in
- * parallel in multiple threads. An isolate can be entered by at most one
- * thread at any given time. The Locker/Unlocker API must be used to
- * synchronize.
- */
- class V8_EXPORT Isolate {
- public:
- /**
- * Initial configuration parameters for a new Isolate.
- */
- struct CreateParams {
- CreateParams()
- : code_event_handler(nullptr),
- snapshot_blob(nullptr),
- counter_lookup_callback(nullptr),
- create_histogram_callback(nullptr),
- add_histogram_sample_callback(nullptr),
- array_buffer_allocator(nullptr),
- array_buffer_allocator_shared(),
- external_references(nullptr),
- allow_atomics_wait(true),
- only_terminate_in_safe_scope(false) {}
- /**
- * Allows the host application to provide the address of a function that is
- * notified each time code is added, moved or removed.
- */
- JitCodeEventHandler code_event_handler;
- /**
- * ResourceConstraints to use for the new Isolate.
- */
- ResourceConstraints constraints;
- /**
- * Explicitly specify a startup snapshot blob. The embedder owns the blob.
- */
- StartupData* snapshot_blob;
- /**
- * Enables the host application to provide a mechanism for recording
- * statistics counters.
- */
- CounterLookupCallback counter_lookup_callback;
- /**
- * Enables the host application to provide a mechanism for recording
- * histograms. The CreateHistogram function returns a
- * histogram which will later be passed to the AddHistogramSample
- * function.
- */
- CreateHistogramCallback create_histogram_callback;
- AddHistogramSampleCallback add_histogram_sample_callback;
- /**
- * The ArrayBuffer::Allocator to use for allocating and freeing the backing
- * store of ArrayBuffers.
- *
- * If the shared_ptr version is used, the Isolate instance and every
- * |BackingStore| allocated using this allocator hold a std::shared_ptr
- * to the allocator, in order to facilitate lifetime
- * management for the allocator instance.
- */
- ArrayBuffer::Allocator* array_buffer_allocator;
- std::shared_ptr<ArrayBuffer::Allocator> array_buffer_allocator_shared;
- /**
- * Specifies an optional nullptr-terminated array of raw addresses in the
- * embedder that V8 can match against during serialization and use for
- * deserialization. This array and its content must stay valid for the
- * entire lifetime of the isolate.
- */
- const intptr_t* external_references;
- /**
- * Whether calling Atomics.wait (a function that may block) is allowed in
- * this isolate. This can also be configured via SetAllowAtomicsWait.
- */
- bool allow_atomics_wait;
- /**
- * Termination is postponed when there is no active SafeForTerminationScope.
- */
- bool only_terminate_in_safe_scope;
- };
- /**
- * Stack-allocated class which sets the isolate for all operations
- * executed within a local scope.
- */
- class V8_EXPORT Scope {
- public:
- explicit Scope(Isolate* isolate) : isolate_(isolate) {
- isolate->Enter();
- }
- ~Scope() { isolate_->Exit(); }
- // Prevent copying of Scope objects.
- Scope(const Scope&) = delete;
- Scope& operator=(const Scope&) = delete;
- private:
- Isolate* const isolate_;
- };
- /**
- * Assert that no Javascript code is invoked.
- */
- class V8_EXPORT DisallowJavascriptExecutionScope {
- public:
- enum OnFailure { CRASH_ON_FAILURE, THROW_ON_FAILURE, DUMP_ON_FAILURE };
- DisallowJavascriptExecutionScope(Isolate* isolate, OnFailure on_failure);
- ~DisallowJavascriptExecutionScope();
- // Prevent copying of Scope objects.
- DisallowJavascriptExecutionScope(const DisallowJavascriptExecutionScope&) =
- delete;
- DisallowJavascriptExecutionScope& operator=(
- const DisallowJavascriptExecutionScope&) = delete;
- private:
- OnFailure on_failure_;
- void* internal_;
- };
- /**
- * Introduce exception to DisallowJavascriptExecutionScope.
- */
- class V8_EXPORT AllowJavascriptExecutionScope {
- public:
- explicit AllowJavascriptExecutionScope(Isolate* isolate);
- ~AllowJavascriptExecutionScope();
- // Prevent copying of Scope objects.
- AllowJavascriptExecutionScope(const AllowJavascriptExecutionScope&) =
- delete;
- AllowJavascriptExecutionScope& operator=(
- const AllowJavascriptExecutionScope&) = delete;
- private:
- void* internal_throws_;
- void* internal_assert_;
- void* internal_dump_;
- };
- /**
- * Do not run microtasks while this scope is active, even if microtasks are
- * automatically executed otherwise.
- */
- class V8_EXPORT SuppressMicrotaskExecutionScope {
- public:
- explicit SuppressMicrotaskExecutionScope(
- Isolate* isolate, MicrotaskQueue* microtask_queue = nullptr);
- ~SuppressMicrotaskExecutionScope();
- // Prevent copying of Scope objects.
- SuppressMicrotaskExecutionScope(const SuppressMicrotaskExecutionScope&) =
- delete;
- SuppressMicrotaskExecutionScope& operator=(
- const SuppressMicrotaskExecutionScope&) = delete;
- private:
- internal::Isolate* const isolate_;
- internal::MicrotaskQueue* const microtask_queue_;
- internal::Address previous_stack_height_;
- friend class internal::ThreadLocalTop;
- };
- /**
- * This scope allows terminations inside direct V8 API calls and forbid them
- * inside any recursice API calls without explicit SafeForTerminationScope.
- */
- class V8_EXPORT SafeForTerminationScope {
- public:
- explicit SafeForTerminationScope(v8::Isolate* isolate);
- ~SafeForTerminationScope();
- // Prevent copying of Scope objects.
- SafeForTerminationScope(const SafeForTerminationScope&) = delete;
- SafeForTerminationScope& operator=(const SafeForTerminationScope&) = delete;
- private:
- internal::Isolate* isolate_;
- bool prev_value_;
- };
- /**
- * Types of garbage collections that can be requested via
- * RequestGarbageCollectionForTesting.
- */
- enum GarbageCollectionType {
- kFullGarbageCollection,
- kMinorGarbageCollection
- };
- /**
- * Features reported via the SetUseCounterCallback callback. Do not change
- * assigned numbers of existing items; add new features to the end of this
- * list.
- */
- enum UseCounterFeature {
- kUseAsm = 0,
- kBreakIterator = 1,
- kLegacyConst = 2,
- kMarkDequeOverflow = 3,
- kStoreBufferOverflow = 4,
- kSlotsBufferOverflow = 5,
- kObjectObserve = 6,
- kForcedGC = 7,
- kSloppyMode = 8,
- kStrictMode = 9,
- kStrongMode = 10,
- kRegExpPrototypeStickyGetter = 11,
- kRegExpPrototypeToString = 12,
- kRegExpPrototypeUnicodeGetter = 13,
- kIntlV8Parse = 14,
- kIntlPattern = 15,
- kIntlResolved = 16,
- kPromiseChain = 17,
- kPromiseAccept = 18,
- kPromiseDefer = 19,
- kHtmlCommentInExternalScript = 20,
- kHtmlComment = 21,
- kSloppyModeBlockScopedFunctionRedefinition = 22,
- kForInInitializer = 23,
- kArrayProtectorDirtied = 24,
- kArraySpeciesModified = 25,
- kArrayPrototypeConstructorModified = 26,
- kArrayInstanceProtoModified = 27,
- kArrayInstanceConstructorModified = 28,
- kLegacyFunctionDeclaration = 29,
- kRegExpPrototypeSourceGetter = 30,
- kRegExpPrototypeOldFlagGetter = 31,
- kDecimalWithLeadingZeroInStrictMode = 32,
- kLegacyDateParser = 33,
- kDefineGetterOrSetterWouldThrow = 34,
- kFunctionConstructorReturnedUndefined = 35,
- kAssigmentExpressionLHSIsCallInSloppy = 36,
- kAssigmentExpressionLHSIsCallInStrict = 37,
- kPromiseConstructorReturnedUndefined = 38,
- kConstructorNonUndefinedPrimitiveReturn = 39,
- kLabeledExpressionStatement = 40,
- kLineOrParagraphSeparatorAsLineTerminator = 41,
- kIndexAccessor = 42,
- kErrorCaptureStackTrace = 43,
- kErrorPrepareStackTrace = 44,
- kErrorStackTraceLimit = 45,
- kWebAssemblyInstantiation = 46,
- kDeoptimizerDisableSpeculation = 47,
- kArrayPrototypeSortJSArrayModifiedPrototype = 48,
- kFunctionTokenOffsetTooLongForToString = 49,
- kWasmSharedMemory = 50,
- kWasmThreadOpcodes = 51,
- kAtomicsNotify = 52,
- kAtomicsWake = 53,
- kCollator = 54,
- kNumberFormat = 55,
- kDateTimeFormat = 56,
- kPluralRules = 57,
- kRelativeTimeFormat = 58,
- kLocale = 59,
- kListFormat = 60,
- kSegmenter = 61,
- kStringLocaleCompare = 62,
- kStringToLocaleUpperCase = 63,
- kStringToLocaleLowerCase = 64,
- kNumberToLocaleString = 65,
- kDateToLocaleString = 66,
- kDateToLocaleDateString = 67,
- kDateToLocaleTimeString = 68,
- kAttemptOverrideReadOnlyOnPrototypeSloppy = 69,
- kAttemptOverrideReadOnlyOnPrototypeStrict = 70,
- kOptimizedFunctionWithOneShotBytecode = 71,
- kRegExpMatchIsTrueishOnNonJSRegExp = 72,
- kRegExpMatchIsFalseishOnJSRegExp = 73,
- kDateGetTimezoneOffset = 74,
- kStringNormalize = 75,
- kCallSiteAPIGetFunctionSloppyCall = 76,
- kCallSiteAPIGetThisSloppyCall = 77,
- kRegExpMatchAllWithNonGlobalRegExp = 78,
- kRegExpExecCalledOnSlowRegExp = 79,
- kRegExpReplaceCalledOnSlowRegExp = 80,
- kDisplayNames = 81,
- kSharedArrayBufferConstructed = 82,
- // Temporary kCallInDetachedWindowBy* counters are for reporting function
- // calls within contexts marked using |SetDetachedWindowReason|.
- // TODO(bartekn,chromium:1018156): Remove once not needed.
- kCallInDetachedWindowByNavigation = 83,
- kCallInDetachedWindowByNavigationAfter10s = 84,
- kCallInDetachedWindowByNavigationAfter1min = 85,
- kCallInDetachedWindowByClosing = 86,
- kCallInDetachedWindowByClosingAfter10s = 87,
- kCallInDetachedWindowByClosingAfter1min = 88,
- kCallInDetachedWindowByOtherReason = 89,
- kCallInDetachedWindowByOtherReasonAfter10s = 90,
- kCallInDetachedWindowByOtherReasonAfter1min = 91,
- // If you add new values here, you'll also need to update Chromium's:
- // web_feature.mojom, use_counter_callback.cc, and enums.xml. V8 changes to
- // this list need to be landed first, then changes on the Chromium side.
- kUseCounterFeatureCount // This enum value must be last.
- };
- enum MessageErrorLevel {
- kMessageLog = (1 << 0),
- kMessageDebug = (1 << 1),
- kMessageInfo = (1 << 2),
- kMessageError = (1 << 3),
- kMessageWarning = (1 << 4),
- kMessageAll = kMessageLog | kMessageDebug | kMessageInfo | kMessageError |
- kMessageWarning,
- };
- typedef void (*UseCounterCallback)(Isolate* isolate,
- UseCounterFeature feature);
- /**
- * Allocates a new isolate but does not initialize it. Does not change the
- * currently entered isolate.
- *
- * Only Isolate::GetData() and Isolate::SetData(), which access the
- * embedder-controlled parts of the isolate, are allowed to be called on the
- * uninitialized isolate. To initialize the isolate, call
- * Isolate::Initialize().
- *
- * When an isolate is no longer used its resources should be freed
- * by calling Dispose(). Using the delete operator is not allowed.
- *
- * V8::Initialize() must have run prior to this.
- */
- static Isolate* Allocate();
- /**
- * Initialize an Isolate previously allocated by Isolate::Allocate().
- */
- static void Initialize(Isolate* isolate, const CreateParams& params);
- /**
- * Creates a new isolate. Does not change the currently entered
- * isolate.
- *
- * When an isolate is no longer used its resources should be freed
- * by calling Dispose(). Using the delete operator is not allowed.
- *
- * V8::Initialize() must have run prior to this.
- */
- static Isolate* New(const CreateParams& params);
- /**
- * Returns the entered isolate for the current thread or NULL in
- * case there is no current isolate.
- *
- * This method must not be invoked before V8::Initialize() was invoked.
- */
- static Isolate* GetCurrent();
- /**
- * Clears the set of objects held strongly by the heap. This set of
- * objects are originally built when a WeakRef is created or
- * successfully dereferenced.
- *
- * The embedder is expected to call this when a synchronous sequence
- * of ECMAScript execution completes. It's the embedders
- * responsiblity to make this call at a time which does not
- * interrupt synchronous ECMAScript code execution.
- */
- void ClearKeptObjects();
- /**
- * Custom callback used by embedders to help V8 determine if it should abort
- * when it throws and no internal handler is predicted to catch the
- * exception. If --abort-on-uncaught-exception is used on the command line,
- * then V8 will abort if either:
- * - no custom callback is set.
- * - the custom callback set returns true.
- * Otherwise, the custom callback will not be called and V8 will not abort.
- */
- typedef bool (*AbortOnUncaughtExceptionCallback)(Isolate*);
- void SetAbortOnUncaughtExceptionCallback(
- AbortOnUncaughtExceptionCallback callback);
- /**
- * This specifies the callback to be called when finalization groups
- * are ready to be cleaned up and require FinalizationGroup::Cleanup()
- * to be called in a future task.
- */
- void SetHostCleanupFinalizationGroupCallback(
- HostCleanupFinalizationGroupCallback callback);
- /**
- * This specifies the callback called by the upcoming dynamic
- * import() language feature to load modules.
- */
- void SetHostImportModuleDynamicallyCallback(
- HostImportModuleDynamicallyCallback callback);
- /**
- * This specifies the callback called by the upcoming importa.meta
- * language feature to retrieve host-defined meta data for a module.
- */
- void SetHostInitializeImportMetaObjectCallback(
- HostInitializeImportMetaObjectCallback callback);
- /**
- * This specifies the callback called when the stack property of Error
- * is accessed.
- */
- void SetPrepareStackTraceCallback(PrepareStackTraceCallback callback);
- /**
- * Optional notification that the system is running low on memory.
- * V8 uses these notifications to guide heuristics.
- * It is allowed to call this function from another thread while
- * the isolate is executing long running JavaScript code.
- */
- void MemoryPressureNotification(MemoryPressureLevel level);
- /**
- * Methods below this point require holding a lock (using Locker) in
- * a multi-threaded environment.
- */
- /**
- * Sets this isolate as the entered one for the current thread.
- * Saves the previously entered one (if any), so that it can be
- * restored when exiting. Re-entering an isolate is allowed.
- */
- void Enter();
- /**
- * Exits this isolate by restoring the previously entered one in the
- * current thread. The isolate may still stay the same, if it was
- * entered more than once.
- *
- * Requires: this == Isolate::GetCurrent().
- */
- void Exit();
- /**
- * Disposes the isolate. The isolate must not be entered by any
- * thread to be disposable.
- */
- void Dispose();
- /**
- * Dumps activated low-level V8 internal stats. This can be used instead
- * of performing a full isolate disposal.
- */
- void DumpAndResetStats();
- /**
- * Discards all V8 thread-specific data for the Isolate. Should be used
- * if a thread is terminating and it has used an Isolate that will outlive
- * the thread -- all thread-specific data for an Isolate is discarded when
- * an Isolate is disposed so this call is pointless if an Isolate is about
- * to be Disposed.
- */
- void DiscardThreadSpecificMetadata();
- /**
- * Associate embedder-specific data with the isolate. |slot| has to be
- * between 0 and GetNumberOfDataSlots() - 1.
- */
- V8_INLINE void SetData(uint32_t slot, void* data);
- /**
- * Retrieve embedder-specific data from the isolate.
- * Returns NULL if SetData has never been called for the given |slot|.
- */
- V8_INLINE void* GetData(uint32_t slot);
- /**
- * Returns the maximum number of available embedder data slots. Valid slots
- * are in the range of 0 - GetNumberOfDataSlots() - 1.
- */
- V8_INLINE static uint32_t GetNumberOfDataSlots();
- /**
- * Return data that was previously attached to the isolate snapshot via
- * SnapshotCreator, and removes the reference to it.
- * Repeated call with the same index returns an empty MaybeLocal.
- */
- template <class T>
- V8_INLINE MaybeLocal<T> GetDataFromSnapshotOnce(size_t index);
- /**
- * Get statistics about the heap memory usage.
- */
- void GetHeapStatistics(HeapStatistics* heap_statistics);
- /**
- * Returns the number of spaces in the heap.
- */
- size_t NumberOfHeapSpaces();
- /**
- * Get the memory usage of a space in the heap.
- *
- * \param space_statistics The HeapSpaceStatistics object to fill in
- * statistics.
- * \param index The index of the space to get statistics from, which ranges
- * from 0 to NumberOfHeapSpaces() - 1.
- * \returns true on success.
- */
- bool GetHeapSpaceStatistics(HeapSpaceStatistics* space_statistics,
- size_t index);
- /**
- * Returns the number of types of objects tracked in the heap at GC.
- */
- size_t NumberOfTrackedHeapObjectTypes();
- /**
- * Get statistics about objects in the heap.
- *
- * \param object_statistics The HeapObjectStatistics object to fill in
- * statistics of objects of given type, which were live in the previous GC.
- * \param type_index The index of the type of object to fill details about,
- * which ranges from 0 to NumberOfTrackedHeapObjectTypes() - 1.
- * \returns true on success.
- */
- bool GetHeapObjectStatisticsAtLastGC(HeapObjectStatistics* object_statistics,
- size_t type_index);
- /**
- * Get statistics about code and its metadata in the heap.
- *
- * \param object_statistics The HeapCodeStatistics object to fill in
- * statistics of code, bytecode and their metadata.
- * \returns true on success.
- */
- bool GetHeapCodeAndMetadataStatistics(HeapCodeStatistics* object_statistics);
- /**
- * Enqueues a memory measurement request for the given context and mode.
- * This API is experimental and may change significantly.
- *
- * \param mode Indicates whether the result should include per-context
- * memory usage or just the total memory usage.
- * \returns a promise that will be resolved with memory usage estimate.
- */
- v8::MaybeLocal<v8::Promise> MeasureMemory(v8::Local<v8::Context> context,
- MeasureMemoryMode mode);
- /**
- * Get a call stack sample from the isolate.
- * \param state Execution state.
- * \param frames Caller allocated buffer to store stack frames.
- * \param frames_limit Maximum number of frames to capture. The buffer must
- * be large enough to hold the number of frames.
- * \param sample_info The sample info is filled up by the function
- * provides number of actual captured stack frames and
- * the current VM state.
- * \note GetStackSample should only be called when the JS thread is paused or
- * interrupted. Otherwise the behavior is undefined.
- */
- void GetStackSample(const RegisterState& state, void** frames,
- size_t frames_limit, SampleInfo* sample_info);
- /**
- * Adjusts the amount of registered external memory. Used to give V8 an
- * indication of the amount of externally allocated memory that is kept alive
- * by JavaScript objects. V8 uses this to decide when to perform global
- * garbage collections. Registering externally allocated memory will trigger
- * global garbage collections more often than it would otherwise in an attempt
- * to garbage collect the JavaScript objects that keep the externally
- * allocated memory alive.
- *
- * \param change_in_bytes the change in externally allocated memory that is
- * kept alive by JavaScript objects.
- * \returns the adjusted value.
- */
- V8_INLINE int64_t
- AdjustAmountOfExternalAllocatedMemory(int64_t change_in_bytes);
- /**
- * Returns the number of phantom handles without callbacks that were reset
- * by the garbage collector since the last call to this function.
- */
- size_t NumberOfPhantomHandleResetsSinceLastCall();
- /**
- * Returns heap profiler for this isolate. Will return NULL until the isolate
- * is initialized.
- */
- HeapProfiler* GetHeapProfiler();
- /**
- * Tells the VM whether the embedder is idle or not.
- */
- void SetIdle(bool is_idle);
- /** Returns the ArrayBuffer::Allocator used in this isolate. */
- ArrayBuffer::Allocator* GetArrayBufferAllocator();
- /** Returns true if this isolate has a current context. */
- bool InContext();
- /**
- * Returns the context of the currently running JavaScript, or the context
- * on the top of the stack if no JavaScript is running.
- */
- Local<Context> GetCurrentContext();
- /** Returns the last context entered through V8's C++ API. */
- V8_DEPRECATED("Use GetEnteredOrMicrotaskContext().")
- Local<Context> GetEnteredContext();
- /**
- * Returns either the last context entered through V8's C++ API, or the
- * context of the currently running microtask while processing microtasks.
- * If a context is entered while executing a microtask, that context is
- * returned.
- */
- Local<Context> GetEnteredOrMicrotaskContext();
- /**
- * Returns the Context that corresponds to the Incumbent realm in HTML spec.
- * https://html.spec.whatwg.org/multipage/webappapis.html#incumbent
- */
- Local<Context> GetIncumbentContext();
- /**
- * Schedules an exception to be thrown when returning to JavaScript. When an
- * exception has been scheduled it is illegal to invoke any JavaScript
- * operation; the caller must return immediately and only after the exception
- * has been handled does it become legal to invoke JavaScript operations.
- */
- Local<Value> ThrowException(Local<Value> exception);
- typedef void (*GCCallback)(Isolate* isolate, GCType type,
- GCCallbackFlags flags);
- typedef void (*GCCallbackWithData)(Isolate* isolate, GCType type,
- GCCallbackFlags flags, void* data);
- /**
- * Enables the host application to receive a notification before a
- * garbage collection. Allocations are allowed in the callback function,
- * but the callback is not re-entrant: if the allocation inside it will
- * trigger the garbage collection, the callback won't be called again.
- * It is possible to specify the GCType filter for your callback. But it is
- * not possible to register the same callback function two times with
- * different GCType filters.
- */
- void AddGCPrologueCallback(GCCallbackWithData callback, void* data = nullptr,
- GCType gc_type_filter = kGCTypeAll);
- void AddGCPrologueCallback(GCCallback callback,
- GCType gc_type_filter = kGCTypeAll);
- /**
- * This function removes callback which was installed by
- * AddGCPrologueCallback function.
- */
- void RemoveGCPrologueCallback(GCCallbackWithData, void* data = nullptr);
- void RemoveGCPrologueCallback(GCCallback callback);
- /**
- * Sets the embedder heap tracer for the isolate.
- */
- void SetEmbedderHeapTracer(EmbedderHeapTracer* tracer);
- /*
- * Gets the currently active heap tracer for the isolate.
- */
- EmbedderHeapTracer* GetEmbedderHeapTracer();
- /**
- * Use for |AtomicsWaitCallback| to indicate the type of event it receives.
- */
- enum class AtomicsWaitEvent {
- /** Indicates that this call is happening before waiting. */
- kStartWait,
- /** `Atomics.wait()` finished because of an `Atomics.wake()` call. */
- kWokenUp,
- /** `Atomics.wait()` finished because it timed out. */
- kTimedOut,
- /** `Atomics.wait()` was interrupted through |TerminateExecution()|. */
- kTerminatedExecution,
- /** `Atomics.wait()` was stopped through |AtomicsWaitWakeHandle|. */
- kAPIStopped,
- /** `Atomics.wait()` did not wait, as the initial condition was not met. */
- kNotEqual
- };
- /**
- * Passed to |AtomicsWaitCallback| as a means of stopping an ongoing
- * `Atomics.wait` call.
- */
- class V8_EXPORT AtomicsWaitWakeHandle {
- public:
- /**
- * Stop this `Atomics.wait()` call and call the |AtomicsWaitCallback|
- * with |kAPIStopped|.
- *
- * This function may be called from another thread. The caller has to ensure
- * through proper synchronization that it is not called after
- * the finishing |AtomicsWaitCallback|.
- *
- * Note that the ECMAScript specification does not plan for the possibility
- * of wakeups that are neither coming from a timeout or an `Atomics.wake()`
- * call, so this may invalidate assumptions made by existing code.
- * The embedder may accordingly wish to schedule an exception in the
- * finishing |AtomicsWaitCallback|.
- */
- void Wake();
- };
- /**
- * Embedder callback for `Atomics.wait()` that can be added through
- * |SetAtomicsWaitCallback|.
- *
- * This will be called just before starting to wait with the |event| value
- * |kStartWait| and after finishing waiting with one of the other
- * values of |AtomicsWaitEvent| inside of an `Atomics.wait()` call.
- *
- * |array_buffer| will refer to the underlying SharedArrayBuffer,
- * |offset_in_bytes| to the location of the waited-on memory address inside
- * the SharedArrayBuffer.
- *
- * |value| and |timeout_in_ms| will be the values passed to
- * the `Atomics.wait()` call. If no timeout was used, |timeout_in_ms|
- * will be `INFINITY`.
- *
- * In the |kStartWait| callback, |stop_handle| will be an object that
- * is only valid until the corresponding finishing callback and that
- * can be used to stop the wait process while it is happening.
- *
- * This callback may schedule exceptions, *unless* |event| is equal to
- * |kTerminatedExecution|.
- */
- typedef void (*AtomicsWaitCallback)(AtomicsWaitEvent event,
- Local<SharedArrayBuffer> array_buffer,
- size_t offset_in_bytes, int64_t value,
- double timeout_in_ms,
- AtomicsWaitWakeHandle* stop_handle,
- void* data);
- /**
- * Set a new |AtomicsWaitCallback|. This overrides an earlier
- * |AtomicsWaitCallback|, if there was any. If |callback| is nullptr,
- * this unsets the callback. |data| will be passed to the callback
- * as its last parameter.
- */
- void SetAtomicsWaitCallback(AtomicsWaitCallback callback, void* data);
- /**
- * Enables the host application to receive a notification after a
- * garbage collection. Allocations are allowed in the callback function,
- * but the callback is not re-entrant: if the allocation inside it will
- * trigger the garbage collection, the callback won't be called again.
- * It is possible to specify the GCType filter for your callback. But it is
- * not possible to register the same callback function two times with
- * different GCType filters.
- */
- void AddGCEpilogueCallback(GCCallbackWithData callback, void* data = nullptr,
- GCType gc_type_filter = kGCTypeAll);
- void AddGCEpilogueCallback(GCCallback callback,
- GCType gc_type_filter = kGCTypeAll);
- /**
- * This function removes callback which was installed by
- * AddGCEpilogueCallback function.
- */
- void RemoveGCEpilogueCallback(GCCallbackWithData callback,
- void* data = nullptr);
- void RemoveGCEpilogueCallback(GCCallback callback);
- typedef size_t (*GetExternallyAllocatedMemoryInBytesCallback)();
- /**
- * Set the callback that tells V8 how much memory is currently allocated
- * externally of the V8 heap. Ideally this memory is somehow connected to V8
- * objects and may get freed-up when the corresponding V8 objects get
- * collected by a V8 garbage collection.
- */
- void SetGetExternallyAllocatedMemoryInBytesCallback(
- GetExternallyAllocatedMemoryInBytesCallback callback);
- /**
- * Forcefully terminate the current thread of JavaScript execution
- * in the given isolate.
- *
- * This method can be used by any thread even if that thread has not
- * acquired the V8 lock with a Locker object.
- */
- void TerminateExecution();
- /**
- * Is V8 terminating JavaScript execution.
- *
- * Returns true if JavaScript execution is currently terminating
- * because of a call to TerminateExecution. In that case there are
- * still JavaScript frames on the stack and the termination
- * exception is still active.
- */
- bool IsExecutionTerminating();
- /**
- * Resume execution capability in the given isolate, whose execution
- * was previously forcefully terminated using TerminateExecution().
- *
- * When execution is forcefully terminated using TerminateExecution(),
- * the isolate can not resume execution until all JavaScript frames
- * have propagated the uncatchable exception which is generated. This
- * method allows the program embedding the engine to handle the
- * termination event and resume execution capability, even if
- * JavaScript frames remain on the stack.
- *
- * This method can be used by any thread even if that thread has not
- * acquired the V8 lock with a Locker object.
- */
- void CancelTerminateExecution();
- /**
- * Request V8 to interrupt long running JavaScript code and invoke
- * the given |callback| passing the given |data| to it. After |callback|
- * returns control will be returned to the JavaScript code.
- * There may be a number of interrupt requests in flight.
- * Can be called from another thread without acquiring a |Locker|.
- * Registered |callback| must not reenter interrupted Isolate.
- */
- void RequestInterrupt(InterruptCallback callback, void* data);
- /**
- * Request garbage collection in this Isolate. It is only valid to call this
- * function if --expose_gc was specified.
- *
- * This should only be used for testing purposes and not to enforce a garbage
- * collection schedule. It has strong negative impact on the garbage
- * collection performance. Use IdleNotificationDeadline() or
- * LowMemoryNotification() instead to influence the garbage collection
- * schedule.
- */
- void RequestGarbageCollectionForTesting(GarbageCollectionType type);
- /**
- * Set the callback to invoke for logging event.
- */
- void SetEventLogger(LogEventCallback that);
- /**
- * Adds a callback to notify the host application right before a script
- * is about to run. If a script re-enters the runtime during executing, the
- * BeforeCallEnteredCallback is invoked for each re-entrance.
- * Executing scripts inside the callback will re-trigger the callback.
- */
- void AddBeforeCallEnteredCallback(BeforeCallEnteredCallback callback);
- /**
- * Removes callback that was installed by AddBeforeCallEnteredCallback.
- */
- void RemoveBeforeCallEnteredCallback(BeforeCallEnteredCallback callback);
- /**
- * Adds a callback to notify the host application when a script finished
- * running. If a script re-enters the runtime during executing, the
- * CallCompletedCallback is only invoked when the outer-most script
- * execution ends. Executing scripts inside the callback do not trigger
- * further callbacks.
- */
- void AddCallCompletedCallback(CallCompletedCallback callback);
- /**
- * Removes callback that was installed by AddCallCompletedCallback.
- */
- void RemoveCallCompletedCallback(CallCompletedCallback callback);
- /**
- * Set the PromiseHook callback for various promise lifecycle
- * events.
- */
- void SetPromiseHook(PromiseHook hook);
- /**
- * Set callback to notify about promise reject with no handler, or
- * revocation of such a previous notification once the handler is added.
- */
- void SetPromiseRejectCallback(PromiseRejectCallback callback);
- /**
- * Runs the default MicrotaskQueue until it gets empty.
- * Any exceptions thrown by microtask callbacks are swallowed.
- */
- void RunMicrotasks();
- /**
- * Enqueues the callback to the default MicrotaskQueue
- */
- void EnqueueMicrotask(Local<Function> microtask);
- /**
- * Enqueues the callback to the default MicrotaskQueue
- */
- void EnqueueMicrotask(MicrotaskCallback callback, void* data = nullptr);
- /**
- * Controls how Microtasks are invoked. See MicrotasksPolicy for details.
- */
- void SetMicrotasksPolicy(MicrotasksPolicy policy);
- /**
- * Returns the policy controlling how Microtasks are invoked.
- */
- MicrotasksPolicy GetMicrotasksPolicy() const;
- /**
- * Adds a callback to notify the host application after
- * microtasks were run on the default MicrotaskQueue. The callback is
- * triggered by explicit RunMicrotasks call or automatic microtasks execution
- * (see SetMicrotaskPolicy).
- *
- * Callback will trigger even if microtasks were attempted to run,
- * but the microtasks queue was empty and no single microtask was actually
- * executed.
- *
- * Executing scripts inside the callback will not re-trigger microtasks and
- * the callback.
- */
- V8_DEPRECATE_SOON("Use *WithData version.")
- void AddMicrotasksCompletedCallback(MicrotasksCompletedCallback callback);
- void AddMicrotasksCompletedCallback(
- MicrotasksCompletedCallbackWithData callback, void* data = nullptr);
- /**
- * Removes callback that was installed by AddMicrotasksCompletedCallback.
- */
- V8_DEPRECATE_SOON("Use *WithData version.")
- void RemoveMicrotasksCompletedCallback(MicrotasksCompletedCallback callback);
- void RemoveMicrotasksCompletedCallback(
- MicrotasksCompletedCallbackWithData callback, void* data = nullptr);
- /**
- * Sets a callback for counting the number of times a feature of V8 is used.
- */
- void SetUseCounterCallback(UseCounterCallback callback);
- /**
- * Enables the host application to provide a mechanism for recording
- * statistics counters.
- */
- void SetCounterFunction(CounterLookupCallback);
- /**
- * Enables the host application to provide a mechanism for recording
- * histograms. The CreateHistogram function returns a
- * histogram which will later be passed to the AddHistogramSample
- * function.
- */
- void SetCreateHistogramFunction(CreateHistogramCallback);
- void SetAddHistogramSampleFunction(AddHistogramSampleCallback);
- /**
- * Enables the host application to provide a mechanism for recording a
- * predefined set of data as crash keys to be used in postmortem debugging in
- * case of a crash.
- */
- void SetAddCrashKeyCallback(AddCrashKeyCallback);
- /**
- * Optional notification that the embedder is idle.
- * V8 uses the notification to perform garbage collection.
- * This call can be used repeatedly if the embedder remains idle.
- * Returns true if the embedder should stop calling IdleNotificationDeadline
- * until real work has been done. This indicates that V8 has done
- * as much cleanup as it will be able to do.
- *
- * The deadline_in_seconds argument specifies the deadline V8 has to finish
- * garbage collection work. deadline_in_seconds is compared with
- * MonotonicallyIncreasingTime() and should be based on the same timebase as
- * that function. There is no guarantee that the actual work will be done
- * within the time limit.
- */
- bool IdleNotificationDeadline(double deadline_in_seconds);
- /**
- * Optional notification that the system is running low on memory.
- * V8 uses these notifications to attempt to free memory.
- */
- void LowMemoryNotification();
- /**
- * Optional notification that a context has been disposed. V8 uses
- * these notifications to guide the GC heuristic. Returns the number
- * of context disposals - including this one - since the last time
- * V8 had a chance to clean up.
- *
- * The optional parameter |dependant_context| specifies whether the disposed
- * context was depending on state from other contexts or not.
- */
- int ContextDisposedNotification(bool dependant_context = true);
- /**
- * Optional notification that the isolate switched to the foreground.
- * V8 uses these notifications to guide heuristics.
- */
- void IsolateInForegroundNotification();
- /**
- * Optional notification that the isolate switched to the background.
- * V8 uses these notifications to guide heuristics.
- */
- void IsolateInBackgroundNotification();
- /**
- * Optional notification which will enable the memory savings mode.
- * V8 uses this notification to guide heuristics which may result in a
- * smaller memory footprint at the cost of reduced runtime performance.
- */
- void EnableMemorySavingsMode();
- /**
- * Optional notification which will disable the memory savings mode.
- */
- void DisableMemorySavingsMode();
- /**
- * Optional notification to tell V8 the current performance requirements
- * of the embedder based on RAIL.
- * V8 uses these notifications to guide heuristics.
- * This is an unfinished experimental feature. Semantics and implementation
- * may change frequently.
- */
- void SetRAILMode(RAILMode rail_mode);
- /**
- * Optional notification to tell V8 the current isolate is used for debugging
- * and requires higher heap limit.
- */
- void IncreaseHeapLimitForDebugging();
- /**
- * Restores the original heap limit after IncreaseHeapLimitForDebugging().
- */
- void RestoreOriginalHeapLimit();
- /**
- * Returns true if the heap limit was increased for debugging and the
- * original heap limit was not restored yet.
- */
- bool IsHeapLimitIncreasedForDebugging();
- /**
- * Allows the host application to provide the address of a function that is
- * notified each time code is added, moved or removed.
- *
- * \param options options for the JIT code event handler.
- * \param event_handler the JIT code event handler, which will be invoked
- * each time code is added, moved or removed.
- * \note \p event_handler won't get notified of existent code.
- * \note since code removal notifications are not currently issued, the
- * \p event_handler may get notifications of code that overlaps earlier
- * code notifications. This happens when code areas are reused, and the
- * earlier overlapping code areas should therefore be discarded.
- * \note the events passed to \p event_handler and the strings they point to
- * are not guaranteed to live past each call. The \p event_handler must
- * copy strings and other parameters it needs to keep around.
- * \note the set of events declared in JitCodeEvent::EventType is expected to
- * grow over time, and the JitCodeEvent structure is expected to accrue
- * new members. The \p event_handler function must ignore event codes
- * it does not recognize to maintain future compatibility.
- * \note Use Isolate::CreateParams to get events for code executed during
- * Isolate setup.
- */
- void SetJitCodeEventHandler(JitCodeEventOptions options,
- JitCodeEventHandler event_handler);
- /**
- * Modifies the stack limit for this Isolate.
- *
- * \param stack_limit An address beyond which the Vm's stack may not grow.
- *
- * \note If you are using threads then you should hold the V8::Locker lock
- * while setting the stack limit and you must set a non-default stack
- * limit separately for each thread.
- */
- void SetStackLimit(uintptr_t stack_limit);
- /**
- * Returns a memory range that can potentially contain jitted code. Code for
- * V8's 'builtins' will not be in this range if embedded builtins is enabled.
- *
- * On Win64, embedders are advised to install function table callbacks for
- * these ranges, as default SEH won't be able to unwind through jitted code.
- * The first page of the code range is reserved for the embedder and is
- * committed, writable, and executable, to be used to store unwind data, as
- * documented in
- * https://docs.microsoft.com/en-us/cpp/build/exception-handling-x64.
- *
- * Might be empty on other platforms.
- *
- * https://code.google.com/p/v8/issues/detail?id=3598
- */
- void GetCodeRange(void** start, size_t* length_in_bytes);
- /**
- * Returns the UnwindState necessary for use with the Unwinder API.
- */
- UnwindState GetUnwindState();
- /** Set the callback to invoke in case of fatal errors. */
- void SetFatalErrorHandler(FatalErrorCallback that);
- /** Set the callback to invoke in case of OOM errors. */
- void SetOOMErrorHandler(OOMErrorCallback that);
- /**
- * Add a callback to invoke in case the heap size is close to the heap limit.
- * If multiple callbacks are added, only the most recently added callback is
- * invoked.
- */
- void AddNearHeapLimitCallback(NearHeapLimitCallback callback, void* data);
- /**
- * Remove the given callback and restore the heap limit to the
- * given limit. If the given limit is zero, then it is ignored.
- * If the current heap size is greater than the given limit,
- * then the heap limit is restored to the minimal limit that
- * is possible for the current heap size.
- */
- void RemoveNearHeapLimitCallback(NearHeapLimitCallback callback,
- size_t heap_limit);
- /**
- * If the heap limit was changed by the NearHeapLimitCallback, then the
- * initial heap limit will be restored once the heap size falls below the
- * given threshold percentage of the initial heap limit.
- * The threshold percentage is a number in (0.0, 1.0) range.
- */
- void AutomaticallyRestoreInitialHeapLimit(double threshold_percent = 0.5);
- /**
- * Set the callback to invoke to check if code generation from
- * strings should be allowed.
- */
- void SetAllowCodeGenerationFromStringsCallback(
- AllowCodeGenerationFromStringsCallback callback);
- void SetModifyCodeGenerationFromStringsCallback(
- ModifyCodeGenerationFromStringsCallback callback);
- /**
- * Set the callback to invoke to check if wasm code generation should
- * be allowed.
- */
- void SetAllowWasmCodeGenerationCallback(
- AllowWasmCodeGenerationCallback callback);
- /**
- * Embedder over{ride|load} injection points for wasm APIs. The expectation
- * is that the embedder sets them at most once.
- */
- void SetWasmModuleCallback(ExtensionCallback callback);
- void SetWasmInstanceCallback(ExtensionCallback callback);
- void SetWasmStreamingCallback(WasmStreamingCallback callback);
- void SetWasmThreadsEnabledCallback(WasmThreadsEnabledCallback callback);
- void SetWasmLoadSourceMapCallback(WasmLoadSourceMapCallback callback);
- /**
- * Check if V8 is dead and therefore unusable. This is the case after
- * fatal errors such as out-of-memory situations.
- */
- bool IsDead();
- /**
- * Adds a message listener (errors only).
- *
- * The same message listener can be added more than once and in that
- * case it will be called more than once for each message.
- *
- * If data is specified, it will be passed to the callback when it is called.
- * Otherwise, the exception object will be passed to the callback instead.
- */
- bool AddMessageListener(MessageCallback that,
- Local<Value> data = Local<Value>());
- /**
- * Adds a message listener.
- *
- * The same message listener can be added more than once and in that
- * case it will be called more than once for each message.
- *
- * If data is specified, it will be passed to the callback when it is called.
- * Otherwise, the exception object will be passed to the callback instead.
- *
- * A listener can listen for particular error levels by providing a mask.
- */
- bool AddMessageListenerWithErrorLevel(MessageCallback that,
- int message_levels,
- Local<Value> data = Local<Value>());
- /**
- * Remove all message listeners from the specified callback function.
- */
- void RemoveMessageListeners(MessageCallback that);
- /** Callback function for reporting failed access checks.*/
- void SetFailedAccessCheckCallbackFunction(FailedAccessCheckCallback);
- /**
- * Tells V8 to capture current stack trace when uncaught exception occurs
- * and report it to the message listeners. The option is off by default.
- */
- void SetCaptureStackTraceForUncaughtExceptions(
- bool capture, int frame_limit = 10,
- StackTrace::StackTraceOptions options = StackTrace::kOverview);
- /**
- * Iterates through all external resources referenced from current isolate
- * heap. GC is not invoked prior to iterating, therefore there is no
- * guarantee that visited objects are still alive.
- */
- void VisitExternalResources(ExternalResourceVisitor* visitor);
- /**
- * Iterates through all the persistent handles in the current isolate's heap
- * that have class_ids.
- */
- void VisitHandlesWithClassIds(PersistentHandleVisitor* visitor);
- /**
- * Iterates through all the persistent handles in the current isolate's heap
- * that have class_ids and are weak to be marked as inactive if there is no
- * pending activity for the handle.
- */
- void VisitWeakHandles(PersistentHandleVisitor* visitor);
- /**
- * Check if this isolate is in use.
- * True if at least one thread Enter'ed this isolate.
- */
- bool IsInUse();
- /**
- * Set whether calling Atomics.wait (a function that may block) is allowed in
- * this isolate. This can also be configured via
- * CreateParams::allow_atomics_wait.
- */
- void SetAllowAtomicsWait(bool allow);
- /**
- * Time zone redetection indicator for
- * DateTimeConfigurationChangeNotification.
- *
- * kSkip indicates V8 that the notification should not trigger redetecting
- * host time zone. kRedetect indicates V8 that host time zone should be
- * redetected, and used to set the default time zone.
- *
- * The host time zone detection may require file system access or similar
- * operations unlikely to be available inside a sandbox. If v8 is run inside a
- * sandbox, the host time zone has to be detected outside the sandbox before
- * calling DateTimeConfigurationChangeNotification function.
- */
- enum class TimeZoneDetection { kSkip, kRedetect };
- /**
- * Notification that the embedder has changed the time zone, daylight savings
- * time or other date / time configuration parameters. V8 keeps a cache of
- * various values used for date / time computation. This notification will
- * reset those cached values for the current context so that date / time
- * configuration changes would be reflected.
- *
- * This API should not be called more than needed as it will negatively impact
- * the performance of date operations.
- */
- void DateTimeConfigurationChangeNotification(
- TimeZoneDetection time_zone_detection = TimeZoneDetection::kSkip);
- /**
- * Notification that the embedder has changed the locale. V8 keeps a cache of
- * various values used for locale computation. This notification will reset
- * those cached values for the current context so that locale configuration
- * changes would be reflected.
- *
- * This API should not be called more than needed as it will negatively impact
- * the performance of locale operations.
- */
- void LocaleConfigurationChangeNotification();
- Isolate() = delete;
- ~Isolate() = delete;
- Isolate(const Isolate&) = delete;
- Isolate& operator=(const Isolate&) = delete;
- // Deleting operator new and delete here is allowed as ctor and dtor is also
- // deleted.
- void* operator new(size_t size) = delete;
- void* operator new[](size_t size) = delete;
- void operator delete(void*, size_t) = delete;
- void operator delete[](void*, size_t) = delete;
- private:
- template <class K, class V, class Traits>
- friend class PersistentValueMapBase;
- internal::Address* GetDataFromSnapshotOnce(size_t index);
- void ReportExternalAllocationLimitReached();
- void CheckMemoryPressure();
- };
- class V8_EXPORT StartupData {
- public:
- /**
- * Whether the data created can be rehashed and and the hash seed can be
- * recomputed when deserialized.
- * Only valid for StartupData returned by SnapshotCreator::CreateBlob().
- */
- bool CanBeRehashed() const;
- const char* data;
- int raw_size;
- };
- /**
- * EntropySource is used as a callback function when v8 needs a source
- * of entropy.
- */
- typedef bool (*EntropySource)(unsigned char* buffer, size_t length);
- /**
- * ReturnAddressLocationResolver is used as a callback function when v8 is
- * resolving the location of a return address on the stack. Profilers that
- * change the return address on the stack can use this to resolve the stack
- * location to wherever the profiler stashed the original return address.
- *
- * \param return_addr_location A location on stack where a machine
- * return address resides.
- * \returns Either return_addr_location, or else a pointer to the profiler's
- * copy of the original return address.
- *
- * \note The resolver function must not cause garbage collection.
- */
- typedef uintptr_t (*ReturnAddressLocationResolver)(
- uintptr_t return_addr_location);
- /**
- * Container class for static utility functions.
- */
- class V8_EXPORT V8 {
- public:
- /**
- * Hand startup data to V8, in case the embedder has chosen to build
- * V8 with external startup data.
- *
- * Note:
- * - By default the startup data is linked into the V8 library, in which
- * case this function is not meaningful.
- * - If this needs to be called, it needs to be called before V8
- * tries to make use of its built-ins.
- * - To avoid unnecessary copies of data, V8 will point directly into the
- * given data blob, so pretty please keep it around until V8 exit.
- * - Compression of the startup blob might be useful, but needs to
- * handled entirely on the embedders' side.
- * - The call will abort if the data is invalid.
- */
- static void SetSnapshotDataBlob(StartupData* startup_blob);
- /** Set the callback to invoke in case of Dcheck failures. */
- static void SetDcheckErrorHandler(DcheckErrorCallback that);
- /**
- * Sets V8 flags from a string.
- */
- static void SetFlagsFromString(const char* str);
- static void SetFlagsFromString(const char* str, size_t length);
- /**
- * Sets V8 flags from the command line.
- */
- static void SetFlagsFromCommandLine(int* argc,
- char** argv,
- bool remove_flags);
- /** Get the version string. */
- static const char* GetVersion();
- /**
- * Initializes V8. This function needs to be called before the first Isolate
- * is created. It always returns true.
- */
- static bool Initialize();
- /**
- * Allows the host application to provide a callback which can be used
- * as a source of entropy for random number generators.
- */
- static void SetEntropySource(EntropySource source);
- /**
- * Allows the host application to provide a callback that allows v8 to
- * cooperate with a profiler that rewrites return addresses on stack.
- */
- static void SetReturnAddressLocationResolver(
- ReturnAddressLocationResolver return_address_resolver);
- /**
- * Releases any resources used by v8 and stops any utility threads
- * that may be running. Note that disposing v8 is permanent, it
- * cannot be reinitialized.
- *
- * It should generally not be necessary to dispose v8 before exiting
- * a process, this should happen automatically. It is only necessary
- * to use if the process needs the resources taken up by v8.
- */
- static bool Dispose();
- /**
- * Initialize the ICU library bundled with V8. The embedder should only
- * invoke this method when using the bundled ICU. Returns true on success.
- *
- * If V8 was compiled with the ICU data in an external file, the location
- * of the data file has to be provided.
- */
- static bool InitializeICU(const char* icu_data_file = nullptr);
- /**
- * Initialize the ICU library bundled with V8. The embedder should only
- * invoke this method when using the bundled ICU. If V8 was compiled with
- * the ICU data in an external file and when the default location of that
- * file should be used, a path to the executable must be provided.
- * Returns true on success.
- *
- * The default is a file called icudtl.dat side-by-side with the executable.
- *
- * Optionally, the location of the data file can be provided to override the
- * default.
- */
- static bool InitializeICUDefaultLocation(const char* exec_path,
- const char* icu_data_file = nullptr);
- /**
- * Initialize the external startup data. The embedder only needs to
- * invoke this method when external startup data was enabled in a build.
- *
- * If V8 was compiled with the startup data in an external file, then
- * V8 needs to be given those external files during startup. There are
- * three ways to do this:
- * - InitializeExternalStartupData(const char*)
- * This will look in the given directory for the file "snapshot_blob.bin".
- * - InitializeExternalStartupDataFromFile(const char*)
- * As above, but will directly use the given file name.
- * - Call SetSnapshotDataBlob.
- * This will read the blobs from the given data structure and will
- * not perform any file IO.
- */
- static void InitializeExternalStartupData(const char* directory_path);
- static void InitializeExternalStartupDataFromFile(const char* snapshot_blob);
- /**
- * Sets the v8::Platform to use. This should be invoked before V8 is
- * initialized.
- */
- static void InitializePlatform(Platform* platform);
- /**
- * Clears all references to the v8::Platform. This should be invoked after
- * V8 was disposed.
- */
- static void ShutdownPlatform();
- #if V8_OS_POSIX
- /**
- * Give the V8 signal handler a chance to handle a fault.
- *
- * This function determines whether a memory access violation can be recovered
- * by V8. If so, it will return true and modify context to return to a code
- * fragment that can recover from the fault. Otherwise, TryHandleSignal will
- * return false.
- *
- * The parameters to this function correspond to those passed to a Linux
- * signal handler.
- *
- * \param signal_number The signal number.
- *
- * \param info A pointer to the siginfo_t structure provided to the signal
- * handler.
- *
- * \param context The third argument passed to the Linux signal handler, which
- * points to a ucontext_t structure.
- */
- V8_DEPRECATE_SOON("Use TryHandleWebAssemblyTrapPosix")
- static bool TryHandleSignal(int signal_number, void* info, void* context);
- #endif // V8_OS_POSIX
- /**
- * Activate trap-based bounds checking for WebAssembly.
- *
- * \param use_v8_signal_handler Whether V8 should install its own signal
- * handler or rely on the embedder's.
- */
- static bool EnableWebAssemblyTrapHandler(bool use_v8_signal_handler);
- #if defined(V8_OS_WIN)
- /**
- * On Win64, by default V8 does not emit unwinding data for jitted code,
- * which means the OS cannot walk the stack frames and the system Structured
- * Exception Handling (SEH) cannot unwind through V8-generated code:
- * https://code.google.com/p/v8/issues/detail?id=3598.
- *
- * This function allows embedders to register a custom exception handler for
- * exceptions in V8-generated code.
- */
- static void SetUnhandledExceptionCallback(
- UnhandledExceptionCallback unhandled_exception_callback);
- #endif
- /**
- * Get statistics about the shared memory usage.
- */
- static void GetSharedMemoryStatistics(SharedMemoryStatistics* statistics);
- private:
- V8();
- static internal::Address* GlobalizeReference(internal::Isolate* isolate,
- internal::Address* handle);
- static internal::Address* GlobalizeTracedReference(internal::Isolate* isolate,
- internal::Address* handle,
- internal::Address* slot,
- bool has_destructor);
- static void MoveGlobalReference(internal::Address** from,
- internal::Address** to);
- static void MoveTracedGlobalReference(internal::Address** from,
- internal::Address** to);
- static void CopyTracedGlobalReference(const internal::Address* const* from,
- internal::Address** to);
- static internal::Address* CopyGlobalReference(internal::Address* from);
- static void DisposeGlobal(internal::Address* global_handle);
- static void DisposeTracedGlobal(internal::Address* global_handle);
- static void MakeWeak(internal::Address* location, void* data,
- WeakCallbackInfo<void>::Callback weak_callback,
- WeakCallbackType type);
- static void MakeWeak(internal::Address** location_addr);
- static void* ClearWeak(internal::Address* location);
- static void SetFinalizationCallbackTraced(
- internal::Address* location, void* parameter,
- WeakCallbackInfo<void>::Callback callback);
- static void AnnotateStrongRetainer(internal::Address* location,
- const char* label);
- static Value* Eternalize(Isolate* isolate, Value* handle);
- template <class K, class V, class T>
- friend class PersistentValueMapBase;
- static void FromJustIsNothing();
- static void ToLocalEmpty();
- static void InternalFieldOutOfBounds(int index);
- template <class T>
- friend class Global;
- template <class T> friend class Local;
- template <class T>
- friend class MaybeLocal;
- template <class T>
- friend class Maybe;
- template <class T>
- friend class TracedReferenceBase;
- template <class T>
- friend class TracedGlobal;
- template <class T>
- friend class TracedReference;
- template <class T>
- friend class WeakCallbackInfo;
- template <class T> friend class Eternal;
- template <class T> friend class PersistentBase;
- template <class T, class M> friend class Persistent;
- friend class Context;
- };
- /**
- * Helper class to create a snapshot data blob.
- */
- class V8_EXPORT SnapshotCreator {
- public:
- enum class FunctionCodeHandling { kClear, kKeep };
- /**
- * Initialize and enter an isolate, and set it up for serialization.
- * The isolate is either created from scratch or from an existing snapshot.
- * The caller keeps ownership of the argument snapshot.
- * \param existing_blob existing snapshot from which to create this one.
- * \param external_references a null-terminated array of external references
- * that must be equivalent to CreateParams::external_references.
- */
- SnapshotCreator(Isolate* isolate,
- const intptr_t* external_references = nullptr,
- StartupData* existing_blob = nullptr);
- /**
- * Create and enter an isolate, and set it up for serialization.
- * The isolate is either created from scratch or from an existing snapshot.
- * The caller keeps ownership of the argument snapshot.
- * \param existing_blob existing snapshot from which to create this one.
- * \param external_references a null-terminated array of external references
- * that must be equivalent to CreateParams::external_references.
- */
- SnapshotCreator(const intptr_t* external_references = nullptr,
- StartupData* existing_blob = nullptr);
- ~SnapshotCreator();
- /**
- * \returns the isolate prepared by the snapshot creator.
- */
- Isolate* GetIsolate();
- /**
- * Set the default context to be included in the snapshot blob.
- * The snapshot will not contain the global proxy, and we expect one or a
- * global object template to create one, to be provided upon deserialization.
- *
- * \param callback optional callback to serialize internal fields.
- */
- void SetDefaultContext(Local<Context> context,
- SerializeInternalFieldsCallback callback =
- SerializeInternalFieldsCallback());
- /**
- * Add additional context to be included in the snapshot blob.
- * The snapshot will include the global proxy.
- *
- * \param callback optional callback to serialize internal fields.
- *
- * \returns the index of the context in the snapshot blob.
- */
- size_t AddContext(Local<Context> context,
- SerializeInternalFieldsCallback callback =
- SerializeInternalFieldsCallback());
- /**
- * Add a template to be included in the snapshot blob.
- * \returns the index of the template in the snapshot blob.
- */
- V8_DEPRECATED("use AddData instead")
- size_t AddTemplate(Local<Template> template_obj);
- /**
- * Attach arbitrary V8::Data to the context snapshot, which can be retrieved
- * via Context::GetDataFromSnapshot after deserialization. This data does not
- * survive when a new snapshot is created from an existing snapshot.
- * \returns the index for retrieval.
- */
- template <class T>
- V8_INLINE size_t AddData(Local<Context> context, Local<T> object);
- /**
- * Attach arbitrary V8::Data to the isolate snapshot, which can be retrieved
- * via Isolate::GetDataFromSnapshot after deserialization. This data does not
- * survive when a new snapshot is created from an existing snapshot.
- * \returns the index for retrieval.
- */
- template <class T>
- V8_INLINE size_t AddData(Local<T> object);
- /**
- * Created a snapshot data blob.
- * This must not be called from within a handle scope.
- * \param function_code_handling whether to include compiled function code
- * in the snapshot.
- * \returns { nullptr, 0 } on failure, and a startup snapshot on success. The
- * caller acquires ownership of the data array in the return value.
- */
- StartupData CreateBlob(FunctionCodeHandling function_code_handling);
- // Disallow copying and assigning.
- SnapshotCreator(const SnapshotCreator&) = delete;
- void operator=(const SnapshotCreator&) = delete;
- private:
- size_t AddData(Local<Context> context, internal::Address object);
- size_t AddData(internal::Address object);
- void* data_;
- };
- /**
- * A simple Maybe type, representing an object which may or may not have a
- * value, see https://hackage.haskell.org/package/base/docs/Data-Maybe.html.
- *
- * If an API method returns a Maybe<>, the API method can potentially fail
- * either because an exception is thrown, or because an exception is pending,
- * e.g. because a previous API call threw an exception that hasn't been caught
- * yet, or because a TerminateExecution exception was thrown. In that case, a
- * "Nothing" value is returned.
- */
- template <class T>
- class Maybe {
- public:
- V8_INLINE bool IsNothing() const { return !has_value_; }
- V8_INLINE bool IsJust() const { return has_value_; }
- /**
- * An alias for |FromJust|. Will crash if the Maybe<> is nothing.
- */
- V8_INLINE T ToChecked() const { return FromJust(); }
- /**
- * Short-hand for ToChecked(), which doesn't return a value. To be used, where
- * the actual value of the Maybe is not needed like Object::Set.
- */
- V8_INLINE void Check() const {
- if (V8_UNLIKELY(!IsJust())) V8::FromJustIsNothing();
- }
- /**
- * Converts this Maybe<> to a value of type T. If this Maybe<> is
- * nothing (empty), |false| is returned and |out| is left untouched.
- */
- V8_WARN_UNUSED_RESULT V8_INLINE bool To(T* out) const {
- if (V8_LIKELY(IsJust())) *out = value_;
- return IsJust();
- }
- /**
- * Converts this Maybe<> to a value of type T. If this Maybe<> is
- * nothing (empty), V8 will crash the process.
- */
- V8_INLINE T FromJust() const {
- if (V8_UNLIKELY(!IsJust())) V8::FromJustIsNothing();
- return value_;
- }
- /**
- * Converts this Maybe<> to a value of type T, using a default value if this
- * Maybe<> is nothing (empty).
- */
- V8_INLINE T FromMaybe(const T& default_value) const {
- return has_value_ ? value_ : default_value;
- }
- V8_INLINE bool operator==(const Maybe& other) const {
- return (IsJust() == other.IsJust()) &&
- (!IsJust() || FromJust() == other.FromJust());
- }
- V8_INLINE bool operator!=(const Maybe& other) const {
- return !operator==(other);
- }
- private:
- Maybe() : has_value_(false) {}
- explicit Maybe(const T& t) : has_value_(true), value_(t) {}
- bool has_value_;
- T value_;
- template <class U>
- friend Maybe<U> Nothing();
- template <class U>
- friend Maybe<U> Just(const U& u);
- };
- template <class T>
- inline Maybe<T> Nothing() {
- return Maybe<T>();
- }
- template <class T>
- inline Maybe<T> Just(const T& t) {
- return Maybe<T>(t);
- }
- // A template specialization of Maybe<T> for the case of T = void.
- template <>
- class Maybe<void> {
- public:
- V8_INLINE bool IsNothing() const { return !is_valid_; }
- V8_INLINE bool IsJust() const { return is_valid_; }
- V8_INLINE bool operator==(const Maybe& other) const {
- return IsJust() == other.IsJust();
- }
- V8_INLINE bool operator!=(const Maybe& other) const {
- return !operator==(other);
- }
- private:
- struct JustTag {};
- Maybe() : is_valid_(false) {}
- explicit Maybe(JustTag) : is_valid_(true) {}
- bool is_valid_;
- template <class U>
- friend Maybe<U> Nothing();
- friend Maybe<void> JustVoid();
- };
- inline Maybe<void> JustVoid() { return Maybe<void>(Maybe<void>::JustTag()); }
- /**
- * An external exception handler.
- */
- class V8_EXPORT TryCatch {
- public:
- /**
- * Creates a new try/catch block and registers it with v8. Note that
- * all TryCatch blocks should be stack allocated because the memory
- * location itself is compared against JavaScript try/catch blocks.
- */
- explicit TryCatch(Isolate* isolate);
- /**
- * Unregisters and deletes this try/catch block.
- */
- ~TryCatch();
- /**
- * Returns true if an exception has been caught by this try/catch block.
- */
- bool HasCaught() const;
- /**
- * For certain types of exceptions, it makes no sense to continue execution.
- *
- * If CanContinue returns false, the correct action is to perform any C++
- * cleanup needed and then return. If CanContinue returns false and
- * HasTerminated returns true, it is possible to call
- * CancelTerminateExecution in order to continue calling into the engine.
- */
- bool CanContinue() const;
- /**
- * Returns true if an exception has been caught due to script execution
- * being terminated.
- *
- * There is no JavaScript representation of an execution termination
- * exception. Such exceptions are thrown when the TerminateExecution
- * methods are called to terminate a long-running script.
- *
- * If such an exception has been thrown, HasTerminated will return true,
- * indicating that it is possible to call CancelTerminateExecution in order
- * to continue calling into the engine.
- */
- bool HasTerminated() const;
- /**
- * Throws the exception caught by this TryCatch in a way that avoids
- * it being caught again by this same TryCatch. As with ThrowException
- * it is illegal to execute any JavaScript operations after calling
- * ReThrow; the caller must return immediately to where the exception
- * is caught.
- */
- Local<Value> ReThrow();
- /**
- * Returns the exception caught by this try/catch block. If no exception has
- * been caught an empty handle is returned.
- *
- * The returned handle is valid until this TryCatch block has been destroyed.
- */
- Local<Value> Exception() const;
- /**
- * Returns the .stack property of the thrown object. If no .stack
- * property is present an empty handle is returned.
- */
- V8_WARN_UNUSED_RESULT MaybeLocal<Value> StackTrace(
- Local<Context> context) const;
- /**
- * Returns the message associated with this exception. If there is
- * no message associated an empty handle is returned.
- *
- * The returned handle is valid until this TryCatch block has been
- * destroyed.
- */
- Local<v8::Message> Message() const;
- /**
- * Clears any exceptions that may have been caught by this try/catch block.
- * After this method has been called, HasCaught() will return false. Cancels
- * the scheduled exception if it is caught and ReThrow() is not called before.
- *
- * It is not necessary to clear a try/catch block before using it again; if
- * another exception is thrown the previously caught exception will just be
- * overwritten. However, it is often a good idea since it makes it easier
- * to determine which operation threw a given exception.
- */
- void Reset();
- /**
- * Set verbosity of the external exception handler.
- *
- * By default, exceptions that are caught by an external exception
- * handler are not reported. Call SetVerbose with true on an
- * external exception handler to have exceptions caught by the
- * handler reported as if they were not caught.
- */
- void SetVerbose(bool value);
- /**
- * Returns true if verbosity is enabled.
- */
- bool IsVerbose() const;
- /**
- * Set whether or not this TryCatch should capture a Message object
- * which holds source information about where the exception
- * occurred. True by default.
- */
- void SetCaptureMessage(bool value);
- /**
- * There are cases when the raw address of C++ TryCatch object cannot be
- * used for comparisons with addresses into the JS stack. The cases are:
- * 1) ARM, ARM64 and MIPS simulators which have separate JS stack.
- * 2) Address sanitizer allocates local C++ object in the heap when
- * UseAfterReturn mode is enabled.
- * This method returns address that can be used for comparisons with
- * addresses into the JS stack. When neither simulator nor ASAN's
- * UseAfterReturn is enabled, then the address returned will be the address
- * of the C++ try catch handler itself.
- */
- static void* JSStackComparableAddress(TryCatch* handler) {
- if (handler == nullptr) return nullptr;
- return handler->js_stack_comparable_address_;
- }
- TryCatch(const TryCatch&) = delete;
- void operator=(const TryCatch&) = delete;
- private:
- // Declaring operator new and delete as deleted is not spec compliant.
- // Therefore declare them private instead to disable dynamic alloc
- void* operator new(size_t size);
- void* operator new[](size_t size);
- void operator delete(void*, size_t);
- void operator delete[](void*, size_t);
- void ResetInternal();
- internal::Isolate* isolate_;
- TryCatch* next_;
- void* exception_;
- void* message_obj_;
- void* js_stack_comparable_address_;
- bool is_verbose_ : 1;
- bool can_continue_ : 1;
- bool capture_message_ : 1;
- bool rethrow_ : 1;
- bool has_terminated_ : 1;
- friend class internal::Isolate;
- };
- // --- Context ---
- /**
- * A container for extension names.
- */
- class V8_EXPORT ExtensionConfiguration {
- public:
- ExtensionConfiguration() : name_count_(0), names_(nullptr) {}
- ExtensionConfiguration(int name_count, const char* names[])
- : name_count_(name_count), names_(names) { }
- const char** begin() const { return &names_[0]; }
- const char** end() const { return &names_[name_count_]; }
- private:
- const int name_count_;
- const char** names_;
- };
- /**
- * A sandboxed execution context with its own set of built-in objects
- * and functions.
- */
- class V8_EXPORT Context {
- public:
- /**
- * Returns the global proxy object.
- *
- * Global proxy object is a thin wrapper whose prototype points to actual
- * context's global object with the properties like Object, etc. This is done
- * that way for security reasons (for more details see
- * https://wiki.mozilla.org/Gecko:SplitWindow).
- *
- * Please note that changes to global proxy object prototype most probably
- * would break VM---v8 expects only global object as a prototype of global
- * proxy object.
- */
- Local<Object> Global();
- /**
- * Detaches the global object from its context before
- * the global object can be reused to create a new context.
- */
- void DetachGlobal();
- /**
- * Reason for detaching a window.
- */
- enum DetachedWindowReason {
- kWindowNotDetached = 0,
- kDetachedWindowByNavigation,
- kDetachedWindowByClosing,
- kDetachedWindowByOtherReason
- };
- /**
- * Sets a reason for detaching window, for reporting purposes.
- *
- * This API is experimental and may change or be deleted. Do not use!
- *
- * A window is a Blink concept. This API marks the context as backing
- * a detached window. This doesn't necessarily mean that the context is
- * detached.
- *
- * Every time a JS function is called within a context that has a non-zero
- * DetachedWindowReason, Runtime::kReportDetachedWindowAccess is invoked,
- * which will report this call to Blink via a callback, which in turn can
- * report number of such calls via UKM metrics.
- */
- void SetDetachedWindowReason(DetachedWindowReason reason);
- /**
- * Creates a new context and returns a handle to the newly allocated
- * context.
- *
- * \param isolate The isolate in which to create the context.
- *
- * \param extensions An optional extension configuration containing
- * the extensions to be installed in the newly created context.
- *
- * \param global_template An optional object template from which the
- * global object for the newly created context will be created.
- *
- * \param global_object An optional global object to be reused for
- * the newly created context. This global object must have been
- * created by a previous call to Context::New with the same global
- * template. The state of the global object will be completely reset
- * and only object identify will remain.
- */
- static Local<Context> New(
- Isolate* isolate, ExtensionConfiguration* extensions = nullptr,
- MaybeLocal<ObjectTemplate> global_template = MaybeLocal<ObjectTemplate>(),
- MaybeLocal<Value> global_object = MaybeLocal<Value>(),
- DeserializeInternalFieldsCallback internal_fields_deserializer =
- DeserializeInternalFieldsCallback(),
- MicrotaskQueue* microtask_queue = nullptr);
- /**
- * Create a new context from a (non-default) context snapshot. There
- * is no way to provide a global object template since we do not create
- * a new global object from template, but we can reuse a global object.
- *
- * \param isolate See v8::Context::New.
- *
- * \param context_snapshot_index The index of the context snapshot to
- * deserialize from. Use v8::Context::New for the default snapshot.
- *
- * \param embedder_fields_deserializer Optional callback to deserialize
- * internal fields. It should match the SerializeInternalFieldCallback used
- * to serialize.
- *
- * \param extensions See v8::Context::New.
- *
- * \param global_object See v8::Context::New.
- */
- static MaybeLocal<Context> FromSnapshot(
- Isolate* isolate, size_t context_snapshot_index,
- DeserializeInternalFieldsCallback embedder_fields_deserializer =
- DeserializeInternalFieldsCallback(),
- ExtensionConfiguration* extensions = nullptr,
- MaybeLocal<Value> global_object = MaybeLocal<Value>(),
- MicrotaskQueue* microtask_queue = nullptr);
- /**
- * Returns an global object that isn't backed by an actual context.
- *
- * The global template needs to have access checks with handlers installed.
- * If an existing global object is passed in, the global object is detached
- * from its context.
- *
- * Note that this is different from a detached context where all accesses to
- * the global proxy will fail. Instead, the access check handlers are invoked.
- *
- * It is also not possible to detach an object returned by this method.
- * Instead, the access check handlers need to return nothing to achieve the
- * same effect.
- *
- * It is possible, however, to create a new context from the global object
- * returned by this method.
- */
- static MaybeLocal<Object> NewRemoteContext(
- Isolate* isolate, Local<ObjectTemplate> global_template,
- MaybeLocal<Value> global_object = MaybeLocal<Value>());
- /**
- * Sets the security token for the context. To access an object in
- * another context, the security tokens must match.
- */
- void SetSecurityToken(Local<Value> token);
- /** Restores the security token to the default value. */
- void UseDefaultSecurityToken();
- /** Returns the security token of this context.*/
- Local<Value> GetSecurityToken();
- /**
- * Enter this context. After entering a context, all code compiled
- * and run is compiled and run in this context. If another context
- * is already entered, this old context is saved so it can be
- * restored when the new context is exited.
- */
- void Enter();
- /**
- * Exit this context. Exiting the current context restores the
- * context that was in place when entering the current context.
- */
- void Exit();
- /** Returns an isolate associated with a current context. */
- Isolate* GetIsolate();
- /**
- * The field at kDebugIdIndex used to be reserved for the inspector.
- * It now serves no purpose.
- */
- enum EmbedderDataFields { kDebugIdIndex = 0 };
- /**
- * Return the number of fields allocated for embedder data.
- */
- uint32_t GetNumberOfEmbedderDataFields();
- /**
- * Gets the embedder data with the given index, which must have been set by a
- * previous call to SetEmbedderData with the same index.
- */
- V8_INLINE Local<Value> GetEmbedderData(int index);
- /**
- * Gets the binding object used by V8 extras. Extra natives get a reference
- * to this object and can use it to "export" functionality by adding
- * properties. Extra natives can also "import" functionality by accessing
- * properties added by the embedder using the V8 API.
- */
- Local<Object> GetExtrasBindingObject();
- /**
- * Sets the embedder data with the given index, growing the data as
- * needed. Note that index 0 currently has a special meaning for Chrome's
- * debugger.
- */
- void SetEmbedderData(int index, Local<Value> value);
- /**
- * Gets a 2-byte-aligned native pointer from the embedder data with the given
- * index, which must have been set by a previous call to
- * SetAlignedPointerInEmbedderData with the same index. Note that index 0
- * currently has a special meaning for Chrome's debugger.
- */
- V8_INLINE void* GetAlignedPointerFromEmbedderData(int index);
- /**
- * Sets a 2-byte-aligned native pointer in the embedder data with the given
- * index, growing the data as needed. Note that index 0 currently has a
- * special meaning for Chrome's debugger.
- */
- void SetAlignedPointerInEmbedderData(int index, void* value);
- /**
- * Control whether code generation from strings is allowed. Calling
- * this method with false will disable 'eval' and the 'Function'
- * constructor for code running in this context. If 'eval' or the
- * 'Function' constructor are used an exception will be thrown.
- *
- * If code generation from strings is not allowed the
- * V8::AllowCodeGenerationFromStrings callback will be invoked if
- * set before blocking the call to 'eval' or the 'Function'
- * constructor. If that callback returns true, the call will be
- * allowed, otherwise an exception will be thrown. If no callback is
- * set an exception will be thrown.
- */
- void AllowCodeGenerationFromStrings(bool allow);
- /**
- * Returns true if code generation from strings is allowed for the context.
- * For more details see AllowCodeGenerationFromStrings(bool) documentation.
- */
- bool IsCodeGenerationFromStringsAllowed();
- /**
- * Sets the error description for the exception that is thrown when
- * code generation from strings is not allowed and 'eval' or the 'Function'
- * constructor are called.
- */
- void SetErrorMessageForCodeGenerationFromStrings(Local<String> message);
- /**
- * Return data that was previously attached to the context snapshot via
- * SnapshotCreator, and removes the reference to it.
- * Repeated call with the same index returns an empty MaybeLocal.
- */
- template <class T>
- V8_INLINE MaybeLocal<T> GetDataFromSnapshotOnce(size_t index);
- /**
- * If callback is set, abort any attempt to execute JavaScript in this
- * context, call the specified callback, and throw an exception.
- * To unset abort, pass nullptr as callback.
- */
- typedef void (*AbortScriptExecutionCallback)(Isolate* isolate,
- Local<Context> context);
- void SetAbortScriptExecution(AbortScriptExecutionCallback callback);
- /**
- * Stack-allocated class which sets the execution context for all
- * operations executed within a local scope.
- */
- class Scope {
- public:
- explicit V8_INLINE Scope(Local<Context> context) : context_(context) {
- context_->Enter();
- }
- V8_INLINE ~Scope() { context_->Exit(); }
- private:
- Local<Context> context_;
- };
- /**
- * Stack-allocated class to support the backup incumbent settings object
- * stack.
- * https://html.spec.whatwg.org/multipage/webappapis.html#backup-incumbent-settings-object-stack
- */
- class V8_EXPORT BackupIncumbentScope final {
- public:
- /**
- * |backup_incumbent_context| is pushed onto the backup incumbent settings
- * object stack.
- */
- explicit BackupIncumbentScope(Local<Context> backup_incumbent_context);
- ~BackupIncumbentScope();
- /**
- * Returns address that is comparable with JS stack address. Note that JS
- * stack may be allocated separately from the native stack. See also
- * |TryCatch::JSStackComparableAddress| for details.
- */
- uintptr_t JSStackComparableAddress() const {
- return js_stack_comparable_address_;
- }
- private:
- friend class internal::Isolate;
- Local<Context> backup_incumbent_context_;
- uintptr_t js_stack_comparable_address_ = 0;
- const BackupIncumbentScope* prev_ = nullptr;
- };
- private:
- friend class Value;
- friend class Script;
- friend class Object;
- friend class Function;
- internal::Address* GetDataFromSnapshotOnce(size_t index);
- Local<Value> SlowGetEmbedderData(int index);
- void* SlowGetAlignedPointerFromEmbedderData(int index);
- };
- /**
- * Multiple threads in V8 are allowed, but only one thread at a time is allowed
- * to use any given V8 isolate, see the comments in the Isolate class. The
- * definition of 'using a V8 isolate' includes accessing handles or holding onto
- * object pointers obtained from V8 handles while in the particular V8 isolate.
- * It is up to the user of V8 to ensure, perhaps with locking, that this
- * constraint is not violated. In addition to any other synchronization
- * mechanism that may be used, the v8::Locker and v8::Unlocker classes must be
- * used to signal thread switches to V8.
- *
- * v8::Locker is a scoped lock object. While it's active, i.e. between its
- * construction and destruction, the current thread is allowed to use the locked
- * isolate. V8 guarantees that an isolate can be locked by at most one thread at
- * any time. In other words, the scope of a v8::Locker is a critical section.
- *
- * Sample usage:
- * \code
- * ...
- * {
- * v8::Locker locker(isolate);
- * v8::Isolate::Scope isolate_scope(isolate);
- * ...
- * // Code using V8 and isolate goes here.
- * ...
- * } // Destructor called here
- * \endcode
- *
- * If you wish to stop using V8 in a thread A you can do this either by
- * destroying the v8::Locker object as above or by constructing a v8::Unlocker
- * object:
- *
- * \code
- * {
- * isolate->Exit();
- * v8::Unlocker unlocker(isolate);
- * ...
- * // Code not using V8 goes here while V8 can run in another thread.
- * ...
- * } // Destructor called here.
- * isolate->Enter();
- * \endcode
- *
- * The Unlocker object is intended for use in a long-running callback from V8,
- * where you want to release the V8 lock for other threads to use.
- *
- * The v8::Locker is a recursive lock, i.e. you can lock more than once in a
- * given thread. This can be useful if you have code that can be called either
- * from code that holds the lock or from code that does not. The Unlocker is
- * not recursive so you can not have several Unlockers on the stack at once, and
- * you can not use an Unlocker in a thread that is not inside a Locker's scope.
- *
- * An unlocker will unlock several lockers if it has to and reinstate the
- * correct depth of locking on its destruction, e.g.:
- *
- * \code
- * // V8 not locked.
- * {
- * v8::Locker locker(isolate);
- * Isolate::Scope isolate_scope(isolate);
- * // V8 locked.
- * {
- * v8::Locker another_locker(isolate);
- * // V8 still locked (2 levels).
- * {
- * isolate->Exit();
- * v8::Unlocker unlocker(isolate);
- * // V8 not locked.
- * }
- * isolate->Enter();
- * // V8 locked again (2 levels).
- * }
- * // V8 still locked (1 level).
- * }
- * // V8 Now no longer locked.
- * \endcode
- */
- class V8_EXPORT Unlocker {
- public:
- /**
- * Initialize Unlocker for a given Isolate.
- */
- V8_INLINE explicit Unlocker(Isolate* isolate) { Initialize(isolate); }
- ~Unlocker();
- private:
- void Initialize(Isolate* isolate);
- internal::Isolate* isolate_;
- };
- class V8_EXPORT Locker {
- public:
- /**
- * Initialize Locker for a given Isolate.
- */
- V8_INLINE explicit Locker(Isolate* isolate) { Initialize(isolate); }
- ~Locker();
- /**
- * Returns whether or not the locker for a given isolate, is locked by the
- * current thread.
- */
- static bool IsLocked(Isolate* isolate);
- /**
- * Returns whether v8::Locker is being used by this V8 instance.
- */
- static bool IsActive();
- // Disallow copying and assigning.
- Locker(const Locker&) = delete;
- void operator=(const Locker&) = delete;
- private:
- void Initialize(Isolate* isolate);
- bool has_lock_;
- bool top_level_;
- internal::Isolate* isolate_;
- };
- /**
- * Various helpers for skipping over V8 frames in a given stack.
- *
- * The unwinder API is only supported on the x64 architecture.
- */
- class V8_EXPORT Unwinder {
- public:
- /**
- * Attempt to unwind the stack to the most recent C++ frame. This function is
- * signal-safe and does not access any V8 state and thus doesn't require an
- * Isolate.
- *
- * The unwinder needs to know the location of the JS Entry Stub (a piece of
- * code that is run when C++ code calls into generated JS code). This is used
- * for edge cases where the current frame is being constructed or torn down
- * when the stack sample occurs.
- *
- * The unwinder also needs the virtual memory range of all possible V8 code
- * objects. There are two ranges required - the heap code range and the range
- * for code embedded in the binary. The V8 API provides all required inputs
- * via an UnwindState object through the Isolate::GetUnwindState() API. These
- * values will not change after Isolate initialization, so the same
- * |unwind_state| can be used for multiple calls.
- *
- * \param unwind_state Input state for the Isolate that the stack comes from.
- * \param register_state The current registers. This is an in-out param that
- * will be overwritten with the register values after unwinding, on success.
- * \param stack_base The resulting stack pointer and frame pointer values are
- * bounds-checked against the stack_base and the original stack pointer value
- * to ensure that they are valid locations in the given stack. If these values
- * or any intermediate frame pointer values used during unwinding are ever out
- * of these bounds, unwinding will fail.
- *
- * \return True on success.
- */
- static bool TryUnwindV8Frames(const UnwindState& unwind_state,
- RegisterState* register_state,
- const void* stack_base);
- /**
- * Whether the PC is within the V8 code range represented by code_range or
- * embedded_code_range in |unwind_state|.
- *
- * If this returns false, then calling UnwindV8Frames() with the same PC
- * and unwind_state will always fail. If it returns true, then unwinding may
- * (but not necessarily) be successful.
- */
- static bool PCIsInV8(const UnwindState& unwind_state, void* pc);
- };
- // --- Implementation ---
- template <class T>
- Local<T> Local<T>::New(Isolate* isolate, Local<T> that) {
- return New(isolate, that.val_);
- }
- template <class T>
- Local<T> Local<T>::New(Isolate* isolate, const PersistentBase<T>& that) {
- return New(isolate, that.val_);
- }
- template <class T>
- Local<T> Local<T>::New(Isolate* isolate, const TracedReferenceBase<T>& that) {
- return New(isolate, that.val_);
- }
- template <class T>
- Local<T> Local<T>::New(Isolate* isolate, T* that) {
- if (that == nullptr) return Local<T>();
- T* that_ptr = that;
- internal::Address* p = reinterpret_cast<internal::Address*>(that_ptr);
- return Local<T>(reinterpret_cast<T*>(HandleScope::CreateHandle(
- reinterpret_cast<internal::Isolate*>(isolate), *p)));
- }
- template<class T>
- template<class S>
- void Eternal<T>::Set(Isolate* isolate, Local<S> handle) {
- TYPE_CHECK(T, S);
- val_ = reinterpret_cast<T*>(
- V8::Eternalize(isolate, reinterpret_cast<Value*>(*handle)));
- }
- template <class T>
- Local<T> Eternal<T>::Get(Isolate* isolate) const {
- // The eternal handle will never go away, so as with the roots, we don't even
- // need to open a handle.
- return Local<T>(val_);
- }
- template <class T>
- Local<T> MaybeLocal<T>::ToLocalChecked() {
- if (V8_UNLIKELY(val_ == nullptr)) V8::ToLocalEmpty();
- return Local<T>(val_);
- }
- template <class T>
- void* WeakCallbackInfo<T>::GetInternalField(int index) const {
- #ifdef V8_ENABLE_CHECKS
- if (index < 0 || index >= kEmbedderFieldsInWeakCallback) {
- V8::InternalFieldOutOfBounds(index);
- }
- #endif
- return embedder_fields_[index];
- }
- template <class T>
- T* PersistentBase<T>::New(Isolate* isolate, T* that) {
- if (that == nullptr) return nullptr;
- internal::Address* p = reinterpret_cast<internal::Address*>(that);
- return reinterpret_cast<T*>(
- V8::GlobalizeReference(reinterpret_cast<internal::Isolate*>(isolate),
- p));
- }
- template <class T, class M>
- template <class S, class M2>
- void Persistent<T, M>::Copy(const Persistent<S, M2>& that) {
- TYPE_CHECK(T, S);
- this->Reset();
- if (that.IsEmpty()) return;
- internal::Address* p = reinterpret_cast<internal::Address*>(that.val_);
- this->val_ = reinterpret_cast<T*>(V8::CopyGlobalReference(p));
- M::Copy(that, this);
- }
- template <class T>
- bool PersistentBase<T>::IsWeak() const {
- typedef internal::Internals I;
- if (this->IsEmpty()) return false;
- return I::GetNodeState(reinterpret_cast<internal::Address*>(this->val_)) ==
- I::kNodeStateIsWeakValue;
- }
- template <class T>
- void PersistentBase<T>::Reset() {
- if (this->IsEmpty()) return;
- V8::DisposeGlobal(reinterpret_cast<internal::Address*>(this->val_));
- val_ = nullptr;
- }
- template <class T>
- template <class S>
- void PersistentBase<T>::Reset(Isolate* isolate, const Local<S>& other) {
- TYPE_CHECK(T, S);
- Reset();
- if (other.IsEmpty()) return;
- this->val_ = New(isolate, other.val_);
- }
- template <class T>
- template <class S>
- void PersistentBase<T>::Reset(Isolate* isolate,
- const PersistentBase<S>& other) {
- TYPE_CHECK(T, S);
- Reset();
- if (other.IsEmpty()) return;
- this->val_ = New(isolate, other.val_);
- }
- template <class T>
- template <typename P>
- V8_INLINE void PersistentBase<T>::SetWeak(
- P* parameter, typename WeakCallbackInfo<P>::Callback callback,
- WeakCallbackType type) {
- typedef typename WeakCallbackInfo<void>::Callback Callback;
- V8::MakeWeak(reinterpret_cast<internal::Address*>(this->val_), parameter,
- reinterpret_cast<Callback>(callback), type);
- }
- template <class T>
- void PersistentBase<T>::SetWeak() {
- V8::MakeWeak(reinterpret_cast<internal::Address**>(&this->val_));
- }
- template <class T>
- template <typename P>
- P* PersistentBase<T>::ClearWeak() {
- return reinterpret_cast<P*>(
- V8::ClearWeak(reinterpret_cast<internal::Address*>(this->val_)));
- }
- template <class T>
- void PersistentBase<T>::AnnotateStrongRetainer(const char* label) {
- V8::AnnotateStrongRetainer(reinterpret_cast<internal::Address*>(this->val_),
- label);
- }
- template <class T>
- void PersistentBase<T>::SetWrapperClassId(uint16_t class_id) {
- typedef internal::Internals I;
- if (this->IsEmpty()) return;
- internal::Address* obj = reinterpret_cast<internal::Address*>(this->val_);
- uint8_t* addr = reinterpret_cast<uint8_t*>(obj) + I::kNodeClassIdOffset;
- *reinterpret_cast<uint16_t*>(addr) = class_id;
- }
- template <class T>
- uint16_t PersistentBase<T>::WrapperClassId() const {
- typedef internal::Internals I;
- if (this->IsEmpty()) return 0;
- internal::Address* obj = reinterpret_cast<internal::Address*>(this->val_);
- uint8_t* addr = reinterpret_cast<uint8_t*>(obj) + I::kNodeClassIdOffset;
- return *reinterpret_cast<uint16_t*>(addr);
- }
- template <class T>
- Global<T>::Global(Global&& other) : PersistentBase<T>(other.val_) {
- if (other.val_ != nullptr) {
- V8::MoveGlobalReference(reinterpret_cast<internal::Address**>(&other.val_),
- reinterpret_cast<internal::Address**>(&this->val_));
- other.val_ = nullptr;
- }
- }
- template <class T>
- template <class S>
- Global<T>& Global<T>::operator=(Global<S>&& rhs) {
- TYPE_CHECK(T, S);
- if (this != &rhs) {
- this->Reset();
- if (rhs.val_ != nullptr) {
- this->val_ = rhs.val_;
- V8::MoveGlobalReference(
- reinterpret_cast<internal::Address**>(&rhs.val_),
- reinterpret_cast<internal::Address**>(&this->val_));
- rhs.val_ = nullptr;
- }
- }
- return *this;
- }
- template <class T>
- T* TracedReferenceBase<T>::New(Isolate* isolate, T* that, void* slot,
- DestructionMode destruction_mode) {
- if (that == nullptr) return nullptr;
- internal::Address* p = reinterpret_cast<internal::Address*>(that);
- return reinterpret_cast<T*>(V8::GlobalizeTracedReference(
- reinterpret_cast<internal::Isolate*>(isolate), p,
- reinterpret_cast<internal::Address*>(slot),
- destruction_mode == kWithDestructor));
- }
- template <class T>
- void TracedReferenceBase<T>::Reset() {
- if (IsEmpty()) return;
- V8::DisposeTracedGlobal(reinterpret_cast<internal::Address*>(val_));
- val_ = nullptr;
- }
- template <class T>
- template <class S>
- void TracedGlobal<T>::Reset(Isolate* isolate, const Local<S>& other) {
- TYPE_CHECK(T, S);
- Reset();
- if (other.IsEmpty()) return;
- this->val_ = this->New(isolate, other.val_, &this->val_,
- TracedReferenceBase<T>::kWithDestructor);
- }
- template <class T>
- template <class S>
- TracedGlobal<T>& TracedGlobal<T>::operator=(TracedGlobal<S>&& rhs) {
- TYPE_CHECK(T, S);
- *this = std::move(rhs.template As<T>());
- return *this;
- }
- template <class T>
- template <class S>
- TracedGlobal<T>& TracedGlobal<T>::operator=(const TracedGlobal<S>& rhs) {
- TYPE_CHECK(T, S);
- *this = rhs.template As<T>();
- return *this;
- }
- template <class T>
- TracedGlobal<T>& TracedGlobal<T>::operator=(TracedGlobal&& rhs) {
- if (this != &rhs) {
- this->Reset();
- if (rhs.val_ != nullptr) {
- this->val_ = rhs.val_;
- V8::MoveTracedGlobalReference(
- reinterpret_cast<internal::Address**>(&rhs.val_),
- reinterpret_cast<internal::Address**>(&this->val_));
- rhs.val_ = nullptr;
- }
- }
- return *this;
- }
- template <class T>
- TracedGlobal<T>& TracedGlobal<T>::operator=(const TracedGlobal& rhs) {
- if (this != &rhs) {
- this->Reset();
- if (rhs.val_ != nullptr) {
- V8::CopyTracedGlobalReference(
- reinterpret_cast<const internal::Address* const*>(&rhs.val_),
- reinterpret_cast<internal::Address**>(&this->val_));
- }
- }
- return *this;
- }
- template <class T>
- template <class S>
- void TracedReference<T>::Reset(Isolate* isolate, const Local<S>& other) {
- TYPE_CHECK(T, S);
- Reset();
- if (other.IsEmpty()) return;
- this->val_ = this->New(isolate, other.val_, &this->val_,
- TracedReferenceBase<T>::kWithoutDestructor);
- }
- template <class T>
- template <class S>
- TracedReference<T>& TracedReference<T>::operator=(TracedReference<S>&& rhs) {
- TYPE_CHECK(T, S);
- *this = std::move(rhs.template As<T>());
- return *this;
- }
- template <class T>
- template <class S>
- TracedReference<T>& TracedReference<T>::operator=(
- const TracedReference<S>& rhs) {
- TYPE_CHECK(T, S);
- *this = rhs.template As<T>();
- return *this;
- }
- template <class T>
- TracedReference<T>& TracedReference<T>::operator=(TracedReference&& rhs) {
- if (this != &rhs) {
- this->Reset();
- if (rhs.val_ != nullptr) {
- this->val_ = rhs.val_;
- V8::MoveTracedGlobalReference(
- reinterpret_cast<internal::Address**>(&rhs.val_),
- reinterpret_cast<internal::Address**>(&this->val_));
- rhs.val_ = nullptr;
- }
- }
- return *this;
- }
- template <class T>
- TracedReference<T>& TracedReference<T>::operator=(const TracedReference& rhs) {
- if (this != &rhs) {
- this->Reset();
- if (rhs.val_ != nullptr) {
- V8::CopyTracedGlobalReference(
- reinterpret_cast<const internal::Address* const*>(&rhs.val_),
- reinterpret_cast<internal::Address**>(&this->val_));
- }
- }
- return *this;
- }
- template <class T>
- void TracedReferenceBase<T>::SetWrapperClassId(uint16_t class_id) {
- typedef internal::Internals I;
- if (IsEmpty()) return;
- internal::Address* obj = reinterpret_cast<internal::Address*>(val_);
- uint8_t* addr = reinterpret_cast<uint8_t*>(obj) + I::kNodeClassIdOffset;
- *reinterpret_cast<uint16_t*>(addr) = class_id;
- }
- template <class T>
- uint16_t TracedReferenceBase<T>::WrapperClassId() const {
- typedef internal::Internals I;
- if (IsEmpty()) return 0;
- internal::Address* obj = reinterpret_cast<internal::Address*>(val_);
- uint8_t* addr = reinterpret_cast<uint8_t*>(obj) + I::kNodeClassIdOffset;
- return *reinterpret_cast<uint16_t*>(addr);
- }
- template <class T>
- void TracedGlobal<T>::SetFinalizationCallback(
- void* parameter, typename WeakCallbackInfo<void>::Callback callback) {
- V8::SetFinalizationCallbackTraced(
- reinterpret_cast<internal::Address*>(this->val_), parameter, callback);
- }
- template <class T>
- void TracedReference<T>::SetFinalizationCallback(
- void* parameter, typename WeakCallbackInfo<void>::Callback callback) {
- V8::SetFinalizationCallbackTraced(
- reinterpret_cast<internal::Address*>(this->val_), parameter, callback);
- }
- template <typename T>
- ReturnValue<T>::ReturnValue(internal::Address* slot) : value_(slot) {}
- template <typename T>
- template <typename S>
- void ReturnValue<T>::Set(const Global<S>& handle) {
- TYPE_CHECK(T, S);
- if (V8_UNLIKELY(handle.IsEmpty())) {
- *value_ = GetDefaultValue();
- } else {
- *value_ = *reinterpret_cast<internal::Address*>(*handle);
- }
- }
- template <typename T>
- template <typename S>
- void ReturnValue<T>::Set(const TracedReferenceBase<S>& handle) {
- TYPE_CHECK(T, S);
- if (V8_UNLIKELY(handle.IsEmpty())) {
- *value_ = GetDefaultValue();
- } else {
- *value_ = *reinterpret_cast<internal::Address*>(handle.val_);
- }
- }
- template <typename T>
- template <typename S>
- void ReturnValue<T>::Set(const Local<S> handle) {
- TYPE_CHECK(T, S);
- if (V8_UNLIKELY(handle.IsEmpty())) {
- *value_ = GetDefaultValue();
- } else {
- *value_ = *reinterpret_cast<internal::Address*>(*handle);
- }
- }
- template<typename T>
- void ReturnValue<T>::Set(double i) {
- TYPE_CHECK(T, Number);
- Set(Number::New(GetIsolate(), i));
- }
- template<typename T>
- void ReturnValue<T>::Set(int32_t i) {
- TYPE_CHECK(T, Integer);
- typedef internal::Internals I;
- if (V8_LIKELY(I::IsValidSmi(i))) {
- *value_ = I::IntToSmi(i);
- return;
- }
- Set(Integer::New(GetIsolate(), i));
- }
- template<typename T>
- void ReturnValue<T>::Set(uint32_t i) {
- TYPE_CHECK(T, Integer);
- // Can't simply use INT32_MAX here for whatever reason.
- bool fits_into_int32_t = (i & (1U << 31)) == 0;
- if (V8_LIKELY(fits_into_int32_t)) {
- Set(static_cast<int32_t>(i));
- return;
- }
- Set(Integer::NewFromUnsigned(GetIsolate(), i));
- }
- template<typename T>
- void ReturnValue<T>::Set(bool value) {
- TYPE_CHECK(T, Boolean);
- typedef internal::Internals I;
- int root_index;
- if (value) {
- root_index = I::kTrueValueRootIndex;
- } else {
- root_index = I::kFalseValueRootIndex;
- }
- *value_ = *I::GetRoot(GetIsolate(), root_index);
- }
- template<typename T>
- void ReturnValue<T>::SetNull() {
- TYPE_CHECK(T, Primitive);
- typedef internal::Internals I;
- *value_ = *I::GetRoot(GetIsolate(), I::kNullValueRootIndex);
- }
- template<typename T>
- void ReturnValue<T>::SetUndefined() {
- TYPE_CHECK(T, Primitive);
- typedef internal::Internals I;
- *value_ = *I::GetRoot(GetIsolate(), I::kUndefinedValueRootIndex);
- }
- template<typename T>
- void ReturnValue<T>::SetEmptyString() {
- TYPE_CHECK(T, String);
- typedef internal::Internals I;
- *value_ = *I::GetRoot(GetIsolate(), I::kEmptyStringRootIndex);
- }
- template <typename T>
- Isolate* ReturnValue<T>::GetIsolate() const {
- // Isolate is always the pointer below the default value on the stack.
- return *reinterpret_cast<Isolate**>(&value_[-2]);
- }
- template <typename T>
- Local<Value> ReturnValue<T>::Get() const {
- typedef internal::Internals I;
- if (*value_ == *I::GetRoot(GetIsolate(), I::kTheHoleValueRootIndex))
- return Local<Value>(*Undefined(GetIsolate()));
- return Local<Value>::New(GetIsolate(), reinterpret_cast<Value*>(value_));
- }
- template <typename T>
- template <typename S>
- void ReturnValue<T>::Set(S* whatever) {
- // Uncompilable to prevent inadvertent misuse.
- TYPE_CHECK(S*, Primitive);
- }
- template <typename T>
- internal::Address ReturnValue<T>::GetDefaultValue() {
- // Default value is always the pointer below value_ on the stack.
- return value_[-1];
- }
- template <typename T>
- FunctionCallbackInfo<T>::FunctionCallbackInfo(internal::Address* implicit_args,
- internal::Address* values,
- int length)
- : implicit_args_(implicit_args), values_(values), length_(length) {}
- template<typename T>
- Local<Value> FunctionCallbackInfo<T>::operator[](int i) const {
- if (i < 0 || length_ <= i) return Local<Value>(*Undefined(GetIsolate()));
- return Local<Value>(reinterpret_cast<Value*>(values_ - i));
- }
- template<typename T>
- Local<Object> FunctionCallbackInfo<T>::This() const {
- return Local<Object>(reinterpret_cast<Object*>(values_ + 1));
- }
- template<typename T>
- Local<Object> FunctionCallbackInfo<T>::Holder() const {
- return Local<Object>(reinterpret_cast<Object*>(
- &implicit_args_[kHolderIndex]));
- }
- template <typename T>
- Local<Value> FunctionCallbackInfo<T>::NewTarget() const {
- return Local<Value>(
- reinterpret_cast<Value*>(&implicit_args_[kNewTargetIndex]));
- }
- template <typename T>
- Local<Value> FunctionCallbackInfo<T>::Data() const {
- return Local<Value>(reinterpret_cast<Value*>(&implicit_args_[kDataIndex]));
- }
- template<typename T>
- Isolate* FunctionCallbackInfo<T>::GetIsolate() const {
- return *reinterpret_cast<Isolate**>(&implicit_args_[kIsolateIndex]);
- }
- template<typename T>
- ReturnValue<T> FunctionCallbackInfo<T>::GetReturnValue() const {
- return ReturnValue<T>(&implicit_args_[kReturnValueIndex]);
- }
- template<typename T>
- bool FunctionCallbackInfo<T>::IsConstructCall() const {
- return !NewTarget()->IsUndefined();
- }
- template<typename T>
- int FunctionCallbackInfo<T>::Length() const {
- return length_;
- }
- ScriptOrigin::ScriptOrigin(Local<Value> resource_name,
- Local<Integer> resource_line_offset,
- Local<Integer> resource_column_offset,
- Local<Boolean> resource_is_shared_cross_origin,
- Local<Integer> script_id,
- Local<Value> source_map_url,
- Local<Boolean> resource_is_opaque,
- Local<Boolean> is_wasm, Local<Boolean> is_module,
- Local<PrimitiveArray> host_defined_options)
- : resource_name_(resource_name),
- resource_line_offset_(resource_line_offset),
- resource_column_offset_(resource_column_offset),
- options_(!resource_is_shared_cross_origin.IsEmpty() &&
- resource_is_shared_cross_origin->IsTrue(),
- !resource_is_opaque.IsEmpty() && resource_is_opaque->IsTrue(),
- !is_wasm.IsEmpty() && is_wasm->IsTrue(),
- !is_module.IsEmpty() && is_module->IsTrue()),
- script_id_(script_id),
- source_map_url_(source_map_url),
- host_defined_options_(host_defined_options) {}
- Local<Value> ScriptOrigin::ResourceName() const { return resource_name_; }
- Local<PrimitiveArray> ScriptOrigin::HostDefinedOptions() const {
- return host_defined_options_;
- }
- Local<Integer> ScriptOrigin::ResourceLineOffset() const {
- return resource_line_offset_;
- }
- Local<Integer> ScriptOrigin::ResourceColumnOffset() const {
- return resource_column_offset_;
- }
- Local<Integer> ScriptOrigin::ScriptID() const { return script_id_; }
- Local<Value> ScriptOrigin::SourceMapUrl() const { return source_map_url_; }
- ScriptCompiler::Source::Source(Local<String> string, const ScriptOrigin& origin,
- CachedData* data)
- : source_string(string),
- resource_name(origin.ResourceName()),
- resource_line_offset(origin.ResourceLineOffset()),
- resource_column_offset(origin.ResourceColumnOffset()),
- resource_options(origin.Options()),
- source_map_url(origin.SourceMapUrl()),
- host_defined_options(origin.HostDefinedOptions()),
- cached_data(data) {}
- ScriptCompiler::Source::Source(Local<String> string,
- CachedData* data)
- : source_string(string), cached_data(data) {}
- ScriptCompiler::Source::~Source() {
- delete cached_data;
- }
- const ScriptCompiler::CachedData* ScriptCompiler::Source::GetCachedData()
- const {
- return cached_data;
- }
- const ScriptOriginOptions& ScriptCompiler::Source::GetResourceOptions() const {
- return resource_options;
- }
- Local<Boolean> Boolean::New(Isolate* isolate, bool value) {
- return value ? True(isolate) : False(isolate);
- }
- void Template::Set(Isolate* isolate, const char* name, Local<Data> value) {
- Set(String::NewFromUtf8(isolate, name, NewStringType::kInternalized)
- .ToLocalChecked(),
- value);
- }
- FunctionTemplate* FunctionTemplate::Cast(Data* data) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(data);
- #endif
- return reinterpret_cast<FunctionTemplate*>(data);
- }
- ObjectTemplate* ObjectTemplate::Cast(Data* data) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(data);
- #endif
- return reinterpret_cast<ObjectTemplate*>(data);
- }
- Signature* Signature::Cast(Data* data) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(data);
- #endif
- return reinterpret_cast<Signature*>(data);
- }
- AccessorSignature* AccessorSignature::Cast(Data* data) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(data);
- #endif
- return reinterpret_cast<AccessorSignature*>(data);
- }
- Local<Value> Object::GetInternalField(int index) {
- #ifndef V8_ENABLE_CHECKS
- typedef internal::Address A;
- typedef internal::Internals I;
- A obj = *reinterpret_cast<A*>(this);
- // Fast path: If the object is a plain JSObject, which is the common case, we
- // know where to find the internal fields and can return the value directly.
- auto instance_type = I::GetInstanceType(obj);
- if (instance_type == I::kJSObjectType ||
- instance_type == I::kJSApiObjectType ||
- instance_type == I::kJSSpecialApiObjectType) {
- int offset = I::kJSObjectHeaderSize + (I::kEmbedderDataSlotSize * index);
- A value = I::ReadRawField<A>(obj, offset);
- #ifdef V8_COMPRESS_POINTERS
- // We read the full pointer value and then decompress it in order to avoid
- // dealing with potential endiannes issues.
- value = I::DecompressTaggedAnyField(obj, static_cast<int32_t>(value));
- #endif
- internal::Isolate* isolate =
- internal::IsolateFromNeverReadOnlySpaceObject(obj);
- A* result = HandleScope::CreateHandle(isolate, value);
- return Local<Value>(reinterpret_cast<Value*>(result));
- }
- #endif
- return SlowGetInternalField(index);
- }
- void* Object::GetAlignedPointerFromInternalField(int index) {
- #ifndef V8_ENABLE_CHECKS
- typedef internal::Address A;
- typedef internal::Internals I;
- A obj = *reinterpret_cast<A*>(this);
- // Fast path: If the object is a plain JSObject, which is the common case, we
- // know where to find the internal fields and can return the value directly.
- auto instance_type = I::GetInstanceType(obj);
- if (V8_LIKELY(instance_type == I::kJSObjectType ||
- instance_type == I::kJSApiObjectType ||
- instance_type == I::kJSSpecialApiObjectType)) {
- int offset = I::kJSObjectHeaderSize + (I::kEmbedderDataSlotSize * index);
- return I::ReadRawField<void*>(obj, offset);
- }
- #endif
- return SlowGetAlignedPointerFromInternalField(index);
- }
- String* String::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<String*>(value);
- }
- Local<String> String::Empty(Isolate* isolate) {
- typedef internal::Address S;
- typedef internal::Internals I;
- I::CheckInitialized(isolate);
- S* slot = I::GetRoot(isolate, I::kEmptyStringRootIndex);
- return Local<String>(reinterpret_cast<String*>(slot));
- }
- String::ExternalStringResource* String::GetExternalStringResource() const {
- typedef internal::Address A;
- typedef internal::Internals I;
- A obj = *reinterpret_cast<const A*>(this);
- ExternalStringResource* result;
- if (I::IsExternalTwoByteString(I::GetInstanceType(obj))) {
- void* value = I::ReadRawField<void*>(obj, I::kStringResourceOffset);
- result = reinterpret_cast<String::ExternalStringResource*>(value);
- } else {
- result = GetExternalStringResourceSlow();
- }
- #ifdef V8_ENABLE_CHECKS
- VerifyExternalStringResource(result);
- #endif
- return result;
- }
- String::ExternalStringResourceBase* String::GetExternalStringResourceBase(
- String::Encoding* encoding_out) const {
- typedef internal::Address A;
- typedef internal::Internals I;
- A obj = *reinterpret_cast<const A*>(this);
- int type = I::GetInstanceType(obj) & I::kFullStringRepresentationMask;
- *encoding_out = static_cast<Encoding>(type & I::kStringEncodingMask);
- ExternalStringResourceBase* resource;
- if (type == I::kExternalOneByteRepresentationTag ||
- type == I::kExternalTwoByteRepresentationTag) {
- void* value = I::ReadRawField<void*>(obj, I::kStringResourceOffset);
- resource = static_cast<ExternalStringResourceBase*>(value);
- } else {
- resource = GetExternalStringResourceBaseSlow(encoding_out);
- }
- #ifdef V8_ENABLE_CHECKS
- VerifyExternalStringResourceBase(resource, *encoding_out);
- #endif
- return resource;
- }
- bool Value::IsUndefined() const {
- #ifdef V8_ENABLE_CHECKS
- return FullIsUndefined();
- #else
- return QuickIsUndefined();
- #endif
- }
- bool Value::QuickIsUndefined() const {
- typedef internal::Address A;
- typedef internal::Internals I;
- A obj = *reinterpret_cast<const A*>(this);
- if (!I::HasHeapObjectTag(obj)) return false;
- if (I::GetInstanceType(obj) != I::kOddballType) return false;
- return (I::GetOddballKind(obj) == I::kUndefinedOddballKind);
- }
- bool Value::IsNull() const {
- #ifdef V8_ENABLE_CHECKS
- return FullIsNull();
- #else
- return QuickIsNull();
- #endif
- }
- bool Value::QuickIsNull() const {
- typedef internal::Address A;
- typedef internal::Internals I;
- A obj = *reinterpret_cast<const A*>(this);
- if (!I::HasHeapObjectTag(obj)) return false;
- if (I::GetInstanceType(obj) != I::kOddballType) return false;
- return (I::GetOddballKind(obj) == I::kNullOddballKind);
- }
- bool Value::IsNullOrUndefined() const {
- #ifdef V8_ENABLE_CHECKS
- return FullIsNull() || FullIsUndefined();
- #else
- return QuickIsNullOrUndefined();
- #endif
- }
- bool Value::QuickIsNullOrUndefined() const {
- typedef internal::Address A;
- typedef internal::Internals I;
- A obj = *reinterpret_cast<const A*>(this);
- if (!I::HasHeapObjectTag(obj)) return false;
- if (I::GetInstanceType(obj) != I::kOddballType) return false;
- int kind = I::GetOddballKind(obj);
- return kind == I::kNullOddballKind || kind == I::kUndefinedOddballKind;
- }
- bool Value::IsString() const {
- #ifdef V8_ENABLE_CHECKS
- return FullIsString();
- #else
- return QuickIsString();
- #endif
- }
- bool Value::QuickIsString() const {
- typedef internal::Address A;
- typedef internal::Internals I;
- A obj = *reinterpret_cast<const A*>(this);
- if (!I::HasHeapObjectTag(obj)) return false;
- return (I::GetInstanceType(obj) < I::kFirstNonstringType);
- }
- template <class T> Value* Value::Cast(T* value) {
- return static_cast<Value*>(value);
- }
- Boolean* Boolean::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Boolean*>(value);
- }
- Name* Name::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Name*>(value);
- }
- Symbol* Symbol::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Symbol*>(value);
- }
- Private* Private::Cast(Data* data) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(data);
- #endif
- return reinterpret_cast<Private*>(data);
- }
- Number* Number::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Number*>(value);
- }
- Integer* Integer::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Integer*>(value);
- }
- Int32* Int32::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Int32*>(value);
- }
- Uint32* Uint32::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Uint32*>(value);
- }
- BigInt* BigInt::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<BigInt*>(value);
- }
- Date* Date::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Date*>(value);
- }
- StringObject* StringObject::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<StringObject*>(value);
- }
- SymbolObject* SymbolObject::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<SymbolObject*>(value);
- }
- NumberObject* NumberObject::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<NumberObject*>(value);
- }
- BigIntObject* BigIntObject::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<BigIntObject*>(value);
- }
- BooleanObject* BooleanObject::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<BooleanObject*>(value);
- }
- RegExp* RegExp::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<RegExp*>(value);
- }
- Object* Object::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Object*>(value);
- }
- Array* Array::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Array*>(value);
- }
- Map* Map::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Map*>(value);
- }
- Set* Set::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Set*>(value);
- }
- Promise* Promise::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Promise*>(value);
- }
- Proxy* Proxy::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Proxy*>(value);
- }
- WasmModuleObject* WasmModuleObject::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<WasmModuleObject*>(value);
- }
- Promise::Resolver* Promise::Resolver::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Promise::Resolver*>(value);
- }
- ArrayBuffer* ArrayBuffer::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<ArrayBuffer*>(value);
- }
- ArrayBufferView* ArrayBufferView::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<ArrayBufferView*>(value);
- }
- TypedArray* TypedArray::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<TypedArray*>(value);
- }
- Uint8Array* Uint8Array::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Uint8Array*>(value);
- }
- Int8Array* Int8Array::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Int8Array*>(value);
- }
- Uint16Array* Uint16Array::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Uint16Array*>(value);
- }
- Int16Array* Int16Array::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Int16Array*>(value);
- }
- Uint32Array* Uint32Array::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Uint32Array*>(value);
- }
- Int32Array* Int32Array::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Int32Array*>(value);
- }
- Float32Array* Float32Array::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Float32Array*>(value);
- }
- Float64Array* Float64Array::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Float64Array*>(value);
- }
- BigInt64Array* BigInt64Array::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<BigInt64Array*>(value);
- }
- BigUint64Array* BigUint64Array::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<BigUint64Array*>(value);
- }
- Uint8ClampedArray* Uint8ClampedArray::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Uint8ClampedArray*>(value);
- }
- DataView* DataView::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<DataView*>(value);
- }
- SharedArrayBuffer* SharedArrayBuffer::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<SharedArrayBuffer*>(value);
- }
- Function* Function::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Function*>(value);
- }
- External* External::Cast(v8::Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<External*>(value);
- }
- template<typename T>
- Isolate* PropertyCallbackInfo<T>::GetIsolate() const {
- return *reinterpret_cast<Isolate**>(&args_[kIsolateIndex]);
- }
- template<typename T>
- Local<Value> PropertyCallbackInfo<T>::Data() const {
- return Local<Value>(reinterpret_cast<Value*>(&args_[kDataIndex]));
- }
- template<typename T>
- Local<Object> PropertyCallbackInfo<T>::This() const {
- return Local<Object>(reinterpret_cast<Object*>(&args_[kThisIndex]));
- }
- template<typename T>
- Local<Object> PropertyCallbackInfo<T>::Holder() const {
- return Local<Object>(reinterpret_cast<Object*>(&args_[kHolderIndex]));
- }
- template<typename T>
- ReturnValue<T> PropertyCallbackInfo<T>::GetReturnValue() const {
- return ReturnValue<T>(&args_[kReturnValueIndex]);
- }
- template <typename T>
- bool PropertyCallbackInfo<T>::ShouldThrowOnError() const {
- typedef internal::Internals I;
- if (args_[kShouldThrowOnErrorIndex] !=
- I::IntToSmi(I::kInferShouldThrowMode)) {
- return args_[kShouldThrowOnErrorIndex] != I::IntToSmi(I::kDontThrow);
- }
- return v8::internal::ShouldThrowOnError(
- reinterpret_cast<v8::internal::Isolate*>(GetIsolate()));
- }
- Local<Primitive> Undefined(Isolate* isolate) {
- typedef internal::Address S;
- typedef internal::Internals I;
- I::CheckInitialized(isolate);
- S* slot = I::GetRoot(isolate, I::kUndefinedValueRootIndex);
- return Local<Primitive>(reinterpret_cast<Primitive*>(slot));
- }
- Local<Primitive> Null(Isolate* isolate) {
- typedef internal::Address S;
- typedef internal::Internals I;
- I::CheckInitialized(isolate);
- S* slot = I::GetRoot(isolate, I::kNullValueRootIndex);
- return Local<Primitive>(reinterpret_cast<Primitive*>(slot));
- }
- Local<Boolean> True(Isolate* isolate) {
- typedef internal::Address S;
- typedef internal::Internals I;
- I::CheckInitialized(isolate);
- S* slot = I::GetRoot(isolate, I::kTrueValueRootIndex);
- return Local<Boolean>(reinterpret_cast<Boolean*>(slot));
- }
- Local<Boolean> False(Isolate* isolate) {
- typedef internal::Address S;
- typedef internal::Internals I;
- I::CheckInitialized(isolate);
- S* slot = I::GetRoot(isolate, I::kFalseValueRootIndex);
- return Local<Boolean>(reinterpret_cast<Boolean*>(slot));
- }
- void Isolate::SetData(uint32_t slot, void* data) {
- typedef internal::Internals I;
- I::SetEmbedderData(this, slot, data);
- }
- void* Isolate::GetData(uint32_t slot) {
- typedef internal::Internals I;
- return I::GetEmbedderData(this, slot);
- }
- uint32_t Isolate::GetNumberOfDataSlots() {
- typedef internal::Internals I;
- return I::kNumIsolateDataSlots;
- }
- template <class T>
- MaybeLocal<T> Isolate::GetDataFromSnapshotOnce(size_t index) {
- T* data = reinterpret_cast<T*>(GetDataFromSnapshotOnce(index));
- if (data) internal::PerformCastCheck(data);
- return Local<T>(data);
- }
- int64_t Isolate::AdjustAmountOfExternalAllocatedMemory(
- int64_t change_in_bytes) {
- typedef internal::Internals I;
- constexpr int64_t kMemoryReducerActivationLimit = 32 * 1024 * 1024;
- int64_t* external_memory = reinterpret_cast<int64_t*>(
- reinterpret_cast<uint8_t*>(this) + I::kExternalMemoryOffset);
- int64_t* external_memory_limit = reinterpret_cast<int64_t*>(
- reinterpret_cast<uint8_t*>(this) + I::kExternalMemoryLimitOffset);
- int64_t* external_memory_at_last_mc =
- reinterpret_cast<int64_t*>(reinterpret_cast<uint8_t*>(this) +
- I::kExternalMemoryAtLastMarkCompactOffset);
- // Embedders are weird: we see both over- and underflows here. Perform the
- // addition with unsigned types to avoid undefined behavior.
- const int64_t amount =
- static_cast<int64_t>(static_cast<uint64_t>(change_in_bytes) +
- static_cast<uint64_t>(*external_memory));
- *external_memory = amount;
- int64_t allocation_diff_since_last_mc =
- static_cast<int64_t>(static_cast<uint64_t>(*external_memory) -
- static_cast<uint64_t>(*external_memory_at_last_mc));
- // Only check memory pressure and potentially trigger GC if the amount of
- // external memory increased.
- if (allocation_diff_since_last_mc > kMemoryReducerActivationLimit) {
- CheckMemoryPressure();
- }
- if (change_in_bytes < 0) {
- const int64_t lower_limit =
- static_cast<int64_t>(static_cast<uint64_t>(*external_memory_limit) +
- static_cast<uint64_t>(change_in_bytes));
- if (lower_limit > I::kExternalAllocationSoftLimit) {
- *external_memory_limit = lower_limit;
- }
- } else if (change_in_bytes > 0 && amount > *external_memory_limit) {
- ReportExternalAllocationLimitReached();
- }
- return *external_memory;
- }
- Local<Value> Context::GetEmbedderData(int index) {
- #ifndef V8_ENABLE_CHECKS
- typedef internal::Address A;
- typedef internal::Internals I;
- A ctx = *reinterpret_cast<const A*>(this);
- A embedder_data =
- I::ReadTaggedPointerField(ctx, I::kNativeContextEmbedderDataOffset);
- int value_offset =
- I::kEmbedderDataArrayHeaderSize + (I::kEmbedderDataSlotSize * index);
- A value = I::ReadRawField<A>(embedder_data, value_offset);
- #ifdef V8_COMPRESS_POINTERS
- // We read the full pointer value and then decompress it in order to avoid
- // dealing with potential endiannes issues.
- value =
- I::DecompressTaggedAnyField(embedder_data, static_cast<int32_t>(value));
- #endif
- internal::Isolate* isolate = internal::IsolateFromNeverReadOnlySpaceObject(
- *reinterpret_cast<A*>(this));
- A* result = HandleScope::CreateHandle(isolate, value);
- return Local<Value>(reinterpret_cast<Value*>(result));
- #else
- return SlowGetEmbedderData(index);
- #endif
- }
- void* Context::GetAlignedPointerFromEmbedderData(int index) {
- #ifndef V8_ENABLE_CHECKS
- typedef internal::Address A;
- typedef internal::Internals I;
- A ctx = *reinterpret_cast<const A*>(this);
- A embedder_data =
- I::ReadTaggedPointerField(ctx, I::kNativeContextEmbedderDataOffset);
- int value_offset =
- I::kEmbedderDataArrayHeaderSize + (I::kEmbedderDataSlotSize * index);
- return I::ReadRawField<void*>(embedder_data, value_offset);
- #else
- return SlowGetAlignedPointerFromEmbedderData(index);
- #endif
- }
- template <class T>
- MaybeLocal<T> Context::GetDataFromSnapshotOnce(size_t index) {
- T* data = reinterpret_cast<T*>(GetDataFromSnapshotOnce(index));
- if (data) internal::PerformCastCheck(data);
- return Local<T>(data);
- }
- template <class T>
- size_t SnapshotCreator::AddData(Local<Context> context, Local<T> object) {
- T* object_ptr = *object;
- internal::Address* p = reinterpret_cast<internal::Address*>(object_ptr);
- return AddData(context, *p);
- }
- template <class T>
- size_t SnapshotCreator::AddData(Local<T> object) {
- T* object_ptr = *object;
- internal::Address* p = reinterpret_cast<internal::Address*>(object_ptr);
- return AddData(*p);
- }
- /**
- * \example shell.cc
- * A simple shell that takes a list of expressions on the
- * command-line and executes them.
- */
- /**
- * \example process.cc
- */
- } // namespace v8
- #undef TYPE_CHECK
- #endif // INCLUDE_V8_H_
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