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- // This file is generated and will be overwritten automatically.
- #import <Foundation/Foundation.h>
- /**
- * A tile region's load progress includes counts
- * of the number of resources that have completed downloading
- * and the total number of resources that are required.
- */
- NS_SWIFT_NAME(TileRegionLoadProgress)
- __attribute__((visibility ("default")))
- @interface MBXTileRegionLoadProgress : NSObject
- // This class provides custom init which should be called
- - (nonnull instancetype)init NS_UNAVAILABLE;
- // This class provides custom init which should be called
- + (nonnull instancetype)new NS_UNAVAILABLE;
- - (nonnull instancetype)initWithCompletedResourceCount:(uint64_t)completedResourceCount
- completedResourceSize:(uint64_t)completedResourceSize
- erroredResourceCount:(uint64_t)erroredResourceCount
- requiredResourceCount:(uint64_t)requiredResourceCount
- loadedResourceCount:(uint64_t)loadedResourceCount
- loadedResourceSize:(uint64_t)loadedResourceSize;
- /** The number of resources that are ready for offline access. */
- @property (nonatomic, readonly) uint64_t completedResourceCount;
- /**
- * The cumulative size, in bytes, of all resources (inclusive of tiles) that
- * are ready for offline access.
- */
- @property (nonatomic, readonly) uint64_t completedResourceSize;
- /** The number of resources that have failed to download due to an error. */
- @property (nonatomic, readonly) uint64_t erroredResourceCount;
- /** The number of resources that are known to be required for this tile region. */
- @property (nonatomic, readonly) uint64_t requiredResourceCount;
- /**
- * The number of resources that are ready for offline use and that (at least partially)
- * have been downloaded from the network.
- */
- @property (nonatomic, readonly) uint64_t loadedResourceCount;
- /**
- * The cumulative size, in bytes, of all resources (inclusive of tiles) that have
- * been downloaded from the network.
- */
- @property (nonatomic, readonly) uint64_t loadedResourceSize;
- @end
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